Uploads by Geyser

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Date Name Thumbnail Size Description Versions
22:03, 20 September 2008 ALARM CONSOLE.png (file) 24 KB Rendered in 3D Exploration (raytracing). Screen texture: first frame of TXMP_CON_ALARM_SLEEP. 1
23:52, 15 October 2006 AVATARAsplashscreen.jpg (file) 170 KB Graphics generated by Guido while discussing the AVATARA entity. The entity is twofold : #AVATARA is the alias of a character suggested for an epilogue to Oni #AVATARA is the name of a VIP network that individual used to have access to ; 1
20:51, 17 February 2008 Act 1 .MISSION FAILED.png (file) 263 KB   1
00:10, 20 March 2008 Act 2 .MISSION FAILED.png (file) 292 KB ;Failure splashscreen for the following chapters: *{{C|7}} *{{C|8}} *{{C|9}} *{{C|10}} *{{C|11}} Corresponds to the period when Konoko is a rogue and tries to find out her real identity.<br> Features a few Strikers and Ninja, as well as [ 1
00:16, 20 March 2008 Act 3 .MISSION FAILED.png (file) 116 KB ;Failure splashscreen for the last 3 chapters of Oni: *{{C|12}} *{{C|13}} *{{C|14}} Shows Muro wearing a most unfamiliar business suit (sorta going back to the Mafia don stereotype).<br> The transparent/holographic globe he's holding symbolises h 1
03:17, 27 August 2006 BGI logo.png (file) 2 KB The logo is the simple assembly of a stylized "B", "G" and "i" (just like the ONI logo features upper-case "O" and "N" along with a lower-case "i") The shape is supposed to resemble a butterfly (perfect except for its upper right wing : growing?). 1
19:21, 8 April 2021 Barabas kidnaps Shinatama.jpg (file) 301 KB Shapshot from a cutscene in {{C|6}} showing the moment when Barabas kidnaps Shinatama and yanks her from Damocles. Apart from HD textures on Shinatama (by SeverED), everything is Vanilla. :(Maybe Barabas has an HD face texture too, but it's not visible here.) Category:Screenshots 1
02:05, 19 April 2008 Black Spartan from Halo.png (file) 36 KB Ripped from Halo. Being adapted as a BGI trooper for the Anniversary Edition. Screenshot taken with my OBJ viewer. ~~~ 1
21:35, 14 October 2008 Blue Striker color sketch.jpg (file) 89 KB Probably by Alex Okita Category:Concept artCategory:SyndicateCategory:Strikers 1
20:45, 17 February 2008 CHAPTER 00 . COMBAT TRAINING.png (file) 144 KB   1
00:22, 20 March 2008 CHAPTER 01 . TRIAL RUN.png (file) 126 KB ;Intro splashscreen for {{C|1}} Category:In-game art Category:Splashscreens 2
00:25, 20 March 2008 CHAPTER 02 . ENGINES OF EVIL.png (file) 143 KB ;Intro splashscreen for {{C|2}} Category:Splashscreens 1
00:25, 20 March 2008 CHAPTER 03 . PUZZLE PIECES.png (file) 91 KB ;Intro splashscreen for {{C|3}} Category:Splashscreens 1
00:26, 20 March 2008 CHAPTER 04 . TIGER BY THE TAIL.png (file) 109 KB ;Intro splashscreen for {{C|4}} Category:Splashscreens 1
00:28, 20 March 2008 CHAPTER 05 . HOT PURSUIT.png (file) 187 KB   2
00:30, 20 March 2008 CHAPTER 06 . COUNTERATTACK.png (file) 136 KB ;Intro splashscreen for {{C|6}} Category:Splashscreens 1
00:31, 20 March 2008 CHAPTER 07 . A FRIEND IN NEED.png (file) 151 KB ;Intro splashscreen for {{C|7}} Category:Splashscreens 1
00:32, 20 March 2008 CHAPTER 08 . AN INNOCENT LIFE.png (file) 139 KB ;Intro splashscreen for {{C|8}} Category:Splashscreens 1
00:33, 20 March 2008 CHAPTER 09 . TRUTH AND CONSEQUENCES.png (file) 146 KB ;Intro splashscreen for {{C|9}} Category:Splashscreens 1
00:33, 20 March 2008 CHAPTER 10 . CAT AND MOUSE.png (file) 115 KB ;Intro splashscreen for {{C|10}} Category:Splashscreens 1
00:34, 20 March 2008 CHAPTER 11 . DREAM DIVER.png (file) 50 KB ;Intro splashscreen for {{C|11}} Category:Splashscreens 1
