Music/Ingame: Difference between revisions
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{| | This page correlates Oni's music pieces in the game data ([[OSBD]]/[[SNDD]]) with the tracks on the [[Music/CD|official soundtrack CD]]. Each section links to MP3 versions of the piece as found in-game and (when available) on the CD. Note that the "_hd" ("hard") versions are usually the same as the original track except with a flag allowing the game to interrupt the body of the piece and jump right to the outro (see explanation of InterruptTracksOnStop on [[XML:SNDD]]). When the hard version of a track is not identical to the original, both versions are listenable below. | ||
|+''' | |||
{|style="float:right" | |||
|valign="top"| | |||
{| | |||
|+'''Legend''' | |||
!width=25px| | |||
! | |||
! | |||
|- | |- | ||
|bgcolor="slategray"| | |||
| = | |||
|no SNDD exists | |||
|- | |- | ||
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|bgcolor=" | |- | ||
|bgcolor="#00C8C8"| | |||
| = | |||
|present in data, | |||
|- | |||
| | | | ||
| | | | ||
|called by scripting | |||
|- | |||
|bgcolor="#00C800"| | |||
| = | |||
|present in data, | |||
|- | |||
| | | | ||
| | | | ||
|not called upon | |||
|- | |||
|bgcolor="#0000C8"| | |||
| = | |||
|called by scripting, | |||
|- | |||
| | | | ||
| | | | ||
|not present in data | |||
|- | |||
|bgcolor="#0088C8"| | |||
| = | |||
|called by scripting, | |||
|- | |||
| | | | ||
| | | | ||
|present in L0 data | |||
|} | |||
| | | | ||
{|border=1 cellspacing=1 cellpadding=0 style="float:right" | |||
|+'''Oni's in-game music data''' | |||
|- | |||
!Track # | |||
!Track Name | |||
!SNDD | |||
!width=25px|L0 | |||
!width=25px|L1 | |||
!width=25px|L2 | |||
!width=25px|L3 | |||
!width=25px|L4 | |||
!width=25px|L6 | |||
!width=25px|L8 | |||
!width=25px|L9 | |||
!width=25px|L10 | |||
!width=25px|L11 | |||
!width=25px|L12 | |||
!width=25px|L13 | |||
!width=25px|L14 | |||
!width=25px|L18 | |||
!width=25px|L19 | |||
|- | |||
! | |||
! | |||
! | |||
| | | | ||
|bgcolor=" | ![[{{C0}}|C0]]/[[{{C1}}|1]] | ||
![[{{C2}}|C2]] | |||
![[{{C3}}|C3]] | |||
![[{{C4}}|C4]] | |||
![[{{C5}}|C5]] | |||
![[{{C6}}|C6]] | |||
![[{{C7}}|C7]] | |||
![[{{C8}}|C8]] | |||
![[{{C9}}|C9]] | |||
![[{{C10}}|C10]] | |||
![[{{C11}}|C11]] | |||
![[{{C12}}|C12]] | |||
![[{{C13}}|C13]] | |||
![[{{C14}}|C14]] | |||
|- | |||
!|1 | |||
!|[[../CD#Oni_Anime|Oni Anime]] | |||
! -- | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|- | |||
!rowspan="2"|2 | |||
!rowspan="2"|[[../CD#Trailer|Trailer]] | |||
!mus_sv | |||
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|bgcolor="#00C8C8"| | |||
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Line 66: | Line 126: | ||
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|bgcolor="#00C8C8"| | |||
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!mus_ot | |||
|bgcolor="#00C8C8"| | |||
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Line 86: | Line 144: | ||
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|- | |bgcolor="#00C8C8"| | ||
! | |- | ||
!rowspan="2"|3 | |||
!rowspan="2"|[[../CD#East_Wind|East Wind]] | |||
!mus_asian | |||
| | | | ||
| | | | ||
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|bgcolor="#00C8C8"| | |||
|bgcolor="#00C8C8"| | |||
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|bgcolor="#00C8C8"| | |||
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Line 101: | Line 164: | ||
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!mus_asianb | |||
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|bgcolor="#00C8C8"| | |||
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Line 119: | Line 180: | ||
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|bgcolor="#00C8C8"| | |||
|- | |||
!rowspan="1"|4 | |||
!rowspan="1"|[[../CD#Searching|Searching]] | |||
!mus_ambgrv1 | |||
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| | |bgcolor="#00C8C8"| | ||
|bgcolor="#00C8C8"| | |||
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Line 128: | Line 194: | ||
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|- | |||
!rowspan="1"|5 | |||
!rowspan="1"|[[../CD#Pursuit|Pursuit]] | |||
!mus_pursuit | |||
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Line 145: | Line 210: | ||
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|bgcolor="#00C8C8"| | |||
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|bgcolor="#00C8C8"| | |||
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Line 152: | Line 219: | ||
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|- | |||
!rowspan="1"|6 | |||
!rowspan="1"|[[../CD#Loss|Loss]] | |||
!mus_xtr[3-5] | |||
|bgcolor="#00C8C8"| | |||
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Line 165: | Line 235: | ||
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|bgcolor="#0088C8"| | |||
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|- | |||
!rowspan="1"|7 | |||
!rowspan="1"|[[../CD#Hurry|Hurry]] | |||
!mus_xtr1 | |||
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|bgcolor="#00C8C8"| | |||
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|- | |||
!rowspan="2"|8 | |||
!rowspan="2"|[[../CD#Fight|Fight]] | |||
!mus_fiteb | |||
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|bgcolor="#00C8C8"| | |||
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|bgcolor="#00C8C8"| | |||
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|- | |||
!mus_fitec | |||
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|bgcolor="#00C8C8"| | |||
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Line 215: | Line 288: | ||
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|bgcolor="#00C8C8"| | |||
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|- | |||
!rowspan="8"|9 | |||
!rowspan="8"|[[../CD#Ambient_Suite|Ambient Suite]] | |||
!atm_cl05 | |||
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Line 229: | Line 304: | ||
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|bgcolor="#00C8C8"| | |||
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|- | |||
!atm_cl09 | |||
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|bgcolor="#00C8C8"| | |||
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|bgcolor="#00C8C8"| | |||
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!atm_cl10 | |||
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Line 264: | Line 339: | ||
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|bgcolor="#00C8C8"| | |||
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|- | |||
!atm_cl11 | |||
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|bgcolor="#00C8C8"| | |||
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|- | |- | ||
! | !atm_cl12 | ||
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|bgcolor="#00C8C8"| | |||
