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  • |[[Anniversary Edition/Installer|AE Installer 2]]; [[Daodan DLL]] maintenance |Original creator of AE; [[OBD|game data documentation]]
    731 bytes (99 words) - 01:14, 29 April 2017
  • ...y maintained. Scripts (and other mods) are now installed using the [[AE|AE Installer]]. Provides an easy and fast method to install scripts in Oni (AE supported).
    411 bytes (60 words) - 14:19, 28 May 2020
  • ...ni2.net/node/216 Casual Tankers mod] can be downloaded through the [[AE|AE Installer]], and has a release thread on the forum [http://oni.bungie.org/forum/viewt ...t/node/431 KTSN Mafia Tankers mod], which can be downloaded through the AE Installer.
    1,002 bytes (153 words) - 17:35, 11 April 2024
  • To make localizing (translating into additional languages) easy, the AE Installer stores its text in a set of plain-text files with the suffix ".properties". ...s files are not accessible to the end user because they are built into the Installer executable, so in order to start translating strings, you should get the En
    3 KB (435 words) - 17:31, 3 December 2023
  • |colspan="4" style="border-bottom:1px solid black"|[[Image:AE splashscreen scaled.jpg|center]] ...x" valign="bottom"|<div style="font-size:1.15em">'''[[/Installer|About the Installer]]'''</div>
    5 KB (704 words) - 16:06, 13 May 2024
  • ...it is still possible to run the game on Linux. The [[Anniversary Edition]] Installer can be made to run as well. ...ion, if you want it (the game can be patched to run without installing the AE; this is covered below):
    8 KB (1,319 words) - 14:58, 23 July 2023
  • ...sh. To learn how to make your own mod in the package format used by the AE Installer, see [[Making a mod package]]. To understand the material below, you should When first running the Installer, the user is required to initialize the AE. This is a one-time process that uses [[OniSplit]] to break the .dat/.raw(/
    7 KB (1,226 words) - 20:33, 10 June 2020
  • The Anniversary Edition Installer 2 (AEI2) can check for updates to mods/patches and offer to install them. B ...ince the Updater cannot update itself, a user will have to re-download the AE's Setup application to obtain the newest Updater, and thus the Setup app's
    1 KB (186 words) - 22:04, 25 April 2022
  • Initial release of original, script-based AE (.bat on Windows, .sh on Mac). First attempt at making a separate GameDataFolder for the AE. On Mac, original GDF contents were moved to GameDataFolderZero on Mac due
    5 KB (640 words) - 22:01, 14 June 2020
  • ...ional tools that can optionally be installed from the Tools menu in the AE Installer.
    869 bytes (139 words) - 16:39, 27 March 2016
  • ...previous update history is a part of the [[Anniversary Edition/Change log|AE change log]]. *Improved logging for both Installer and Updater.
    5 KB (640 words) - 22:00, 25 April 2022
  • ...of the modifications described below are available from within the [[AE]] Installer as cross-platform mods. ...be broken by a kick, glass that hurts and so on. These mods are from the [[AE:ONK|Oni ni Kanabô]] section of this wiki.
    3 KB (501 words) - 22:39, 7 May 2022
  • You can start your package by copying an existing AE package and modifying it to save time. To create a new mod package from scr ...he type of mod. Please leave some numeric space between your mod and other AE mods. See the [[#Package numbering|numbering section below]] to know how to
    16 KB (2,564 words) - 19:12, 10 November 2023
  • | text = These weapons are available from within the AE Installer under the name "New Weapons Collection". Collecting data for WPge for each of the New Weapons in AE.
    4 KB (427 words) - 21:08, 14 October 2023
  • ...content. Some of the weapons below '''are''' available from within the AE Installer, including WMC Lite and the Telekinetic Bracelet, under the name "New Weapo ![[AE:ONK|Oni ni Kanabô]]<br>[[Image:ONK.png]]
    4 KB (650 words) - 13:54, 13 December 2023
  • ...aller on the CD may no longer work as of Windows 10; see [[Troubleshooting#Installer|HERE]] for how to install Oni manually.'' The installer requires Mac OS 9 to run, but you can simply open the CD and drag the "Oni
    7 KB (1,231 words) - 23:58, 2 December 2023
  • A modding framework, a mod installer, and a collection of patches for Oni. :[[AE:ONK|Oni ni Kanabo]]
    3 KB (373 words) - 01:25, 25 September 2022
  • AE Installer 2 (AEI2) is the program used to install mods, patches and tools, as part of :''Subpages:'' [[/Change_log|Installer change log]], [[/Localization|Localization]], [[/Updater|Updater]]
    4 KB (619 words) - 17:28, 3 December 2023
  • ...Oni''', or '''C:\Program Files (x86)\Oni''' on 64-bit systems. The Russian installer adds another level with the publisher's name: '''C:\Program Files (x86)\Buk There is no default location on Macs because modern Macs cannot run the installer on the CD-ROM, and so users must drag the "Oni ƒ" folder manually to their
    5 KB (713 words) - 15:23, 13 April 2024
  • ...its and new combat moves are available – search for "Konoko" within the AE Installer. ![[AE:ONK|Oni ni Kanabô]]<br>[[Image:ONK.png]]
    6 KB (867 words) - 01:55, 13 July 2023
  • One ambitious example of a script mod is [[AE:OTA|Oni Team Arena]]. Based on the desire for a [[multiplayer]] mode in Oni ...w%20Level found here] (these mods are meant to be installed through the AE Installer). Older scripts, which need to be placed manually in IGMD, can be found [ht
    4 KB (644 words) - 02:38, 6 May 2023
  • ...olution than the screen. Oni's vanilla splashscreens are 640x480 but the [[AE]]'s "HD Screens" package bumps them up to 1024x768, which is where players ==AE Installer==
    11 KB (1,786 words) - 14:58, 18 May 2021
  • ...iteb (Fight). The replacement tracks can be installed by looking in the AE Installer for the mod 60000 Soundtrack Renewal.
