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  • ...eable effect in retail Oni (Mac or Windows). They may have been functional in the beta versions, however [[Mac beta 4]] has not been tested with them. Also included (for now) are functions for which the effect is unclear in some way.
    6 KB (885 words) - 15:33, 7 November 2022
  • ;There is a large placid flow in the middle. It is a river or a canal? ;There's a deserted town in front of us. In the distance, a part of the city is still intact and inhabited.
    2 KB (399 words) - 02:56, 21 February 2022
  • ...lain "pointless" massacres (running amok). A few considerations (primarily in the first half) are general enough to apply to war : public theater, some k :One thing to bear in mind about the medium is that unless you ''show'' Konoko talking, no one wi
    7 KB (1,140 words) - 17:02, 24 December 2023
  • This involves modifying [[OBD:ONWC|ONWC]] files (weapon classes) in '''level0_Final.dat'''. ...the following ONWC files, depending on the file IDs of the involved files in your version of Oni.
    4 KB (650 words) - 13:54, 13 December 2023
  • ...ess '''stop_record''' in due time (when you don't need recording anymore). In the latest OTA core, recording will stop automatically. ...e (the real problem is with the bomber, because the other characters won't fade to corpses unless you look away). Both will make Oni crash.
    4 KB (577 words) - 01:57, 4 May 2022
  • ...an only be variables (they correspond to the "variable references" section in the action definition). ||8||Fade Out || BGCOLOR="#FF5050" |float time_to_die|| || || || || || ||
    8 KB (882 words) - 16:48, 14 October 2021
  • ...le or having over 150 % health activates the supershield if it was enabled in ONCC. ==Pseudo-Daodan particle used in cutscenes==
    7 KB (798 words) - 19:16, 6 December 2023
  • :0x00 00 00 '''04''' - fade out on edge :0x00 00 00 '''80''' - one sided edge fade
    25 KB (3,313 words) - 23:44, 8 December 2023
  • ...lter tip as that is something straightforward and I only want "power" tips in that list, but the rest is less obvious. --[[User:Iritscen|Iritscen]] ([[Us ...hat's exactly what this shouldn't be used for as this can e.g. also result in a try to get a no longer existing file. --[[User:Admin|Alloc]] ([[User talk
    5 KB (895 words) - 00:46, 4 May 2022
  • ...he [[OBD:BINA/PAR3/Actions|PAR3 actions]] "DamageChar" and "DamageBlast". (In engine, these terms are written "damage type", "Damage Char" and "Blast Dam In the ONCC's [[ONCC#DamageTypes|DamageType section]], each DamageType is assi
    8 KB (1,193 words) - 18:51, 29 February 2024
  • The only one we get to see in detail (in Kill Bill Vol. 1 & 2, at least) is O'Ren Ishii's. Some personal genesis in every specific case, and on the whole a taste for "executive" power over th
    12 KB (2,032 words) - 14:20, 4 June 2023
  • ....oni files will go in the mac_only/ folder and the WAV .oni files will go in the win_only/ folder as described on [[Making a mod package]]. In Windows, SNDDs use WAV as their internal data format, but on Macs the AIFF
    31 KB (4,573 words) - 15:13, 31 December 2023
  • ...formation, politics, geo politics, war. A lot of things to polish and keep in mind for WCG. ...story. It's complicated matter creating believable fiction that is rooted in real world knowledge. There's this feeling that it doesn't turn out good en
    12 KB (2,040 words) - 16:58, 28 January 2024
  • ...TER 06 . COUNTERATTACK.png|the original shot]]. Now there's that ugly wall in the back center of the shot as opposed to the glass one. ...these new level screens, EdT found the spot [[:Image:CHAPTER 07 . A FRIEND IN NEED.png|the original]] Ch. 7 picture was taken from; can we go back there,
    12 KB (1,746 words) - 12:50, 3 May 2022
  • ...cripting variables. The other half of the available scripting commands are in [[BSL:Functions]]. :White: available in all versions
    26 KB (4,055 words) - 20:16, 15 April 2023
  • :Concerning this, in the Akira movie (I cannot recall the passage in the manga), there is a well fitting passage where two characters wonder wha :Put in other terms, all that an ameba can do is eat, but what might happen if the
    17 KB (2,753 words) - 17:45, 27 June 2022
  • ...orientation of the camera). While env mapping is the most advanced shader in Oni, it's about the worst implementation of env mapping there ever was (the ...nstantly; by applying a medium-ranged fog, the clipped polygons would fade in more realistically from the haze.'' — [[wp:Distance fog|"Distance fog"]],
    11 KB (1,891 words) - 14:16, 18 September 2022
  • ...see the verbal account of the event from [[Quotes/Speech#Intro_4|Hasegawa in Chapter 11]]. the CDC in a panic.<br><br>
    10 KB (1,669 words) - 06:13, 27 April 2023
  • ...[[:Image:GitS manga volume 4 cover.jpg|the cover of issue 4]] of the Ghost in the Shell manga.]] ...also came out at E3. At the time this trailer was made, Oni had only been in development for a year. There was probably no actual gameplay footage that
    12 KB (2,061 words) - 20:32, 24 December 2023
  • ...l times at height 0. Only the top of the GridIgnore pyramid-thingy changes in height. I tested its top with 19,1; 19; 18,9; 18. See time code 03:17 - 03: :* weapons fade over time (can be worked around by setting BSL variable ''wp_disable_fade=1
    9 KB (1,404 words) - 10:59, 2 November 2023
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