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Line 299: | Line 373: | ||
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|bgcolor="#00C8C8"| | |||
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|bgcolor="#00C8C8"| | |||
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|- | |||
!atm_cl16 | |||
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Line 318: | Line 393: | ||
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|bgcolor="#00C8C8"| | |||
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|- | |||
!atm_cl22 | |||
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Line 336: | Line 410: | ||
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|bgcolor="#00C8C8"| | |||
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|- | |||
!mus_cool04 | |||
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| | |bgcolor="#00C8C8"| | ||
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|bgcolor="#00C800"| | |||
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Line 354: | Line 431: | ||
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| | |- | ||
!rowspan="1"|10 | |||
!rowspan="1"|[[../CD#Internal_Space|Internal Space]] | |||
!mus_space01 | |||
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|bgcolor="#00C8C8"| | |||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|bgcolor="#00C8C8"| | |||
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|- | |||
!rowspan="1"|11 | |||
!rowspan="1"|[[../CD#Farewell|Farewell]] | |||
!mus_xtr2 | |||
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|bgcolor="#00C8C8"| | |||
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|bgcolor="#00C8C8"| | |||
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|- | |||
!rowspan="3"|12 | |||
!rowspan="3"|[[../CD#Konoko_Chase|Konoko Chase]] | |||
!mus_main01 | |||
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|bgcolor="#00C8C8"| | |||
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|bgcolor="#00C8C8"| | |||
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Line 404: | Line 487: | ||
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|- | |||
!mus_main02 | |||
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Line 419: | Line 499: | ||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 425: | Line 505: | ||
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|- | |||
!mus_main03 | |||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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Line 441: | Line 520: | ||
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|bgcolor="#00C8C8"| | |||
|bgcolor="#00C8C8"| | |||
|- | |||
!rowspan="1"|13 | |||
!rowspan="1"|[[../CD#Oni_Fever|Oni Fever]] | |||
!mus_chase | |||
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|bgcolor="#00C8C8"| | |||
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Line 455: | Line 539: | ||
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|- | |||
!rowspan="1"|14 | |||
!rowspan="1"|[[../CD#The_Hunt|The Hunt]] | |||
!mus_ambgrv2 | |||
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Line 471: | Line 555: | ||
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|bgcolor="#0000C8"| | |||
|bgcolor="#00C800"| | |||
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|- | |||
!rowspan="1"|15 | |||
!rowspan="1"|[[../CD#Whirled_Piece|Whirled Piece]] | |||
!mus_lz | |||
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|bgcolor=" | | | ||
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|bgcolor="#00C8C8"| | |||
|bgcolor="#00C8C8"| | |||
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|- | |||
! rowspan="1"|16 | |||
! rowspan="1"|[[../CD#End_Titles|End Titles]] | |||
! -- | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|bgcolor="slategray"| | |||
|- | |||
! rowspan="14"|-- | |||
! rowspan="14"|Not on CD | |||
!atm_ft68 | |||
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|bgcolor="#00C8C8"| | |||
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Line 489: | Line 612: | ||
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|- | |||
!atm_ft81 | |||
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|bgcolor="#00C8C8"| | |||
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|- | |||
!atm_gr06 | |||
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|bgcolor=" | |bgcolor="#00C8C8"| | ||
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|bgcolor="#00C8C8"| | |||
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Line 528: | Line 648: | ||
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|- | |||
!atm_gr09 | |||
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|bgcolor="#00C8C8"| | |||
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|bgcolor="#00C8C8"| | |||
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|- | |||
!atm_low1 | |||
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|bgcolor="#00C8C8"| | |||
|bgcolor="#00C800"| | |||
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|bgcolor=" | |bgcolor="#00C800"| | ||
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|bgcolor="#00C800"| | |||
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|- | |||
!mus_amasian1 | |||
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|bgcolor="#00C8C8"| | |||
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Line 573: | Line 695: | ||
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|bgcolor="#00C8C8"| | |||
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|- | |||
!mus_cool19 | |||
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| | |bgcolor="#00C8C8"| | ||
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|- | |||
!mus_hrt | |||
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|bgcolor="#00C800"| | |||
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|bgcolor="#00C8C8"| | |||
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|- | |||
!mus_low1 | |||
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Line 630: | Line 747: | ||
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|bgcolor="#00C8C8"| | |||
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|bgcolor="#00C8C8"| | |||
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|- | |||
!mus_om01 | |||
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|bgcolor="#00C800"| | |||
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|bgcolor="#00C8C8"| | |||
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|bgcolor="#00C8C8"| | |||
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|bgcolor="#00C8C8"| | |||
|- | |||
!mus_om03 | |||
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|bgcolor="#00C8C8"| | |||
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Line 663: | Line 785: | ||
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|- | |||
