Music/Ingame: Difference between revisions
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This page correlates Oni's | This page correlates Oni's music pieces in the game data ([[OSBD]]/[[SNDD]]) with the tracks on the [[Music/CD|official soundtrack CD]]. Each section links to MP3 versions of the piece as found in-game and (when available) on the CD. Note that the "_hd" ("hard") versions are usually the same as the original track except with a flag allowing the game to interrupt the body of the piece and jump right to the outro when the level scripting calls for the music to finish. When the hard version of a track is not identical to the original, both versions are listenable below. First we present a table of the sound data found and used in each level. | ||
{|border=1 style="float:right" | ==SNDD table== | ||
{|style="{{center}}" | |||
|valign="top"| | |||
{| | |||
|+'''Legend''' | |||
!width=25px| | |||
! | |||
! | |||
|- | |||
|bgcolor="slategray"| | |||
| = | |||
|no SNDD exists | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
|bgcolor="#00C8C8"| | |||
| = | |||
|present in data, | |||
|- | |||
| | |||
| | |||
|called by scripting | |||
|- | |||
|bgcolor="#00C800"| | |||
| = | |||
|present in data, | |||
|- | |||
| | |||
| | |||
|not called upon | |||
|- | |||
|bgcolor="#0000C8"| | |||
| = | |||
|called by scripting, | |||
|- | |||
| | |||
| | |||
|not present in data | |||
|- | |||
|bgcolor="#0088C8"| | |||
| = | |||
|called by scripting, | |||
|- | |||
| | |||
| | |||
|present in L0 data | |||
|} | |||
| | |||
{|border=1 cellspacing=1 cellpadding=0 style="float:right" | |||
|+'''Oni's in-game music data''' | |+'''Oni's in-game music data''' | ||
|- | |- | ||
Line 7: | Line 57: | ||
!Track Name | !Track Name | ||
!SNDD | !SNDD | ||
!width= | !width=25px|L0 | ||
!width= | !width=25px|L1 | ||
!width= | !width=25px|L2 | ||
!width= | !width=25px|L3 | ||
!width= | !width=25px|L4 | ||
!width= | !width=25px|L6 | ||
!width= | !width=25px|L8 | ||
!width= | !width=25px|L9 | ||
!width= | !width=25px|L10 | ||
!width= | !width=25px|L11 | ||
!width= | !width=25px|L12 | ||
!width= | !width=25px|L13 | ||
!width= | !width=25px|L14 | ||
!width= | !width=25px|L18 | ||
!width= | !width=25px|L19 | ||
|- | |- | ||
! | ! | ||
Line 27: | Line 77: | ||
! | ! | ||
| | | | ||
![[{{C0}}|C0]] | ![[{{C0}}|C0]]/[[{{C1}}|1]] | ||
![[{{C2}}|C2]] | ![[{{C2}}|C2]] | ||
![[{{C3}}|C3]] | ![[{{C3}}|C3]] | ||
Line 41: | Line 91: | ||
![[{{C13}}|C13]] | ![[{{C13}}|C13]] | ||
![[{{C14}}|C14]] | ![[{{C14}}|C14]] | ||
|- | |- | ||
! | !|1 | ||
! | !|[[../CD#Oni_Anime|Oni Anime]] | ||
! -- | ! -- | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |- | ||
!rowspan="2"|2 | !rowspan="2"|2 | ||
!rowspan="2"|[[../CD#Trailer|Trailer]] | !rowspan="2"|[[../CD#Trailer|Trailer]] | ||
Line 66: | Line 116: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 77: | Line 127: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|- | |- | ||
!mus_ot | !mus_ot | ||
|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 95: | Line 145: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
|- | |- | ||
!rowspan="2"|3 | !rowspan="2"|3 | ||
!rowspan="2"|[[../CD#East_Wind|East Wind]] | !rowspan="2"|[[../CD#East_Wind|East Wind]] | ||
Line 104: | Line 154: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 115: | Line 165: | ||
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|- | |- | ||
!mus_asianb | !mus_asianb | ||
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Line 123: | Line 173: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 131: | Line 181: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
|- | |- | ||
!rowspan="1"|4 | !rowspan="1"|4 | ||
!rowspan="1"|[[../CD#Searching|Searching]] | !rowspan="1"|[[../CD#Searching|Searching]] | ||
!mus_ambgrv1 | !mus_ambgrv1 | ||
| | | | ||
|bgcolor=" | |bgcolor="#00C8C8"| | ||
|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 151: | Line 201: | ||
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|- | |- | ||
!rowspan="1"|5 | !rowspan="1"|5 | ||
!rowspan="1"|[[../CD#Pursuit|Pursuit]] | !rowspan="1"|[[../CD#Pursuit|Pursuit]] | ||
Line 161: | Line 211: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 170: | Line 220: | ||
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|- | |- | ||
!rowspan="1"|6 | !rowspan="1"|6 | ||
!rowspan="1"|[[../CD#Loss|Loss]] | !rowspan="1"|[[../CD#Loss|Loss]] | ||
!mus_xtr | !mus_xtr[3-5] | ||
|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 186: | Line 236: | ||
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|bgcolor="#0088C8"| | |||
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|- | |||
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!rowspan="1"|7 | !rowspan="1"|7 | ||
!rowspan="1"|[[../CD#Hurry|Hurry]] | !rowspan="1"|[[../CD#Hurry|Hurry]] | ||
Line 205: | Line 255: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|- | |- | ||
!rowspan="2"|8 | !rowspan="2"|8 | ||
!rowspan="2"|[[../CD#Fight|Fight]] | !rowspan="2"|[[../CD#Fight|Fight]] | ||
Line 214: | Line 264: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 226: | Line 276: | ||
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|- | |- | ||
!mus_fitec | !mus_fitec | ||
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Line 233: | Line 283: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 239: | Line 289: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|- | |- | ||
!rowspan="8"|9 | !rowspan="8"|9 | ||
!rowspan="8"|[[../CD#Ambient_Suite|Ambient Suite]] | !rowspan="8"|[[../CD#Ambient_Suite|Ambient Suite]] | ||
Line 259: | Line 309: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|- | |- | ||
!atm_cl09 | !atm_cl09 | ||
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Line 270: | Line 320: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 280: | Line 330: | ||
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|- | |- | ||
