OBD:BINA/OBJC: Difference between revisions

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==Introduction==
==Introduction==
"OBJC" is short for "Objects", which refers to lists of files which are stored in the [[separate file]] when available (Mac and Windows demo) or in the [[raw file]] otherwise (Windows). OBJC is registered as a tag (and is also a sub-tag of [[BINA]]), but it is really a wrapper for other tags. OBJCs are lists composed of a standard wrapper and then elements of type-specific data which has its own tag. Objects listed in OBJCs could be edited in-game by the developers using the GUI which was discovered by fans in the German [[Big Blue Box]] version of Oni. The editing interface is pictured on the pages of the types which the interface could edit.
"OBJC" is short for "Objects", which refers to lists of files which are stored in the [[separate file]] when available (Windows demo, Mac) or in the [[raw file]] otherwise (Windows). OBJC is registered as a tag (and is also a sub-tag of [[BINA]]), but it serves as a wrapper for other tags. OBJCs are lists composed of a standard wrapper with a little header data and then elements of specific data types which have their own tags. Objects listed in OBJCs could be edited in-game by the developers using the GUI which was discovered by fans in the [[European Mac releases]] of Oni. Screenshots of the editing interface are shown on the pages of each type which the interface could edit.


==File description==
==File description==
;Example file
;Example file
:OBD:BINA/OBJC/PWRU|CJBOPowerUp.BINA from level 3
:[[OBD:BINA/OBJC/PWRU|BINACJBOPowerUp]] from level3
;Offsets
;Offsets
:Offsets are given with respect to the start of the raw file's data part.
:Offsets are given with respect to the start of the raw file's data part.


http://ssg.oni2.net/images/bin_r_pu.gif
[[Image:Bin r pu.gif]]


{{table}}
{{table}}
{{OBDth}}
{{OBDth}}
{{OBDtr|0x00|4CC|FF0000|43 4A 42 4F|OBJC|objects}}
{{OBDtr|0x00|char[4]|FF0000|43 4A 42 4F|OBJC|tag}}
{{OBDtr|0x04|int32|FFFF00|18 02 00 00|536|size to end of object list from 0x08, in bytes}}
{{OBDtr|0x04|uint32  |FFFF00|18 02 00 00|536|size to end of object list from 0x08, in bytes}}
{{OBDtr|0x08|int32|00FF00|27 00 00 00|39|object format version}}
{{OBDtr|0x08|uint32  |00FF00|27 00 00 00|39|object format version}}
{{OBDtr|0x0C|int32|00FFFF|28 00 00 00|40|size of next object (black outline)}}
{{OBDtr|0x0C|uint32  |00FFFF|28 00 00 00|40|size of next object (black outline)}}
{{OBDtrBK|0x10 - 0x37 : first object (40 bytes)}}
{{OBDtrBK|0x10 - 0x37 : first object (40 bytes)}}
{{OBDtr|0x38|int32|FFFFFF|28 00 00 00|40|size of next object}}
{{OBDtr|0x38|uint32  |FFFFFF|28 00 00 00|40|size of next object}}
{{OBDtrBK|0x3C - ... : second object (40 bytes), etc}}
{{OBDtrBK|0x3C - ... : second object (40 bytes), etc.}}
|}
|}
;General layout
;General layout
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{{OBDth}}
{{OBDth}}
{{OBDtr| 0x00 | char[4]  |FFC8C8| 52 52 57 50 | PWRU      | object type }}
{{OBDtr| 0x00 | char[4]  |FFC8C8| 52 52 57 50 | PWRU      | object type }}
{{OBDtr| 0x04 | int32   |FFFFC8| AC 1C 00 00 | 7340      | object ID }}
{{OBDtr| 0x04 | uint32   |FFFFC8| AC 1C 00 00 | 7340      | object ID }}
{{OBDtr| 0x08 |         |C8FFC8| 00 00 00 00 | 0x00      | object flags; used values:
{{OBDtr| 0x08 | bitset32 |C8FFC8| 00 00 00 00 | 0x00      | object flags, only used at runtime in [[Tool mode]]}}
:0x'''01''' 00 00 00 - unknown
{{OBDtr| 0x0C | float    |C8FFFF| E8 92 77 44 | 990.254    | x position }}
:0x'''08''' 00 00 00 - unknown }}
{{OBDtr| 0x10 | float    |C8FFFF| 00 00 D8 41 | 27.000000  | y position }}
{{OBDtr| 0x0C | float    |C8FFFF| E8 92 77 44 | 990.254    | x-position }}
{{OBDtr| 0x14 | float    |C8FFFF| 71 DD 98 43 | 305.73    | z position }}
{{OBDtr| 0x10 | float    |C8FFFF| 00 00 D8 41 | 27.000000  | y-position }}
{{OBDtr| 0x18 | float    |FFC8FF| 00 00 00 00 | 0.000000  | rotation on the x axis in degrees }}
{{OBDtr| 0x14 | float    |C8FFFF| 71 DD 98 43 | 305.73    | z-position }}
{{OBDtr| 0x1C | float    |FFC8FF| 00 00 00 00 | 0.000000  | rotation on the y axis in degrees }}
{{OBDtr| 0x18 | float    |FFC8FF| 00 00 00 00 | 0.000000  | rotation on the x-axis in degrees }}
{{OBDtr| 0x20 | float    |FFC8FF| 00 00 00 00 | 0.000000  | rotation on the z axis in degrees }}
{{OBDtr| 0x1C | float    |FFC8FF| 00 00 00 00 | 0.000000  | rotation on the y-axis in degrees }}
{{OBDtr| 0x20 | float    |FFC8FF| 00 00 00 00 | 0.000000  | rotation on the z-axis in degrees }}
|}
|}


