Music/Ingame: Difference between revisions
m (link fix) |
(moving pieces out of the Ambient Suite section which I don't hear in that track; various link tweaks and removal of redundant links) |
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This page correlates Oni's sound resources ([[SNDD]]/[[OSBD]]) with the tracks on Oni's official soundtrack CD. | |||
{|border=1 style="float:right" cellspacing=1 cellpadding=0 | {|border=1 style="float:right" cellspacing=1 cellpadding=0 | ||
|+'''Oni's in-game music data''' | |+'''Oni's in-game music data''' | ||
Line 797: | Line 799: | ||
:level2_Final | :level2_Final | ||
:level18_Final | :level18_Final | ||
; | ;OSBD entry | ||
:mus_sv (_in, 1+2+3+4+5+6, _out). Used in {{C2}} and {{C13}} for boss battles. | :mus_sv (_in, 1+2+3+4+5+6, _out). Used in {{C2}} and {{C13}} for boss battles. | ||
Line 807: | Line 809: | ||
:level0_Final (#=6, 7) | :level0_Final (#=6, 7) | ||
:level19_Final (#=1, 2, 3, 4, 5, 6_hdout, _in, _out) | :level19_Final (#=1, 2, 3, 4, 5, 6_hdout, _in, _out) | ||
; | ;OSBD entries | ||
:mus_ot (soft intro and ending : _in, 1+2+3+4+5, _out). Used in {{C14}} for boss battle | :mus_ot (soft intro and ending : _in, 1+2+3+4+5, _out). Used in {{C14}} for boss battle | ||
:mus_ot_hd (hard intro and ending : 6, 1+2+3+4+5, 6_hdout) | :mus_ot_hd (hard intro and ending : 6, 1+2+3+4+5, 6_hdout) | ||
Line 824: | Line 826: | ||
:level6_Final | :level6_Final | ||
:level9_Final | :level9_Final | ||
; | ;OSBD entries | ||
:mus_asian, mus_asian_hd (_in, 1+2+3+4+5, _out) | :mus_asian, mus_asian_hd (_in, 1+2+3+4+5, _out) | ||
===mus_asianb=== | ===mus_asianb=== | ||
Line 833: | Line 835: | ||
:level8_Final | :level8_Final | ||
:level19_Final | :level19_Final | ||
; | ;OSBD entries | ||
:mus_asianb, mus_asianb_hd (1, 1+2+3+5+6, _out) | :mus_asianb, mus_asianb_hd (1, 1+2+3+5+6, _out) | ||
Line 845: | Line 847: | ||
:level1_Final | :level1_Final | ||
:level2_Final | :level2_Final | ||
; | ;OSBD entries | ||
:mus_ambgrv1 (complete : _1, _1+_2+_3+_4+_5+_6, _out) | :mus_ambgrv1 (complete : _1, _1+_2+_3+_4+_5+_6, _out) | ||
:mus_ambgrv1b (incomplete : _1, _1+_2+_3+_4+_6, _out) | :mus_ambgrv1b (incomplete : _1, _1+_2+_3+_4+_6, _out) | ||
:mus_ambgrv1_hd (beat only : _1, _1+_6, _out) | :mus_ambgrv1_hd (beat only : _1, _1+_6, _out) | ||
The beat-only main group (_1+_6) is used by [[ | The beat-only main group (_1+_6) is used by [[#atm_low1|atm_low_perc1]] | ||
Line 861: | Line 863: | ||
:level8_Final | :level8_Final | ||
:level11_Final | :level11_Final | ||
; | ;OSBD entries | ||
:mus_pursuit, mus_pursuit_hd (1, 1+2+3+4+5, _out) | :mus_pursuit, mus_pursuit_hd (1, 1+2+3+4+5, _out) | ||
Line 873: | Line 875: | ||
;Available in | ;Available in | ||
:level0_Final (globally) | :level0_Final (globally) | ||
; | ;OSBD entries | ||
:loss_screen_music (one of the 3, picked at random). Used in .MISSION:FAILED screens | :loss_screen_music (one of the 3, picked at random). Used in .MISSION:FAILED screens | ||
:mus_xtr5 | :mus_xtr5 | ||
Line 884: | Line 886: | ||
;Available in | ;Available in | ||
:level14_Final | :level14_Final | ||
; | ;OSBD entries | ||
:mus_xtr1, mus_xtr_hd (_1, _1+_2+_3+_4, _end) | :mus_xtr1, mus_xtr_hd (_1, _1+_2+_3+_4, _end) | ||
Line 897: | Line 899: | ||
:level2_Final | :level2_Final | ||
:level9_Final | :level9_Final | ||
; | ;OSBD entries | ||
:mus_fiteb, mus_fiteb_hd (1, 1+2+3+4+5+6, _out) | :mus_fiteb, mus_fiteb_hd (1, 1+2+3+4+5+6, _out) | ||
Line 907: | Line 909: | ||
:level4_Final | :level4_Final | ||
:level12_Final | :level12_Final | ||
; | ;OSBD entries | ||