!atm_cl10 | !atm_cl10 | ||
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Line 290: | Line 340: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 297: | Line 347: | ||
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|- | |- | ||
!atm_cl11 | !atm_cl11 | ||
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Line 307: | Line 357: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 314: | Line 364: | ||
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|- | |- | ||
!atm_cl12 | !atm_cl12 | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 324: | Line 374: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|- | |- | ||
!atm_cl16 | !atm_cl16 | ||
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Line 344: | Line 394: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|- | |- | ||
!atm_cl22 | !atm_cl22 | ||
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Line 361: | Line 411: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|- | |- | ||
!mus_cool04 | !mus_cool04 | ||
| | | | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|bgcolor=" | |bgcolor="#00C800"| | ||
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Line 382: | Line 432: | ||
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|- | |- | ||
!rowspan="1"|10 | !rowspan="1"|10 | ||
!rowspan="1"|[[../CD#Internal_Space|Internal Space]] | !rowspan="1"|[[../CD#Internal_Space|Internal Space]] | ||
Line 391: | Line 441: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|- | |- | ||
!rowspan="1"|11 | !rowspan="1"|11 | ||
!rowspan="1"|[[../CD#Farewell|Farewell]] | !rowspan="1"|[[../CD#Farewell|Farewell]] | ||
Line 413: | Line 463: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|- | |- | ||
!rowspan="3"|12 | !rowspan="3"|12 | ||
!rowspan="3"|[[../CD#Konoko_Chase|Konoko Chase]] | !rowspan="3"|[[../CD#Konoko_Chase|Konoko Chase]] | ||
Line 427: | Line 477: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 439: | Line 489: | ||
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|- | |- | ||
!mus_main02 | !mus_main02 | ||
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Line 450: | Line 500: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 456: | Line 506: | ||
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|- | |- | ||
!mus_main03 | !mus_main03 | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 471: | Line 521: | ||
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|bgcolor="#00C8C8"| | |||
|bgcolor=" | |bgcolor="#00C8C8"| | ||
| | |- | ||
!rowspan="1"|13 | !rowspan="1"|13 | ||
!rowspan="1"|[[../CD#Oni_Fever|Oni Fever]] | !rowspan="1"|[[../CD#Oni_Fever|Oni Fever]] | ||
!mus_chase | !mus_chase | ||
| | | | ||
|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 492: | Line 542: | ||
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|- | |- | ||
!rowspan="1"|14 | !rowspan="1"|14 | ||
!rowspan="1"|[[../CD#The_Hunt|The Hunt]] | !rowspan="1"|[[../CD#The_Hunt|The Hunt]] | ||
Line 508: | Line 558: | ||
| | | | ||
| | | | ||
|bgcolor="#0000C8"| | |||
|bgcolor="#00C800"| | |||
| | | | ||
|- | |||
|- | |||
!rowspan="1"|15 | !rowspan="1"|15 | ||
!rowspan="1"|[[../CD#Whirled_Piece|Whirled Piece]] | !rowspan="1"|[[../CD#Whirled_Piece|Whirled Piece]] | ||
Line 523: | Line 573: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 530: | Line 580: | ||
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|- | |- | ||
! | ! rowspan="1"|16 | ||
! | ! rowspan="1"|[[../CD#End_Titles|End Titles]] | ||
! -- | ! -- | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |bgcolor="slategray"| | ||
| | |- | ||
! rowspan="14"|-- | |||
! | ! rowspan="14"|Not on CD | ||
!atm_ft68 | !atm_ft68 | ||
| | | | ||
|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 568: | Line 618: | ||
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|- | |- | ||
!atm_ft81 | !atm_ft81 | ||
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Line 581: | Line 631: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|- | |- | ||
!atm_gr06 | !atm_gr06 | ||
| | | | ||
|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 602: | Line 652: | ||
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|- | |- | ||
!atm_gr09 | !atm_gr09 | ||
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Line 609: | Line 659: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 615: | Line 665: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|- | |- | ||
!atm_low1 | !atm_low1 | ||
| | | | ||
|bgcolor=" | |bgcolor="#00C8C8"| | ||
|bgcolor=" | |bgcolor="#00C800"| | ||
| | | | ||
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Line 631: | Line 681: | ||
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|bgcolor=" | |bgcolor="#00C800"| | ||
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|bgcolor=" | |bgcolor="#00C800"| | ||
| | | | ||
|- | |- | ||
!mus_amasian1 | !mus_amasian1 | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 646: | Line 696: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 653: | Line 703: | ||
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|- | |- | ||
!mus_cool19 | !mus_cool19 | ||
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Line 665: | Line 715: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|- | |- | ||
!mus_hrt | !mus_hrt | ||
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|bgcolor=" | |bgcolor="#00C800"| | ||
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Line 681: | Line 731: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 687: | Line 737: | ||
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|- | |- | ||
!mus_low1 | !mus_low1 | ||
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Line 699: | Line 748: | ||
| | | | ||
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|bgcolor="#00C8C8"| | |||
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|bgcolor="#00C8C8"| | |||
| | | | ||
| | | | ||
|- | |- | ||
!mus_om01 | !mus_om01 | ||
| | | | ||
| | | | ||