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!Type!!Long name!!File name
!Type!!Long name!!File name
|-
|-
|[[OBD:BINA/OBJC/CHAR|CHAR]]||Character||CJBO'''Character'''.BINA
|[[OBD:BINA/OBJC/CHAR|CHAR]]||Character||BINACJBO'''Character'''
|-
|-
|[[OBD:BINA/OBJC/CMBT|CMBT]]||Combat profile||CJBO'''Combat'''.BINA
|[[OBD:BINA/OBJC/CMBT|CMBT]]||Combat profile||BINACJBO'''Combat'''
|-
|-
|[[OBD:BINA/OBJC/CONS|CONS]]||Console||CJBO'''Console'''.BINA
|[[OBD:BINA/OBJC/CONS|CONS]]||Console||BINACJBO'''Console'''
|-
|-
|[[OBD:BINA/OBJC/DOOR|DOOR]]||Door||CJBO'''Door'''.BINA
|[[OBD:BINA/OBJC/DOOR|DOOR]]||Door||BINACJBO'''Door'''
|-
|-
|[[OBD:BINA/OBJC/FLAG|FLAG]]||Flag||CJBO'''Flag'''.BINA
|[[OBD:BINA/OBJC/FLAG|FLAG]]||Flag||BINACJBO'''Flag'''
|-
|-
|[[OBD:BINA/OBJC/FURN|FURN]]||Furniture||CJBO'''Furniture'''.BINA
|[[OBD:BINA/OBJC/FURN|FURN]]||Furniture||BINACJBO'''Furniture'''
|-
|-
|[[OBD:BINA/OBJC/MELE|MELE]]||Melee profile||CJBO'''Melee Profile'''.BINA
|[[OBD:BINA/OBJC/MELE|MELE]]||Melee profile||BINACJBO'''Melee Profile'''
|-
|-
|[[OBD:BINA/OBJC/NEUT|NEUT]]||Neutral behaviour||CJBO'''Neutral'''.BINA
|[[OBD:BINA/OBJC/NEUT|NEUT]]||Neutral behaviour||BINACJBO'''Neutral'''
|-
|-
|[[OBD:BINA/OBJC/PART|PART]]||Particle||CJBO'''Particle'''.BINA
|[[OBD:BINA/OBJC/PART|PART]]||Particle||BINACJBO'''Particle'''
|-
|-
|[[OBD:BINA/OBJC/PATR|PATR]]||Patrol path||CJBO'''Patrol_Path'''.BINA
|[[OBD:BINA/OBJC/PATR|PATR]]||Patrol path||BINACJBO'''Patrol_Path'''
|-
|-
|[[OBD:BINA/OBJC/PWRU|PWRU]]||Powerup||CJBO'''PowerUp'''.BINA
|[[OBD:BINA/OBJC/PWRU|PWRU]]||Powerup||BINACJBO'''PowerUp'''
|-
|-
|[[OBD:BINA/OBJC/SNDG|SNDG]]||Sound Group||CJBO'''Sound'''.BINA
|[[OBD:BINA/OBJC/SNDG|SNDG]]||Sound Group||BINACJBO'''Sound'''
|-
|-
|[[OBD:BINA/OBJC/TRGV|TRGV]]||Trigger Volume||CJBO'''Trigger_Volume'''.BINA
|[[OBD:BINA/OBJC/TRGV|TRGV]]||Trigger Volume||BINACJBO'''Trigger_Volume'''
|-
|-
|[[OBD:BINA/OBJC/TRIG|TRIG]]||Trigger||CJBO'''Trigger'''.BINA
|[[OBD:BINA/OBJC/TRIG|TRIG]]||Trigger||BINACJBO'''Trigger'''
|-
|-
|[[OBD:BINA/OBJC/TURR|TURR]]||Turret||CJBO'''Turret'''.BINA
|[[OBD:BINA/OBJC/TURR|TURR]]||Turret||BINACJBO'''Turret'''
|-
|-
|[[OBD:BINA/OBJC/WEAP|WEAP]]||Weapon||CJBO'''Weapon'''.BINA
|[[OBD:BINA/OBJC/WEAP|WEAP]]||Weapon||BINACJBO'''Weapon'''
|}
|}
|}
|}


{{OBD BINA Footer|prev=TMBD|type=OBJC|next=ONIE|name=Objects}}
{{OBD BINA Footer|prev=TMBD|type=OBJC|next=ONIE|name=Objects|family=General}}


{{OBD}}
{{OBD}}
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