!mus_sad1 | |||
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Line 676: | Line 796: | ||
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|bgcolor="#00C8C8"| | |||
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|bgcolor="#00C8C8"| | |||
|bgcolor="#00C8C8"| | |||
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|- | |- | ||
! | !mus_trt | ||
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Line 691: | Line 814: | ||
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|bgcolor="#00C8C8"| | |||
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|bgcolor="#00C8C8"| | |||
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| | |- | ||
!mus_wls | |||
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Line 708: | Line 832: | ||
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|bgcolor="#00C8C8"| | |||
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|bgcolor="#00C8C8"| | |||
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|- | |||
! | |||
! | |||
! | |||
| | | | ||
![[{{C0}}|C0]]/[[{{C1}}|1]] | |||
![[{{C2}}|C2]] | |||
![[{{C3}}|C3]] | |||
![[{{C4}}|C4]] | |||
![[{{C5}}|C5]] | |||
![[{{C6}}|C6]] | |||
![[{{C7}}|C7]] | |||
![[{{C8}}|C8]] | |||
![[{{C9}}|C9]] | |||
![[{{C10}}|C10]] | |||
![[{{C11}}|C11]] | |||
![[{{C12}}|C12]] | |||
![[{{C13}}|C13]] | |||
![[{{C14}}|C14]] | |||
|- | |- | ||
| | !Track # | ||
!Track Name | |||
!SNDD | |||
!L0 | |||
!L1 | |||
!L2 | |||
!L3 | |||
!L4 | |||
!L6 | |||
!L8 | |||
!L9 | |||
!L10 | |||
!L11 | |||
!L12 | |||
!L13 | |||
!L14 | |||
!L18 | |||
!L19 | |||
|} | |||
|} | |} | ||
==[[ | |||
==Trailer== | |||
''To listen to the CD version of this track, see [[../CD#Trailer|HERE]].''<br> | |||
First track in PC Oni's outro, followed by [[#Farewell|Farewell]]. This was the backing music for the [[Trailers#1998|1998 trailer]], not to be confused with [[#Konoko Chase|Konoko Chase]], the music behind the 1999 trailer. | |||
===mus_sv=== | ===mus_sv=== | ||
Trailer's intro | Trailer's intro. | ||
; | *[https://iritscen.oni2.net/wiki/music/mus_sv.mp3 mus_sv (1:21)] | ||
;Sound files | |||
:mus_sv#, #={1, 2, 3, 4, 5, 6, _in, _out) | :mus_sv#, #={1, 2, 3, 4, 5, 6, _in, _out) | ||
;Available in | ;Available in | ||
:level2_Final | :level2_Final | ||
:level18_Final | :level18_Final | ||
; | ;OSBD entry | ||
:mus_sv (_in, 1+2+3+4+5+6, _out). Used in {{C2}} and {{C13}} for boss battles. | :mus_sv (_in, 1+2+3+4+5+6, _out). Used in {{C2}} and {{C13}} for boss battles. | ||
===mus_ot=== | ===mus_ot=== | ||
The main Trailer track | The main Trailer track. | ||
*[https://iritscen.oni2.net/wiki/music/mus_ot.mp3 mus_ot (1:04)], [https://iritscen.oni2.net/wiki/music/mus_ot_hd.mp3 mus_ot_hd (0:59)] | |||
;Sound files | ;Sound files | ||
:mus_ot#, #={1, 2, 3, 4, 5, 6, 7, 6_hdout, _in, _out) | :mus_ot#, #={1, 2, 3, 4, 5, 6, 7, 6_hdout, _in, _out) | ||
Line 735: | Line 902: | ||
:level0_Final (#=6, 7) | :level0_Final (#=6, 7) | ||
:level19_Final (#=1, 2, 3, 4, 5, 6_hdout, _in, _out) | :level19_Final (#=1, 2, 3, 4, 5, 6_hdout, _in, _out) | ||
; | ;OSBD entries | ||
:mus_ot (soft intro and ending : _in, 1+2+3+4+5, _out). Used in {{C14}} for boss battle | :mus_ot (soft intro and ending : _in, 1+2+3+4+5, _out). Used in {{C14}} for boss battle | ||
:mus_ot_hd (hard intro and ending : 6, 1+2+3+4+5, 6_hdout) | :mus_ot_hd (hard intro and ending : 6, 1+2+3+4+5, 6_hdout) | ||
Line 742: | Line 909: | ||
---- | ---- | ||
==[[ | |||
==East Wind== | |||
''To listen to the CD version of this track, see [[../CD#East_Wind|HERE]].'' | |||
===mus_asian=== | ===mus_asian=== | ||
A harder cut of East Wind | A harder cut of East Wind. | ||
*[https://iritscen.oni2.net/wiki/music/mus_asian.mp3 mus_asian (0:43)] (mus_asian_hd is identical) | |||
;Sound files | ;Sound files | ||
:mus_asian#, #={1, 2, 3, 4, 5, _in, _out} | :mus_asian#, #={1, 2, 3, 4, 5, _in, _out} | ||
Line 751: | Line 922: | ||
:level6_Final | :level6_Final | ||
:level9_Final | :level9_Final | ||
; | ;OSBD entries | ||
:mus_asian, mus_asian_hd (_in, 1+2+3+4+5, _out) | :mus_asian, mus_asian_hd (_in, 1+2+3+4+5, _out) | ||
===mus_asianb=== | ===mus_asianb=== | ||
A softer cut of East Wind | A softer cut of East Wind. | ||
*[https://iritscen.oni2.net/wiki/music/mus_asianb.mp3 mus_asianb (0:40)] (mus_asianb_hd is identical) | |||
;Sound files | ;Sound files | ||
:mus_asianb#, #={1, 2, 3, 5, 6, _out} | :mus_asianb#, #={1, 2, 3, 5, 6, _out} | ||
Line 760: | Line 933: | ||
:level8_Final | :level8_Final | ||
:level19_Final | :level19_Final | ||
; | ;OSBD entries | ||
:mus_asianb, mus_asianb_hd (1, 1+2+3+5+6, _out) | :mus_asianb, mus_asianb_hd (1, 1+2+3+5+6, _out) | ||
---- | ---- | ||
==[[ | ==Searching== | ||
''To listen to the CD version of this track, see [[../CD#Searching|HERE]].'' | |||
===mus_ambgrv1=== | ===mus_ambgrv1=== | ||
*[https://iritscen.oni2.net/wiki/music/mus_ambgrv1.mp3 mus_ambgrv1 (1:13)], [https://iritscen.oni2.net/wiki/music/mus_ambgrv1b.mp3 mus_ambgrv1b (0:52)], [https://iritscen.oni2.net/wiki/music/mus_ambgrv1_hd.mp3 mus_ambgrv1_hd (0:21)] | |||
;Sound files | ;Sound files | ||
:mus_ambgrv1#, #={_1, _2, _3, _4, _5, _6, _out} | :mus_ambgrv1#, #={_1, _2, _3, _4, _5, _6, _out} | ||
Line 772: | Line 948: | ||
:level1_Final | :level1_Final | ||
:level2_Final | :level2_Final | ||
; | ;OSBD entries | ||
:mus_ambgrv1 (complete : _1, _1+_2+_3+_4+_5+_6, _out) | :mus_ambgrv1 (complete : _1, _1+_2+_3+_4+_5+_6, _out) | ||
:mus_ambgrv1b (incomplete : _1, _1+_2+_3+_4+_6, _out) | :mus_ambgrv1b (incomplete : _1, _1+_2+_3+_4+_6, _out) | ||
:mus_ambgrv1_hd (beat only : _1, _1+_6, _out) | :mus_ambgrv1_hd (beat only : _1, _1+_6, _out) | ||
The beat-only main group (_1+_6) is used by [[#atm_low1|atm_low_perc1]]. | |||
---- | ---- | ||
==[[ | |||
==Pursuit== | |||
''To listen to the CD version of this track, see [[../CD#Pursuit|HERE]].'' | |||
===mus_pursuit=== | ===mus_pursuit=== | ||
*[https://iritscen.oni2.net/wiki/music/mus_pursuit.mp3 mus_pursuit (0:56)] (mus_pursuit_hd is identical) | |||
;Sound files | ;Sound files | ||
:mus_pursuit#, #={1, 2, 3, 4, 5}, and mus_purs_out | :mus_pursuit#, #={1, 2, 3, 4, 5}, and mus_purs_out | ||
Line 786: | Line 967: | ||
:level8_Final | :level8_Final | ||
:level11_Final | :level11_Final | ||
; | ;OSBD entries | ||
:mus_pursuit, mus_pursuit_hd (1, 1+2+3+4+5, _out) | :mus_pursuit, mus_pursuit_hd (1, 1+2+3+4+5, _out) | ||
---- | ---- | ||
==[[ | ==Loss== | ||
===mus_xtr=== | ''To listen to the CD version of this track, see [[../CD#Loss|HERE]].'' | ||
Three short standalone pieces | |||
===mus_xtr[3-5]=== | |||
Three short standalone pieces. | |||
*[https://iritscen.oni2.net/wiki/music/mus_xtr3.mp3 mus_xtr3 (0:11)], [https://iritscen.oni2.net/wiki/music/mus_xtr4.mp3 mus_xtr4 (0:11)], [https://iritscen.oni2.net/wiki/music/mus_xtr5.mp3 mus_xtr5 (0:06)] | |||