|bgcolor=" | |bgcolor="#00C800"| | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
|- | |- | ||
!mus_om03 | !mus_om03 | ||
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Line 728: | Line 778: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 738: | Line 788: | ||
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|- | |- | ||
!mus_sad1 | !mus_sad1 | ||
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Line 747: | Line 797: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|- | |- | ||
!mus_trt | !mus_trt | ||
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Line 765: | Line 815: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|- | |- | ||
!mus_wls | !mus_wls | ||
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Line 785: | Line 835: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
| | |||
|bgcolor="#00C8C8"| | |||
| | | | ||
| | |- | ||
! | |||
! | |||
! | |||
| | | | ||
![[{{C0}}|C0]]/[[{{C1}}|1]] | |||
![[{{C2}}|C2]] | |||
![[{{C3}}|C3]] | |||
![[{{C4}}|C4]] | |||
![[{{C5}}|C5]] | |||
![[{{C6}}|C6]] | |||
![[{{C7}}|C7]] | |||
![[{{C8}}|C8]] | |||
![[{{C9}}|C9]] | |||
![[{{C10}}|C10]] | |||
![[{{C11}}|C11]] | |||
![[{{C12}}|C12]] | |||
![[{{C13}}|C13]] | |||
![[{{C14}}|C14]] | |||
|- | |||
!Track # | |||
!Track Name | |||
!SNDD | |||
!L0 | |||
!L1 | |||
!L2 | |||
!L3 | |||
!L4 | |||
!L6 | |||
!L8 | |||
!L9 | |||
!L10 | |||
!L11 | |||
!L12 | |||
!L13 | |||
!L14 | |||
!L18 | |||
!L19 | |||
|} | |||
|} | |} | ||
==Trailer== | ==Trailer== | ||
''To listen to this track, see [[../CD#Trailer|HERE]].''<br> | ''To listen to the CD version of this track, see [[../CD#Trailer|HERE]].''<br> | ||
First track in PC Oni's outro, followed by Farewell. This was the backing music for the [[Trailers#1998|1998 trailer]], not to be confused with [[#Konoko Chase|Konoko Chase]], the music behind the 1999 trailer. | First track in PC Oni's outro, followed by [[#Farewell|Farewell]]. This was the backing music for the [[Trailers#1998|1998 trailer]], not to be confused with [[#Konoko Chase|Konoko Chase]], the music behind the 1999 trailer. | ||
===mus_sv=== | ===mus_sv=== | ||
Trailer's intro. | Trailer's intro. | ||
*[https://iritscen.oni2.net/wiki/music/mus_sv.mp3 mus_sv (1:21)] | |||
;Sound files | ;Sound files | ||
:mus_sv#, #={1, 2, 3, 4, 5, 6, _in, _out) | :mus_sv#, #={1, 2, 3, 4, 5, 6, _in, _out) | ||
Line 807: | Line 897: | ||
===mus_ot=== | ===mus_ot=== | ||
The main Trailer track. | The main Trailer track. | ||
*[https://iritscen.oni2.net/wiki/music/mus_ot.mp3 mus_ot (1:04)], [https://iritscen.oni2.net/wiki/music/mus_ot_hd.mp3 mus_ot_hd (0:59)] | |||
;Sound files | ;Sound files | ||
:mus_ot#, #={1, 2, 3, 4, 5, 6, 7, 6_hdout, _in, _out) | :mus_ot#, #={1, 2, 3, 4, 5, 6, 7, 6_hdout, _in, _out) | ||
Line 821: | Line 912: | ||
==East Wind== | ==East Wind== | ||
''To listen to this track, see [[../CD#East_Wind|HERE]].'' | ''To listen to the CD version of this track, see [[../CD#East_Wind|HERE]].'' | ||
===mus_asian=== | ===mus_asian=== | ||
A harder cut of East Wind. | A harder cut of East Wind. | ||
*[https://iritscen.oni2.net/wiki/music/mus_asian.mp3 mus_asian (0:43)] (mus_asian_hd is identical) | |||
;Sound files | ;Sound files | ||
:mus_asian#, #={1, 2, 3, 4, 5, _in, _out} | :mus_asian#, #={1, 2, 3, 4, 5, _in, _out} | ||
Line 836: | Line 928: | ||
===mus_asianb=== | ===mus_asianb=== | ||
A softer cut of East Wind. | A softer cut of East Wind. | ||
*[https://iritscen.oni2.net/wiki/music/mus_asianb.mp3 mus_asianb (0:40)] (mus_asianb_hd is identical) | |||
;Sound files | ;Sound files | ||
:mus_asianb#, #={1, 2, 3, 5, 6, _out} | :mus_asianb#, #={1, 2, 3, 5, 6, _out} | ||
Line 847: | Line 940: | ||
---- | ---- | ||
==Searching== | ==Searching== | ||
''To listen to this track, see [[../CD#Searching|HERE]].'' | ''To listen to the CD version of this track, see [[../CD#Searching|HERE]].'' | ||
===mus_ambgrv1=== | ===mus_ambgrv1=== | ||
*[https://iritscen.oni2.net/wiki/music/mus_ambgrv1.mp3 mus_ambgrv1 (1:13)], [https://iritscen.oni2.net/wiki/music/mus_ambgrv1b.mp3 mus_ambgrv1b (0:52)], [https://iritscen.oni2.net/wiki/music/mus_ambgrv1_hd.mp3 mus_ambgrv1_hd (0:21)] | |||
;Sound files | ;Sound files | ||
:mus_ambgrv1#, #={_1, _2, _3, _4, _5, _6, _out} | :mus_ambgrv1#, #={_1, _2, _3, _4, _5, _6, _out} | ||
Line 865: | Line 959: | ||
==Pursuit== | ==Pursuit== | ||
''To listen to this track, see [[../CD#Pursuit|HERE]].'' | ''To listen to the CD version of this track, see [[../CD#Pursuit|HERE]].'' | ||
===mus_pursuit=== | ===mus_pursuit=== | ||
*[https://iritscen.oni2.net/wiki/music/mus_pursuit.mp3 mus_pursuit (0:56)] (mus_pursuit_hd is identical) | |||
;Sound files | ;Sound files | ||
:mus_pursuit#, #={1, 2, 3, 4, 5}, and mus_purs_out | :mus_pursuit#, #={1, 2, 3, 4, 5}, and mus_purs_out | ||
Line 879: | Line 974: | ||
---- | ---- | ||
==Loss== | ==Loss== | ||
''To listen to this track, see [[../CD#Loss|HERE]].'' | ''To listen to the CD version of this track, see [[../CD#Loss|HERE]].'' | ||
===mus_xtr=== | ===mus_xtr[3-5]=== | ||
Three short standalone pieces. | Three short standalone pieces. | ||
*[https://iritscen.oni2.net/wiki/music/mus_xtr3.mp3 mus_xtr3 (0:11)], [https://iritscen.oni2.net/wiki/music/mus_xtr4.mp3 mus_xtr4 (0:11)], [https://iritscen.oni2.net/wiki/music/mus_xtr5.mp3 mus_xtr5 (0:06)] | |||
;Sound files | ;Sound files | ||
:mus_xtr#, #={3, 4, 5} | :mus_xtr#, #={3, 4, 5} | ||
Line 888: | Line 984: | ||
:level0_Final (globally) | :level0_Final (globally) | ||
;OSBD entries | ;OSBD entries | ||
:loss_screen_music (one of the | :loss_screen_music (picks one of the three SNDDs at random). Used in .MISSION:FAILED screens. | ||
:mus_xtr5 | :mus_xtr5 (for calling just SNDDmus_xtr5). Used when Kerr dies. | ||
---- | ---- | ||
==Hurry== | ==Hurry== | ||
''To listen to this track, see [[../CD#Hurry|HERE]].'' | ''To listen to the CD version of this track, see [[../CD#Hurry|HERE]].'' | ||
