AE:ONK: Difference between revisions

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;The essential components of modding are :
;The essential components of modding are :
*Scripting (more info [[BSL:BungieFrameWork Scripting Language|here]])
*Scripting (more info [[BSL:BungieFrameWork Scripting Language|here]])
*[[AE:Patching|Patching]] binary resources with [[OBD:OUP|OniUnPacker]]
*Patching binary resources with [[OBD:OUP|OniUnPacker]]
*Engine hacking : [[Developer Mode|Dev Mode]], better controls, various bug fixes, extended interface, etc
*Engine hacking : [[Developer Mode|Dev Mode]], better controls, various bug fixes, extended interface, etc



Revision as of 15:32, 17 April 2012

ONK.png
Project contributors



Oni ni Kanabô

Club of Iron
Basically an extensively reshuffled Oni

For now, there are no big mods, but a series of small scripts and binary patches.

Try them out, and give us some feedback. The features that get the most votes could make it into a "major release".

The essential components of modding are
  • Scripting (more info here)
  • Patching binary resources with OniUnPacker
  • Engine hacking : Dev Mode, better controls, various bug fixes, extended interface, etc

Project parts



What's hot

Developer Mode

Just rocks

Nicicles

Weapons :

Barabas :

Konoko :

Glass :

Sorta mods