;Sound files | ;Sound files | ||
:mus_xtr#, #={3, 4, 5} | :mus_xtr#, #={3, 4, 5} | ||
;Available in | ;Available in | ||
:level0_Final (globally) | :level0_Final (globally) | ||
; | ;OSBD entries | ||
:loss_screen_music (one of the | :loss_screen_music (picks one of the three SNDDs at random). Used in .MISSION:FAILED screens. | ||
:mus_xtr5 | :mus_xtr5 (for calling just SNDDmus_xtr5). Used when Kerr dies. | ||
---- | ---- | ||
==[[ | ==Hurry== | ||
''To listen to the CD version of this track, see [[../CD#Hurry|HERE]].'' | |||
===mus_xtr1=== | ===mus_xtr1=== | ||
*mus_xtr1#, #={_1, _2, _3, _4, _end} | *[https://iritscen.oni2.net/wiki/music/mus_xtr1.mp3 mus_xtr1 (0:31)] (mus_xtr1_hd is identical) | ||
;Sound files | |||
:mus_xtr1#, #={_1, _2, _3, _4, _end} | |||
;Available in | ;Available in | ||
:level14_Final | :level14_Final | ||
; | ;OSBD entries | ||
:mus_xtr1, mus_xtr_hd (_1, _1+_2+_3+_4, _end) | :mus_xtr1, mus_xtr_hd (_1, _1+_2+_3+_4, _end) | ||
---- | ---- | ||
==[[ | ==Fight== | ||
''To listen to the CD version of this track, see [[../CD#Fight|HERE]].'' | |||
===mus_fiteb=== | ===mus_fiteb=== | ||
A harder cut of Fight | A harder cut of Fight. | ||
*[https://iritscen.oni2.net/wiki/music/mus_fiteb.mp3 mus_fiteb (0:53)] (mus_fiteb_hd is identical) | |||
;Sound files | ;Sound files | ||
:mus_fiteb#, #={1, 2, 3, 4, 5, 6, _out) | :mus_fiteb#, #={1, 2, 3, 4, 5, 6, _out) | ||
Line 822: | Line 1,013: | ||
:level2_Final | :level2_Final | ||
:level9_Final | :level9_Final | ||
; | ;OSBD entries | ||
:mus_fiteb, mus_fiteb_hd (1, 1+2+3+4+5+6, _out) | :mus_fiteb, mus_fiteb_hd (1, 1+2+3+4+5+6, _out) | ||
===mus_fitec=== | ===mus_fitec=== | ||
A softer cut of Fight | A softer cut of Fight. | ||
*[https://iritscen.oni2.net/wiki/music/mus_fitec.mp3 mus_fitec (0:41)] (mus_fitec_hd is identical) | |||
;Sound files | ;Sound files | ||
:mus_fitec#, #={1, 2, 3, 4, 5, _out) | :mus_fitec#, #={1, 2, 3, 4, 5, _out) | ||
Line 832: | Line 1,024: | ||
:level4_Final | :level4_Final | ||
:level12_Final | :level12_Final | ||
; | ;OSBD entries | ||
:mus_fitec, mus_fitec_hd (1, 1+2+3+4+5, _out) | :mus_fitec, mus_fitec_hd (1, 1+2+3+4+5, _out) | ||
---- | ---- | ||
==[[ | ==Ambient Suite== | ||
''To listen to the whole track, see [[../CD#Ambient_Suite|HERE]]. The constituent pieces which we can identify are downloadable below. Note that these are listed in alphabetical order, not order of occurrence in the Suite. About half of the components of the Suite are unidentified because they don't exist in the game's SNDD resources.'' | |||
===atm_cl05=== | ===atm_cl05=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_cl05.mp3 atm_cl05 (0:47)] | |||
;Sound files | ;Sound files | ||
:atm_cl05#, #={_in, _lp1, _lp2, _lp3, _lp4, _out} | :atm_cl05#, #={_in, _lp1, _lp2, _lp3, _lp4, _out} | ||
;Available in | ;Available in | ||
:level13_Final | :level13_Final | ||
; | ;OSBD entries | ||
:atm_cl05 (_in, _lp1+_lp2+_lp3+_lp4, _out) | |||
===atm_cl09=== | ===atm_cl09=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_cl09.mp3 atm_cl09 (1:07)] | |||
;Sound files | ;Sound files | ||
:atm_cl09#, #={_in, _lp1, _lp2, _lp3, _lp4, _out} | :atm_cl09#, #={_in, _lp1, _lp2, _lp3, _lp4, _out} | ||
Line 851: | Line 1,048: | ||
:level6_Final | :level6_Final | ||
:level10_Final | :level10_Final | ||
; | ;OSBD entries | ||
:atm_cl09 (_in, _lp1+_lp2+_lp3+_lp4, _out) | |||
===atm_cl10=== | ===atm_cl10=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_cl10.mp3 atm_cl10 (0:17)] | |||
;Sound files | ;Sound files | ||
:atm_cl10#, #={_1, _2, _out} | :atm_cl10#, #={_1, _2, _out} | ||
;Available in | ;Available in | ||
:level10_Final | :level10_Final | ||
; | ;OSBD entries | ||
:atm_cl10 (_1+_2, _out) | |||
===atm_cl11=== | ===atm_cl11=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_cl11.mp3 atm_cl11 (0:13)] | |||
;Sound files | ;Sound files | ||
:atm_cl11#, #={_in, _lp, _out} | :atm_cl11#, #={_in, _lp, _out} | ||
;Available in | ;Available in | ||
: | :level10_Final | ||
; | ;OSBD entries | ||
:atm_cl11 (_in, _lp, _out) | |||
===atm_cl12=== | ===atm_cl12=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_cl12.mp3 atm_cl12 (0:27)] | |||
;Sound files | ;Sound files | ||
:atm_cl12#, #={_in, _lp, _out} | :atm_cl12#, #={_in, _lp, _out} | ||
Line 874: | Line 1,077: | ||
:level10_Final | :level10_Final | ||
:level12_Final | :level12_Final | ||
; | ;OSBD entries | ||
:atm_cl12 (_in, _lp, _out) | |||
===atm_cl16=== | ===atm_cl16=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_cl16.mp3 atm_cl16 (0:51)] | |||
;Sound files | ;Sound files | ||
:atm_cl16#, #={_in, _lp1, _lp2, _lp3, _out} | :atm_cl16#, #={_in, _lp1, _lp2, _lp3, _out} | ||
;Available in | ;Available in | ||
:level13_Final | :level13_Final | ||
; | ;OSBD entries | ||
:atm_cl16 (_in, _lp1+_lp2+_lp3, _out) | |||
===atm_cl22=== | ===atm_cl22=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_cl22.mp3 atm_cl22 (0:23)] | |||
;Sound files | ;Sound files | ||
:atm_cl22#, #={_in, _lp1, _lp2, _lp3, _out} | :atm_cl22#, #={_in, _lp1, _lp2, _lp3, _out} | ||
;Available in | ;Available in | ||
:level13_Final | :level13_Final | ||
;[[ | ;OSBD entries | ||
:atm_cl22 (_in, _lp1+_lp2+_lp3, _out) | |||
===mus_cool04=== | |||
*[https://iritscen.oni2.net/wiki/ambient/mus_cool04.mp3 mus_cool04 (0:16)] | |||
;Sound files | |||
:mus_cool04#, #={_1, _3, _out} | |||
;Available in | |||
:level2_Final | |||
:level6_Final | |||
;OSBD entries | |||
:mus_cool4, mus_cool4_hd (_1, _1+_3, _out) | |||
---- | |||
==Internal Space== | |||
''To listen to the CD version of this track, see [[../CD#Internal_Space|HERE]].'' | |||
===mus_space01=== | |||
*[https://iritscen.oni2.net/wiki/music/mus_space01.mp3 mus_space01 (0:47)] (mus_space01_hd is identical) | |||
;Sound files | |||
:mus_space01#, #={a, b, c, d, e, f, _out) | |||
;Available in | |||
:level6_Final | |||
:level9_Final | |||
:level14_Final | |||
;OSBD entries | |||
:mus_space01, mus_space01_hd (a, b+c+d+e+f, _out) | |||
An unused main group called '''music_space01.grp''' (instead of '''mus_space01.grp''') is available. Both groups are (b+c+d+e+f). | |||
---- | |||
==Farewell== | |||
''To listen to the CD version of this track, see [[../CD#Farewell|HERE]].'' | |||
===mus_xtr2=== | |||
The second track in PC Oni's outro. | |||
*[https://iritscen.oni2.net/wiki/music/mus_xtr2.mp3 mus_xtr2 (1:59)] | |||
;Sound files | |||
:mus_xtr2#, #={endmx, hi, hi_in, _1, _2, _3, _4, _5, _6, _end} | |||
;Available in | |||
:level10_Final | |||
:level13_Final | |||
;OSBD entry | |||
:mus_xtr2 (hi_in, hi&(_1, _2, _3, _4, _5, _6), endmx). Used in {{C8}} (talk with Shinatama) and in {{C11}} (slide show). | |||
