Revision as of 03:47, 8 December 2023 by Iritscen(talk | contribs)(clarified that unknown flags don't matter because they're runtime flags for Tool mode; updated some terminology to current practices)
"OBJC" is short for "Objects", which refers to lists of files which are stored in the separate file when available (Windows demo, Mac) or in the raw file otherwise (Windows). OBJC is registered as a tag (and is also a sub-tag of BINA), but it serves as a wrapper for other tags. OBJCs are lists composed of a standard wrapper with a little header data and then elements of specific data types which have their own tags. Objects listed in OBJCs could be edited in-game by the developers using the GUI which was discovered by fans in the European Mac releases of Oni. Screenshots of the editing interface are shown on the pages of each type which the interface could edit.