:mus_fitec, mus_fitec_hd (1, 1+2+3+4+5, _out) | :mus_fitec, mus_fitec_hd (1, 1+2+3+4+5, _out) | ||
Line 918: | Line 920: | ||
;Available in | ;Available in | ||
:level13_Final | :level13_Final | ||
; | ;OSBD entries | ||
:atm_cl05 (_in, _lp1+_lp2+_lp3+_lp4, _out) | :atm_cl05 (_in, _lp1+_lp2+_lp3+_lp4, _out) | ||
Line 927: | Line 929: | ||
:level6_Final | :level6_Final | ||
:level10_Final | :level10_Final | ||
; | ;OSBD entries | ||
:atm_cl09 (_in, _lp1+_lp2+_lp3+_lp4, _out) | :atm_cl09 (_in, _lp1+_lp2+_lp3+_lp4, _out) | ||
Line 935: | Line 937: | ||
;Available in | ;Available in | ||
:level10_Final | :level10_Final | ||
; | ;OSBD entries | ||
:atm_cl10 (_1+_2, _out) | :atm_cl10 (_1+_2, _out) | ||
Line 943: | Line 945: | ||
;Available in | ;Available in | ||
:level10_Final | :level10_Final | ||
; | ;OSBD entries | ||
:atm_cl11 (_in, _lp, _out) | :atm_cl11 (_in, _lp, _out) | ||
Line 953: | Line 955: | ||
:level10_Final | :level10_Final | ||
:level12_Final | :level12_Final | ||
; | ;OSBD entries | ||
:atm_cl12 (_in, _lp, _out) | :atm_cl12 (_in, _lp, _out) | ||
Line 961: | Line 963: | ||
;Available in | ;Available in | ||
:level13_Final | :level13_Final | ||
; | ;OSBD entries | ||
:atm_cl16 (_in, _lp1+_lp2+_lp3, _out) | :atm_cl16 (_in, _lp1+_lp2+_lp3, _out) | ||
Line 969: | Line 971: | ||
;Available in | ;Available in | ||
:level13_Final | :level13_Final | ||
; | ;OSBD entries | ||
:atm_cl22 (_in, _lp1+_lp2+_lp3, _out) | :atm_cl22 (_in, _lp1+_lp2+_lp3, _out) | ||
===mus_cool04=== | |||
;Sound files | |||
:mus_cool04#, #={_1, _3, _out} | |||
;Available in | |||
:level2_Final | |||
:level6_Final | |||
;OSBD entries | |||
:mus_cool4, mus_cool4_hd (_1, _1+_3, _out) | |||
---- | |||
==Internal Space== | |||
===mus_space01=== | |||
;Sound files | |||
:mus_space01#, #={a, b, c, d, e, f, _out) | |||
;Available in | |||
:level6_Final | |||
:level9_Final | |||
:level14_Final | |||
;OSBD entries | |||
:mus_space01, mus_space01_hd (a, b+c+d+e+f, _out) | |||
An unused main group called '''music_space01.grp''' (instead of '''mus_space01.grp''') is available. Both groups are (b+c+d+e+f). | |||
---- | |||
==Farewell== | |||
===mus_xtr2=== | |||
The second track in PC Oni's outro. | |||
;Sound files | |||
:mus_xtr2#, #={endmx, hi, hi_in, _1, _2, _3, _4, _5, _6, _end} | |||
;Available in | |||
:level10_Final | |||
:level13_Final | |||
;OSBD entry | |||
:mus_xtr2 (hi_in, hi&(_1, _2, _3, _4, _5, _6), endmx). Used in {{C8}} (talk with Shinatama) and in {{C11}} (slide show). | |||
The main segment could also be triggered by the missing [[#mus_choral1|mus_choral1]] entry. | |||
---- | |||
==Konoko Chase== | |||
===mus_main01=== | |||
A harder cut of Konoko Chase | |||
;Sound files | |||
:mus_main01#, #={a, b, c, d, e, _in, _out} | |||
;Available in | |||
:level3_Final | |||
:level9_Final | |||
;OSBD entries | |||
:mus_main01, mus_main01_hd (_in, a+b+c+d+e, _out) | |||
===mus_main02=== | |||
A short cut of Konoko Chase (hard, with pauses) | |||
;Sound files | |||
:mus_main02#, #={a, b, c, _in, _out} | |||
;Available in | |||
:level11_Final | |||
;OSBD entries | |||
:mus_main02, mus_main02_hd (_in, a+b+c, _out) | |||
===mus_main03=== | |||
A softer cut of Konoko Chase | |||
;Sound files | |||
:mus_main03#, #={a, b, c, d, e, _out} | |||
;Available in | |||
:level3_Final | |||
:level19_Final | |||
;OSBD entries | |||
:mus_main03, mus_main03_hd (a, a+b+c+d+e, _out) | |||
---- | |||
==Oni Fever== | |||
===mus_chase=== | |||
This is not "Konoko Chase" as the title would let one expect | |||
;Sound files | |||