The main segment could also be triggered by the missing [[#mus_choral1|mus_choral1]] entry. | |||
---- | |||
==Konoko Chase== | |||
''To listen to the CD version of this track, see [[../CD#Konoko_Chase|HERE]].'' | |||
This was the backing music for the [[Trailers#1999|1999 trailer]]. We have an article about its many versions [[Konoko Chase|HERE]]. | |||
===mus_main01=== | |||
A harder cut of Konoko Chase. | |||
*[https://iritscen.oni2.net/wiki/music/mus_main01.mp3 mus_main01 (0:49)] (mus_main01_hd is identical) | |||
;Sound files | |||
:mus_main01#, #={a, b, c, d, e, _in, _out} | |||
;Available in | |||
:level3_Final | |||
:level9_Final | |||
;OSBD entries | |||
:mus_main01, mus_main01_hd (_in, a+b+c+d+e, _out) | |||
===mus_main02=== | |||
A shorter cut of Konoko Chase (hard, with pauses). | |||
*[https://iritscen.oni2.net/wiki/music/mus_main02.mp3 mus_main02 (0:44)] (mus_main02_hd is identical) | |||
;Sound files | |||
:mus_main02#, #={a, b, c, _in, _out} | |||
;Available in | |||
:level11_Final | |||
;OSBD entries | |||
:mus_main02, mus_main02_hd (_in, a+b+c, _out) | |||
===mus_main03=== | |||
A softer cut of Konoko Chase. | |||
*[https://iritscen.oni2.net/wiki/music/mus_main03.mp3 mus_main03 (1:02)] (mus_main03_hd is identical) | |||
;Sound files | |||
:mus_main03#, #={a, b, c, d, e, _out} | |||
;Available in | |||
:level3_Final | |||
:level19_Final | |||
;OSBD entries | |||
:mus_main03, mus_main03_hd (a, a+b+c+d+e, _out) | |||
---- | |||
==Oni Fever== | |||
''To listen to the CD version of this track, see [[../CD#Oni_Fever|HERE]].'' | |||
===mus_chase=== | |||
This is not "[[#Konoko Chase|Konoko Chase]]" as the title would lead one to expect. | |||
*[https://iritscen.oni2.net/wiki/music/mus_chase.mp3 mus_chase (0:59)] (mus_chase_hd is identical) | |||
;Sound files | |||
:mus_chase#, #={1, 2, 3, 4, 5, 6, 7, 8, _in, _out} | |||
;Available in | |||
:level1_Final | |||
;OSBD entries | |||
:mus_chase, mus_chase_hd (_in, 1+2+3+4+5+6+7+8, _out) | |||
---- | |||
==The Hunt== | |||
''To listen to the CD version of this track, see [[../CD#The_Hunt|HERE]].'' | |||
===mus_ambgrv2=== | |||
*[https://iritscen.oni2.net/wiki/music/mus_ambgrv2.mp3 mus_ambgrv2 (1:18)], [https://iritscen.oni2.net/wiki/music/mus_ambgrv2_hd.mp3 mus_ambgrv2_hd (0:24)] | |||
;Sound files | |||
:mus_ambgrv2#, #={_1, _2, _3, _4, _5, _6, _out} | |||
;Available in | |||
:level18_Final (was intended to be in level14_Final, as discussed [[../CD#The_Hunt|here]]). | |||
;OSBD entries | |||
:mus_ambgrv2 (long mix : _1, _1+_2+_3+_4+_5, _out) | |||
:mus_ambgrv2_hd (light : _1, _1+_6, _out) | |||
A beat-only version (_1) is used by [[#atm_low1|atm_low_perc2]]. | |||
---- | |||
==Whirled Piece== | |||
''To listen to the CD version of this track, see [[../CD#Whirled_Piece|HERE]].'' | |||
===mus_lz=== | |||
*[https://iritscen.oni2.net/wiki/music/mus_lz.mp3 mus_lz (0:44)] (mus_lz_hd is identical) | |||
;Sound files | |||
:mus_lz#, #={1, 2, 3, 4, 5, _out) | |||
;Available in | |||
:level10_Final | |||
:level11_Final | |||
;OSBD entries | |||
:mus_lz, mus_lz_hd (1, 1+2+3+4+5, _out) | |||
---- | |||
==Not on CD== | |||
These tracks are available as sound resources in Oni, but are not on the soundtrack CD. | |||
===atm_ft68=== | ===atm_ft68=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_ft68.mp3 atm_ft68 (0:13)] | |||
;Sound files | ;Sound files | ||
:atm_ft68#, #={_in, _lp, _out} | :atm_ft68#, #={_in, _lp, _out} | ||
;Available in | ;Available in | ||
:level1_Final | :level1_Final | ||
; | ;OSBD entries | ||
:atm_ft68 (_in, _lp, _out) | |||
===atm_ft81=== | ===atm_ft81=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_ft81.mp3 atm_ft81 (0:10)] | |||
;Sound files | ;Sound files | ||
:atm_ft81#, #={_in, _lp1, _lp2, _out} | :atm_ft81#, #={_in, _lp1, _lp2, _out} | ||
;Available in | ;Available in | ||
:level13_Final | :level13_Final | ||
; | ;OSBD entries | ||
:atm_ft81 (_in, _lp1+_lp2, _out) | |||
===atm_gr06=== | ===atm_gr06=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_gr06.mp3 atm_gr06 (0:53)] | |||
;Sound files | ;Sound files | ||
:atm_gr06#, #={_in, _lp1, _lp2, _out} | :atm_gr06#, #={_in, _lp1, _lp2, _out} | ||
Line 910: | Line 1,262: | ||
:level1_Final | :level1_Final | ||
:level4_Final | :level4_Final | ||
; | ;OSBD entries | ||
:atm_gr06 (_in, _lp1+_lp2, _out) | |||
===atm_gr09=== | ===atm_gr09=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_gr09.mp3 atm_gr09 (0:23)] | |||
;Sound files | ;Sound files | ||
: | :atm_gr09#, #={_in, _lp1, _lp2, _out} | ||
;Available in | ;Available in | ||
:level6_Final | :level6_Final | ||
:level13_Final | :level13_Final | ||
; | ;OSBD entries | ||
:atm_gr09 (_in, _lp1+_lp2, _out) | |||
===atm_low1=== | ===atm_low1=== | ||
*[https://iritscen.oni2.net/wiki/ambient/atm_low1.mp3 atm_low1 (0:06)] | |||
;Sound files | ;Sound files | ||
:atm_low1#, #={, _in, _lp, _out} | :atm_low1#, #={, _in, _lp, _out} | ||
Line 928: | Line 1,284: | ||
:level12_Final | :level12_Final | ||
:level18_Final | :level18_Final | ||
;[[ | ;OSBD entries | ||
:atm_low1 (_in, _lp1, _out) | |||
:atm_low1_perc1 (_in, _lp1+[[#mus_ambgrv1|mus_ambgrv1_prc]], _out). Used in {{C2}} (intro). | |||
:atm_low1_perc2 (_in, _lp1+[[#mus_ambgrv2|mus_ambgrv2_prc2]], _out). Used in {{C13}} (intro). | |||
===mus_amasian1=== | ===mus_amasian1=== | ||
*[https://iritscen.oni2.net/wiki/music/mus_amasian.mp3 mus_amasian (0:57)] (mus_amasian_hd is identical) | |||
;Sound files | ;Sound files | ||
:mus_amasian1#, #={_1, _2, _3, _4, _5, _6, _out} | :mus_amasian1#, #={_1, _2, _3, _4, _5, _6, _out} | ||
;Available in | ;Available in | ||
:level1_Final | :level1_Final (plays at the end of the training course) | ||
:level10_Final | :level10_Final (plays when your ex-friends run at you) | ||
; | ;OSBD entries | ||
:mus_amasian, mus_amasian_hd (_1, _1+_2+_3+_4+_5+_6, _out) | :mus_amasian, mus_amasian_hd (_1, _1+_2+_3+_4+_5+_6, _out) | ||
===mus_cool19=== | ===mus_cool19=== | ||
*[https://iritscen.oni2.net/wiki/ambient/mus_cool19.mp3 mus_cool19 (0:08)] | |||
;Sound files | ;Sound files | ||
:mus_cool19#, #={_1} | :mus_cool19#, #={_1} | ||
;Available in | ;Available in | ||
:level12_Final | :level12_Final | ||
; | ;OSBD entries | ||
:mus_cool19 (_1) | |||
===mus_hrt=== | ===mus_hrt=== | ||
''Originally from Myth II; see [[Music/Myth]].'' | |||
*[https://iritscen.oni2.net/wiki/ambient/mus_hrt.mp3 mus_hrt (1:03)] | |||
;Sound files | ;Sound files | ||
:mus_hrt#, #={1, 2, 3, _in, _out} | :mus_hrt#, #={1, 2, 3, _in, _out} | ||
Line 961: | Line 1,316: | ||
:level1_Final | :level1_Final | ||
:level11_Final | :level11_Final | ||
; | ;OSBD entry | ||
:mus_heart (_in, 1+2+3, _out) | :mus_heart (_in, 1+2+3, _out) | ||
===mus_low1=== | ===mus_low1=== | ||
*[https://iritscen.oni2.net/wiki/ambient/mus_low1.mp3 mus_low1 (1:04)] | |||
