OBD:File types

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OK, I've tried to organize it a little bit. The first little table is in alphabetical order, and the other ones are thematic. The thematic grouping is subject to change and further hierarchisation. Is the "Code" column really informative?

The table below shows all file types of Oni.
files with a * are relicts of an early development stage and therefore without any function.

3CLA* ABNA AGDB AGQC AGQG AGQM*
AGQR AISA AITR AIWA* AKAA AKBA
AKBP AKDA AKEV AKOT AKVA BINA
CBPI CBPM CONS CRSA DOOR DPge
EDIA* ENVP FILM FXLR* GMAN* HPge
IDXA IGHH IGPA IGPG IGSA IGSt
Impt IPge KeyI M3GA M3GM M3TA*
Mtrl NMSA* OBAN OBDC OBLS* OBOA
OFGA ONCC ONCP ONCV ONFA ONGS
ONIA ONLD ONLV ONMA ONOA ONSA
ONSK ONTA ONVL ONWC OPge OSBD
OTIT OTLF PLEA PNTA PSpc PSpL
PSUI QTNA QUDA* SNDD StNA SUBT
TMFA* TMRA* TRAC TRAM TRAS TRBS
TRCM TRFT* TRGA TRGE TRIA TRIG
TRMA TRSC TRTA TSFF TSFL TSFT
TSGA TStr TURR TXAN TXCA TXMA
TXMB TXMP TXPC* TxtC UUEA* UVDL*
VCRA WMCL WMDD WMM_ WMMB WPge

Main Page >> Oni Binary Data >> File types

General files

Unsorted

Type Code Description Notes
3CLA* ALC3 RGB Color Array -
AGQM* MQGA Gunk Quad Material -
AIWA* AWIA AI Imported Waypoint Array -
BINA ANIB Binary Data Start file
EDIA* AIDE Edge Index Array -
FILM MLIF Film -
FXLR* RLXF FX Laser Effect -
GMAN* NAMG Geometry Animation -
IDXA AXDI Index Array -
M3GA AG3M Geometry Array -
M3GM MG3M Geometry -
M3TA* AT3M Triangle Array -
Mtrl lrtM Material zero byte file
NMSA* ASMN Network Spawn Point Array -
OBAN NABO Object Animation -
OBLS* SLBO Object LS Data -
PNTA ATNP 3D Point Array -
QUDA* ADUQ Quad Array -
SNDD DDNS Sound Data -
TMFA* AFMT Float Array -
TMRA* ARMT Template Reference Array -
TRFT* TFRT Totoro Facing Table -
TXAN NAXT Texture Map Animation -
TXCA ACXT Texture Coordinate Array -
TXMB BMXT Texture Map Big -
TXMP PMXT Texture Map -
TXPC* CPXT Texture Procedure Data -
UUEA* AEUU Error Binding Array -
UVDL* LDVU UV Data List -
VCRA ARCV 3D Vector Array -

Message files

Type Code Description Notes
IGPA APGI IGUI Page Array -
IGPG GPGI IGUI Page -
IGSA ASGI IGUI String Array -
IGSt tSGI IGUI String -
IPge egPI Item Page not in all levels
OPge egPO Objective Page -
PSpc cpSP Part Specification -
TSFF FFST Font Family 0 byte file
TxtC CtxT Text Console -

Level 0 files

Type Code Description Notes
CONS SNOC Console
DOOR ROOD Door
DPge egPD Diary Page
HPge egPH Help Page
IGHH HHGI IGUI HUD Help
KeyI IyeK Key Icons
OFGA AGFO Object Furn Geom Array
ONGS SGNO Oni Game Settings
ONLD DLNO Oni Game Level Descriptor
ONVL LVNO Oni Variant List useless?
OSBD DBSO Oni Sound Binary Data
PSpL LpSP Part Specification List
PSUI IUSP Part Specifications UI
StNA ANtS String Array
SUBT TBUS Subtitle Array
TRGE EGRT Trigger Emitter
TRIG GIRT Trigger
TSFL LFST Font Language
TSFT TFST Font
TSGA AGST Glyph Array
TStr rtST String
TURR RRUT Turret
WMCL LCMW WM Cursor List
WMDD DDMW WM Dialog Data
WMM_ _MMW WM Menu
WMMB BMMW WM Menu Bar
WPge egPW Weapon Page


Level files

Unsorted

Type Code Description Notes
ABNA ANBA BSP Tree Node Array
AGDB BDGA Gunk Quad Debug Array
AGQC CQGA Gunk Quad Collision Array
AGQG GQGA Gunk Quad General Array
AGQR RQGA Gunk Quad Render Array
AISA ASIA AI Character Setup Array
AITR RTIA AI Script Trigger Array
AKAA AAKA Adjacency Array
AKBA ABKA Side Array
AKBP PBKA BSP Node Array
AKDA ADKA Door Frame Array
AKEV VEKA Akira Environment
AKOT TOKA Oct Tree
AKVA AVKA BNV Node Array
CRSA ASRC Corpse Array
ENVP PVNE Env Particle Array
OBDC CDBO Door Class Array
OBOA AOBO Starting Object Array
ONFA AFNO Imported Flag Node Array
ONLV VLNO Oni Game Level
ONMA AMNO Imported Marker Node Array
ONOA AONO Object Gunk Array
ONSA ASNO Imported Spawn Array
ONSK KSNO Oni Sky Class
ONTA ATNO Trigger Array useless?
ONWC CWNO Oni Weapon Class 0 byte file
OTIT TITO Oct Tree Interior Node Array
OTLF FLTO Oct Tree Leaf Node Array
PLEA AELP Plane Equation Array
QTNA ANTQ Quad Tree Node Array
TXMA AMXT Texture Map Array

Character files

Type Code Description Notes
CBPI IPBC Character Body Part Impacts
CBPM MPBC Character Body Part Material
Impt tpmI Impact Tree 0 byte file
ONCC CCNO Oni Character Class
ONCP PCNO Oni Character Particle Array useless?
ONCV VCNO Oni Character Variant 0 byte file, useless?
ONIA AINO Oni Character Impact Array useless?
TRAC CART Animation Collection
TRAM MART Totoro Animation Sequence
TRAS SART Totoro Aiming Screen
TRBS SBRT Totoro Body Set
TRCM MCRT Totoro Quaternion Body
TRGA AGRT Totoro Quaternion Body Geometry Array
TRIA AIRT Totoro Quaternion Body Index Array
TRMA AMRT Texture Map Array
TRSC CSRT Screen (Aiming) Collection half 0 byte file
TRTA ATRT Totoro Quaternion Body Translation Array

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