Jump to content

Talk:Tanker: Difference between revisions

3,458 bytes added ,  12 March 2008
no edit summary
No edit summary
Line 32: Line 32:
:::::Screw the permissions, guys. I'll tell you when you steal something important and worth asking about.
:::::Screw the permissions, guys. I'll tell you when you steal something important and worth asking about.
::::::[[User:Geyser|geyser]] 23:01, 11 March 2008 (CET)
::::::[[User:Geyser|geyser]] 23:01, 11 March 2008 (CET)
"I don't think a thorough overview of Oni's Tankers ''from a game developer's point of view'' will be "quite useful" to any potential readers."
:Well, this is the kind of thing we need to hash out, then, because I didn't plan for this to be a technical page, but I did want it to have a comprehensive layman's description of the enemy. Once we decide on what the scope of this page should be, I will proceed to making pages for the other enemies/allies.
"If anything, it'd be redundant of the Manual section and of the already available gameplay database. Also, it'd be unreadably complex."
:It's true that the Manual page already gives the colors (oops, I'll be fixing "purple" soon now that I see that it's red), as well as info on the moves they use and a brief bio. But that's just one source of information on that enemy type, and I think that the Manual is not 100% correct in some cases (am I right?). The gameplay database (you're referring to the "Combat moves" page, right?) is already unreadably complex for a newcomer. I'd like to take the TAN*** elements in this tables and turn them into plain English on the Tanker page. Isn't that useful?
"Stats differ a lot within a specific "version" and are being affected by the Anniversary Edition. To document them now is a bad idea."
:Ah, I didn't realize there was variance within versions. Okay, maybe that's not a good idea.
"I would rather spend time on the global database (thumbs etc)."
:Perhaps I will, perhaps I will.
"All the moves are actually named in the [[MELE]] profiles, but those names are often generic"
:Unless I'm mistaken, I don't see a comprehensive list of melee profiles or a list of all move names anywhere on the wiki. I will have to look into the binaries myself then, to see the names. I would like to know what they are before I agree that they're not useful to this page.
"The global database has stimulated (without much success) the creation of standardized GIFs of the moves. Thumbs would be nice too."
:I like this idea. I was thinking of doing "official" in-game mug shots of each character, for use on their pages, by adopting the greenscreen technique we worked out on the forum with SektorZ. I would just cycle through the characters with shapeshifter, without moving, so all the angles are perfectly consistent. That way we can have a GIF with proper transparency, showing a front shot of each character and maybe a side shot. It wouldn't be much extra work to do animated GIFs of all the available moves using the tables in "Combat moves" as a guide. But we would need to agree on certain elements as a standard, like dimensions of GIF (more or less), and playing speed. I noticed that the animated GIFs we have so far are all in slow-mo.
"As for the permissions, it's not like you have asked the permission to all the folks from DeviantArt before featuring their Oni art here, right?"
:I didn't take any art from DA. Perhaps someone else did, and I took it from ''them'', but I didn't take any art from DA myself. My fan art source was mainly Oni Central, via Harry.
"Tankers actually have a very interesting development background. All 3 [[ONCC]] use the same [[TRAC]] but there are 6 different [[MELE]] profiles."
:Wow, I don't even know what to do with that information, but that's interesting. It doesn't affect my attempt to document Tanker moves, does it?
"Capitals Are Evil."
:Better now? --[[User:Iritscen|Iritscen]] 15:37, 12 March 2008 (CET)