:mus_chase#, #={1, 2, 3, 4, 5, 6, 7, 8, _in, _out} | |||
;Available in | |||
:level1_Final | |||
;OSBD entries | |||
:mus_chase, mus_chase_hd (_in, 1+2+3+4+5+6+7+8, _out) | |||
---- | |||
==The Hunt== | |||
===mus_ambgrv2=== | |||
;Sound files | |||
:mus_ambgrv2#, #={_1, _2, _3, _4, _5, _6, _out} | |||
;Available in | |||
:level18_Final (was intended to be in level14_Final, as discussed [[../CD#The_Hunt|here]]) | |||
;OSBD entries | |||
:mus_ambgrv2 (long mix : _1, _1+_2+_3+_4+_5, _out) | |||
:mus_ambgrv2_hd (light : _1, _1+_6, _out) | |||
A beat-only version (_1) is used by [[#atm_low1|atm_low_perc2]]. | |||
---- | |||
==Whirled Piece== | |||
===mus_lz=== | |||
;Sound files | |||
:mus_lz#, #={1, 2, 3, 4, 5, _out) | |||
;Available in | |||
:level10_Final | |||
:level11_Final | |||
;OSBD entries | |||
:mus_lz, mus_lz_hd (1, 1+2+3+4+5, _out) | |||
---- | |||
==Not on CD== | |||
These tracks are available as sound resources in Oni, but are not on the soundtrack CD. | |||
===atm_ft68=== | ===atm_ft68=== | ||
Line 977: | Line 1,094: | ||
;Available in | ;Available in | ||
:level1_Final | :level1_Final | ||
; | ;OSBD entries | ||
:atm_ft68 (_in, _lp, _out) | :atm_ft68 (_in, _lp, _out) | ||
Line 985: | Line 1,102: | ||
;Available in | ;Available in | ||
:level13_Final | :level13_Final | ||
; | ;OSBD entries | ||
:atm_ft81 (_in, _lp1+_lp2, _out) | :atm_ft81 (_in, _lp1+_lp2, _out) | ||
Line 994: | Line 1,111: | ||
:level1_Final | :level1_Final | ||
:level4_Final | :level4_Final | ||
; | ;OSBD entries | ||
:atm_gr06 (_in, _lp1+_lp2, _out) | :atm_gr06 (_in, _lp1+_lp2, _out) | ||
Line 1,003: | Line 1,120: | ||
:level6_Final | :level6_Final | ||
:level13_Final | :level13_Final | ||
; | ;OSBD entries | ||
:atm_gr09 (_in, _lp1+_lp2, _out) | :atm_gr09 (_in, _lp1+_lp2, _out) | ||
Line 1,014: | Line 1,131: | ||
:level12_Final | :level12_Final | ||
:level18_Final | :level18_Final | ||
; | ;OSBD entries | ||
:atm_low1 (_in, _lp1, _out) | :atm_low1 (_in, _lp1, _out) | ||
:atm_low1_perc1 (_in, _lp1+[[ | :atm_low1_perc1 (_in, _lp1+[[#mus_ambgrv1|mus_ambgrv1_prc]], _out). Used in {{C2}} (intro). | ||
:atm_low1_perc2 (_in, _lp1+[[ | :atm_low1_perc2 (_in, _lp1+[[#mus_ambgrv2|mus_ambgrv2_prc2]], _out). Used in {{C13}} (intro). | ||
===mus_amasian1=== | ===mus_amasian1=== | ||
Line 1,026: | Line 1,143: | ||
:level1_Final (plays at the end of the training course) | :level1_Final (plays at the end of the training course) | ||
:level10_Final (plays when your ex-friends run at you) | :level10_Final (plays when your ex-friends run at you) | ||
; | ;OSBD entries | ||
:mus_amasian, mus_amasian_hd (_1, _1+_2+_3+_4+_5+_6, _out) | :mus_amasian, mus_amasian_hd (_1, _1+_2+_3+_4+_5+_6, _out) | ||
===mus_cool19=== | ===mus_cool19=== | ||
Line 1,043: | Line 1,151: | ||
;Available in | ;Available in | ||
:level12_Final | :level12_Final | ||
; | ;OSBD entries | ||
:mus_cool19 (_1) | :mus_cool19 (_1) | ||
Line 1,052: | Line 1,160: | ||
:level1_Final | :level1_Final | ||
:level11_Final | :level11_Final | ||
; | ;OSBD entry | ||
:mus_heart (_in, 1+2+3, _out) | :mus_heart (_in, 1+2+3, _out) | ||
Line 1,061: | Line 1,169: | ||
:level1_Final | :level1_Final | ||
:level12_Final | :level12_Final | ||
; | ;OSBD entries | ||
:mus_low1 (_1, _1+_2+_3, _out) | :mus_low1 (_1, _1+_2+_3, _out) | ||
Line 1,072: | Line 1,180: | ||
:level13_Final | :level13_Final | ||
:level19_Final | :level19_Final | ||
; | ;OSBD entries | ||
:mus_om01 (_in, a+b, _out) | :mus_om01 (_in, a+b, _out) | ||
Line 1,080: | Line 1,188: | ||
;Available in | ;Available in | ||
:level6_Final | :level6_Final | ||