===mus_xtr1=== | ===mus_xtr1=== | ||
*mus_xtr1#, #={_1, _2, _3, _4, _end} | *[https://iritscen.oni2.net/wiki/music/mus_xtr1.mp3 mus_xtr1 (0:31)] (mus_xtr1_hd is identical) | ||
;Sound files | |||
:mus_xtr1#, #={_1, _2, _3, _4, _end} | |||
;Available in | ;Available in | ||
:level14_Final | :level14_Final | ||
Line 906: | Line 1,004: | ||
---- | ---- | ||
==Fight== | ==Fight== | ||
''To listen to this track, see [[../CD#Fight|HERE]].'' | ''To listen to the CD version of this track, see [[../CD#Fight|HERE]].'' | ||
===mus_fiteb=== | ===mus_fiteb=== | ||
A harder cut of Fight. | A harder cut of Fight. | ||
*[https://iritscen.oni2.net/wiki/music/mus_fiteb.mp3 mus_fiteb (0:53)] (mus_fiteb_hd is identical) | |||
;Sound files | ;Sound files | ||
:mus_fiteb#, #={1, 2, 3, 4, 5, 6, _out) | :mus_fiteb#, #={1, 2, 3, 4, 5, 6, _out) | ||
Line 920: | Line 1,019: | ||
===mus_fitec=== | ===mus_fitec=== | ||
A softer cut of Fight. | A softer cut of Fight. | ||
*[https://iritscen.oni2.net/wiki/music/mus_fitec.mp3 mus_fitec (0:41)] (mus_fitec_hd is identical) | |||
;Sound files | ;Sound files | ||
:mus_fitec#, #={1, 2, 3, 4, 5, _out) | :mus_fitec#, #={1, 2, 3, 4, 5, _out) | ||
Line 931: | Line 1,031: | ||
---- | ---- | ||
==Ambient Suite== | ==Ambient Suite== | ||
''To listen to the whole track, see [[../CD#Ambient_Suite|HERE]]. The constituent pieces are downloadable below.'' | ''To listen to the whole track, see [[../CD#Ambient_Suite|HERE]]. The constituent pieces which we can identify are downloadable below. Note that these are listed in alphabetical order, not order of occurrence in the Suite. About half of the components of the Suite are unidentified because they don't exist in the game's SNDD resources.'' | ||
===atm_cl05=== | ===atm_cl05=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_cl05.mp3 (0:47)] | *[https://iritscen.oni2.net/wiki/ambient/atm_cl05.mp3 atm_cl05 (0:47)] | ||
;Sound files | ;Sound files | ||
:atm_cl05#, #={_in, _lp1, _lp2, _lp3, _lp4, _out} | :atm_cl05#, #={_in, _lp1, _lp2, _lp3, _lp4, _out} | ||
Line 943: | Line 1,043: | ||
===atm_cl09=== | ===atm_cl09=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_cl09.mp3 (1:07)] | *[https://iritscen.oni2.net/wiki/ambient/atm_cl09.mp3 atm_cl09 (1:07)] | ||
;Sound files | ;Sound files | ||
:atm_cl09#, #={_in, _lp1, _lp2, _lp3, _lp4, _out} | :atm_cl09#, #={_in, _lp1, _lp2, _lp3, _lp4, _out} | ||
Line 953: | Line 1,053: | ||
===atm_cl10=== | ===atm_cl10=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_cl10.mp3 (0:17)] | *[https://iritscen.oni2.net/wiki/ambient/atm_cl10.mp3 atm_cl10 (0:17)] | ||
;Sound files | ;Sound files | ||
:atm_cl10#, #={_1, _2, _out} | :atm_cl10#, #={_1, _2, _out} | ||
Line 962: | Line 1,062: | ||
===atm_cl11=== | ===atm_cl11=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_cl11.mp3 (0:13)] | *[https://iritscen.oni2.net/wiki/ambient/atm_cl11.mp3 atm_cl11 (0:13)] | ||
;Sound files | ;Sound files | ||
:atm_cl11#, #={_in, _lp, _out} | :atm_cl11#, #={_in, _lp, _out} | ||
Line 971: | Line 1,071: | ||
===atm_cl12=== | ===atm_cl12=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_cl12.mp3 (0:27)] | *[https://iritscen.oni2.net/wiki/ambient/atm_cl12.mp3 atm_cl12 (0:27)] | ||
;Sound files | ;Sound files | ||
:atm_cl12#, #={_in, _lp, _out} | :atm_cl12#, #={_in, _lp, _out} | ||
Line 982: | Line 1,082: | ||
===atm_cl16=== | ===atm_cl16=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_cl16.mp3 (0:51)] | *[https://iritscen.oni2.net/wiki/ambient/atm_cl16.mp3 atm_cl16 (0:51)] | ||
;Sound files | ;Sound files | ||
:atm_cl16#, #={_in, _lp1, _lp2, _lp3, _out} | :atm_cl16#, #={_in, _lp1, _lp2, _lp3, _out} | ||
Line 991: | Line 1,091: | ||
===atm_cl22=== | ===atm_cl22=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_cl22.mp3 (0:23)] | *[https://iritscen.oni2.net/wiki/ambient/atm_cl22.mp3 atm_cl22 (0:23)] | ||
;Sound files | ;Sound files | ||
:atm_cl22#, #={_in, _lp1, _lp2, _lp3, _out} | :atm_cl22#, #={_in, _lp1, _lp2, _lp3, _out} | ||
Line 998: | Line 1,098: | ||
;OSBD entries | ;OSBD entries | ||
:atm_cl22 (_in, _lp1+_lp2+_lp3, _out) | :atm_cl22 (_in, _lp1+_lp2+_lp3, _out) | ||
===atm_low1=== | |||
*[https://iritscen.oni2.net/wiki/ambient/atm_low1.mp3 atm_low1 (0:06)] | |||
*[https://iritscen.oni2.net/wiki/ambient/atm_low_perc1.mp3 atm_low_perc1 (0:22)] | |||
*[https://iritscen.oni2.net/wiki/ambient/atm_low_perc2.mp3 atm_low_perc2 (0:13)] | |||
;(yes, the outro really is messed up on the two "perc" tracks; Bungie West failed to make a [[XML:SNDD#Mixing music tracks|mix outro]] like they did for the other two-layer track, {{SectionLink||mus_xtr2}}) | |||
;Sound files | |||
:atm_low1#, #={, _in, _lp, _out} | |||
;Available in | |||
:level1_Final | |||
:level2_Final | |||
:level12_Final | |||
:level18_Final | |||
;OSBD entries | |||
:atm_low1 (_in, _lp1, _out) | |||
:atm_low_perc1 (atm_low1_in, atm_low1_lp1+[[#mus_ambgrv1|mus_ambgrv1_prc]], atm_low1_out). Used in {{C2}} (leading into "wild goose chase" cutscene). | |||
:atm_low_perc2 (atm_low1_in, atm_low1_lp1+[[#mus_ambgrv2|mus_ambgrv2_prc2]], atm_low1_out). Used in {{C13}} (intro). | |||
===mus_cool04=== | ===mus_cool04=== | ||
*[https://iritscen.oni2.net/wiki/ambient/mus_cool04.mp3 (0:16)] | *[https://iritscen.oni2.net/wiki/ambient/mus_cool04.mp3 mus_cool04 (0:16)] | ||
;Sound files | ;Sound files | ||
:mus_cool04#, #={_1, _3, _out} | :mus_cool04#, #={_1, _3, _out} | ||
Line 1,012: | Line 1,129: | ||
==Internal Space== | ==Internal Space== | ||
''To listen to this track, see [[../CD#Internal_Space|HERE]].'' | ''To listen to the CD version of this track, see [[../CD#Internal_Space|HERE]].'' | ||
===mus_space01=== | ===mus_space01=== | ||
*[https://iritscen.oni2.net/wiki/music/mus_space01.mp3 mus_space01 (0:47)] (mus_space01_hd is identical) | |||
;Sound files | ;Sound files | ||
:mus_space01#, #={a, b, c, d, e, f, _out) | :mus_space01#, #={a, b, c, d, e, f, _out) | ||
