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  • {{OBDtr| 0x14 | float |C8FFFF| 00 00 00 3F | 0.500000 | passable sound attenuation, exact formula unknown }} {{OBDtr| 0x18 | int32 |FFC8FF| 02 00 00 00 | 2 | AI sound types which are allowed to pass, see below }}
    3 KB (478 words) - 21:26, 9 December 2023
  • ...f the globalization process by which the AE makes all classes available on all levels, and prevents TCTF from attacking civilians in Ch. 6. ...here they were missing, and allowing VDG-stunned throws to be performed by all characters.
    4 KB (607 words) - 02:54, 31 March 2023
  • ...is to augment the MediaWiki CSS and JS code in a way that is effective for all users. Note that changes to [[MediaWiki:Vector.css]] and [[MediaWiki:Vector Following are all the features of the CSS and JS pages in the order in which they occur.
    5 KB (924 words) - 14:47, 24 March 2024
  • All the built-in BSL variables are listed here, in alphabetical order. :White: available on all versions
    6 KB (885 words) - 15:33, 7 November 2022
  • ...der-style:solid; border-collapse:collapse; border-spacing:0px; empty-cells:show; background-color:#f9f9f9;" TotalAudio is a music and sound production company founded by Martin O'Donnell and Michael Salvatori, appar
    9 KB (1,448 words) - 03:29, 13 March 2024
  • ...O of the developer build, the following instructions will allow you to see all the playable content on the disc. ...1 + 14 + 80). However, many of these (24, by one count) are nonfunctional. All the layouts are documented in their current functional or nonfunctional sta
    8 KB (1,376 words) - 13:25, 22 June 2022
  • ...n import and export almost all kinds of Oni game data, including textures, sound, 3D models, level geometry and combat animations. Its name comes from its o {{Divhide|show=yes|For users new to the command line or to OniSplit}}
    17 KB (2,768 words) - 22:43, 5 December 2023
  • :White: available in all versions ...apparently works but makes the game crash/hang/etc. Use with caution if at all.
    26 KB (4,055 words) - 20:16, 15 April 2023
  • ...set the "Desktop Audio Device" to BlackHole in order to capture the system sound. ...the video dimensions to Oni's resolution in this way, the final video will show Oni's gameplay footage as part of a larger blank region.
    17 KB (2,805 words) - 15:56, 4 February 2024
  • ...Daodan are churning inside. We see through her eyes that she is walking on all fours through a forest. After looking down at her arms and legs, she looks ...se sounds appropriately in that regard; when outside, it might produce the sound of a car crash or trash cans falling over in an alley, and when inside, a b
    17 KB (2,947 words) - 16:56, 5 February 2023
  • +-- sound ...d when ''traces'' such as ghost sounds and decals are left behind. A ghost sound comes always with modifier "Any" and has either no link (<Name />). It rema
    29 KB (3,992 words) - 18:06, 9 October 2023
  • :15_59_02 Muro: Glorious, isn't it? This is the future. Join me or die like all the others, choking on dead air and foul water. I have accomplished everyth :15_60_03 Muro: He used you. Join me or die like all the others, choking on dead air and foul water. I have accomplished everyth
    10 KB (1,628 words) - 01:44, 4 May 2022
  • ...are only available in Windows Oni except an extended header for [[SNDD]] (sound data) which isn't actually taken advantage of. It's probably safe to say that all players these days use the [[Daodan DLL]] with Windows Oni. The Daodan conf
    8 KB (1,256 words) - 23:19, 30 March 2023
  • ...by you. To check: does the engine apply the Doppler effect or is it in the sound file itself? : Beam - rotates so it can be seen from all directions but not when origin's Z axis is identical to ''screen axis''?; n
    52 KB (6,162 words) - 20:04, 13 December 2023
  • ====Sound==== ;Show Intro video
    15 KB (2,391 words) - 20:39, 23 June 2020
  • ...ed, i.e. whether you have beaten the game (however, cheats are unlocked at all times when playing with the [[Anniversary Edition]] or [[Daodan DLL]] insta ...he names of save points, not levels, are stored in this file (and they are all named uniformly as "Save Point ''n''" even though they could say anything).
    10 KB (1,392 words) - 20:37, 7 December 2023
  • ...ke people believe starting into a new era, let them wave hands, record the show in super definition on a DigiCube – Blu-ray and [[wp:Holographic Versatil ...ugh the roof mounting – feeling a mild warmness – until a short nasty beep sound captured his awareness. His communication set received a message.
    22 KB (3,790 words) - 17:57, 27 June 2022
  • Another challenge is to add reflectivity channels to all the "metallic" parts (characters, objects, environment). --'''geyser''' ...NCC setting or change a setting for the weapon particle, to make the gun's sound radius larger? --'''Iritscen'''
    26 KB (4,552 words) - 20:14, 19 December 2023
  • Last name pronounced "GOOD-all". An actor, [https://www.writerstheatre.org/kevin-gudahl-biography mainly i Father of Oni's lead sound designer Marty O'Donnell. Passed away in 2018. Did the voice of several uni
    8 KB (1,278 words) - 02:26, 14 November 2023
  • :As far as I know, no. You added weapon pages and unlocked all the weapons? [[User:Gumby|Gumby]] 04:23, 26 July 2009 (UTC) ...t have to worry about adding what pages we left out before; they will just show up immediately for the AE users with New Weapons installed. --[[User:Iritsc
    30 KB (5,057 words) - 20:33, 20 November 2022
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