;Sound files | ;Sound files | ||
:mus_low1#, #={_1, _2, _3, _out} | :mus_low1#, #={_1, _2, _3, _out} | ||
Line 970: | Line 1,326: | ||
:level1_Final | :level1_Final | ||
:level12_Final | :level12_Final | ||
; | ;OSBD entries | ||
:mus_low1 (_1, _1+_2+_3, _out) | |||
===mus_om01=== | ===mus_om01=== | ||
''Originally from Myth II; see [[Music/Myth]].'' | |||
*[https://iritscen.oni2.net/wiki/ambient/mus_om01.mp3 mus_om01 (1:09)] | |||
;Sound files | ;Sound files | ||
:mus_om01#, #={a, b | :mus_om01#, #={a, b, _in, _out} | ||
;Available in | ;Available in | ||
:level2_Final | :level2_Final | ||
Line 980: | Line 1,339: | ||
:level13_Final | :level13_Final | ||
:level19_Final | :level19_Final | ||
; | ;OSBD entries | ||
:mus_om01 (_in, a+b, _out) | |||
===mus_om03=== | ===mus_om03=== | ||
''Originally from Myth; see [[Music/Myth]].'' | |||
*[https://iritscen.oni2.net/wiki/ambient/mus_om03.mp3 mus_om03 (0:58)] | |||
;Sound files | ;Sound files | ||
: | :mus_om03#, #={a, b, c, _in, _out} | ||
;Available in | ;Available in | ||
:level6_Final | :level6_Final | ||
; | ;OSBD entries | ||
:mus_om03 (_in, a, b, c, _out) | |||
===mus_sad1=== | ===mus_sad1=== | ||
*[https://iritscen.oni2.net/wiki/ambient/mus_sad1.mp3 mus_sad1 (0:52)] | |||
;Sound files | ;Sound files | ||
:mus_sad1#, #={_1, _2, _3, _out} | :mus_sad1#, #={_1, _2, _3, _out} | ||
Line 996: | Line 1,360: | ||
:level14_Final | :level14_Final | ||
:level18_Final | :level18_Final | ||
; | ;OSBD entries | ||
:mus_sad1(_1, _1+_2+_3, _out} | |||
===mus_trt=== | ===mus_trt=== | ||
''Originally from Myth; see [[Music/Myth]].'' | |||
*[https://iritscen.oni2.net/wiki/ambient/mus_trt.mp3 mus_trt (0:54)] | |||
;Sound files | ;Sound files | ||
:mus_trt#, #={1, 2, 3, _in, _out} | :mus_trt#, #={1, 2, 3, _in, _out} | ||
Line 1,004: | Line 1,371: | ||
:level10_Final | :level10_Final | ||
:level18_Final | :level18_Final | ||
; | ;OSBD entries | ||
:mus_trt (_in, 1+2+3, _out) | |||
===mus_wls=== | ===mus_wls=== | ||
''Originally from Myth II; see [[Music/Myth]].'' | |||
*[https://iritscen.oni2.net/wiki/ambient/mus_wls.mp3 mus_wls (1:11)] | |||
;Sound files | ;Sound files | ||
:mus_wls#, #={1, 2, 3, 4, _in, _out} | :mus_wls#, #={1, 2, 3, 4, _in, _out} | ||
Line 1,012: | Line 1,382: | ||
:level13_Final | :level13_Final | ||
:level18_Final | :level18_Final | ||
; | ;OSBD entry | ||
:mus_wls (_in, 1+2+3+4, _out} | |||
---- | ---- | ||
==Missing music== | |||
The following tracks are named in OSBD entries but are not available as SNDD data in Oni. Some of them can probably be heard in the OST track [[../CD#Ambient Suite|Ambient Suite]]. | |||
- | ===mus_choral1=== | ||
Add-on choir for [[#mus_xtr2|mus_xtr2]] and [[#mus_cool19|mus_cool19]]. Can be heard in the [[Music/CD#End Titles|End Titles]] reprise of [[#Farewell|Farewell]]. | |||
;Sound files | |||
:mus_choral1#, #={, _in, _out) | |||
;OSBD entries | |||
:mus_choral1 (_in, +[[#mus_xtr2|mus_xtr2]], _out) | |||
:mus_choralbeat1_hd (_in, +[[#mus_cool19|mus_cool19]], _out). | |||
==[[Music/CD# | ===mus_fite=== | ||
Long version of [[Music/CD#Fight|Fight]]. | |||
;Sound files | ;Sound files | ||
: | :mus_fite#, #={1, 2, 3, 4, 5, 6, 7, 8, 9, _out) | ||
; | ;OSBD entries | ||
:mus_fite, mus_fite_hd (1, 1+2+3+5+6+7+8+9+4, _out) | |||
: | |||
===mus_om02=== | |||
;Sound files | |||
:mus_om2#, #={a, b, _in, _out) | |||
;OSBD entries | |||
:mus_om2 (_in, a+b, _out) | |||
-- | ===mus_xgrv1=== | ||
Probably the "porn groove" playing in the bonus track of [[Music/CD#End Titles|End Titles]], also called "X-Groove" for SFW's sake. For those who wish to listen to X-Groove without character soundbites playing over top, a discussion was had [http://oni.bungie.org/forum/viewtopic.php?id=2723 here] on the possibility of recreating the track using the audio in End Titles, resulting in a reconstruction by Vadell Gabriel and a later reconstruction by AtlyxMusic which are found on [[Music/Fanmade]]. | |||
;Sound files | |||
:mus_xgrv1#, #={_1, _out) | |||
;OSBD entries | |||
:mus_xgrv1 (_1, _out) | |||
== | ===mus_xgrv2=== | ||
Perhaps an alternate version of the above piece, but it may also be the remaining two-thirds of X-Groove, as the reconstructed X-Groove has three segments. | |||
;Sound files | ;Sound files | ||
: | :mus_xgrv2#, #={_1, _2, _out) | ||
;OSBD entries | |||
:mus_xgrv2 (_1+_2, _out) | |||
; | ===mus_cool13=== | ||
: | |||
=== | |||
;Sound files | ;Sound files | ||
: | :mus_cool13#, #={_1, _2, _3, _end, _in) | ||
;OSBD entries | |||
:mus_cool13 (_in, _1+_2+_3, _end) | |||
; | |||
: | ===atm_cl08=== | ||
=== | |||
;Sound files | ;Sound files | ||
: | :atm_cl08#, #={_in, _lp, _out} | ||
; | ;OSBD entries | ||
:atm_cl08 (_in, _lp, _out) | |||
: | |||
===atm_cl14=== | |||
;Sound files | |||
:atm_cl14#, #={_in, _lp1, _lp2, _lp3, _out} | |||
;OSBD entries | |||
:atm_cl14 (_in, _lp1+_lp2+_lp3, _out) | |||
===atm_ft61=== | |||
;Sound files | |||
:atm_ft61#, #={_in, _lp1, _lp2, _out} | |||
;OSBD entries | |||
:atm_ft61 (_in, _lp1+_lp2, _out) | |||
== | ===atm_ft66=== | ||
== | |||
;Sound files | ;Sound files | ||
: | :atm_ft66#, #={_in, _lp, _out} | ||
; | ;OSBD entries | ||
:atm_ft66 (_in, _lp, _out) | |||
: | |||
===atm_ft66b=== | |||
;Sound files | |||
:atm_ft66b#, #={_in, _lp, _out} | |||
;OSBD entries | |||
:atm_ft66b (_in, _lp, _out) | |||
===atm_ft68b=== | |||
;Sound files | |||
:atm_ft68b#, #={_in, _lp, _out} | |||
;OSBD entries | |||
:atm_ft68b (_in, _lp, _out) | |||
== | ===atm_ft69=== | ||
;Sound files | ;Sound files | ||
: | :atm_ft69#, #={_in, _lp1, _lp2, _lp3, _out} | ||
; | ;OSBD entries | ||
:atm_ft69 (_in, _lp1+_lp2+_lp3, _out) | |||
: | |||
===atm_ft93=== | |||
;Sound files | |||
:atm_ft93#, #={_in, _lp, _out} | |||
;OSBD entries | |||
:atm_ft93 (_in, _lp, _out) | |||
===atm_ft99=== | |||
;Sound files | |||
:atm_ft99#, #={_in, _lp1, _lp2, _out} | |||
;OSBD entries | |||
:atm_ft99 (_in, _lp1+_lp2, _out) | |||
== | ===atm_gr96=== | ||
;Sound files | ;Sound files | ||
: | :atm_ft96#, #={_in, _lp1, _lp2, _lp3, _lp4, _out} | ||
;OSBD entries | |||
:atm_ft96 (_in, _lp1+_lp2+_lp3+_lp4, _out) | |||
; | |||
: | |||
[[Category:Music]] | |||
: | |||
Latest revision as of 20:09, 31 December 2023
This page correlates Oni's music pieces in the game data (OSBD/SNDD) with the tracks on the official soundtrack CD. Each section links to MP3 versions of the piece as found in-game and (when available) on the CD. Note that the "_hd" ("hard") versions are usually the same as the original track except with a flag allowing the game to interrupt the body of the piece and jump right to the outro (see explanation of InterruptTracksOnStop on XML:SNDD). When the hard version of a track is not identical to the original, both versions are listenable below.
