Oni (folder)/GameDataFolder/IGMD: Difference between revisions

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'''IGMD''' is a subfolder of [[GameDataFolder]]. That's where the level logic is defined, level per level.
'''IGMD''' is where the level logic is defined. If the contents of this folder are missing or corrupt, nothing interesting will ever happen :-) If you think your folder has been corrupted, download a .zip file of the unmodified files for your platform: [http://geyser.oni2.net/OSL/IGMD/IGMD_PC.zip Windows], [http://geyser.oni2.net/OSL/IGMD/IGMD_Mac.zip Mac OS].


If the contents of this folder is missing or corrupt, nothing interesting will ever happen :)
'''Notes on this folder'''
==Level logic folders==
*The level folder names are case-insensitive for Oni.
===[[IGMD/EnvWarehouse |EnvWarehouse]]===
*The Mac and PC scripts are almost identical, but not quite; there are small variations in the '''tctf_ii_cutscene.bsl''' and '''tctf2.bsl''' files, which probably fix (for Mac) a glitch that appears on PC during the "boss battle" of '''Chapter 13''' aka '''tctf_ii'''.
Level logic for '''level1_Final''' aka :
*The Mac version also sports fewer dev-and-debug features, and possibly has fewer issues with messy binary resources; a somewhat more finished product, sort of... but this lack of BSL functionality prevents it from running some advanced scripts that Windows Oni can run. The solution to this is documented [[AE:OMNI|here]].
*'''Chapter 0:COMBAT TRAINING''' aka '''TCTF Training'''
*'''Chapter 1:TRIAL RUN''' aka '''Syndicate Warehouse'''


===[[IGMD/manplant |manplant]]===
Level logic for '''Chapter 2:ENGINES OF EVIL'''
aka '''Manufacturing Plant'''
aka '''level2_Final'''


===[[IGMD/lab|lab]]===
Level logic for '''Chapter 3:PUZZLE PIECES'''
aka '''Bio-Research Lab'''
aka '''level3_Final'''


===[[IGMD/Airport|Airport]]===
{|align="center"
Level logic for '''Chapter 4:TIGER BY THE TAIL'''
|
aka '''Airport Assault'''
{|{{table}}
aka '''level4_Final'''
|-style="background:violet;"
 
!Folder
===[[IGMD/Airport_III|Airport_III]]===
![[Chapters|Chapter]]
Level logic for '''Chapter 5:HOT PURSUIT'''
!Location
aka '''Airport Cargo Hangars'''
|-
aka '''level6_Final'''
|[[Oni (folder)/GameDataFolder/IGMD/global|global]]
 
|loads for all Chapters (Windows only)
===[[IGMD/tctf|tctf]]===
|
Level logic for '''Chapter 6:COUNTERATTACK'''
|-
aka '''TCTF Regional HQ'''
|[[Oni (folder)/GameDataFolder/IGMD/EnvWarehouse|EnvWarehouse]]
aka '''level8_Final'''
|{{C|0|0: COMBAT TRAINING}}<br>{{C|1|1: TRIAL RUN}}
 
|TCTF Training<br>Syndicate Warehouse
===[[IGMD/power|power]]===
|-
Level logic for '''Chapter 7:A FRIEND IN NEED'''
|[[Oni (folder)/GameDataFolder/IGMD/manplant|manplant]]
aka '''Atmospheric Conversion Center (exterior)'''
|{{C|2|2: ENGINES OF EVIL}}
aka '''level9_Final'''
|Manufacturing Plant
 
|-
===[[IGMD/power_II|power_II]]===
|[[Oni (folder)/GameDataFolder/IGMD/lab|lab]]
Level logic for '''Chapter 8:AN INNOCENT LIFE'''
|{{C|3|3: PUZZLE PIECES}}
aka '''Atmospheric Conversion Center (interior)'''
|Bio-Research Lab
aka '''level10_Final'''
|-
 
|[[Oni (folder)/GameDataFolder/IGMD/Airport|Airport]]
===[[IGMD/state|state]]===
|{{C|4|4: TIGER BY THE TAIL}}
Level logic for '''Chapter 9:TRUTH AND CONSEQUENCES'''
|Airport Assault
aka '''Regional State Building'''
|-
aka '''level11_Final'''
|[[Oni (folder)/GameDataFolder/IGMD/Airport_III|Airport_III]]
 
|{{C|5|5: HOT PURSUIT}}
===[[IGMD/roof|roof]]===
|Airport Cargo Hangars
Level logic for '''Chapter 10:CAT AND MOUSE'''
|-
aka '''Rooftops'''
|[[Oni (folder)/GameDataFolder/IGMD/tctf|tctf]]
aka '''level12_Final'''
|{{C|6|6: COUNTERATTACK}}
 
|TCTF Regional HQ
===[[IGMD/dream_lab|dream_lab]]===
|-
Level logic for '''Chapter 11:DREAM DIVER'''
|[[Oni (folder)/GameDataFolder/IGMD/power|power]]
aka '''Doctor Hasegawa's Lab'''
|{{C|7|7: A FRIEND IN NEED}}
aka '''level13_Final'''
|Atmospheric Conversion<br>Center (exterior)
 
