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{{XML_OBJC_Header | type=CHAR | {{XML_OBJC_Header | prev=WEAP | type=CHAR | next=CMBT | name=Character}} | ||
==General information== | |||
* The XML code on this page is based on OniSplit '''v0.9.61.0''' | * The XML code on this page is based on OniSplit '''v0.9.61.0''' | ||
* '''BINACJBOCharacter.oni''' is level specific (it can be found in AE/AEInstaller/vanilla/level'''X'''_Final.dat). | * '''BINACJBOCharacter.oni''' is level specific (it can be found in AE/AEInstaller/vanilla/level'''X'''_Final.dat). | ||
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* All original characters can be seen [http://ssg.oni2.net/subfold/charas/charas.htm HERE]. (The lists include the ONCC name, character's BSL name, health, team and attached BSL event function names.) | * All original characters can be seen [http://ssg.oni2.net/subfold/charas/charas.htm HERE]. (The lists include the ONCC name, character's BSL name, health, team and attached BSL event function names.) | ||
==XML structure== | |||
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||
<Oni> | <Oni> | ||
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|valign=top| <MeleeId> | |valign=top| <MeleeId> | ||
|valign=top| flag | |valign=top| flag | ||
| [[XML:BINA/OBJC/MELE# | | [[XML:BINA/OBJC/MELE#Melee_IDs|here are all melee IDs sorted by ID]] | ||
|- | |- | ||
|valign=top| <NeutralId> | |valign=top| <NeutralId> | ||
|valign=top| flag | |valign=top| flag | ||
|[[XML:BINA/OBJC/NEUT| | |[[XML:BINA/OBJC/NEUT|these profiles are level-specific]] | ||
|- | |- | ||
|valign=top| <Inventory> | |valign=top| <Inventory> | ||
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