Page history
8 January 2017
7 January 2017
4 January 2017
31 December 2016
30 December 2016
29 December 2016
"I must merge this with http://wiki.oni2.net/Talk:Mod_Tool" ... two years later ... I wished we could use the Softimage 2015.
+3,994
no edit summary
m+232
28 December 2016
level reimports: automatic gunk flag recovery will be also laborious
m+133
seems like final ONLV needs patching if you want animated objects with particle (e.g. motorcycle with lights)
m+369
no edit summary
m−40
sigh ~ vb.net can encrypt files but can't password-protect a zip
m+156
16 December 2016
7 July 2016
21 June 2016
14 June 2016
12 June 2016
no edit summary
m+133
evil patrol paths ...
m+783
weapon html ready, relative path not allowing xml to be seen wasn't correct, it's the file:/// in the link
m+122
11 June 2016
5 June 2016
1 May 2016
27 April 2016
must adapt html documents for Google Chrome ? or tell MT to pretend that jpg DnDs are xml DnDs
m+125
heights of multiple GQs editable, now also compatible with onisplit-generated ones
m+28
working on ghost quads management again, today: heights
m−92
24 April 2016
17 April 2016
14 September 2014
13 September 2014
10 September 2014
no edit summary
m+14
Unexpected complication: Onisplit turns M3GM's triangles into quads on import.
+520
9 September 2014
8 September 2014
no edit summary
m+11
offsets
m+286
begin of collecting notes to set up that vertex shading experiment
+813