; | ;OSBD entries | ||
:mus_om03 (_in, a, b, c, _out) | :mus_om03 (_in, a, b, c, _out) | ||
Line 1,090: | Line 1,198: | ||
:level14_Final | :level14_Final | ||
:level18_Final | :level18_Final | ||
; | ;OSBD entries | ||
:mus_sad1(_1, _1+_2+_3, _out} | :mus_sad1(_1, _1+_2+_3, _out} | ||
Line 1,099: | Line 1,207: | ||
:level10_Final | :level10_Final | ||
:level18_Final | :level18_Final | ||
; | ;OSBD entries | ||
:mus_trt (_in, 1+2+3, _out) | :mus_trt (_in, 1+2+3, _out) | ||
Line 1,108: | Line 1,216: | ||
:level13_Final | :level13_Final | ||
:level18_Final | :level18_Final | ||
; | ;OSBD entry | ||
:mus_wls (_in, 1+2+3+4, _out} | :mus_wls (_in, 1+2+3+4, _out} | ||
---- | ---- | ||
== | ==Missing music== | ||
The following tracks are named in OSBD entries but are not available as SNDD data in Oni. Some of them can probably be heard in the OST track [[../CD#Ambient Suite|Ambient Suite]]). | |||
The | |||
===mus_choral1=== | ===mus_choral1=== | ||
Add-on choir for [[ | Add-on choir for [[#mus_xtr2|mus_xtr2]] and [[#mus_cool19|mus_cool19]]. | ||
(Can be heard in the [[Music/CD#End Titles|End Titles]] reprise of [[ | (Can be heard in the [[Music/CD#End Titles|End Titles]] reprise of [[#Farewell|Farewell]]) | ||
;Sound files | ;Sound files | ||
:mus_choral1#, #={, _in, _out) | :mus_choral1#, #={, _in, _out) | ||
; | ;OSBD entries | ||
:mus_choral1 (_in, +[[ | :mus_choral1 (_in, +[[#mus_xtr2|mus_xtr2]], _out) | ||
:mus_choralbeat1_hd (_in, +[[ | :mus_choralbeat1_hd (_in, +[[#mus_cool19|mus_cool19]], _out). | ||
===mus_fite=== | ===mus_fite=== | ||
Line 1,230: | Line 1,237: | ||
;Sound files | ;Sound files | ||
:mus_fite#, #={1, 2, 3, 4, 5, 6, 7, 8, 9, _out) | :mus_fite#, #={1, 2, 3, 4, 5, 6, 7, 8, 9, _out) | ||
; | ;OSBD entries | ||
:mus_fite, mus_fite_hd (1, 1+2+3+5+6+7+8+9+4, _out) | :mus_fite, mus_fite_hd (1, 1+2+3+5+6+7+8+9+4, _out) | ||
Line 1,236: | Line 1,243: | ||
;Sound files | ;Sound files | ||
:mus_om2#, #={a, b, _in, _out) | :mus_om2#, #={a, b, _in, _out) | ||
; | ;OSBD entries | ||
:mus_om2 (_in, a+b, _out) | :mus_om2 (_in, a+b, _out) | ||
Line 1,243: | Line 1,250: | ||
;Sound files | ;Sound files | ||
:mus_xgrv1#, #={_1, _out) | :mus_xgrv1#, #={_1, _out) | ||
; | ;OSBD entries | ||
:mus_xgrv1 (_1, _out) | :mus_xgrv1 (_1, _out) | ||
Line 1,250: | Line 1,257: | ||
;Sound files | ;Sound files | ||
:mus_xgrv2#, #={_1, _2, _out) | :mus_xgrv2#, #={_1, _2, _out) | ||
; | ;OSBD entries | ||
:mus_xgrv2 (_1+_2, _out) | :mus_xgrv2 (_1+_2, _out) | ||
Line 1,256: | Line 1,263: | ||
;Sound files | ;Sound files | ||
:mus_cool13#, #={_1, _2, _3, _end, _in) | :mus_cool13#, #={_1, _2, _3, _end, _in) | ||
; | ;OSBD entries | ||
:mus_cool13 (_in, _1+_2+_3, _end) | :mus_cool13 (_in, _1+_2+_3, _end) | ||
Line 1,262: | Line 1,269: | ||
;Sound files | ;Sound files | ||
:atm_cl08#, #={_in, _lp, _out} | :atm_cl08#, #={_in, _lp, _out} | ||
; | ;OSBD entries | ||
:atm_cl08 (_in, _lp, _out) | :atm_cl08 (_in, _lp, _out) | ||
Line 1,268: | Line 1,275: | ||
;Sound files | ;Sound files | ||
:atm_cl14#, #={_in, _lp1, _lp2, _lp3, _out} | :atm_cl14#, #={_in, _lp1, _lp2, _lp3, _out} | ||
; | ;OSBD entries | ||
:atm_cl14 (_in, _lp1+_lp2+_lp3, _out) | :atm_cl14 (_in, _lp1+_lp2+_lp3, _out) | ||
Line 1,274: | Line 1,281: | ||
;Sound files | ;Sound files | ||
:atm_ft61#, #={_in, _lp1, _lp2, _out} | :atm_ft61#, #={_in, _lp1, _lp2, _out} | ||
; | ;OSBD entries | ||
:atm_ft61 (_in, _lp1+_lp2, _out) | :atm_ft61 (_in, _lp1+_lp2, _out) | ||
Line 1,280: | Line 1,287: | ||
;Sound files | ;Sound files | ||
:atm_ft66#, #={_in, _lp, _out} | :atm_ft66#, #={_in, _lp, _out} | ||
