AE:ONK: Difference between revisions
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==Project parts== | ==Project parts== | ||
*[[AE:Weapons|Weapons]] | *[[AE:Weapons|Weapons]] | ||
*[[AE:OTA|Oni Team Arena]] | *[[AE:OTA|Oni Team Arena]] | ||
---- | ---- | ||
==What's hot== | ==What's hot== | ||
===[[Developer Mode]]=== | ===[[Developer Mode]]=== |
Revision as of 17:39, 10 April 2013
This page is preserved for historical reasons; development stopped long ago. ONK was an attempt to encompass various mods under the umbrella of "general Oni improvements" and was superseded by the AE, until the AE itself had new content removed from its scope. |
- Project contributors
Oni ni Kanabô
- Club of Iron
- Basically an extensively reshuffled Oni
For now, there are no big mods, but a series of small scripts and binary patches.
Try them out, and give us some feedback. The features that get the most votes could make it into a "major release".
- The essential components of modding are
- Scripting (more info here)
- Patching binary resources with OniUnPacker
- Engine hacking : Dev Mode, better controls, various bug fixes, extended interface, etc
Project parts
What's hot
Developer Mode
Just rocks
Nicicles
Weapons :
Barabas :
Konoko :
Glass :
Sorta mods
- Warehouse mods by Loser & Friends
- Titan Mode by Script10000
- Mac Mods - Mods for the Mac version of Oni