00:36, 20 March 2008 CHAPTER 12 . SINS OF THE FATHER.png (file) 140 KB ;Intro splashscreen for {{C|12}} Category:Splashscreens 1
00:37, 20 March 2008 CHAPTER 13 . PHOENIX RISING.png (file) 226 KB ;Intro splashscreen for {{C|13}} Category:Splashscreens 1
00:38, 20 March 2008 CHAPTER 14 . DAWN OF THE CHRYSALIS.png (file) 166 KB ;Intro splashscreen for {{C|14}} Category:Splashscreens 1
22:04, 20 September 2008 CONTROL CONSOLE.png (file) 30 KB Rendered in 3D Exploration (raytracing). Screen texture: TXMP_CON_INACTIVE. 1
00:43, 20 March 2008 Chapter 01 .MISSION COMPLETE.png (file) 144 KB ;Ending splashscreen for {{C|1}} ;Marks the transition to {{C|2}} :Note how the TCTF guys wear helmets inside their van, :while Konoko rides with no windshield and no goggles. ::geyser 02:54, 18 February 2008 (CET) [[Category:Splashscreens 1
00:46, 20 March 2008 Chapter 02 .MISSION COMPLETE.png (file) 162 KB ;Ending splashscreen for {{C|2}} ;Marks the transition to {{C|3}} Category:Splashscreens Category:Art by Lorraine Category:In-game art 1
00:49, 20 March 2008 Chapter 03 .MISSION COMPLETE.png (file) 121 KB ;Ending splashscreen for {{C|3}} ;Marks the transition to {{C|4}} Category:Splashscreens Category:Art by Lorraine Category:In-game art 1
00:51, 20 March 2008 Chapter 04 .MISSION COMPLETE.png (file) 248 KB ;Ending splashscreen for {{C|4}} ;Marks the transition to {{C|5}} :Note Lorraine's signature on the empty shell in the foreground. Category:Splashscreens Category:Art by Lorraine Category:In-game art 1
00:53, 20 March 2008 Chapter 05 .MISSION COMPLETE.png (file) 204 KB ;Ending splashscreen for {{C|5}} ;Marks the transition to {{C|6}} Category:Splashscreens Category:Art by Lorraine Category:In-game art 1
00:55, 20 March 2008 Chapter 06 .MISSION COMPLETE.png (file) 129 KB ;Ending splashscreen for {{C|6}} ;Marks the transition to {{C|7}} Category:Splashscreens Category:Art by Lorraine Category:In-game art 1
00:57, 20 March 2008 Chapter 07 .MISSION COMPLETE.png (file) 92 KB ;Ending splashscreen for {{C|7}} ;Marks the transition to {{C|8}} Category:Splashscreens Category:Art by Lorraine Category:In-game art 1
00:59, 20 March 2008 Chapter 08 .MISSION COMPLETE.png (file) 164 KB ;Ending splashscreen for {{C|8}} ;Marks the transition to {{C|9}} Category:Splashscreens Category:Art by Lorraine Category:In-game art 1
01:01, 20 March 2008 Chapter 09 .MISSION COMPLETE.png (file) 128 KB ;Ending splashscreen for {{C|9}} ;Marks the transition to {{C|10}} Category:Splashscreens Category:Art by Lorraine Category:In-game art 1
01:03, 20 March 2008 Chapter 10 .MISSION COMPLETE.png (file) 139 KB ;Ending splashscreen for {{C|10}} ;Marks the transition to {{C|11}} Category:Splashscreens Category:Art by Lorraine Category:In-game art 1
01:05, 20 March 2008 Chapter 11 .MISSION COMPLETE.png (file) 134 KB ;Ending splashscreen for {{C|11}} ;Marks the transition to {{C|12}} Category:Splashscreens Category:Art by Lorraine Category:In-game art 1
01:06, 20 March 2008 Chapter 12 .MISSION COMPLETE.png (file) 163 KB ;Ending splashscreen for {{C|12}} ;Marks the transition to {{C|13}} Category:Splashscreens Category:Art by Lorraine Category:In-game art 1
01:09, 20 March 2008 Chapter 13 .MISSION COMPLETE.png (file) 157 KB ;Ending splashscreen for {{C|13}} ;Marks the transition to {{C|14}} Category:Splashscreens Category:Art by Lorraine Category:In-game art 1
01:11, 20 March 2008 Chapter 14 .MISSION COMPLETE.png (file) 254 KB ;Ending splashscreen for {{C|14}} ;Marks the transition to the outro anime sequence Category:Splashscreens Category:Art by Lorraine Category:In-game art 1