; | ;OSBD entries | ||
:atm_ft66 (_in, _lp, _out) | :atm_ft66 (_in, _lp, _out) | ||
Line 1,286: | Line 1,293: | ||
;Sound files | ;Sound files | ||
:atm_ft66b#, #={_in, _lp, _out} | :atm_ft66b#, #={_in, _lp, _out} | ||
; | ;OSBD entries | ||
:atm_ft66b (_in, _lp, _out) | :atm_ft66b (_in, _lp, _out) | ||
Line 1,292: | Line 1,299: | ||
;Sound files | ;Sound files | ||
:atm_ft68b#, #={_in, _lp, _out} | :atm_ft68b#, #={_in, _lp, _out} | ||
; | ;OSBD entries | ||
:atm_ft68b (_in, _lp, _out) | :atm_ft68b (_in, _lp, _out) | ||
Line 1,298: | Line 1,305: | ||
;Sound files | ;Sound files | ||
:atm_ft69#, #={_in, _lp1, _lp2, _lp3, _out} | :atm_ft69#, #={_in, _lp1, _lp2, _lp3, _out} | ||
; | ;OSBD entries | ||
:atm_ft69 (_in, _lp1+_lp2+_lp3, _out) | :atm_ft69 (_in, _lp1+_lp2+_lp3, _out) | ||
Line 1,304: | Line 1,311: | ||
;Sound files | ;Sound files | ||
:atm_ft93#, #={_in, _lp, _out} | :atm_ft93#, #={_in, _lp, _out} | ||
; | ;OSBD entries | ||
:atm_ft93 (_in, _lp, _out) | :atm_ft93 (_in, _lp, _out) | ||
Line 1,310: | Line 1,317: | ||
;Sound files | ;Sound files | ||
:atm_ft99#, #={_in, _lp1, _lp2, _out} | :atm_ft99#, #={_in, _lp1, _lp2, _out} | ||
; | ;OSBD entries | ||
:atm_ft99 (_in, _lp1+_lp2, _out) | :atm_ft99 (_in, _lp1+_lp2, _out) | ||
Line 1,316: | Line 1,323: | ||
;Sound files | ;Sound files | ||
:atm_ft96#, #={_in, _lp1, _lp2, _lp3, _lp4, _out} | :atm_ft96#, #={_in, _lp1, _lp2, _lp3, _lp4, _out} | ||
; | ;OSBD entries | ||
:atm_ft96 (_in, _lp1+_lp2+_lp3+_lp4, _out) | :atm_ft96 (_in, _lp1+_lp2+_lp3+_lp4, _out) | ||
[[Category:Music]] | [[Category:Music]] |
Revision as of 17:51, 13 September 2020
This page correlates Oni's sound resources (SNDD/OSBD) with the tracks on Oni's official soundtrack CD.
Track # | Track Name | SNDD | L0 | L1 | L2 | L3 | L4 | L6 | L8 | L9 | L10 | L11 | L12 | L13 | L14 | L18 | L19 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
C0,C1 | C2 | C3 | C4 | C5 | C6 | C7 | C8 | C9 | C10 | C11 | C12 | C13 | C14 | ||||
1 | Oni Anime | -- | |||||||||||||||
2 | Trailer | mus_sv | |||||||||||||||
mus_ot | |||||||||||||||||
3 | East Wind | mus_asian | |||||||||||||||
mus_asianb | |||||||||||||||||
4 | Searching | mus_ambgrv1 | |||||||||||||||
5 | Pursuit | mus_pursuit | |||||||||||||||
6 | Loss | mus_xtr | |||||||||||||||
7 | Hurry | mus_xtr1 | |||||||||||||||
8 | Fight | mus_fiteb | |||||||||||||||
mus_fitec | |||||||||||||||||
9 | Ambient Suite | atm_cl05 | |||||||||||||||
atm_cl09 | |||||||||||||||||
atm_cl10 | |||||||||||||||||
atm_cl11 | |||||||||||||||||
atm_cl12 | |||||||||||||||||
atm_cl16 | |||||||||||||||||
atm_cl22 | |||||||||||||||||
atm_ft68 | |||||||||||||||||
atm_ft81 | |||||||||||||||||
atm_gr06 | |||||||||||||||||
atm_gr09 | |||||||||||||||||
atm_low1 | |||||||||||||||||
mus_amasian1 | |||||||||||||||||
mus_cool04 | |||||||||||||||||
mus_cool19 | |||||||||||||||||
mus_hrt | |||||||||||||||||
mus_low1 | |||||||||||||||||
mus_om01 | |||||||||||||||||
mus_om03 | |||||||||||||||||
mus_sad1 | |||||||||||||||||
mus_trt | |||||||||||||||||
mus_wls | |||||||||||||||||
10 | Internal Space | mus_space01 | |||||||||||||||
11 | Farewell | mus_xtr2 | |||||||||||||||
12 | Konoko Chase | mus_main01 | |||||||||||||||
mus_main02 | |||||||||||||||||
mus_main03 | |||||||||||||||||
13 | Oni Fever | mus_chase | |||||||||||||||
14 | The Hunt | mus_ambgrv2 | |||||||||||||||
15 | Whirled Piece | mus_lz | |||||||||||||||
16 | End Titles | -- |
Trailer
First track in PC Oni's outro, followed by Farewell. This was the backing music for the 1998 trailer.
mus_sv
Trailer's intro.
