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User talk:Geyser: Difference between revisions

see? I have a Caps Lock key too
(ahem)
(see? I have a Caps Lock key too)
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:'''choosing what level's flags to look at if there's no way to find out the current level through BSL''' You're forgetting that the global folder doesn't work on the Mac, and so the menu you suggest would have to be level-folder-resident anyway. and even if it had a global component, flag-related information would just go in level-specific BSL files: the global core wouldn't "detect" the level, it would just load the currently relevant level-specific script (see [http://geyser.oni2.net/OniTeamArena/WIP/IGMD_OTA2.ZIP THIS] for an example). --[[User:Geyser|geyser]] 01:37, 25 August 2008 (CEST)
:'''choosing what level's flags to look at if there's no way to find out the current level through BSL''' You're forgetting that the global folder doesn't work on the Mac, and so the menu you suggest would have to be level-folder-resident anyway. and even if it had a global component, flag-related information would just go in level-specific BSL files: the global core wouldn't "detect" the level, it would just load the currently relevant level-specific script (see [http://geyser.oni2.net/OniTeamArena/WIP/IGMD_OTA2.ZIP THIS] for an example). --[[User:Geyser|geyser]] 01:37, 25 August 2008 (CEST)
:'''In other words, scriptifying ZDLO's flag tables.''' SHORT ATTENTION SPAN ALERT! Didn't I link to [http://zdlo.oni2.net/Scripts/DeveloperMode/FlagMap/ THIS] above? It actually works on the Mac, except you're not able to read the healthboxes. You can easily make a version where you can review the IDs of the group of flags being shown and cycle through them. --[[User:Geyser|geyser]] 01:37, 25 August 2008 (CEST)
:'''In other words, scriptifying ZDLO's flag tables.''' SHORT ATTENTION SPAN ALERT! Didn't I link to [http://zdlo.oni2.net/Scripts/DeveloperMode/FlagMap/ THIS] above? It actually works on the Mac, except you're not able to read the healthboxes. You can easily make a version where you can review the IDs of the group of flags being shown and cycle through them. --[[User:Geyser|geyser]] 01:37, 25 August 2008 (CEST)
::MISSING MY POINT ALERT. I ''am'' now using ZDLO's tables in the way that Ed suggested, but it would be even cooler to meld his grouped, descriptive approach with your OniMenu system so it's all in-game and you can try each flag out by teleporting there. That's what I was saying. Right now OM makes you use an outside flag-number reference and you have to laboriously type in flag numbers by punching and kicking, so my idea is a landmark improvement for modders. That being said, how many people would be using such a script? So I'm not suggesting anyone jump on it. Just thinking out loud (I know you love it when I do that).
::P.S.: Healthboxes? What healthboxes? --[[User:Iritscen|Iritscen]] 04:30, 25 August 2008 (CEST)
:'''It seems like a fair amount of work, but it would be easy work, mostly copying and pasting BSL code.''' That'll be a "no comment" for me. Same for the words of wisdom about the essence of programming... --[[User:Geyser|geyser]] 01:37, 25 August 2008 (CEST)
:'''It seems like a fair amount of work, but it would be easy work, mostly copying and pasting BSL code.''' That'll be a "no comment" for me. Same for the words of wisdom about the essence of programming... --[[User:Geyser|geyser]] 01:37, 25 August 2008 (CEST)
::I think if anyone ever asks me, "Does geyser have a sense of humor?", I'll use the same response: "No comment." --[[User:Iritscen|Iritscen]] 04:30, 25 August 2008 (CEST)