Page history
2 January 2014
1 January 2014
30 December 2013
workaround of CRSA problem on the horizon
m+622
note to self: code must be changed after Neo comes up with an algorithm to calculate the local values, or also in case he doesn't
m+191
I think these lines are more qualified as "notes" which should be better on the talk page
−4,516
29 December 2013
28 December 2013
25 December 2013
27 October 2013
28 September 2013
23 September 2013
22 September 2013
8 September 2013
yep no more red grids at 20 world units
m+114
late thesis to EdT's observation: if all polys of uneven ground are "high enough" above the BNV you don't need GridIgnore since all polys are ignored just like a celling of a room
m+277
29 August 2013
28 August 2013
no edit summary
m+118
some untested BSL code to manage object groups, my only worry is that some simultaneous hiding/unhinding will make objects 'flash' for a moment
+1,368
visible GunkQuad limit is 8192, problem could be managed with env_show
m+207