- Sound_files
- mus_sv#, #={1, 2, 3, 4, 5, 6, _in, _out)
- Available in
- level2_Final
- level18_Final
- OSBD entry
- mus_sv (_in, 1+2+3+4+5+6, _out). Used in CHAPTER 02 . ENGINES OF EVIL and CHAPTER 13 . PHOENIX RISING for boss battles.
mus_ot
The main Trailer track.
- Sound files
- mus_ot#, #={1, 2, 3, 4, 5, 6, 7, 6_hdout, _in, _out)
- Available in
- level0_Final (#=6, 7)
- level19_Final (#=1, 2, 3, 4, 5, 6_hdout, _in, _out)
- OSBD entries
- mus_ot (soft intro and ending : _in, 1+2+3+4+5, _out). Used in CHAPTER 14 . DAWN OF THE CHRYSALIS for boss battle
- mus_ot_hd (hard intro and ending : 6, 1+2+3+4+5, 6_hdout)
- main_menu_win (short loop : 6+7). Used in the main menu and .MISSION:COMPLETE screens.
East Wind
mus_asian
A harder cut of East Wind
- Sound files
- mus_asian#, #={1, 2, 3, 4, 5, _in, _out}
- Available in
- level4_Final
- level6_Final
- level9_Final
- OSBD entries
- mus_asian, mus_asian_hd (_in, 1+2+3+4+5, _out)
mus_asianb
A softer cut of East Wind
- Sound files
- mus_asianb#, #={1, 2, 3, 5, 6, _out}
- Available in
- level8_Final
- level19_Final
- OSBD entries
- mus_asianb, mus_asianb_hd (1, 1+2+3+5+6, _out)
Searching
mus_ambgrv1
- Sound files
- mus_ambgrv1#, #={_1, _2, _3, _4, _5, _6, _out}
- Available in
- level1_Final
- level2_Final
- OSBD entries
- mus_ambgrv1 (complete : _1, _1+_2+_3+_4+_5+_6, _out)
- mus_ambgrv1b (incomplete : _1, _1+_2+_3+_4+_6, _out)
- mus_ambgrv1_hd (beat only : _1, _1+_6, _out)
The beat-only main group (_1+_6) is used by atm_low_perc1
Pursuit
mus_pursuit
- Sound files
- mus_pursuit#, #={1, 2, 3, 4, 5}, and mus_purs_out
- Available in
- level8_Final
- level11_Final
- OSBD entries
- mus_pursuit, mus_pursuit_hd (1, 1+2+3+4+5, _out)
Loss
mus_xtr
Three short standalone pieces
- Sound files
- mus_xtr#, #={3, 4, 5}
- Available in
- level0_Final (globally)
- OSBD entries
- loss_screen_music (one of the 3, picked at random). Used in .MISSION:FAILED screens
- mus_xtr5
Hurry
mus_xtr1
- mus_xtr1#, #={_1, _2, _3, _4, _end}
- Available in
- level14_Final
- OSBD entries
- mus_xtr1, mus_xtr_hd (_1, _1+_2+_3+_4, _end)
Fight
mus_fiteb
A harder cut of Fight
- Sound files
- mus_fiteb#, #={1, 2, 3, 4, 5, 6, _out)
- Available in
- level2_Final
- level9_Final
- OSBD entries
- mus_fiteb, mus_fiteb_hd (1, 1+2+3+4+5+6, _out)
mus_fitec
A softer cut of Fight
- Sound files
- mus_fitec#, #={1, 2, 3, 4, 5, _out)
- Available in
- level4_Final
- level12_Final
- OSBD entries
- mus_fitec, mus_fitec_hd (1, 1+2+3+4+5, _out)
Ambient Suite
atm_cl05
- Sound files
- atm_cl05#, #={_in, _lp1, _lp2, _lp3, _lp4, _out}
- Available in
- level13_Final
- OSBD entries
- atm_cl05 (_in, _lp1+_lp2+_lp3+_lp4, _out)
atm_cl09
- Sound files
- atm_cl09#, #={_in, _lp1, _lp2, _lp3, _lp4, _out}
- Available in
- level6_Final
- level10_Final
- OSBD entries
- atm_cl09 (_in, _lp1+_lp2+_lp3+_lp4, _out)
atm_cl10
- Sound files
- atm_cl10#, #={_1, _2, _out}
- Available in
- level10_Final
- OSBD entries
- atm_cl10 (_1+_2, _out)
atm_cl11
- Sound files
- atm_cl11#, #={_in, _lp, _out}
- Available in
- level10_Final
- OSBD entries
- atm_cl11 (_in, _lp, _out)
atm_cl12
- Sound files
- atm_cl12#, #={_in, _lp, _out}
- Available in
- level2_Final
- level10_Final
- level12_Final
- OSBD entries
- atm_cl12 (_in, _lp, _out)
atm_cl16
- Sound files
- atm_cl16#, #={_in, _lp1, _lp2, _lp3, _out}
- Available in
- level13_Final
- OSBD entries
- atm_cl16 (_in, _lp1+_lp2+_lp3, _out)
atm_cl22
- Sound files
- atm_cl22#, #={_in, _lp1, _lp2, _lp3, _out}
- Available in
- level13_Final
- OSBD entries
- atm_cl22 (_in, _lp1+_lp2+_lp3, _out)
mus_cool04
- Sound files
- mus_cool04#, #={_1, _3, _out}
- Available in
- level2_Final
- level6_Final
- OSBD entries
- mus_cool4, mus_cool4_hd (_1, _1+_3, _out)
Internal Space
mus_space01
- Sound files
- mus_space01#, #={a, b, c, d, e, f, _out)
- Available in
- level6_Final
- level9_Final
- level14_Final
- OSBD entries
- mus_space01, mus_space01_hd (a, b+c+d+e+f, _out)
An unused main group called music_space01.grp (instead of mus_space01.grp) is available. Both groups are (b+c+d+e+f).
