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  • **#barabus
    927 bytes (114 words) - 17:07, 4 May 2022
  • :- It feels cheesy that Barabus gets quickly so emotional and regrets the killing of innocent people for no '''Barabus' shockwave''' might be in fact a graphene blast shield originating from his
    2 KB (403 words) - 01:08, 4 May 2022
  • IE: Females->Konoko\Furies\Civilians Males->(Strikers->Elites-Barabus)\(Comguys->Ninjas->Mukade)\(Muro->Murzilla)\(TCTF->TCTF SWAT)\(Civilians->T **'''barabus''' : 8 anims (BARAB) with tag 0x64 '''(4)'''
    4 KB (552 words) - 02:09, 4 April 2023
  • *Barabus,
    2 KB (325 words) - 02:14, 7 February 2021
  • <CharacterClass>barabus</CharacterClass>
    2 KB (357 words) - 20:18, 7 December 2023
  • ...e profile needs to be tweaked so AI is "smart" with regenerating. At least Barabus won't be caught off guard so easily --[[User:Loser|Loser]]
    2 KB (343 words) - 00:48, 4 May 2022
  • ***TRAC<font color="#FF0000">'''barabus'''</font>_animations.oni
    4 KB (545 words) - 19:25, 6 December 2023
  • **[http://geyser.oni2.net/anim/barabus.txt barabus] : 8 anims (BARAB) with tag 0x64 '''(4)'''
    4 KB (544 words) - 01:38, 5 April 2021
  • ===Barabus===
    3 KB (450 words) - 09:54, 7 February 2016
  • :'''Barabus's CMBT behaviors explanations:''' An idea for the status indicator: Reuse Barabus's post-regen particles with different colors. Green => Orange => Yellow =>
    27 KB (4,720 words) - 04:10, 28 November 2022
  • ...]||makes barabbas retrieve his gun if it is lost||ai2_barabbas_retrievegun barabus ...ing | script_id:int]||tells an AI to look at a character||ai2_lookatchar 0 Barabus
    11 KB (1,784 words) - 02:51, 4 May 2022
  • ...to the ground but managed to stay in the air, levitating, waiting for Mai, Barabus, Griffin and Chan to get onboard." ...round huh?" a familiar voice called out as Griffin walked into the study. "Barabus, Catching up on paperwork are we?" he said, his voice dripping with sarcasm
    21 KB (3,834 words) - 23:43, 23 November 2009
  • **'''barabus''' : 8 anims (BARAB) with tag 0x64 '''(4)'''
    6 KB (763 words) - 00:24, 18 July 2010
  • ...rst available ONCC (in ASCII order, i.e., '''SH_generic''' comes before '''barabus'''), but in Vanilla Oni this only happens once:
    5 KB (850 words) - 01:31, 8 January 2024
  • ...rst available ONCC (in ASCII order, i.e., '''SH_generic''' comes before '''barabus'''). In Vanilla Oni this only happens once (for AISA): "lab" scripts use <t
    6 KB (884 words) - 22:03, 8 September 2020
  • !elite_*_#, barabus
    6 KB (1,037 words) - 19:50, 22 March 2022
  • :at 0x16E840 Replaced "special camera for barabus" with "sets a new player character"
    8 KB (1,208 words) - 21:31, 11 June 2017
  • ...er a while. More exactly it crashes when I get close to the MC (I replaced Barabus's body with the MC and I'm testing in level3). If I stay far enough it seem ...y_high.oni and put it in the level0_Folder and then recompile level0. Now Barabus will look like the Masterchief. You can do the same with any other charact
    24 KB (4,180 words) - 18:20, 29 October 2023
  • *Variation: barabus
    11 KB (1,556 words) - 14:02, 6 January 2024
  • ...ooking!) Spartans are present, although I forgot to test the chaingun. And Barabus is an unexpected surprise in Chapter 2. But yeah, crash-a-rama with the TC :: Muro appeared first then, Barabus a few seconds later. The command "chr_wait_animtype 0 jump" had no effect.
    31 KB (5,338 words) - 01:34, 13 May 2022
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