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- ...ovides an introduction to modding that does not assume that you have prior modding experience or knowledge of the Oni engine. Links to more technical parts of ==What is modding?==12 KB (1,993 words) - 03:38, 15 May 2024
- ===Images=== [[Category:Modding diagrams]]4 KB (478 words) - 01:15, 16 May 2023
- ...ck image with the "hardware" rendering. The "software" rendering gives you images with an water sign and it is ugly as it has no anti-alising. [[Category:Modding tutorials]][[Category:Windows-only modding tools]]4 KB (655 words) - 01:13, 4 May 2022
- ==Skybox images== ...a raw/sep file (with a hex editor) and change the raw/sep link of the sky images in the dat file (with OniUnPacker). Every image has a size of 256x256 pixel9 KB (1,479 words) - 14:38, 7 May 2023
- {{Hatnote|"Vago" redirects here. Looking for the modding tool called Vago? Click [[Vago (tool)|here]].}} |style="padding:20px;"|'''[[Pre-beta content#Vago Bio-Research Lab|Pre-beta images]]'''3 KB (412 words) - 01:26, 4 April 2023
- *Bugfix: Image functions: Corrected image-decoder for 32bit images [[Category:Outdated modding tools]][[Category:Windows-only modding tools]]5 KB (648 words) - 15:02, 3 November 2012
- The library contains collections of thumbnail images. Drag and drop them into Softimage to load the corresponding 3D data. [[Category:Outdated modding tools]][[Category:Windows-only modding tools]]5 KB (812 words) - 21:55, 2 July 2022
- You could probably generate images of every glyph. Instead of saving these images, the pixels could be read and turned into int32 values...4 KB (749 words) - 17:33, 3 December 2023
- ...g]]; for an introduction to how to actually mod Oni, see [[Introduction to modding|here]]. To download mods, you can start [[AE|here]].}} ...ry ambitious game. Just as some features had to be omitted, the promise of modding support<ref>17 KB (2,865 words) - 19:12, 9 November 2023
- <Image>images/HQ_DOUBLED_GLASS.tga</Image> [[Category:Completed modding tools]][[Category:Bi-platform modding tools]]8 KB (1,227 words) - 14:58, 14 November 2023
- <Image>env/images/GOO.tga</Image> '''-create:level is such a great feature for the modding community''' and should be made bug-free. Also: only tga, jpg, png can be u6 KB (861 words) - 23:35, 20 February 2022
- ...niTools.NET, but this has nothing to do with Ian Patterson's OniTools. See images below. ...unity article, I didn't get to talk to many of the people involved in this Modding article. So instead I decided to guess at some points, and hope that others5 KB (883 words) - 01:38, 13 May 2022
- ...|right|thumb|Screenshot showing Cmder's capabilities within the context of modding Oni]] ...s you've exported an ONCC, you should now get a '''DAE file''' and an '''''images''''' folder containing the textures for it.12 KB (1,972 words) - 15:58, 25 July 2022
- {{Hatnote|See [[Introduction to modding]] if you are new to modding.}} ...entially a box of textures that surrounds the level, so you will need five images for the top, north, east, south and west. The bottom has no image.}}24 KB (3,891 words) - 16:26, 11 February 2024
- ...an image, don't use a name like "Ripped.PNG", because we have hundreds of images on the wiki, and they are all stored in one same namespace. The names have ==Modding melee TRAM==22 KB (3,605 words) - 02:22, 4 May 2022
- :Oni modding (especially BINA) is modular, so why can't you deliver a few more quality B ...o consider is that wikibooks (PDF dumps of whole namespaces) can't include images.15 KB (2,651 words) - 17:12, 4 May 2022
- ...known as "Halo" and slowly drew attention away from the oft-delayed Oni as images and trailers for it began to appear. ARTICLE--> Thus, it was left to the fans to create modding tools after investigating the inner workings of the game on their own.35 KB (5,561 words) - 21:58, 26 May 2024
- To be documented later. The TGA images obtained after conversion can be found [http://geyser.oni2.net/TEX2TGA.ZIP [[Category:Modding information]]22 KB (3,428 words) - 19:26, 23 January 2020
- ...|right|thumb|Screenshot showing Cmder's capabilities within the context of modding Oni.]] ...ction of the "Blender" article for issues that you will run into while Oni modding.44 KB (7,228 words) - 21:50, 5 February 2023
- ...ths"... Huh. Not like I don't respect the early Oni modders, but organized modding as we know it didn't happen until a couple of years ago (and as for the "we ...se date now. Just to make it clear again: the minimal set of AE is a solid modding mainframe, and a couple of equally solid upgrades (preferably modular/optio57 KB (10,306 words) - 09:00, 11 April 2023