User:Geyser: Difference between revisions
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{| | {|style="float:right" | ||
|+ | |+{{OCF}} avatars | ||
|http://geyser.oni2.net/pics/avatars/babakon128.jpg | |http://geyser.oni2.net/pics/avatars/babakon128.jpg | ||
|http://geyser.oni2.net/pics/avatars/babykon128lt.png | |http://geyser.oni2.net/pics/avatars/babykon128lt.png | ||
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|http://geyser.oni2.net/blam/Blam.png | |http://geyser.oni2.net/blam/Blam.png | ||
|http://geyser.oni2.net/oni1/shinatama/DarkShinatama.png | |http://geyser.oni2.net/oni1/shinatama/DarkShinatama.png | ||
|- | |||
|http://geyser.oni2.net/pics/avatars/ioneyes.png | |||
|http://geyser.oni2.net/pics/avatars/himagain.png | |||
|- | |- | ||
|colspan="2"| | |colspan="2"| | ||
*Real name : | *Real name : http://geyser.oni2.net/name.png | ||
*Birth date : November 1980 | *Birth date : November 1980 | ||
*Job : | *Job : Quantitative analyst | ||
*Contact : http://geyser.oni2.net/email2.png | *Contact : http://geyser.oni2.net/email2.png | ||
|} | |} | ||
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==Projects== | ==Projects== | ||
===[[BSL]]=== | ===[[BSL]]=== | ||
*[[ | *[[AE:OTA|Oni Team Arena]] : emulating multiplayer gameplay in Oni, with lots of bots. | ||
*[[BSL|scripting language database]] (work still in progress) | *[[BSL|scripting language database]] (work still in progress) | ||
===[[OBD:Oni Binary Data|OBD]]=== | ===[[OBD:Oni Binary Data|OBD]]=== | ||
*A few contributions to the community knowlegde on the way some data is stored in [[OBD:Oni Binary Data|Oni's binaries]] | *A few contributions to the community knowlegde on the way some data is stored in [[OBD:Oni Binary Data|Oni's binaries]] | ||
*[[OBD:OUP|Oni Un/Packer]] (an Oni modding tool) : dev talk | *[[OBD:OUP|Oni Un/Packer]] (an Oni modding tool) : dev talk | ||
*More generally, [[ | *More generally, [[AE:ONK|Oni ni Kanabô]] : modding characters, weapons, levels, global features etc. | ||
===[[Konoko Payne]]=== | ===[[Konoko Payne]]=== | ||
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===[[Serious Konoko]]=== | ===[[Serious Konoko]]=== | ||
*The necessary premise to "[[Oni2:Oni 2|Oni 2]]": experimentation on just what can be done, in free form (multiplayer, no plot). Powered by Serious Engine 2. | *The necessary premise to "[[Oni2:Oni 2|Oni 2]]": experimentation on just what can be done, in free form (multiplayer, no plot). Powered by Serious Engine 2. | ||
===Unrelated=== | |||
As of 2021, this user space will be used as a temporary solution for the political/sociological project [[User:Geyser/ДоброПобеждает|ДоброПобеждает]] (literally, "Goodness Is Winning"; for more info on the philosophy, the best reference so far is Stephen Pinker's book "The Better Angels Of Our Nature"). Please forgive the Russian language and the general unrelatedness. | |||
[[Category:Userspace]] |
Latest revision as of 14:48, 5 April 2021
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Hyperdedicated to Oni. More or less committed to a lot of more or less ambitious perspectives around Oni : Oni modding, "developing" Oni 2 (in several ways), coadministering this wiki.
Artwork
Artwork-like stuff I'm not ashamed of.
Interests
Key aspects that appeal to me in Oni (2) and elsewhere.
Projects
BSL
- Oni Team Arena : emulating multiplayer gameplay in Oni, with lots of bots.
- scripting language database (work still in progress)
OBD
- A few contributions to the community knowlegde on the way some data is stored in Oni's binaries
- Oni Un/Packer (an Oni modding tool) : dev talk
- More generally, Oni ni Kanabô : modding characters, weapons, levels, global features etc.
Konoko Payne
- dev talk, scripting
Daodan DLL
- dev talk
Serious Konoko
- The necessary premise to "Oni 2": experimentation on just what can be done, in free form (multiplayer, no plot). Powered by Serious Engine 2.
As of 2021, this user space will be used as a temporary solution for the political/sociological project ДоброПобеждает (literally, "Goodness Is Winning"; for more info on the philosophy, the best reference so far is Stephen Pinker's book "The Better Angels Of Our Nature"). Please forgive the Russian language and the general unrelatedness.