Page history
14 May 2025
→LODConstants: formatting
m−70
→Variants, geometry, health, etc.: explained apparent reasoning on choice of modifier name in game data
+339
→AIConstants: note on RotationSpeed in game data
+112
→HurtSoundConstants: corrected my explanation of the odds calculation
+319
26 October 2023
15 March 2023
18 October 2022
23 October 2021
- m
+7
22 October 2021
wording
m−44
: clarifying the jetpack mod
m+97
: where did this "jetpack" business come from anyway, when only one character has a jetpack?
m+22
20 October 2021
expanding on LOD constants; removing note about sections to expand on, as it has all been covered now
+921
clarifying section on jumping/gravity, and removing question marks from the page that don't indicate actual unknowns
+604
12 October 2021
11 October 2021
clarifying <WeaponSkills>
+589
clarifying <Targeting>
+1,083
clarified <AIConstants>, caught big oops with "friendly" timers
−89
10 October 2021
clarified <HurtSoundConstants>
+1,423
more copy-editing
m−108
partial copy-edit; corrections to shadow section
−51
5 April 2021
27 March 2021
23 March 2021
2 September 2020
12 July 2020
3 April 2020
29 July 2019
no edit summary
m+83
IdleAnimation1Timer and IdleAnimation2Timer, explains Konoko sneeze mechanism
m+196
notes on FightModeTimer and COMidle
m+302
19 May 2019
character balance
m+417
→ONCV, death particle, TRBS, TRMA, TRAC, TRAS, health, daodan, etc.
m−3
→ONCV, death particle, TRBS, TRMA, TRAC, TRAS, health, daodan, etc.
+67
+25% health for hard mode
+80