|
|
Trailer
To listen to the CD version of this track, see HERE.
First track in PC Oni's outro, followed by Farewell. This was the backing music for the 1998 trailer, not to be confused with Konoko Chase, the music behind the 1999 trailer.
mus_sv
Trailer's intro.
- Sound files
- mus_sv#, #={1, 2, 3, 4, 5, 6, _in, _out)
- Available in
- level2_Final
- level18_Final
- OSBD entry
- mus_sv (_in, 1+2+3+4+5+6, _out). Used in CHAPTER 02 . ENGINES OF EVIL and CHAPTER 13 . PHOENIX RISING for boss battles.
mus_ot
The main Trailer track.
- Sound files
- mus_ot#, #={1, 2, 3, 4, 5, 6, 7, 6_hdout, _in, _out)
- Available in
- level0_Final (#=6, 7)
- level19_Final (#=1, 2, 3, 4, 5, 6_hdout, _in, _out)
- OSBD entries
- mus_ot (soft intro and ending : _in, 1+2+3+4+5, _out). Used in CHAPTER 14 . DAWN OF THE CHRYSALIS for boss battle
- mus_ot_hd (hard intro and ending : 6, 1+2+3+4+5, 6_hdout)
- main_menu_win (short loop : 6+7). Used in the main menu and .MISSION:COMPLETE screens.
East Wind
To listen to the CD version of this track, see HERE.
mus_asian
A harder cut of East Wind.
- mus_asian (0:43) (mus_asian_hd is identical)
- Sound files
- mus_asian#, #={1, 2, 3, 4, 5, _in, _out}
- Available in
- level4_Final
- level6_Final
- level9_Final
- OSBD entries
- mus_asian, mus_asian_hd (_in, 1+2+3+4+5, _out)
mus_asianb
A softer cut of East Wind.
- mus_asianb (0:40) (mus_asianb_hd is identical)
- Sound files
- mus_asianb#, #={1, 2, 3, 5, 6, _out}
- Available in
- level8_Final
- level19_Final
- OSBD entries
- mus_asianb, mus_asianb_hd (1, 1+2+3+5+6, _out)
Searching
To listen to the CD version of this track, see HERE.
mus_ambgrv1
- Sound files
- mus_ambgrv1#, #={_1, _2, _3, _4, _5, _6, _out}
- Available in
- level1_Final
- level2_Final
- OSBD entries
- mus_ambgrv1 (complete : _1, _1+_2+_3+_4+_5+_6, _out)
- mus_ambgrv1b (incomplete : _1, _1+_2+_3+_4+_6, _out)
- mus_ambgrv1_hd (beat only : _1, _1+_6, _out)
The beat-only main group (_1+_6) is used by atm_low_perc1.
Pursuit
To listen to the CD version of this track, see HERE.
mus_pursuit
- mus_pursuit (0:56) (mus_pursuit_hd is identical)
- Sound files
- mus_pursuit#, #={1, 2, 3, 4, 5}, and mus_purs_out
- Available in
- level8_Final
- level11_Final
- OSBD entries
- mus_pursuit, mus_pursuit_hd (1, 1+2+3+4+5, _out)
Loss
To listen to the CD version of this track, see HERE.
mus_xtr[3-5]
Three short standalone pieces.
- Sound files
- mus_xtr#, #={3, 4, 5}
- Available in
- level0_Final (globally)
- OSBD entries
- loss_screen_music (picks one of the three SNDDs at random). Used in .MISSION:FAILED screens.
- mus_xtr5 (for calling just SNDDmus_xtr5). Used when Kerr dies.
Hurry
To listen to the CD version of this track, see HERE.
mus_xtr1
- mus_xtr1 (0:31) (mus_xtr1_hd is identical)
- Sound files
- mus_xtr1#, #={_1, _2, _3, _4, _end}
- Available in
- level14_Final
- OSBD entries
- mus_xtr1, mus_xtr_hd (_1, _1+_2+_3+_4, _end)
Fight
To listen to the CD version of this track, see HERE.
mus_fiteb
A harder cut of Fight.
- mus_fiteb (0:53) (mus_fiteb_hd is identical)
- Sound files
- mus_fiteb#, #={1, 2, 3, 4, 5, 6, _out)
- Available in
- level2_Final
- level9_Final
- OSBD entries
- mus_fiteb, mus_fiteb_hd (1, 1+2+3+4+5+6, _out)
mus_fitec
A softer cut of Fight.
- mus_fitec (0:41) (mus_fitec_hd is identical)
- Sound files
- mus_fitec#, #={1, 2, 3, 4, 5, _out)
- Available in
- level4_Final
- level12_Final
- OSBD entries
- mus_fitec, mus_fitec_hd (1, 1+2+3+4+5, _out)
Ambient Suite
To listen to the whole track, see HERE. The constituent pieces which we can identify are downloadable below. Note that these are listed in alphabetical order, not order of occurrence in the Suite. About half of the components of the Suite are unidentified because they don't exist in the game's SNDD resources.
atm_cl05
- Sound files
- atm_cl05#, #={_in, _lp1, _lp2, _lp3, _lp4, _out}
- Available in
- level13_Final
- OSBD entries
- atm_cl05 (_in, _lp1+_lp2+_lp3+_lp4, _out)
atm_cl09
- Sound files
- atm_cl09#, #={_in, _lp1, _lp2, _lp3, _lp4, _out}
- Available in
- level6_Final
- level10_Final
- OSBD entries
- atm_cl09 (_in, _lp1+_lp2+_lp3+_lp4, _out)
atm_cl10
- Sound files
- atm_cl10#, #={_1, _2, _out}
- Available in
- level10_Final
- OSBD entries
- atm_cl10 (_1+_2, _out)
atm_cl11
- Sound files
- atm_cl11#, #={_in, _lp, _out}
- Available in
- level10_Final
- OSBD entries
- atm_cl11 (_in, _lp, _out)
atm_cl12
- Sound files
- atm_cl12#, #={_in, _lp, _out}
- Available in
- level2_Final
- level10_Final
- level12_Final
- OSBD entries
- atm_cl12 (_in, _lp, _out)
atm_cl16
- Sound files
- atm_cl16#, #={_in, _lp1, _lp2, _lp3, _out}
- Available in
- level13_Final
- OSBD entries
- atm_cl16 (_in, _lp1+_lp2+_lp3, _out)
atm_cl22
- Sound files
- atm_cl22#, #={_in, _lp1, _lp2, _lp3, _out}
- Available in
- level13_Final
- OSBD entries
- atm_cl22 (_in, _lp1+_lp2+_lp3, _out)
mus_cool04
- Sound files
- mus_cool04#, #={_1, _3, _out}
- Available in
- level2_Final
- level6_Final
- OSBD entries
- mus_cool4, mus_cool4_hd (_1, _1+_3, _out)
Internal Space
To listen to the CD version of this track, see HERE.
mus_space01
- mus_space01 (0:47) (mus_space01_hd is identical)
- Sound files
- mus_space01#, #={a, b, c, d, e, f, _out)
- Available in
- level6_Final
- level9_Final
- level14_Final
- OSBD entries
- mus_space01, mus_space01_hd (a, b+c+d+e+f, _out)
An unused main group called music_space01.grp (instead of mus_space01.grp) is available. Both groups are (b+c+d+e+f).
