User contributions for Geyser
7 October 2008
- 04:2404:24, 7 October 2008 diff hist +527 N Category:Intro sequence a "cutscene" is when there's gameplay right before and/or after ^_^
- 04:1204:12, 7 October 2008 diff hist +162 N File:Intro frame 1123.png Final close-up on Konoko's face (the camera starts in her back, with the 07 concealed by the hair). Fade out to main menu. Category: Intro sequence
- 04:0804:08, 7 October 2008 diff hist +195 N File:Intro frame 1077.png The last of the 5 action shots building up towards the climax of the sequence. Konoko is shown punching/kicking/throwing Ninjas, Strikers and Elites. Category: Intro sequence
- 04:0504:05, 7 October 2008 diff hist +108 File:Intro frame 0935.png bored
- 03:5903:59, 7 October 2008 diff hist +147 N File:Intro frame 0935.png Close-up on Konoko's face as she runs towards the end of the intro sequence. After shooting at the camera. Twice. Category: Intro sequence
- 03:5703:57, 7 October 2008 diff hist +225 N File:Intro frame 0921.png Konoko using her gun for the first time, firing at the camera twice after emerging from a car explosion (either finishing off the Elite with the machine gun, or eliminating someone else). Category: Intro sequence
- 03:5003:50, 7 October 2008 diff hist +248 N File:Intro frame 0913.png Konoko emerging from the explosion of the car hit by the machine gun fire. It is not clear whether the Elite and Ninja were wiped out by the explosion, but she is about to fire her gun at the camera, twice. Category: Intro sequence
- 03:4703:47, 7 October 2008 diff hist +252 N File:Intro frame 0874.png Striker pointing a machine gun at Konoko, with a Ninja in the background (the previous Elite and Ninja are apparently gone). Konoko will dodge left, and the car in the background will serve its purpose. Category: Intro sequence
- 03:4103:41, 7 October 2008 diff hist +179 N File:Intro frame 0855.png Konoko dodges the Ninja's right punch. She will punch him in the face with her left. In her right hand is the gun, which she hasn't used yet. Category: Intro sequence
- 03:3503:35, 7 October 2008 diff hist +170 N File:Intro frame 0845.png Clear shot of the stenciled 07 on Konoko's back, as she turns away from the dispatched Elite and to the incoming Ninja. Category:Intro sequence
- 03:3203:32, 7 October 2008 diff hist +24 File:Intro frame 0628.png we are NINJAS!
- 03:3003:30, 7 October 2008 diff hist +1,157 User talk:EdT actually, because oni=ogre, I have a feeling "ergo" is about to become... staggeringly popular around these parts
- 03:1203:12, 7 October 2008 diff hist +124 N File:Intro frame 0833.png Konoko engaging an Elite Striker with a samurai sword on his back. She kicks him away. Category: Intro sequence
- 03:0603:06, 7 October 2008 diff hist +495 N File:Intro frame 0740.png Random car chase in a tunnel, involving two cars. Possibly Casey (who?) tailing the Elite Striker after the shootout/diversion. Eventually the pursuer's car (rectangular headlights) skids out of control, rolls over and explodes. :Hmm, maybe that's current
- 02:5702:57, 7 October 2008 diff hist +146 N File:Intro frame 0696.png End of Konoko's very theatrical entrance (somersaulting in from a great height, with a savage grin on her face). Category: Intro sequence
- 02:5402:54, 7 October 2008 diff hist +233 N File:Intro frame 0658.png Through the eyes of a Ninja (note the encrypted characters/digits). Re: Looks like Konoko is fighting the bad guys underground while the rest of the TCTF deal with a diversion on the surface. Category: Intro sequence
- 02:5002:50, 7 October 2008 diff hist +128 File:Intro frame 0628.png sensible speculation
- 02:4802:48, 7 October 2008 diff hist +133 N File:Intro frame 0628.png Ninja emerging from the smoke (either that of the bank/whatever or somewhere completely different). Category: Intro sequence
- 02:4502:45, 7 October 2008 diff hist +132 N File:Intro frame 0580.png Elite Striker, emerging from the smoldering bank/whatever, about to fire back at Casey (who?). Category: Intro sequence
- 02:4302:43, 7 October 2008 diff hist +59 N File:Intro frame 0562.png Introducing Casey (who?). Category: Intro sequence current