Line 1,029: | Line 1,147: | ||
==Farewell== | ==Farewell== | ||
''To listen to this track, see [[../CD#Farewell|HERE]].'' | ''To listen to the CD version of this track, see [[../CD#Farewell|HERE]].'' | ||
===mus_xtr2=== | ===mus_xtr2=== | ||
The second track in PC Oni's outro. | The second track in PC Oni's outro. | ||
*[https://iritscen.oni2.net/wiki/music/mus_xtr2.mp3 mus_xtr2 (2:03)] | |||
;Sound files | ;Sound files | ||
:mus_xtr2#, #={endmx, hi, hi_in, _1, _2, _3, _4, _5, _6, _end} | :mus_xtr2#, #={endmx, hi, hi_in, _1, _2, _3, _4, _5, _6, _end} | ||
Line 1,046: | Line 1,165: | ||
==Konoko Chase== | ==Konoko Chase== | ||
''To listen to this track, see [[../CD#Konoko_Chase|HERE]].'' | ''To listen to the CD version of this track, see [[../CD#Konoko_Chase|HERE]].'' | ||
This was the backing music for the [[Trailers#1999|1999 trailer]]. | This was the backing music for the [[Trailers#1999|1999 trailer]]. We have an article about its many versions [[Konoko Chase|HERE]]. | ||
===mus_main01=== | ===mus_main01=== | ||
A harder cut of Konoko Chase. | A harder cut of Konoko Chase. | ||
*[https://iritscen.oni2.net/wiki/music/mus_main01.mp3 mus_main01 (0:49)] (mus_main01_hd is identical) | |||
;Sound files | ;Sound files | ||
:mus_main01#, #={a, b, c, d, e, _in, _out} | :mus_main01#, #={a, b, c, d, e, _in, _out} | ||
Line 1,061: | Line 1,181: | ||
===mus_main02=== | ===mus_main02=== | ||
A shorter cut of Konoko Chase (hard, with pauses). | A shorter cut of Konoko Chase (hard, with pauses). | ||
*[https://iritscen.oni2.net/wiki/music/mus_main02.mp3 mus_main02 (0:44)] (mus_main02_hd is identical) | |||
;Sound files | ;Sound files | ||
:mus_main02#, #={a, b, c, _in, _out} | :mus_main02#, #={a, b, c, _in, _out} | ||
Line 1,070: | Line 1,191: | ||
===mus_main03=== | ===mus_main03=== | ||
A softer cut of Konoko Chase. | A softer cut of Konoko Chase. | ||
*[https://iritscen.oni2.net/wiki/music/mus_main03.mp3 mus_main03 (1:02)] (mus_main03_hd is identical) | |||
;Sound files | ;Sound files | ||
:mus_main03#, #={a, b, c, d, e, _out} | :mus_main03#, #={a, b, c, d, e, _out} | ||
Line 1,082: | Line 1,204: | ||
==Oni Fever== | ==Oni Fever== | ||
''To listen to this track, see [[../CD#Oni_Fever|HERE]].'' | ''To listen to the CD version of this track, see [[../CD#Oni_Fever|HERE]].'' | ||
===mus_chase=== | ===mus_chase=== | ||
This is not "Konoko Chase" as the title would lead one to expect. | This is not "[[#Konoko Chase|Konoko Chase]]" as the title would lead one to expect. | ||
*[https://iritscen.oni2.net/wiki/music/mus_chase.mp3 mus_chase (0:59)] (mus_chase_hd is identical) | |||
;Sound files | ;Sound files | ||
:mus_chase#, #={1, 2, 3, 4, 5, 6, 7, 8, _in, _out} | :mus_chase#, #={1, 2, 3, 4, 5, 6, 7, 8, _in, _out} | ||
Line 1,097: | Line 1,220: | ||
==The Hunt== | ==The Hunt== | ||
''To listen to this track, see [[../CD#The_Hunt|HERE]].'' | ''To listen to the CD version of this track, see [[../CD#The_Hunt|HERE]].'' | ||
===mus_ambgrv2=== | ===mus_ambgrv2=== | ||
*[https://iritscen.oni2.net/wiki/music/mus_ambgrv2.mp3 mus_ambgrv2 (1:18)], [https://iritscen.oni2.net/wiki/music/mus_ambgrv2_hd.mp3 mus_ambgrv2_hd (0:24)] | |||
;Sound files | ;Sound files | ||
:mus_ambgrv2#, #={_1, _2, _3, _4, _5, _6, _out} | :mus_ambgrv2#, #={_1, _2, _3, _4, _5, _6, _out} | ||
Line 1,113: | Line 1,237: | ||
==Whirled Piece== | ==Whirled Piece== | ||
''To listen to this track, see [[../CD#Whirled_Piece|HERE]].'' | ''To listen to the CD version of this track, see [[../CD#Whirled_Piece|HERE]].'' | ||
===mus_lz=== | ===mus_lz=== | ||
*[https://iritscen.oni2.net/wiki/music/mus_lz.mp3 mus_lz (0:44)] (mus_lz_hd is identical) | |||
;Sound files | ;Sound files | ||
:mus_lz#, #={1, 2, 3, 4, 5, _out) | :mus_lz#, #={1, 2, 3, 4, 5, _out) | ||
Line 1,131: | Line 1,256: | ||
===atm_ft68=== | ===atm_ft68=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_ft68.mp3 (0:13)] | *[https://iritscen.oni2.net/wiki/ambient/atm_ft68.mp3 atm_ft68 (0:13)] | ||
;Sound files | ;Sound files | ||
:atm_ft68#, #={_in, _lp, _out} | :atm_ft68#, #={_in, _lp, _out} | ||
Line 1,140: | Line 1,265: | ||
===atm_ft81=== | ===atm_ft81=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_ft81.mp3 (0:10)] | *[https://iritscen.oni2.net/wiki/ambient/atm_ft81.mp3 atm_ft81 (0:10)] | ||
;Sound files | ;Sound files | ||
:atm_ft81#, #={_in, _lp1, _lp2, _out} | :atm_ft81#, #={_in, _lp1, _lp2, _out} | ||
Line 1,149: | Line 1,274: | ||
===atm_gr06=== | ===atm_gr06=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_gr06.mp3 (0:53)] | *[https://iritscen.oni2.net/wiki/ambient/atm_gr06.mp3 atm_gr06 (0:53)] | ||
;Sound files | ;Sound files | ||
:atm_gr06#, #={_in, _lp1, _lp2, _out} | :atm_gr06#, #={_in, _lp1, _lp2, _out} | ||
Line 1,159: | Line 1,284: | ||
===atm_gr09=== | ===atm_gr09=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_gr09.mp3 (0:23)] | *[https://iritscen.oni2.net/wiki/ambient/atm_gr09.mp3 atm_gr09 (0:23)] | ||
;Sound files | ;Sound files | ||
:atm_gr09#, #={_in, _lp1, _lp2, _out} | :atm_gr09#, #={_in, _lp1, _lp2, _out} | ||
Line 1,167: | Line 1,292: | ||
;OSBD entries | ;OSBD entries | ||
:atm_gr09 (_in, _lp1+_lp2, _out) | :atm_gr09 (_in, _lp1+_lp2, _out) | ||
===mus_amasian1=== | ===mus_amasian1=== | ||
*[https://iritscen.oni2.net/wiki/music/mus_amasian.mp3 mus_amasian (0:57)] (mus_amasian_hd is identical) | |||
;Sound files | ;Sound files | ||
:mus_amasian1#, #={_1, _2, _3, _4, _5, _6, _out} | :mus_amasian1#, #={_1, _2, _3, _4, _5, _6, _out} | ||
Line 1,193: | Line 1,304: | ||
===mus_cool19=== | ===mus_cool19=== | ||
*[https://iritscen.oni2.net/wiki/ambient/mus_cool19.mp3 (0:08)] | *[https://iritscen.oni2.net/wiki/ambient/mus_cool19.mp3 mus_cool19 (0:08)] | ||
;Sound files | ;Sound files | ||
:mus_cool19#, #={_1} | :mus_cool19#, #={_1} | ||
Line 1,202: | Line 1,313: | ||
===mus_hrt=== | ===mus_hrt=== | ||
