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AE:Iron Demon: Difference between revisions

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Last but not least, the geometry and textures ought to be nicified and, if possible, made consistent with Bungie's Iron Demon. A few issues with normals should probably be figured out before recording trailer footage (asymmetric quads pretty much everywhere + bad normals around the shinguard holes).
Last but not least, the geometry and textures ought to be nicified and, if possible, made consistent with Bungie's Iron Demon. A few issues with normals should probably be figured out before recording trailer footage (asymmetric quads pretty much everywhere + bad normals around the shinguard holes).
[[Category:AE to-do]]