- 02:4102:41, 7 October 2008 diff hist +224 N File:Intro frame 0553.png TCTF troops firing at the Strikers emerging from the bank/whatever. Note the large, blocky car, and the odd composite headlights. The windshield in the background belongs to another car. Category: Intro sequence current
- 02:3902:39, 7 October 2008 diff hist +29 File:Intro frame 0494.png disambiguating; note: Gotham is not a redlink ^_^
- 02:3702:37, 7 October 2008 diff hist +102 N File:Intro frame 0494.png Gotham-esque bank or something about to be blown up by Strikers. Category: Intro sequence
- 02:3002:30, 7 October 2008 diff hist +144 Nm Category talk:Fly-in portraits advice
- 02:2202:22, 7 October 2008 diff hist +10 File:Intro frame 0486.png but commander... yes sir
- 02:2102:21, 7 October 2008 diff hist +117 N File:Intro frame 0486.png Griffin reaching/calling out to someone (the soundtrack is instrumental; no voice). Category: Intro sequence
- 02:1802:18, 7 October 2008 diff hist +149 N File:Intro frame 0460.png Shot of Konoko standing in the elevator/whatever, the doors of which are now open and still visible on either side. Category: Intro sequence
- 02:1602:16, 7 October 2008 diff hist +148 N File:Intro frame 0431.png First shot of Konoko's face: meditating, then looking up as the criss-crossed grilles sin front of her slide open. Category: Intro sequence
- 02:1102:11, 7 October 2008 diff hist +69 N File:Intro frame 0386.png Strikers! Category: Intro sequence current
- 02:0802:08, 7 October 2008 diff hist +103 N File:Intro frame 0334.png Mysterious pairs of red lights being switched on (group of Strikers). Category: Intro sequence current
- 02:0402:04, 7 October 2008 diff hist +166 N File:Intro frame 0129.png Final camera angle on the Bungie logo; the background then fades to black, and a "shine" effect passes over the logo. Then cut to black. Category: Intro sequence current
- 01:5901:59, 7 October 2008 diff hist +173 N File:Intro frame 0090.png Bungie logo scene: the pulsar thingie explodes and the "BUNGiE" logo appears. The core of the pulsar thingie coincides with the dot on the "i". Category: Intro sequence current
- 01:5501:55, 7 October 2008 diff hist +120 N File:Intro frame 0079.png Bungie logo scene: the black object is about to plunge onto the core of the pulsar thingie. Category:Intro sequence current
- 01:5101:51, 7 October 2008 diff hist −6 m File:Intro frame 0029.png changing my mind about anime current
- 01:4901:49, 7 October 2008 diff hist +187 N File:Intro frame 0029.png Start of the Bungie logo scene: the black object initially occupied the whole foreground, and will eventually cause the explosion of the pulsar thingie. Category:Intro anime sequence
- 01:3601:36, 7 October 2008 diff hist +1,020 Talk:Oni engine patches (Mac PPC) "total news to me" - not quite, but very well-forgotten oldies if anything
- 01:0801:08, 7 October 2008 diff hist +2,013 User talk:EdT Oh, and "ergo"? WTF, Dox, have you been bitten by Iritscen recently?
6 October 2008
- 23:2923:29, 6 October 2008 diff hist +168 Seven filling in intro page soon
- 23:1823:18, 6 October 2008 diff hist +315 Talk:Multiplayer promises, promises...
- 22:2122:21, 6 October 2008 diff hist +92 OBD:AISA tired; bad memory about FLAG and confusion about ONCC
- 21:3821:38, 6 October 2008 diff hist +1,223 OBD:AISA note on ONCC lookup; game crashes if ONCC is unavailable
- 20:2820:28, 6 October 2008 diff hist +34 m Oni →Development: tired... *very* tired, obviously
- 20:2520:25, 6 October 2008 diff hist +128 Oni →Development: Are we really sure Pease hadn't checked out the manga? As for Pease being at the origin of the concept, "citation please" ^_^
- 19:0719:07, 6 October 2008 diff hist +2,103 Talk:Quotes/Consoles/level 1b re:FYI
- 05:1405:14, 6 October 2008 diff hist +9 m Simulated Life Doll →Marionette: oops
- 05:1305:13, 6 October 2008 diff hist +565 Simulated Life Doll fix a redlink, add two (or at least one); that's the way to do it... ^_^
- 05:0105:01, 6 October 2008 diff hist −22 Quotes/Consoles/level 3a because the Marionette project has plotwise potential
- 04:5304:53, 6 October 2008 diff hist +1,794 Atmospheric Conversion Center filling in a bit to accomodate link
- 04:4604:46, 6 October 2008 diff hist +4 m Quotes/Consoles/level 19e linking to Myth
- 04:1904:19, 6 October 2008 diff hist +4 Quotes/Consoles/level 1b if you can't see how to *really* fix a redlink, that's *your* problem; leave it alone