13 December 2023
- 02:3702:37, 13 December 2023 diff hist +299 m Pre-beta features wording
- 01:4601:46, 13 December 2023 diff hist +28 m OBD talk:OBLS wording
12 December 2023
- 23:5623:56, 12 December 2023 diff hist +18 m Konoko →Design by Lorraine: using parameters correctly with Pullquote
- 23:5423:54, 12 December 2023 diff hist +15 m Category:Outro sequence using parameters correctly with Pullquote current
- 23:5323:53, 12 December 2023 diff hist +14 m TCTF Science Prison using parameters correctly with Pullquote
- 23:1623:16, 12 December 2023 diff hist +815 Pre-beta content added a bunch more RSB images from our storehouse
- 22:4122:41, 12 December 2023 diff hist +59 Pre-beta content added a couple more nighttime Vago shots
- 22:3822:38, 12 December 2023 diff hist −25 m Pre-beta content removed underscores from rest of image names for consistency
- 21:4821:48, 12 December 2023 diff hist +209 m Pre-beta features showing all cited blood images inline instead of linking to them; a little new commentary on them
- 21:2921:29, 12 December 2023 diff hist −16 Pre-beta content added in the rest of the Compound pics we have
- 17:5417:54, 12 December 2023 diff hist +1,073 BGI filled in the blank subheadings; unmarked the article as needing to be finished
- 17:4117:41, 12 December 2023 diff hist +29 N Consoles Redirected page to Quotes/Consoles current Tag: New redirect
- 17:4017:40, 12 December 2023 diff hist +5 m Lightmapping levels link fix current
- 17:4017:40, 12 December 2023 diff hist +5 m XML:File types link fix
- 17:4017:40, 12 December 2023 diff hist 0 m Data console Iritscen moved page Console to Data console over a redirect without leaving a redirect: more specific, and gets out of the way of the redirect "Consoles" which can be used to get quickly to Quotes/Consoles current
- 17:3617:36, 12 December 2023 diff hist +49 Template:Pullquote fixed "inset"; noted that "width" works if you use 'px'
- 17:1117:11, 12 December 2023 diff hist +531 Template:Pullquote docs: amazing what you notice when you actually read the template code, such as the existence of a third parameter!
- 13:4813:48, 12 December 2023 diff hist +13 m Template:Pullquote docs: wording
- 03:4903:49, 12 December 2023 diff hist −661 Pre-beta content moved the bulk of the BGI text to BGI where it belongs
- 03:4303:43, 12 December 2023 diff hist +1,847 BGI revised and expanded the article based on our latest knowledge and hypotheses
- 03:1903:19, 12 December 2023 diff hist +610 Talk:Oni/Early Story touch-up, lots of wording improvements, and some elaboration current
- 03:0503:05, 12 December 2023 diff hist −5 Oni-likes and engine ports I forgot about this page; now marking Ion Eyes and OniBGE as dead since we haven't heard progress in years
- 00:0400:04, 12 December 2023 diff hist +65 m Press coverage consistently calling IMG by its full name
- 00:0300:03, 12 December 2023 diff hist +106 m Pre-beta content addressed the blob in this picture
11 December 2023
- 23:5023:50, 11 December 2023 diff hist +988 File talk:Pre-beta enigma 5.png looks like vindication for Mai! current
- 23:2423:24, 11 December 2023 diff hist +100 N File:Flame1 test.jpg A test of the existing particle flame1 in the game data. Category:Mod screenshots
- 15:5915:59, 11 December 2023 diff hist +887 File talk:Pre-beta enigma 5.png actually…
- 15:2315:23, 11 December 2023 diff hist +55 Pre-beta content mystery solved! this *is* Pit, and that structure behind them is not a stairway to an entrance, it's stacked wood! don't ask me how I solved this, it's classified information
- 15:1815:18, 11 December 2023 diff hist +85 File:Pre-beta enigma 5.png acknowledging that this is Pit
- 14:4614:46, 11 December 2023 diff hist +1,188 Pre-beta content added more info and quotes about the gaps in the level numbering and made the Obsolete=Compound connection more explicit
- 13:5113:51, 11 December 2023 diff hist +153 m Pre-beta content layout and a little wording touch-up
- 04:3304:33, 11 December 2023 diff hist +200 m Pre-beta content a little more elaboration on the images from the show floor trailer, plus a link to blow-by-blow forum post
- 04:2204:22, 11 December 2023 diff hist +164 Validate External Links/Exceptions No edit summary
- 04:2104:21, 11 December 2023 diff hist −36 m Talk:Restless Souls/Summary link fix (valid Twitter links still return 403)
- 04:1704:17, 11 December 2023 diff hist −4 m Oni2:Slaves of War/Settings link fix
- 04:1504:15, 11 December 2023 diff hist −31 m Template:Divbox docs: link fix current
- 04:1104:11, 11 December 2023 diff hist +2,426 OBD talk:OBLS some thoughts/questions on OBLS
- 03:1403:14, 11 December 2023 diff hist +385 m BSL:Manual finished latest pass at wording
- 02:3902:39, 11 December 2023 diff hist +177 m BSL:Manual this sample code was always cursed; should be more logical now
- 02:0602:06, 11 December 2023 diff hist +75 m BSL:Manual more wording
- 01:4101:41, 11 December 2023 diff hist +203 m BSL:Manual wording improvements
- 01:2601:26, 11 December 2023 diff hist +68 m BSL:Manual →Variables: didn't realize that we broke up the flow of the "… …" series with that interpolated remark on initialization
- 01:1701:17, 11 December 2023 diff hist +73 m BSL:Manual added hovertext defining BFW
- 00:1200:12, 11 December 2023 diff hist +27 OBD:OBLS turrets too
10 December 2023
- 23:5423:54, 10 December 2023 diff hist +1,562 Atmospheric Conversion Center →Location in relation to cities: a proposal for vent-buildings current
- 23:0923:09, 10 December 2023 diff hist +32 m Importing character models linking to OBLS is misleading because the game was never going to have realtime radiosity; OBLS was probably for casting shadows
- 22:1522:15, 10 December 2023 diff hist +20 m Press coverage noted that last page is missing
- 22:1222:12, 10 December 2023 diff hist +460 Pre-beta features amplification on the "neural net"; found one reference to water physics
- 21:4021:40, 10 December 2023 diff hist +226 m Oni been wondering for a long long time where I read this, so added it as a source
- 21:3021:30, 10 December 2023 diff hist −2 Pre-beta content moved "2000 demo level" to Arena of Pain since the walkways match so closely; adjusted various AoP layouts