Farewell
mus_xtr2
The second track in PC Oni's outro.
- Sound files
- mus_xtr2#, #={endmx, hi, hi_in, _1, _2, _3, _4, _5, _6, _end}
- Available in
- level10_Final
- level13_Final
- OSBD entry
- mus_xtr2 (hi_in, hi&(_1, _2, _3, _4, _5, _6), endmx). Used in CHAPTER 08 . AN INNOCENT LIFE (talk with Shinatama) and in CHAPTER 11 . DREAM DIVER (slide show).
The main segment could also be triggered by the missing mus_choral1 entry.
Konoko Chase
mus_main01
A harder cut of Konoko Chase
- Sound files
- mus_main01#, #={a, b, c, d, e, _in, _out}
- Available in
- level3_Final
- level9_Final
- OSBD entries
- mus_main01, mus_main01_hd (_in, a+b+c+d+e, _out)
mus_main02
A short cut of Konoko Chase (hard, with pauses)
- Sound files
- mus_main02#, #={a, b, c, _in, _out}
- Available in
- level11_Final
- OSBD entries
- mus_main02, mus_main02_hd (_in, a+b+c, _out)
mus_main03
A softer cut of Konoko Chase
- Sound files
- mus_main03#, #={a, b, c, d, e, _out}
- Available in
- level3_Final
- level19_Final
- OSBD entries
- mus_main03, mus_main03_hd (a, a+b+c+d+e, _out)
Oni Fever
mus_chase
This is not "Konoko Chase" as the title would let one expect
- Sound files
- mus_chase#, #={1, 2, 3, 4, 5, 6, 7, 8, _in, _out}
- Available in
- level1_Final
- OSBD entries
- mus_chase, mus_chase_hd (_in, 1+2+3+4+5+6+7+8, _out)
The Hunt
mus_ambgrv2
- Sound files
- mus_ambgrv2#, #={_1, _2, _3, _4, _5, _6, _out}
- Available in
- level18_Final (was intended to be in level14_Final, as discussed here)
- OSBD entries
- mus_ambgrv2 (long mix : _1, _1+_2+_3+_4+_5, _out)
- mus_ambgrv2_hd (light : _1, _1+_6, _out)
A beat-only version (_1) is used by atm_low_perc2.
Whirled Piece
mus_lz
- Sound files
- mus_lz#, #={1, 2, 3, 4, 5, _out)
- Available in
- level10_Final
- level11_Final
- OSBD entries
- mus_lz, mus_lz_hd (1, 1+2+3+4+5, _out)
Not on CD
These tracks are available as sound resources in Oni, but are not on the soundtrack CD.
atm_ft68
- Sound files
- atm_ft68#, #={_in, _lp, _out}
- Available in
- level1_Final
- OSBD entries
- atm_ft68 (_in, _lp, _out)
atm_ft81
- Sound files
- atm_ft81#, #={_in, _lp1, _lp2, _out}
- Available in
- level13_Final
- OSBD entries
- atm_ft81 (_in, _lp1+_lp2, _out)
atm_gr06
- Sound files
- atm_gr06#, #={_in, _lp1, _lp2, _out}
- Available in
- level1_Final
- level4_Final
- OSBD entries
- atm_gr06 (_in, _lp1+_lp2, _out)
atm_gr09
- Sound files
- atm_gr09#, #={_in, _lp1, _lp2, _out}
- Available in
- level6_Final
- level13_Final
- OSBD entries
- atm_gr09 (_in, _lp1+_lp2, _out)
atm_low1
- Sound files
- atm_low1#, #={, _in, _lp, _out}
- Available in
- level1_Final
- level2_Final
- level12_Final
- level18_Final
- OSBD entries
- atm_low1 (_in, _lp1, _out)
- atm_low1_perc1 (_in, _lp1+mus_ambgrv1_prc, _out). Used in CHAPTER 02 . ENGINES OF EVIL (intro).
- atm_low1_perc2 (_in, _lp1+mus_ambgrv2_prc2, _out). Used in CHAPTER 13 . PHOENIX RISING (intro).
mus_amasian1
Some people call it "When there's no one left to trust". The sound files were combined into an MP3 here.
