OBD:BINA: Difference between revisions
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<== BINA ==>
Binary data - Start file
<== BINA ==>
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{| BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=0 | |||
|- ALIGN=CENTER BGCOLOR="#FFDDBB" | |||
| WIDTH=15% | <B>Hex</B> | |||
| WIDTH=15% | <B>Translation</B> | |||
| WIDTH=70% | <B>Meaning</B> | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#FF0000" | 01 67 23 00 | |||
| 9063 | |||
| ALIGN=LEFT | 09063-CJBOCharacter.BINA | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#FFFF00" | 01 00 00 06 | |||
| 3 | |||
| ALIGN=LEFT | level 3 | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#FFC8C8" | 34 8B 00 00 | |||
| 35636 | |||
| ALIGN=LEFT | This is the size of the part in the raw file in bytes. | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#FFFFC8" | 40 DD E4 00 | |||
| E4 DD 40 | |||
| ALIGN=LEFT | At this line begins the part in the raw file. | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#C8FFC8" | AD DE | |||
| dead | |||
| ALIGN=LEFT | not used | |||
|} | |||
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{| BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=0 | |||
|- ALIGN=CENTER BGCOLOR="#FFDDBB" VALIGN=TOP | |||
| WIDTH=25% | <B>BINA file \ Level</B> | |||
| WIDTH=5% | <B>0</B> | |||
| WIDTH=5% | <B>1</B> | |||
| WIDTH=5% | <B>2</B> | |||
| WIDTH=5% | <B>3</B> | |||
| WIDTH=5% | <B>4</B> | |||
| WIDTH=5% | <B>6</B> | |||
| WIDTH=5% | <B>8</B> | |||
| WIDTH=5% | <B>9</B> | |||
| WIDTH=5% | <B>10</B> | |||
| WIDTH=5% | <B>11</B> | |||
| WIDTH=5% | <B>12</B> | |||
| WIDTH=5% | <B>13</B> | |||
| WIDTH=5% | <B>14</B> | |||
| WIDTH=5% | <B>18</B> | |||
| WIDTH=5% | <B>19</B> | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| ALIGN=LEFT | 3D-Particles | |||
| X | |||
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|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| ALIGN=LEFT | [[OBD:BINA/Combat|Combat]] | |||
| X | |||
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|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| ALIGN=LEFT | Impact_Effects | |||
| X | |||
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|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| ALIGN=LEFT | [[OBD:BINA/Melee_Profile|Melee_Profile]] | |||
| X | |||
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|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| ALIGN=LEFT | DBAS (unknown) | |||
| X | |||
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|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| ALIGN=LEFT | [[OBD:BINA/Texture_Materials|Texture_Materials]] | |||
| X | |||
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|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| ALIGN=LEFT | [[OBD:BINA/Character|Character]] | |||
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| X | |||
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| X | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| ALIGN=LEFT | [[OBD:BINA/Console|Console]] | |||
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| X | |||
| X | |||
| X | |||
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|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| ALIGN=LEFT | [[OBD:BINA/Door|Door]] | |||
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| X | |||
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| X | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| ALIGN=LEFT | [[OBD:BINA/Flag|Flag]] | |||
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| X | |||
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|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| ALIGN=LEFT | [[OBD:BINA/Furniture|Furniture]] | |||
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| X | |||
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|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| ALIGN=LEFT | [[OBD:BINA/Neutral|Neutral]] | |||
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| X | |||
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|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| ALIGN=LEFT | [[OBD:BINA/Particle|Particle]] | |||
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|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| ALIGN=LEFT | [[OBD:BINA/Patrol_Path|Patrol_Path]] | |||
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| X | |||
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|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| ALIGN=LEFT | [[OBD:BINA/PowerUp|PowerUp]] | |||
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|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| ALIGN=LEFT | [[OBD:BINA/Sound|Sound]] | |||
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|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| ALIGN=LEFT | [[OBD:BINA/Trigger_Volume|Trigger_Volume]] | |||
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| X | |||
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|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| ALIGN=LEFT | [[OBD:BINA/Trigger|Trigger]] | |||
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|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| ALIGN=LEFT | [[OBD:BINA/Turret|Turret]] | |||
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| X | |||
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|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| ALIGN=LEFT | [[OBD:BINA/Weapon|Weapon]] | |||
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|} | |||
Revision as of 15:26, 30 December 2005
Main Page >> Oni Binary Data >> File types >> BINA
Binary data - Start file
Hex | Translation | Meaning |
01 67 23 00 | 9063 | 09063-CJBOCharacter.BINA |
01 00 00 06 | 3 | level 3 |
34 8B 00 00 | 35636 | This is the size of the part in the raw file in bytes. |
40 DD E4 00 | E4 DD 40 | At this line begins the part in the raw file. |
AD DE | dead | not used |
The following table shows the raw file parts of the different BINA files. The crosses show which BINA are present in what level.
BINA file \ Level | 0 | 1 | 2 | 3 | 4 | 6 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 18 | 19 |
3D-Particles | X | ||||||||||||||
Combat | X | ||||||||||||||
Impact_Effects | X | ||||||||||||||
Melee_Profile | X | ||||||||||||||
DBAS (unknown) | X | ||||||||||||||
Texture_Materials | X | ||||||||||||||
Character | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |
Console | X | X | X | X | X | X | X | X | X | X | X | X | |||
Door | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |
Flag | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |
Furniture | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |
Neutral | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |
Particle | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |
Patrol_Path | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |
PowerUp | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |
Sound | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |
Trigger_Volume | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |
Trigger | X | X | X | X | X | X | X | X | X | ||||||
Turret | X | X | X | X | X | X | X | ||||||||
Weapon | X | X | X | X | X | X | X | X |
Main Page >> Oni Binary Data >> File types >> BINA