|-
===[[IGMD/neuro|neuro]]===
|[[Oni (folder)/GameDataFolder/IGMD/power_II|power_II]]
Level logic for '''Chapter 12:SINS OF THE FATHER'''
|{{C|8|8: AN INNOCENT LIFE}}
aka '''TCTF Science Prison'''
|Atmospheric Conversion<br>Center (interior)
aka '''level14_Final'''
|-
 
|[[Oni (folder)/GameDataFolder/IGMD/state|state]]
===[[IGMD/tctf_ii|tctf_ii]]===
|{{C|9|9: TRUTH AND CONSEQUENCES}}
Level logic for '''Chapter 13:PHOENIX RISING'''
|Regional State Building
aka '''TCTF Regional HQ (redux)'''
|-
aka '''level18_Final'''
|[[Oni (folder)/GameDataFolder/IGMD/roof|roof]]
 
|{{C|10|10: CAT AND MOUSE}}
===[[IGMD/compound|compound]]===
|Rooftops
Level logic for '''Chapter 14:DAWN OF THE CHRYSALIS'''
|-
aka '''Syndicate Mountain Compound'''
|[[Oni (folder)/GameDataFolder/IGMD/dream_lab|dream_lab]]
aka '''level19_Final'''
|{{C|11|11: DREAM DIVER}}
 
|Doctor Hasegawa's Lab
 
|-
----
|[[Oni (folder)/GameDataFolder/IGMD/neuro|neuro]]
==Other features==
|{{C|12|12: SINS OF THE FATHER}}
===[[IGMD/global|global]]===
|TCTF Science Prison
A "secret" subfolder of IGMD. Very useful. Only works on PC.
|-
 
|[[Oni (folder)/GameDataFolder/IGMD/tctf_ii|tctf_ii]]
 
|{{C|13|13: PHOENIX RISING}}
----
|TCTF Regional HQ (redux)
 
|-
==Downloads==
|[[Oni (folder)/GameDataFolder/IGMD/compound|compound]]
*[http://geyser.oni2.net/OSL/IGMD/IGMD_PC.zip IGMD] folder for PC, zipped. Extract to [[GameDataFolder]].
|{{C|14|14: DAWN OF THE CHRYSALIS}}
*[http://geyser.oni2.net/OSL/IGMD/IGMD_Mac.zip IGMD] folder for Mac, zipped. Extract to [[GameDataFolder]].
|Syndicate Mountain Compound
Actually, I thought they were the exact same scripts for Mac and PC, but a thorough check proved me wrong.
|}
 
|}
There are small variations in the '''tctf_ii_cutscene.bsl''' and '''tctf2.bsl''' files, which probably fix (for Mac) a glitch that appears on PC during the "boss battle" of '''Chapter 13''' aka '''tctf_ii'''.
 
The Mac version also sports fewer dev-and-debug features, and possibly has fewer issues with messy binary resources : a somewhat more finished product, sort of...
 
So there are some "sophisticated" PC scripts that just won't work on Mac, because some of those "advanced" scripting features were removed from the Mac package.
 
 
----
 
==Tips==
:The level folder names are case-insensitive for Oni.
::For example, the name specified in [[OBD:ONLV|ONLV]] differs in case for "tctf_II".
:Thus you can rename, e.g., "dream_lab" to "DrEaM_LaB" and it will still work.
::Windows won't let you have several case variations around, though.

Revision as of 22:43, 15 November 2008

IGMD is where the level logic is defined. If the contents of this folder are missing or corrupt, nothing interesting will ever happen :-) If you think your folder has been corrupted, download a .zip file of the unmodified files for your platform: Windows, Mac OS.

Notes on this folder

  • The level folder names are case-insensitive for Oni.
  • The Mac and PC scripts are almost identical, but not quite; there are small variations in the tctf_ii_cutscene.bsl and tctf2.bsl files, which probably fix (for Mac) a glitch that appears on PC during the "boss battle" of Chapter 13 aka tctf_ii.
  • The Mac version also sports fewer dev-and-debug features, and possibly has fewer issues with messy binary resources; a somewhat more finished product, sort of... but this lack of BSL functionality prevents it from running some advanced scripts that Windows Oni can run. The solution to this is documented here.


Folder Chapter Location
global loads for all Chapters (Windows only)
EnvWarehouse 0: COMBAT TRAINING
1: TRIAL RUN
TCTF Training
Syndicate Warehouse
manplant 2: ENGINES OF EVIL Manufacturing Plant
lab 3: PUZZLE PIECES Bio-Research Lab
Airport 4: TIGER BY THE TAIL Airport Assault
Airport_III 5: HOT PURSUIT Airport Cargo Hangars
tctf 6: COUNTERATTACK TCTF Regional HQ
power 7: A FRIEND IN NEED Atmospheric Conversion
Center (exterior)
power_II 8: AN INNOCENT LIFE Atmospheric Conversion
Center (interior)
state 9: TRUTH AND CONSEQUENCES Regional State Building
roof 10: CAT AND MOUSE Rooftops
dream_lab 11: DREAM DIVER Doctor Hasegawa's Lab
neuro 12: SINS OF THE FATHER TCTF Science Prison
tctf_ii 13: PHOENIX RISING TCTF Regional HQ (redux)
compound 14: DAWN OF THE CHRYSALIS Syndicate Mountain Compound