User:Geyser: Difference between revisions
Jump to navigation
Jump to search
m (update) |
m (fond memories) |
||
Line 6: | Line 6: | ||
|http://geyser.oni2.net/blam/Blam.png | |http://geyser.oni2.net/blam/Blam.png | ||
|http://geyser.oni2.net/oni1/shinatama/DarkShinatama.png | |http://geyser.oni2.net/oni1/shinatama/DarkShinatama.png | ||
|- | |||
|http://geyser.oni2.net/pics/avatars/ioneyes.png | |||
|http://geyser.oni2.net/pics/avatars/himagain.png | |||
|- | |- | ||
|colspan="2"| | |colspan="2"| |
Revision as of 21:07, 30 July 2020
|
Hyperdedicated to Oni. More or less committed to a lot of more or less ambitious perspectives around Oni : Oni modding, "developing" Oni 2 (in several ways), coadministering this wiki.
Artwork
Artwork-like stuff I'm not ashamed of.
Interests
Key aspects that appeal to me in Oni (2) and elsewhere.
Projects
BSL
- Oni Team Arena : emulating multiplayer gameplay in Oni, with lots of bots.
- scripting language database (work still in progress)
OBD
- A few contributions to the community knowlegde on the way some data is stored in Oni's binaries
- Oni Un/Packer (an Oni modding tool) : dev talk
- More generally, Oni ni Kanabô : modding characters, weapons, levels, global features etc.
Konoko Payne
- dev talk, scripting
Daodan DLL
- dev talk
Serious Konoko
- The necessary premise to "Oni 2": experimentation on just what can be done, in free form (multiplayer, no plot). Powered by Serious Engine 2.