AE:ONK: Difference between revisions
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;The essential components of modding are : | ;The essential components of modding are : | ||
*Scripting (more info [[BSL:BungieFrameWork Scripting Language|here]]) | *Scripting (more info [[BSL:BungieFrameWork Scripting Language|here]]) | ||
* | *Patching binary resources with [[OBD:OUP|OniUnPacker]] | ||
*Engine hacking : [[Developer Mode|Dev Mode]], better controls, various bug fixes, extended interface, etc | *Engine hacking : [[Developer Mode|Dev Mode]], better controls, various bug fixes, extended interface, etc | ||
Revision as of 15:32, 17 April 2012
- Project contributors
Oni ni Kanabô
- Club of Iron
- Basically an extensively reshuffled Oni
For now, there are no big mods, but a series of small scripts and binary patches.
Try them out, and give us some feedback. The features that get the most votes could make it into a "major release".
- The essential components of modding are
- Scripting (more info here)
- Patching binary resources with OniUnPacker
- Engine hacking : Dev Mode, better controls, various bug fixes, extended interface, etc
Project parts
What's hot
Developer Mode
Just rocks
Nicicles
Weapons :
Barabas :
Konoko :
Glass :
Sorta mods
- Warehouse mods by Loser & Friends
- Titan Mode by Script10000
- Mac Mods - Mods for the Mac version of Oni