*[https://iritscen.oni2.net/wiki/ambient/mus_hrt.mp3 (1:03)] | ''Originally from Myth II; see [[Music/Myth]].'' | ||
*[https://iritscen.oni2.net/wiki/ambient/mus_hrt.mp3 mus_hrt (1:03)] | |||
;Sound files | ;Sound files | ||
:mus_hrt#, #={1, 2, 3, _in, _out} | :mus_hrt#, #={1, 2, 3, _in, _out} | ||
Line 1,212: | Line 1,324: | ||
===mus_low1=== | ===mus_low1=== | ||
*[https://iritscen.oni2.net/wiki/ambient/mus_low1.mp3 (1:04)] | *[https://iritscen.oni2.net/wiki/ambient/mus_low1.mp3 mus_low1 (1:04)] | ||
;Sound files | ;Sound files | ||
:mus_low1#, #={_1, _2, _3, _out} | :mus_low1#, #={_1, _2, _3, _out} | ||
Line 1,222: | Line 1,334: | ||
===mus_om01=== | ===mus_om01=== | ||
*[https://iritscen.oni2.net/wiki/ambient/mus_om01.mp3 (1:09)] | ''Originally from Myth II; see [[Music/Myth]].'' | ||
*[https://iritscen.oni2.net/wiki/ambient/mus_om01.mp3 mus_om01 (1:09)] | |||
;Sound files | ;Sound files | ||
:mus_om01#, #={a, b, _in, _out} | :mus_om01#, #={a, b, _in, _out} | ||
Line 1,234: | Line 1,347: | ||
===mus_om03=== | ===mus_om03=== | ||
*[https://iritscen.oni2.net/wiki/ambient/mus_om03.mp3 (0:58)] | ''Originally from Myth; see [[Music/Myth]].'' | ||
*[https://iritscen.oni2.net/wiki/ambient/mus_om03.mp3 mus_om03 (0:58)] | |||
;Sound files | ;Sound files | ||
:mus_om03#, #={a, b, c, _in, _out} | :mus_om03#, #={a, b, c, _in, _out} | ||
Line 1,243: | Line 1,357: | ||
===mus_sad1=== | ===mus_sad1=== | ||
*[https://iritscen.oni2.net/wiki/ambient/mus_sad1.mp3 (0:52)] | *[https://iritscen.oni2.net/wiki/ambient/mus_sad1.mp3 mus_sad1 (0:52)] | ||
;Sound files | ;Sound files | ||
:mus_sad1#, #={_1, _2, _3, _out} | :mus_sad1#, #={_1, _2, _3, _out} | ||
Line 1,254: | Line 1,368: | ||
===mus_trt=== | ===mus_trt=== | ||
*[https://iritscen.oni2.net/wiki/ambient/mus_trt.mp3 (0:54)] | ''Originally from Myth; see [[Music/Myth]].'' | ||
*[https://iritscen.oni2.net/wiki/ambient/mus_trt.mp3 mus_trt (0:54)] | |||
;Sound files | ;Sound files | ||
:mus_trt#, #={1, 2, 3, _in, _out} | :mus_trt#, #={1, 2, 3, _in, _out} | ||
Line 1,264: | Line 1,379: | ||
===mus_wls=== | ===mus_wls=== | ||
*[https://iritscen.oni2.net/wiki/ambient/mus_wls.mp3 (1:11)] | ''Originally from Myth II; see [[Music/Myth]].'' | ||
*[https://iritscen.oni2.net/wiki/ambient/mus_wls.mp3 mus_wls (1:11)] | |||
;Sound files | ;Sound files | ||
:mus_wls#, #={1, 2, 3, 4, _in, _out} | :mus_wls#, #={1, 2, 3, 4, _in, _out} | ||
Line 1,300: | Line 1,416: | ||
===mus_xgrv1=== | ===mus_xgrv1=== | ||
Previously believed to be the beats playing in the bonus track of [[Music/CD#End Titles|End Titles]]. | |||
;Sound files | ;Sound files | ||
:mus_xgrv1#, #={_1, _out) | :mus_xgrv1#, #={_1, _out) | ||
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===mus_xgrv2=== | ===mus_xgrv2=== | ||
;Sound files | ;Sound files | ||
:mus_xgrv2#, #={_1, _2, _out) | :mus_xgrv2#, #={_1, _2, _out) |
Latest revision as of 03:39, 22 June 2025
This page correlates Oni's music pieces in the game data (OSBD/SNDD) with the tracks on the official soundtrack CD. Each section links to MP3 versions of the piece as found in-game and (when available) on the CD. Note that the "_hd" ("hard") versions are usually the same as the original track except with a flag allowing the game to interrupt the body of the piece and jump right to the outro when the level scripting calls for the music to finish. When the hard version of a track is not identical to the original, both versions are listenable below. First we present a table of the sound data found and used in each level.
SNDD table
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Trailer
To listen to the CD version of this track, see HERE.
First track in PC Oni's outro, followed by Farewell. This was the backing music for the 1998 trailer, not to be confused with Konoko Chase, the music behind the 1999 trailer.
mus_sv
Trailer's intro.
- Sound files
- mus_sv#, #={1, 2, 3, 4, 5, 6, _in, _out)
- Available in
- level2_Final
- level18_Final
- OSBD entry
- mus_sv (_in, 1+2+3+4+5+6, _out). Used in CHAPTER 02 . ENGINES OF EVIL and CHAPTER 13 . PHOENIX RISING for boss battles.
mus_ot
The main Trailer track.
- Sound files
- mus_ot#, #={1, 2, 3, 4, 5, 6, 7, 6_hdout, _in, _out)
- Available in
- level0_Final (#=6, 7)
- level19_Final (#=1, 2, 3, 4, 5, 6_hdout, _in, _out)
- OSBD entries
- mus_ot (soft intro and ending : _in, 1+2+3+4+5, _out). Used in CHAPTER 14 . DAWN OF THE CHRYSALIS for boss battle
- mus_ot_hd (hard intro and ending : 6, 1+2+3+4+5, 6_hdout)
- main_menu_win (short loop : 6+7). Used in the main menu and .MISSION:COMPLETE screens.
East Wind
To listen to the CD version of this track, see HERE.
mus_asian
A harder cut of East Wind.
- mus_asian (0:43) (mus_asian_hd is identical)
- Sound files
- mus_asian#, #={1, 2, 3, 4, 5, _in, _out}
- Available in
- level4_Final
- level6_Final
- level9_Final
- OSBD entries
- mus_asian, mus_asian_hd (_in, 1+2+3+4+5, _out)
mus_asianb
A softer cut of East Wind.
- mus_asianb (0:40) (mus_asianb_hd is identical)
- Sound files
- mus_asianb#, #={1, 2, 3, 5, 6, _out}
- Available in
- level8_Final
- level19_Final
- OSBD entries
- mus_asianb, mus_asianb_hd (1, 1+2+3+5+6, _out)
Searching
To listen to the CD version of this track, see HERE.
mus_ambgrv1
- Sound files
- mus_ambgrv1#, #={_1, _2, _3, _4, _5, _6, _out}
- Available in
- level1_Final
- level2_Final
- OSBD entries
- mus_ambgrv1 (complete : _1, _1+_2+_3+_4+_5+_6, _out)
- mus_ambgrv1b (incomplete : _1, _1+_2+_3+_4+_6, _out)
- mus_ambgrv1_hd (beat only : _1, _1+_6, _out)
The beat-only main group (_1+_6) is used by atm_low_perc1.
Pursuit
To listen to the CD version of this track, see HERE.
mus_pursuit
- mus_pursuit (0:56) (mus_pursuit_hd is identical)
- Sound files
- mus_pursuit#, #={1, 2, 3, 4, 5}, and mus_purs_out
- Available in
- level8_Final
- level11_Final
- OSBD entries
- mus_pursuit, mus_pursuit_hd (1, 1+2+3+4+5, _out)
Loss
To listen to the CD version of this track, see HERE.
mus_xtr[3-5]
Three short standalone pieces.