- Sound files
- mus_amasian1#, #={_1, _2, _3, _4, _5, _6, _out}
- Available in
- level1_Final (plays at the end of the training course)
- level10_Final (plays when your ex-friends run at you)
- OSBD entries
- mus_amasian, mus_amasian_hd (_1, _1+_2+_3+_4+_5+_6, _out)
mus_cool19
- Sound files
- mus_cool19#, #={_1}
- Available in
- level12_Final
- OSBD entries
- mus_cool19 (_1)
mus_hrt
- Sound files
- mus_hrt#, #={1, 2, 3, _in, _out}
- Available in
- level1_Final
- level11_Final
- OSBD entry
- mus_heart (_in, 1+2+3, _out)
mus_low1
- Sound files
- mus_low1#, #={_1, _2, _3, _out}
- Available in
- level1_Final
- level12_Final
- OSBD entries
- mus_low1 (_1, _1+_2+_3, _out)
mus_om01
- Sound files
- mus_om01#, #={a, b, _in, _out}
- Available in
- level2_Final
- level8_Final
- level13_Final
- level19_Final
- OSBD entries
- mus_om01 (_in, a+b, _out)
mus_om03
- Sound files
- mus_om03#, #={a, b, c, _in, _out}
- Available in
- level6_Final
- OSBD entries
- mus_om03 (_in, a, b, c, _out)
mus_sad1
- Sound files
- mus_sad1#, #={_1, _2, _3, _out}
- Available in
- level9_Final
- level14_Final
- level18_Final
- OSBD entries
- mus_sad1(_1, _1+_2+_3, _out}
mus_trt
- Sound files
- mus_trt#, #={1, 2, 3, _in, _out}
- Available in
- level10_Final
- level18_Final
- OSBD entries
- mus_trt (_in, 1+2+3, _out)
mus_wls
- Sound files
- mus_wls#, #={1, 2, 3, 4, _in, _out}
- Available in
- level13_Final
- level18_Final
- OSBD entry
- mus_wls (_in, 1+2+3+4, _out}
Missing music
The following tracks are named in OSBD entries but are not available as SNDD data in Oni. Some of them can probably be heard in the OST track Ambient Suite).
mus_choral1
Add-on choir for mus_xtr2 and mus_cool19. (Can be heard in the End Titles reprise of Farewell)
- Sound files
- mus_choral1#, #={, _in, _out)
- OSBD entries
- mus_choral1 (_in, +mus_xtr2, _out)
- mus_choralbeat1_hd (_in, +mus_cool19, _out).
mus_fite
Long version of Fight. (Probably just a cut of Fight...)
- Sound files
- mus_fite#, #={1, 2, 3, 4, 5, 6, 7, 8, 9, _out)
- OSBD entries
- mus_fite, mus_fite_hd (1, 1+2+3+5+6+7+8+9+4, _out)
mus_om02
- Sound files
- mus_om2#, #={a, b, _in, _out)
- OSBD entries
- mus_om2 (_in, a+b, _out)
mus_xgrv1
Probably the "porn groove" playing in the bonus track of End Titles. For those who wish to listen to it without character soundbites playing over top, a discussion was had here on the possibility of recreating the track using the audio in End Titles, resulting in Vadell Gabriel's reconstruction here.
- Sound files
- mus_xgrv1#, #={_1, _out)
- OSBD entries
- mus_xgrv1 (_1, _out)
mus_xgrv2
Probably the "porn groove" playing in the bonus track of End Titles.
- Sound files
- mus_xgrv2#, #={_1, _2, _out)
- OSBD entries
- mus_xgrv2 (_1+_2, _out)
mus_cool13
- Sound files
- mus_cool13#, #={_1, _2, _3, _end, _in)
- OSBD entries
- mus_cool13 (_in, _1+_2+_3, _end)
atm_cl08
- Sound files
- atm_cl08#, #={_in, _lp, _out}
- OSBD entries
- atm_cl08 (_in, _lp, _out)
atm_cl14
- Sound files
- atm_cl14#, #={_in, _lp1, _lp2, _lp3, _out}
- OSBD entries
- atm_cl14 (_in, _lp1+_lp2+_lp3, _out)
atm_ft61
- Sound files
- atm_ft61#, #={_in, _lp1, _lp2, _out}
- OSBD entries
- atm_ft61 (_in, _lp1+_lp2, _out)
atm_ft66
- Sound files
- atm_ft66#, #={_in, _lp, _out}
- OSBD entries
- atm_ft66 (_in, _lp, _out)
atm_ft66b
- Sound files
- atm_ft66b#, #={_in, _lp, _out}
- OSBD entries
- atm_ft66b (_in, _lp, _out)
atm_ft68b
- Sound files
- atm_ft68b#, #={_in, _lp, _out}
- OSBD entries
- atm_ft68b (_in, _lp, _out)
atm_ft69
- Sound files
- atm_ft69#, #={_in, _lp1, _lp2, _lp3, _out}
- OSBD entries
- atm_ft69 (_in, _lp1+_lp2+_lp3, _out)
atm_ft93
- Sound files
- atm_ft93#, #={_in, _lp, _out}
- OSBD entries
- atm_ft93 (_in, _lp, _out)
atm_ft99
- Sound files
- atm_ft99#, #={_in, _lp1, _lp2, _out}
- OSBD entries
- atm_ft99 (_in, _lp1+_lp2, _out)
atm_gr96
- Sound files
- atm_ft96#, #={_in, _lp1, _lp2, _lp3, _lp4, _out}
- OSBD entries
- atm_ft96 (_in, _lp1+_lp2+_lp3+_lp4, _out)