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edits
m (clarified that these are ranges) |
m (can't represent this as -1 if it's unsigned (in the code it's defined as 0xFFFF)) |
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{{OBDtrBK|1=Array of 15 impact elements: first element }} | {{OBDtrBK|1=Array of 15 impact elements: first element }} | ||
{{OBDtr2|0x454 | char[128]|FF0080| Footstep_Walk | impact name, used to look up impact type (reference to 04124-Footstep_Walk.Impt of level 0); always the same; without the impacts you can't hear the steps of a character }} | {{OBDtr2|0x454 | char[128]|FF0080| Footstep_Walk | impact name, used to look up impact type (reference to 04124-Footstep_Walk.Impt of level 0); always the same; without the impacts you can't hear the steps of a character }} | ||
{{OBDtr| 0x4D4 | uint16 |FF0080| FF FF | | {{OBDtr| 0x4D4 | uint16 |FF0080| FF FF | 65536 | runtime: impact type (comes from 0x08 in [[OBD:Impt|Impt]]) }} | ||
{{OBDtrBK|1=End of array }} | {{OBDtrBK|1=End of array }} | ||
{{OBDtr| 0xBF2 | char[2] |FFFFA5| 00 00 | unused | padding (seen below) }} | {{OBDtr| 0xBF2 | char[2] |FFFFA5| 00 00 | unused | padding (seen below) }} | ||