    4 KB (620 words) - 18:25, 28 August 2023
  • ...cope mode. A newer version of this mod is available from within the [[AE]] Installer as "Prone Mode". [[Category:Obsolete AE mods]]
    5 KB (857 words) - 00:01, 14 February 2021
  • ...e present in current mod packages including the [[Anniversary_Edition/Core|AE core]]. See the package "Glass Breaking Moves" in the [[AEI]] for the glass ...'LoserTRAM_V1.02.rar'' are '''OLD''' files present in '''OLD''' release of AE. These rars (and files inside these rars) are '''OUTDATED''' and will '''NO
    9 KB (1,569 words) - 02:20, 4 April 2023
  • ...he download links below, you should install this script through the [[AE]] Installer. [[Image:ONK.png|right|link=AE:ONK]]
    8 KB (1,200 words) - 22:57, 31 March 2020
  • ...i, see [[Introduction to modding|here]]. To download mods, you can start [[AE|here]].}} [[Image:AE_Installer_1.jpg|thumb|225px|right|The mod installer released in 2009. For the first time, players could pick and choose what mo
    17 KB (2,865 words) - 19:12, 9 November 2023
  • ...re-packing them as Oni level data. You can rely on the Anniversary Edition Installer to re-pack your data; you simply create the mod package in the format that ...installed from within the AE Installer. Once installed, they are found in AE/Tools/ alongside OniSplit.
    12 KB (1,993 words) - 03:38, 15 May 2024
  • ...f modular modding; many of the mods below are available from within the AE Installer. To create a plugin version of the [[AE|Edition]], for example, is a naive wish. A key feature of the Edition is th
    10 KB (1,730 words) - 16:06, 10 March 2021
  • * Install Visual Studio with Git, C++ for games, and Unreal Engine Installer selected (see "individual components" if necessary) : However, Git and Unreal Installer can also be installed separately from the internet.
    8 KB (1,230 words) - 19:23, 2 July 2022
  • ...n process, and various new levels are available for download in the [[AE]] Installer. [[Category:Obsolete AE mods‎]]
    11 KB (1,857 words) - 02:17, 5 March 2023
  • ...ecreated as a mod in two variants by Rikia (search "Shibume" in the [[AE]] Installer).
    7 KB (1,095 words) - 19:25, 4 December 2023
  • ...be executed all at once. These commands were designed for use with the AE Installer and revolve around making larger or more complex changes to the data that c
    32 KB (3,170 words) - 12:20, 5 April 2021
  • ...globalizes character data, placing it all in the level0_Final files in the AE's GameDataFolder. With vanilla Oni, you will have to split both level0_Fina ...erently a disorganized approach to keeping track of your work. Creating an AE package will allow you to share your work with other players.
    37 KB (6,335 words) - 15:47, 13 May 2024
  • .... The filename field supports wildcards. This is mostly used by the [[AE]] Installer rather than modders themselves.
    17 KB (2,768 words) - 22:43, 5 December 2023
  • * In Oni/AE/AEInstaller2.exe, choose Tools > [[Anniversary Edition/Installer#Tools|Manage Tools]]. * Open Oni/AE/Tools/VagoGUI/[[Vago (tool)|Vago.exe]]
    31 KB (4,573 words) - 15:13, 31 December 2023
  • ...e downloaded [http://mods.oni2.net/node/38 HERE] (it also comes with the [[AE]] and is found in the Tools directory of the installation). ...zed, the resulting .oni files can be put into a new [[Making a mod package|AE package]].
    62 KB (8,990 words) - 21:32, 12 May 2024
  • ...dows installations usually require .NET 2.0 to be installed before the XSI installer can fully run.''' path = "C:\Users\RRM\Oni\AE\AEInstaller\vanilla\level19_Final\BINACJBOWeapon.xml"
    73 KB (10,328 words) - 16:20, 28 September 2023