XML:BINA/OBJC/CHAR: Difference between revisions

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{{XML_OBJC_Header | type=CHAR | prev=WEAP | next=CMBT | name=Character }}
{{XML_OBJC_Header | prev=WEAP | type=CHAR | next=CMBT | name=Character}}


===General information===
==General information==
* The XML code on this page is based on OniSplit '''v0.9.61.0'''
* The XML code on this page is based on OniSplit '''v0.9.61.0'''
* '''BINACJBOCharacter.oni''' is level specific (it can be found in AE/AEInstaller/vanilla/level'''X'''_Final.dat).
* '''BINACJBOCharacter.oni''' is level specific (it can be found in AE/AEInstaller/vanilla/level'''X'''_Final.dat).
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* All original characters can be seen [http://ssg.oni2.net/subfold/charas/charas.htm HERE]. (The lists include the ONCC name, character's BSL name, health, team and attached BSL event function names.)
* All original characters can be seen [http://ssg.oni2.net/subfold/charas/charas.htm HERE]. (The lists include the ONCC name, character's BSL name, health, team and attached BSL event function names.)


 
==XML structure==
'''XML structure'''
 
  <?xml version="1.0" encoding="utf-8"?>
  <?xml version="1.0" encoding="utf-8"?>
  <Oni>
  <Oni>
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|valign=top| <MeleeId>
|valign=top| <MeleeId>
|valign=top| flag
|valign=top| flag
| [[XML:BINA/OBJC/MELE#melee_Ids|here are all melee IDs sorted by ID]]
| [[XML:BINA/OBJC/MELE#Melee_IDs|here are all melee IDs sorted by ID]]
|-
|-
|valign=top| <NeutralId>
|valign=top| <NeutralId>
|valign=top| flag
|valign=top| flag
|[[XML:BINA/OBJC/NEUT|...]] (no overview so far)
|[[XML:BINA/OBJC/NEUT|these profiles are level-specific]]
|-
|-
|valign=top| <Inventory>
|valign=top| <Inventory>
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