Farewell
To listen to the CD version of this track, see HERE.
mus_xtr2
The second track in PC Oni's outro.
- Sound files
- mus_xtr2#, #={endmx, hi, hi_in, _1, _2, _3, _4, _5, _6, _end}
- Available in
- level10_Final
- level13_Final
- OSBD entry
- mus_xtr2 (hi_in, hi&(_1, _2, _3, _4, _5, _6), endmx). Used in CHAPTER 08 . AN INNOCENT LIFE (talk with Shinatama) and in CHAPTER 11 . DREAM DIVER (slide show).
The main segment could also be triggered by the missing mus_choral1 entry.
Konoko Chase
To listen to the CD version of this track, see HERE. This was the backing music for the 1999 trailer. We have an article about its many versions HERE.
mus_main01
A harder cut of Konoko Chase.
- mus_main01 (0:49) (mus_main01_hd is identical)
- Sound files
- mus_main01#, #={a, b, c, d, e, _in, _out}
- Available in
- level3_Final
- level9_Final
- OSBD entries
- mus_main01, mus_main01_hd (_in, a+b+c+d+e, _out)
mus_main02
A shorter cut of Konoko Chase (hard, with pauses).
- mus_main02 (0:44) (mus_main02_hd is identical)
- Sound files
- mus_main02#, #={a, b, c, _in, _out}
- Available in
- level11_Final
- OSBD entries
- mus_main02, mus_main02_hd (_in, a+b+c, _out)
mus_main03
A softer cut of Konoko Chase.
- mus_main03 (1:02) (mus_main03_hd is identical)
- Sound files
- mus_main03#, #={a, b, c, d, e, _out}
- Available in
- level3_Final
- level19_Final
- OSBD entries
- mus_main03, mus_main03_hd (a, a+b+c+d+e, _out)
Oni Fever
To listen to the CD version of this track, see HERE.
mus_chase
This is not "Konoko Chase" as the title would lead one to expect.
- mus_chase (0:59) (mus_chase_hd is identical)
- Sound files
- mus_chase#, #={1, 2, 3, 4, 5, 6, 7, 8, _in, _out}
- Available in
- level1_Final
- OSBD entries
- mus_chase, mus_chase_hd (_in, 1+2+3+4+5+6+7+8, _out)
The Hunt
To listen to the CD version of this track, see HERE.
mus_ambgrv2
- Sound files
- mus_ambgrv2#, #={_1, _2, _3, _4, _5, _6, _out}
- Available in
- level18_Final (was intended to be in level14_Final, as discussed here).
- OSBD entries
- mus_ambgrv2 (long mix : _1, _1+_2+_3+_4+_5, _out)
- mus_ambgrv2_hd (light : _1, _1+_6, _out)
A beat-only version (_1) is used by atm_low_perc2.
Whirled Piece
To listen to the CD version of this track, see HERE.
mus_lz
- mus_lz (0:44) (mus_lz_hd is identical)
- Sound files
- mus_lz#, #={1, 2, 3, 4, 5, _out)
- Available in
- level10_Final
- level11_Final
- OSBD entries
- mus_lz, mus_lz_hd (1, 1+2+3+4+5, _out)
Not on CD
These tracks are available as sound resources in Oni, but are not on the soundtrack CD.
atm_ft68
- Sound files
- atm_ft68#, #={_in, _lp, _out}
- Available in
- level1_Final
- OSBD entries
- atm_ft68 (_in, _lp, _out)
atm_ft81
- Sound files
- atm_ft81#, #={_in, _lp1, _lp2, _out}
- Available in
- level13_Final
- OSBD entries
- atm_ft81 (_in, _lp1+_lp2, _out)
atm_gr06
- Sound files
- atm_gr06#, #={_in, _lp1, _lp2, _out}
- Available in
- level1_Final
- level4_Final
- OSBD entries
- atm_gr06 (_in, _lp1+_lp2, _out)
atm_gr09
- Sound files
- atm_gr09#, #={_in, _lp1, _lp2, _out}
- Available in
- level6_Final
- level13_Final
- OSBD entries
- atm_gr09 (_in, _lp1+_lp2, _out)
atm_low1
- Sound files
- atm_low1#, #={, _in, _lp, _out}
- Available in
- level1_Final
- level2_Final
- level12_Final
- level18_Final
- OSBD entries
- atm_low1 (_in, _lp1, _out)
- atm_low1_perc1 (_in, _lp1+mus_ambgrv1_prc, _out). Used in CHAPTER 02 . ENGINES OF EVIL (intro).
- atm_low1_perc2 (_in, _lp1+mus_ambgrv2_prc2, _out). Used in CHAPTER 13 . PHOENIX RISING (intro).
mus_amasian1
- mus_amasian (0:57) (mus_amasian_hd is identical)
- Sound files
- mus_amasian1#, #={_1, _2, _3, _4, _5, _6, _out}
- Available in
- level1_Final (plays at the end of the training course)
- level10_Final (plays when your ex-friends run at you)
- OSBD entries
- mus_amasian, mus_amasian_hd (_1, _1+_2+_3+_4+_5+_6, _out)
mus_cool19
- Sound files
- mus_cool19#, #={_1}
- Available in
- level12_Final
- OSBD entries
- mus_cool19 (_1)
mus_hrt
Originally from Myth II; see Music/Myth.
- Sound files
- mus_hrt#, #={1, 2, 3, _in, _out}
- Available in
- level1_Final
- level11_Final
- OSBD entry
- mus_heart (_in, 1+2+3, _out)
mus_low1
- Sound files
- mus_low1#, #={_1, _2, _3, _out}
- Available in
- level1_Final
- level12_Final
- OSBD entries
- mus_low1 (_1, _1+_2+_3, _out)
mus_om01
Originally from Myth II; see Music/Myth.
- Sound files
- mus_om01#, #={a, b, _in, _out}
- Available in
- level2_Final
- level8_Final
- level13_Final
- level19_Final
- OSBD entries
- mus_om01 (_in, a+b, _out)
mus_om03
Originally from Myth; see Music/Myth.
- Sound files
- mus_om03#, #={a, b, c, _in, _out}
- Available in
- level6_Final
- OSBD entries
- mus_om03 (_in, a, b, c, _out)
mus_sad1
- Sound files
- mus_sad1#, #={_1, _2, _3, _out}
- Available in
- level9_Final
- level14_Final
- level18_Final
- OSBD entries
- mus_sad1(_1, _1+_2+_3, _out}
mus_trt
Originally from Myth; see Music/Myth.
- Sound files
- mus_trt#, #={1, 2, 3, _in, _out}
- Available in
- level10_Final
- level18_Final
- OSBD entries
- mus_trt (_in, 1+2+3, _out)
mus_wls
Originally from Myth II; see Music/Myth.
- Sound files
- mus_wls#, #={1, 2, 3, 4, _in, _out}
- Available in
- level13_Final
- level18_Final
- OSBD entry
- mus_wls (_in, 1+2+3+4, _out}
Missing music
The following tracks are named in OSBD entries but are not available as SNDD data in Oni. Some of them can probably be heard in the OST track Ambient Suite.
mus_choral1
Add-on choir for mus_xtr2 and mus_cool19. