User:Iritscen: Difference between revisions

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(added link to forum thread for those who read wiki and not forum)
(adding link to stupid subpage that I will probably delete but don't want to forget about until then, also, we passed 3000 pages!)
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[[User:Iritscen/MainPageTest]]
[[User:Iritscen/MainPageTest]]
[[User:Iritscen/Site map]]





Revision as of 22:17, 4 October 2008

To-Do in Wiki

  • Researching unused images to see where they should go (or if they need deletion)
  • Herding cats
  • Categorizing uncategorized images
  • Localizing textual information on other oni2.net sites that is linked to from here
  • Filling in Wanted Pages (or deleting redlinks)
  • Watching over orphans
  • The OBD pages lack a clear explanation of the purpose and use of each file type; probably need to add that at some point
  • Designing enemy pages, starting with Tanker as pilot experimental page
  • Finishing the Oni (folder) pages so we can show people what their install should look like (Mac & Windows, before Edition & after Edition, before first run & after first run)
  • Reconsider wisdom of subpages (the slash-kind, not the colon-kind)
  • Organizing the Comics pages/images
  • Working on combat move pages such as Crescent Moon Kick
  • Putting BSL files into place such as BSL:Tutorial/airport1_level_logic.bsl -- not really a good idea, I need to clean up that little mess
  • Finishing User:Iritscen/BlenderTutorial
  • Puttering away at my ideas for an Oni sequel and an Oni prequel


Other Current Oni-Related Projects

  • Working on the Anniversary Edition Trailer (draft v5 [iritscen.oni2.net/editiontrailer/trailerdraftv5.mov HERE].
News since last cut: left to my own devices, at this point I consider the structure fairly fixed, and am working on improving the editing and the quality of the video, clip by clip.
This is very much a work in progress, and it keeps getting new features. Basically a graphical front-end for OniSplit.
  • Improving textures and 3D models
My main focus lately has been improving the look of the key models (you know, the major characters). There are two basic issues with models that can exist. The first is a discrepancy between an in-game 3D model and the art as drawn by Lorraine. This is most noticeable with Griffin and Muro. The second issue is simply a lack of polygons; the models were not bad in 2001 but can use some work to keep them looking decent in 2008.
Current progress:
Fixing UVs on Griffin and Motoko, getting new textures for both.
After that, I plan to move on to either Muro or Konoko. Maybe Shinnie after that.
Tracing Lorraine's art with a vector app to produce large, clean-lined versions. Currently lives here, but finished pieces are mirrored to the wiki. Somewhat on hiatus at the moment due to my spending most of my free time on other Oni projects. Soon to be moved to my oni2.net page to allow downloading of original vector files.


Future Ideas for Oni Work

- Trying my hand at writing a user-friendly visual-oriented Oni modding tool, perhaps along the lines of OniTools
- General re-texturing of Oni's environments at higher resolution
- Lightly poly-modding other, less-important characters to make things look consistent with HD key models
- Scripting new scenarios
- Modeling a new character, animating new moves for them


Current Subpages
User:Iritscen/ConsoleFix

User:Iritscen/TestSpace

User:Iritscen/BlenderTutorial

User:Iritscen/MainPageTest

User:Iritscen/Site map


Wiki Stats
Info
Current Version: 1.39.6
Site Name: OniGalore
Server: https://wiki.oni2.net
Server Name: wiki.oni2.net
Script Path: /w
Main Language: en

Counts
Number of pages: 4,605 -- probably more accurate than next stat in terms of how much content there is
Number of articles: 896 -- does not count subpages or prefixed pages
Number of files: 2,637
Number of users: 73
Number of admins: 3
Number of edits: 42,737