OBD:File types/General: Difference between revisions

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(updated list to include all types not found on Level, Character or Interface)
 
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A list of "general-purpose" file types that serve for levels, characters, GUI...
A list of "general purpose" file types employed by levels, characters and the GUI. The BINA and OBJC tags are listed here because they're wrapper tags – the types collected under those tags are found on the [[OBD:File types/Level|Level]] and [[OBD:File types/Character|Character]] pages.
 
==List==
==List==
{| border="1" cellpadding="5" cellspacing="0" style="background:#ffeedd"
{| class="wikitable"
|-style="background:#ffddbb"
|-
!Type
!Type
!Description
!Description
!Notes
|-
|-
|[[OBD:BINA|BINA]]
|[[OBD:BINA|BINA]]
|Binary Data
|Binary Data
|Start file
|-
|[[OBD:FILM|FILM]]
|Film
| -
|-
|-
|[[OBD:IDXA|IDXA]]
|[[OBD:IDXA|IDXA]]
|Index Array
|Index Array
| -
|-
|-
|[[OBD:M3GA|M3GA]]
|[[OBD:M3GA|M3GA]]
|Geometry Array
|Geometry Array
| -
|-
|-
|[[OBD:M3GM|M3GM]]
|[[OBD:M3GM|M3GM]]
|Geometry
|Geometry
| -
|-
|-
|[[OBD:Mtrl|Mtrl]]
|[[OBD:Mtrl|Mtrl]]
|Material
|Material
|0 byte file
|-
|-
|[[OBD:OBAN|OBAN]]
|[[OBD:OBAN|OBAN]]
|Object Animation
|Object Animation
| -
|-
|[[OBD:BINA/OBJC|OBJC]]
|Objects
|-
|[[OBD:ONGS|ONGS]]
|Oni Game Settings
|-
|[[OBD:OSBD|OSBD]]
|Sound Binary Data
|-
|-
|[[OBD:PNTA|PNTA]]
|[[OBD:PNTA|PNTA]]
|3D Point Array
|3D Point Array
| -
|-
|-
|[[OBD:SNDD|SNDD]]
|[[OBD:SNDD|SNDD]]
|Sound Data
|Sound Data
| -
|-
|-
|[[OBD:TXAN|TXAN]]
|[[OBD:TXAN|TXAN]]
|Texture Map Animation
|Texture Map Animation
| -
|-
|-
|[[OBD:TXCA|TXCA]]
|[[OBD:TXCA|TXCA]]
|Texture Coordinate Array
|Texture Coordinate Array
| -
|-
|-
|[[OBD:TXMB|TXMB]]
|[[OBD:TXMB|TXMB]]
|Texture Map Big
|Texture Map Big
| -
|-
|-
|[[OBD:TXMP|TXMP]]
|[[OBD:TXMP|TXMP]]
|Texture Map
|Texture Map
| -
|-
|-
|[[OBD:VCRA|VCRA]]
|[[OBD:VCRA|VCRA]]
|3D Vector Array
|3D Vector Array
| -
|}
|}


{{OBD}}
{{OBD}}

Latest revision as of 21:07, 9 December 2023

A list of "general purpose" file types employed by levels, characters and the GUI. The BINA and OBJC tags are listed here because they're wrapper tags – the types collected under those tags are found on the Level and Character pages.

List

Type Description
BINA Binary Data
IDXA Index Array
M3GA Geometry Array
M3GM Geometry
Mtrl Material
OBAN Object Animation
OBJC Objects
ONGS Oni Game Settings
OSBD Sound Binary Data
PNTA 3D Point Array
SNDD Sound Data
TXAN Texture Map Animation
TXCA Texture Coordinate Array
TXMB Texture Map Big
TXMP Texture Map
VCRA 3D Vector Array