- Sound files
- mus_xtr#, #={3, 4, 5}
- Available in
- level0_Final (globally)
- OSBD entries
- loss_screen_music (picks one of the three SNDDs at random). Used in .MISSION:FAILED screens.
- mus_xtr5 (for calling just SNDDmus_xtr5). Used when Kerr dies.
Hurry
To listen to the CD version of this track, see HERE.
mus_xtr1
- mus_xtr1 (0:31) (mus_xtr1_hd is identical)
- Sound files
- mus_xtr1#, #={_1, _2, _3, _4, _end}
- Available in
- level14_Final
- OSBD entries
- mus_xtr1, mus_xtr_hd (_1, _1+_2+_3+_4, _end)
Fight
To listen to the CD version of this track, see HERE.
mus_fiteb
A harder cut of Fight.
- mus_fiteb (0:53) (mus_fiteb_hd is identical)
- Sound files
- mus_fiteb#, #={1, 2, 3, 4, 5, 6, _out)
- Available in
- level2_Final
- level9_Final
- OSBD entries
- mus_fiteb, mus_fiteb_hd (1, 1+2+3+4+5+6, _out)
mus_fitec
A softer cut of Fight.
- mus_fitec (0:41) (mus_fitec_hd is identical)
- Sound files
- mus_fitec#, #={1, 2, 3, 4, 5, _out)
- Available in
- level4_Final
- level12_Final
- OSBD entries
- mus_fitec, mus_fitec_hd (1, 1+2+3+4+5, _out)
Ambient Suite
To listen to the whole track, see HERE. The constituent pieces which we can identify are downloadable below. Note that these are listed in alphabetical order, not order of occurrence in the Suite. About half of the components of the Suite are unidentified because they don't exist in the game's SNDD resources.
atm_cl05
- Sound files
- atm_cl05#, #={_in, _lp1, _lp2, _lp3, _lp4, _out}
- Available in
- level13_Final
- OSBD entries
- atm_cl05 (_in, _lp1+_lp2+_lp3+_lp4, _out)
atm_cl09
- Sound files
- atm_cl09#, #={_in, _lp1, _lp2, _lp3, _lp4, _out}
- Available in
- level6_Final
- level10_Final
- OSBD entries
- atm_cl09 (_in, _lp1+_lp2+_lp3+_lp4, _out)
atm_cl10
- Sound files
- atm_cl10#, #={_1, _2, _out}
- Available in
- level10_Final
- OSBD entries
- atm_cl10 (_1+_2, _out)
atm_cl11
- Sound files
- atm_cl11#, #={_in, _lp, _out}
- Available in
- level10_Final
- OSBD entries
- atm_cl11 (_in, _lp, _out)
atm_cl12
- Sound files
- atm_cl12#, #={_in, _lp, _out}
- Available in
- level2_Final
- level10_Final
- level12_Final
- OSBD entries
- atm_cl12 (_in, _lp, _out)
atm_cl16
- Sound files
- atm_cl16#, #={_in, _lp1, _lp2, _lp3, _out}
- Available in
- level13_Final
- OSBD entries
- atm_cl16 (_in, _lp1+_lp2+_lp3, _out)
atm_cl22
- Sound files
- atm_cl22#, #={_in, _lp1, _lp2, _lp3, _out}
- Available in
- level13_Final
- OSBD entries
- atm_cl22 (_in, _lp1+_lp2+_lp3, _out)
atm_low1
- (yes, the outro really is messed up on the two "perc" tracks; Bungie West failed to make a mix outro like they did for the other two-layer track, § mus_xtr2)
- Sound files
- atm_low1#, #={, _in, _lp, _out}
- Available in
- level1_Final
- level2_Final
- level12_Final
- level18_Final
- OSBD entries
- atm_low1 (_in, _lp1, _out)
- atm_low_perc1 (atm_low1_in, atm_low1_lp1+mus_ambgrv1_prc, atm_low1_out). Used in CHAPTER 02 . ENGINES OF EVIL (leading into "wild goose chase" cutscene).
- atm_low_perc2 (atm_low1_in, atm_low1_lp1+mus_ambgrv2_prc2, atm_low1_out). Used in CHAPTER 13 . PHOENIX RISING (intro).
mus_cool04
- Sound files
- mus_cool04#, #={_1, _3, _out}
- Available in
- level2_Final
- level6_Final
- OSBD entries
- mus_cool4, mus_cool4_hd (_1, _1+_3, _out)
Internal Space
To listen to the CD version of this track, see HERE.
mus_space01
- mus_space01 (0:47) (mus_space01_hd is identical)
- Sound files
- mus_space01#, #={a, b, c, d, e, f, _out)
- Available in
- level6_Final
- level9_Final
- level14_Final
- OSBD entries
- mus_space01, mus_space01_hd (a, b+c+d+e+f, _out)
An unused main group called music_space01.grp (instead of mus_space01.grp) is available. Both groups are (b+c+d+e+f).
Farewell
To listen to the CD version of this track, see HERE.
mus_xtr2
The second track in PC Oni's outro.
- Sound files
- mus_xtr2#, #={endmx, hi, hi_in, _1, _2, _3, _4, _5, _6, _end}
- Available in
- level10_Final
- level13_Final
- OSBD entry
- mus_xtr2 (hi_in, hi&(_1, _2, _3, _4, _5, _6), endmx). Used in CHAPTER 08 . AN INNOCENT LIFE (talk with Shinatama) and in CHAPTER 11 . DREAM DIVER (slide show).
The main segment could also be triggered by the missing mus_choral1 entry.
Konoko Chase
To listen to the CD version of this track, see HERE. This was the backing music for the 1999 trailer. We have an article about its many versions HERE.
mus_main01
A harder cut of Konoko Chase.
- mus_main01 (0:49) (mus_main01_hd is identical)
- Sound files
- mus_main01#, #={a, b, c, d, e, _in, _out}
- Available in
- level3_Final
- level9_Final
- OSBD entries
- mus_main01, mus_main01_hd (_in, a+b+c+d+e, _out)
mus_main02
A shorter cut of Konoko Chase (hard, with pauses).
- mus_main02 (0:44) (mus_main02_hd is identical)
- Sound files
- mus_main02#, #={a, b, c, _in, _out}
- Available in
- level11_Final
- OSBD entries
- mus_main02, mus_main02_hd (_in, a+b+c, _out)
mus_main03
A softer cut of Konoko Chase.
- mus_main03 (1:02) (mus_main03_hd is identical)
- Sound files
- mus_main03#, #={a, b, c, d, e, _out}
- Available in
- level3_Final
- level19_Final
- OSBD entries
- mus_main03, mus_main03_hd (a, a+b+c+d+e, _out)
Oni Fever
To listen to the CD version of this track, see HERE.
mus_chase
This is not "Konoko Chase" as the title would lead one to expect.
- mus_chase (0:59) (mus_chase_hd is identical)
- Sound files
- mus_chase#, #={1, 2, 3, 4, 5, 6, 7, 8, _in, _out}
- Available in
- level1_Final
- OSBD entries
- mus_chase, mus_chase_hd (_in, 1+2+3+4+5+6+7+8, _out)
The Hunt
To listen to the CD version of this track, see HERE.
mus_ambgrv2
- Sound files
- mus_ambgrv2#, #={_1, _2, _3, _4, _5, _6, _out}
- Available in
- level18_Final (was intended to be in level14_Final, as discussed here).
