AE:ONK: Difference between revisions

From OniGalore
Jump to navigation Jump to search
m (polishing fmbox note)
m (localized image)
 
(4 intermediate revisions by the same user not shown)
Line 2: Line 2:
   | text = This page is preserved for historical reasons; development stopped long ago. ONK was a successor to [[AE:BIP|BIP]]; these projects attempted to collect various mods under the umbrella of "general Oni improvements", but their hex edit-based approach to modding was superseded by the introduction of [[OniSplit]] and the [[AE]]'s modular modding approach. The ideas described below are generally available as mods for the AE.
   | text = This page is preserved for historical reasons; development stopped long ago. ONK was a successor to [[AE:BIP|BIP]]; these projects attempted to collect various mods under the umbrella of "general Oni improvements", but their hex edit-based approach to modding was superseded by the introduction of [[OniSplit]] and the [[AE]]'s modular modding approach. The ideas described below are generally available as mods for the AE.
   }}
   }}
{|style="float:right"
[[Image:ONK.png|right]]
|http://geyser.oni2.net/ONK/ONK.png
|}
;Project contributors
;Project contributors
*[[User:Geyser|geyser]]
*[[User:Geyser|geyser]]
Line 20: Line 18:
Try them out, and give us some feedback. The features that get the most votes could make it into a "major release".
Try them out, and give us some feedback. The features that get the most votes could make it into a "major release".
;The essential components of modding are :
;The essential components of modding are :
*Scripting (more info [[BSL:BungieFrameWork Scripting Language|here]])
*Scripting (more info [[BSL|here]])
*Patching binary resources with [[OBD:OUP|OniUnPacker]]
*Patching binary resources with [[OBD:OUP|OniUnPacker]]
*Engine hacking : [[Developer Mode|Dev Mode]], better controls, various bug fixes, extended interface, etc
*Engine hacking : [[Developer Mode|Dev Mode]], better controls, various bug fixes, extended interface, etc
Line 29: Line 27:
*[[AE:Weapons|Weapons]]
*[[AE:Weapons|Weapons]]
*[[AE:OTA|Oni Team Arena]]
*[[AE:OTA|Oni Team Arena]]
 
*[[AE:ONK/EXE|EXE patches]]


----
----
Line 52: Line 50:
===Sorta mods===
===Sorta mods===
*[[AE:Warehouse|Warehouse mods]] by Loser & Friends
*[[AE:Warehouse|Warehouse mods]] by Loser & Friends
*[http://oni.bungie.org/community/forum/viewtopic.php?id=297 Titan Mode] by Script10000
*[http://oni.bungie.org/forum/viewtopic.php?id=297 Titan Mode] by Script10000
*[[Mac_Mods |Mac Mods]] - Mods for the Mac version of Oni
*[[Mac mods]] - Mods for the Mac version of Oni


[[Category:All AE mods]][[Category:Obsolete AE mods]]
[[Category:Obsolete AE mods]]

Latest revision as of 02:20, 5 March 2023

ONK.png
Project contributors



Oni ni Kanabô

Club of Iron
Basically an extensively reshuffled Oni

For now, there are no big mods, but a series of small scripts and binary patches.

Try them out, and give us some feedback. The features that get the most votes could make it into a "major release".

The essential components of modding are
  • Scripting (more info here)
  • Patching binary resources with OniUnPacker
  • Engine hacking : Dev Mode, better controls, various bug fixes, extended interface, etc

Project parts


What's hot

Developer Mode

Just rocks

Nicicles

Weapons :

Barabas :

Konoko :

Glass :

Sorta mods