09:49, 25 April 2021 Circuit pattern grayscale.jpg (file) 371 KB A background template from the Bungie West archives. A derivative of the Oni matrix, it uses the upper-left 29x25 symbols of THIS image (out of 42x28). It also uses some unidentified blueprints of electronic circuitry, as well as one or several posterized photographs or drawings (the overlaid circuitry makes it hard to decipher). The elements along the top of the image are vectorized addons, known as '''line thing.ps''', '''stuff.ps''', etc (also fr... 1
22:04, 20 September 2008 DATA CONSOLE.png (file) 20 KB Rendered in 3D Exploration (raytracing). Screen texture: TXMP_CON_INFO. 1
00:16, 8 May 2011 DAZ3D BeoQuad concept 1.jpg (file) 328 KB That's META's HexHound (or armored Cyntaur), ''exactly'' as I imagined -- well, almost. The major difference is that mine had much larger arms (about twice the size of human arms in all prop 1
00:17, 8 May 2011 DAZ3D BeoQuad concept 2.jpg (file) 271 KB That's META's HexHound (or armored Cyntaur), ''exactly'' as I imagined -- well, almost. The major difference is that mine had much larger arms (about twice the size of human arms in all prop 1
09:43, 11 July 2020 Damocles Initiative.png (file) 101 KB Boss hug and some shadows. Quick and dirty. Better later. 3
23:34, 21 February 2008 Dead mole RIP.png (file) 36 KB Here lies one dead mole! R.I.P. 1
11:12, 1 July 2020 Duality concept art - BioCorp VR avatar.jpg (file) 69 KB This is easily the most Oni-resonant piece of concept-art for Phantagram's aborted Duality project. This is very probably what an accomplished Daodan symbiote would look like, and it is very tempting to reference it in our Oni 2 projects. The RSS-like sigil occurs elsewhere in Duality concept art, and seems to correspond to one of Duality's main factions. In the scope of Oni2:Truth_Number_Zero, it would make sense as a symbol of META (or of one of its sub-entities). [[Category:Oni2... 1
21:23, 15 May 2023 Duality concept art - Characters by Jorge Sanchez Magdaleno.jpg (file) 408 KB Unspecified characters designed for the Duality video game by http://www.jsmart.me/ Jorge Sanchez Magdaleno (mirrored from the author's portfolio, here: http://www.jsmart.me/portfolio/2ov8dx1nxnxqoqbrjefppgyk546h5q ). The character next to the game logo is remarkably similar to Oni's Ninja. The other armored trooper (top left) is somewhat more generic. Factions unclear. Five unarmored characters with telltale poses and attributes: proud homeless dwarf, pretty cyborg lady, thug/mugge... 1
17:37, 17 May 2022 Earthquake (Samurai Shodown) ZBrush model (T-pose).jpg (file) 2.14 MB A render of the Earthquake model by Arnaud Kotelnikoff from the T-pose release (June 2021). *[http://www.zbrushcentral.com/showthread.php?163445-Earthquake Details on the model at ZBrushCentral] *[https://drive.google.com/drive/folders/1iykAPQF1lKg7e0_4Q-BsexVUjXVuOqQO T-posed model in ZTL format] An important influence for the character of Mr. Big. Category:Images from other media 1
12:32, 24 May 2018 Earthquake (Samurai Shodown) ZBrush model (clay).jpg (file) 131 KB A render of the Oni2:Big/Earthquake model by Arnaud Kotelnikoff using the "clay" material by "tiagodmed" *[http://www.zbrushcentral.com/showthread.php?163445-Earthquake Details on the model at ZBrushCentral] *[https://corona-renderer.com/forum/inde... 1
21:27, 14 October 2008 Elite Striker line art.jpg (file) 55 KB Early design, probably by Alex Okita Category:Concept artCategory:SyndicateCategory:Elite 1
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