- OSBD entries
- mus_ambgrv2 (long mix : _1, _1+_2+_3+_4+_5, _out)
- mus_ambgrv2_hd (light : _1, _1+_6, _out)
A beat-only version (_1) is used by atm_low_perc2.
Whirled Piece
To listen to the CD version of this track, see HERE.
mus_lz
- mus_lz (0:44) (mus_lz_hd is identical)
- Sound files
- mus_lz#, #={1, 2, 3, 4, 5, _out)
- Available in
- level10_Final
- level11_Final
- OSBD entries
- mus_lz, mus_lz_hd (1, 1+2+3+4+5, _out)
Not on CD
These tracks are available as sound resources in Oni, but are not on the soundtrack CD.
atm_ft68
- Sound files
- atm_ft68#, #={_in, _lp, _out}
- Available in
- level1_Final
- OSBD entries
- atm_ft68 (_in, _lp, _out)
atm_ft81
- Sound files
- atm_ft81#, #={_in, _lp1, _lp2, _out}
- Available in
- level13_Final
- OSBD entries
- atm_ft81 (_in, _lp1+_lp2, _out)
atm_gr06
- Sound files
- atm_gr06#, #={_in, _lp1, _lp2, _out}
- Available in
- level1_Final
- level4_Final
- OSBD entries
- atm_gr06 (_in, _lp1+_lp2, _out)
atm_gr09
- Sound files
- atm_gr09#, #={_in, _lp1, _lp2, _out}
- Available in
- level6_Final
- level13_Final
- OSBD entries
- atm_gr09 (_in, _lp1+_lp2, _out)
mus_amasian1
- mus_amasian (0:57) (mus_amasian_hd is identical)
- Sound files
- mus_amasian1#, #={_1, _2, _3, _4, _5, _6, _out}
- Available in
- level1_Final (plays at the end of the training course)
- level10_Final (plays when your ex-friends run at you)
- OSBD entries
- mus_amasian, mus_amasian_hd (_1, _1+_2+_3+_4+_5+_6, _out)
mus_cool19
- Sound files
- mus_cool19#, #={_1}
- Available in
- level12_Final
- OSBD entries
- mus_cool19 (_1)
mus_hrt
Originally from Myth II; see Music/Myth.
- Sound files
- mus_hrt#, #={1, 2, 3, _in, _out}
- Available in
- level1_Final
- level11_Final
- OSBD entry
- mus_heart (_in, 1+2+3, _out)
mus_low1
- Sound files
- mus_low1#, #={_1, _2, _3, _out}
- Available in
- level1_Final
- level12_Final
- OSBD entries
- mus_low1 (_1, _1+_2+_3, _out)
mus_om01
Originally from Myth II; see Music/Myth.
- Sound files
- mus_om01#, #={a, b, _in, _out}
- Available in
- level2_Final
- level8_Final
- level13_Final
- level19_Final
- OSBD entries
- mus_om01 (_in, a+b, _out)
mus_om03
Originally from Myth; see Music/Myth.
- Sound files
- mus_om03#, #={a, b, c, _in, _out}
- Available in
- level6_Final
- OSBD entries
- mus_om03 (_in, a, b, c, _out)
mus_sad1
- Sound files
- mus_sad1#, #={_1, _2, _3, _out}
- Available in
- level9_Final
- level14_Final
- level18_Final
- OSBD entries
- mus_sad1(_1, _1+_2+_3, _out}
mus_trt
Originally from Myth; see Music/Myth.
- Sound files
- mus_trt#, #={1, 2, 3, _in, _out}
- Available in
- level10_Final
- level18_Final
- OSBD entries
- mus_trt (_in, 1+2+3, _out)
mus_wls
Originally from Myth II; see Music/Myth.
- Sound files
- mus_wls#, #={1, 2, 3, 4, _in, _out}
- Available in
- level13_Final
- level18_Final
- OSBD entry
- mus_wls (_in, 1+2+3+4, _out}
Missing music
The following tracks are named in OSBD entries but are not available as SNDD data in Oni. Some of them can probably be heard in the OST track Ambient Suite.
mus_choral1
Add-on choir for mus_xtr2 and mus_cool19. Can be heard in the End Titles reprise of Farewell.
- Sound files
- mus_choral1#, #={, _in, _out)
- OSBD entries
- mus_choral1 (_in, +mus_xtr2, _out)
- mus_choralbeat1_hd (_in, +mus_cool19, _out).
mus_fite
Long version of Fight.
- Sound files
- mus_fite#, #={1, 2, 3, 4, 5, 6, 7, 8, 9, _out)
- OSBD entries
- mus_fite, mus_fite_hd (1, 1+2+3+5+6+7+8+9+4, _out)
mus_om02
- Sound files
- mus_om2#, #={a, b, _in, _out)
- OSBD entries
- mus_om2 (_in, a+b, _out)
mus_xgrv1
Previously believed to be the beats playing in the bonus track of End Titles.
- Sound files
- mus_xgrv1#, #={_1, _out)
- OSBD entries
- mus_xgrv1 (_1, _out)
mus_xgrv2
- Sound files
- mus_xgrv2#, #={_1, _2, _out)
- OSBD entries
- mus_xgrv2 (_1+_2, _out)
mus_cool13
- Sound files
- mus_cool13#, #={_1, _2, _3, _end, _in)
- OSBD entries
- mus_cool13 (_in, _1+_2+_3, _end)
atm_cl08
- Sound files
- atm_cl08#, #={_in, _lp, _out}
- OSBD entries
- atm_cl08 (_in, _lp, _out)
atm_cl14
- Sound files
- atm_cl14#, #={_in, _lp1, _lp2, _lp3, _out}
- OSBD entries
- atm_cl14 (_in, _lp1+_lp2+_lp3, _out)
atm_ft61
- Sound files
- atm_ft61#, #={_in, _lp1, _lp2, _out}
- OSBD entries
- atm_ft61 (_in, _lp1+_lp2, _out)
atm_ft66
- Sound files
- atm_ft66#, #={_in, _lp, _out}
- OSBD entries
- atm_ft66 (_in, _lp, _out)
atm_ft66b
- Sound files
- atm_ft66b#, #={_in, _lp, _out}
- OSBD entries
- atm_ft66b (_in, _lp, _out)
atm_ft68b
- Sound files
- atm_ft68b#, #={_in, _lp, _out}
- OSBD entries
- atm_ft68b (_in, _lp, _out)
atm_ft69
- Sound files
- atm_ft69#, #={_in, _lp1, _lp2, _lp3, _out}
- OSBD entries
- atm_ft69 (_in, _lp1+_lp2+_lp3, _out)
atm_ft93
- Sound files
- atm_ft93#, #={_in, _lp, _out}
- OSBD entries
- atm_ft93 (_in, _lp, _out)
atm_ft99
- Sound files
- atm_ft99#, #={_in, _lp1, _lp2, _out}
- OSBD entries
- atm_ft99 (_in, _lp1+_lp2, _out)
atm_gr96
- Sound files
- atm_ft96#, #={_in, _lp1, _lp2, _lp3, _lp4, _out}
- OSBD entries
- atm_ft96 (_in, _lp1+_lp2+_lp3+_lp4, _out)