Page history
5 June 2024
31 May 2024
29 February 2024
22 January 2024
1 November 2023
28 October 2023
brought over corrections from recent work on OBD:TRAM
−140
brought over corrections/additions from recent work on subpages of OBD:TRAM
+471
26 October 2023
16 October 2023
turned some section headers into bold text; updated running disarm section to acknowledge Delano's work
−62
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m+8
Reworked the Throws section. Removed the information on forward/back naming pattern, as forward/back/left/right is a naming convention for input direction in the game, therefore it isn't even specific to throws. Will continue reworking this section later.
+1,116
10 October 2023
moved in the deeper explanation of anim lookup from the talk page; broke out explanations of Weight and idle timer into sep. sections; moved "Open questions" up and added other questions found on the talk page; consolidated notes about "varient" misspelling
+5,748
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m+9
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m−1
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m+112
added headers to throw table and the questions below it
m+26
brought over notes from talk page that surrounded the throw table there
+1,418
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m−63
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m+51
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m+7,592
9 October 2023
8 October 2023
→Combos: Added information on unused combo animation types
+151
→Blender
m+9
→Motion blur: Explained how motion blur works and added info on how you can have multiple sequences, which is about the only thing you can make any tutorial on, in this otherwise self-explanatory part
+1,526
→List of tags, types, and flags: Explained motion blur tags based on info in https://wiki.oni2.net/OBD:TRAM/raw0x1C
+180
13 May 2023
28 March 2023
27 March 2023
26 March 2023
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m+55
regrouping animations / Attacks section
m+105
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m+282
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m+69
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m+71
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m+107
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m+204
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m+165
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m+289
21 March 2023
15 March 2023
oops
m+update; not sure why I removed this when most of the issues I listed on the talk page have not been addressed
m+10
Editing 3D data: moving Blender section above XSI
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m+21
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m+292
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m+59
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m+210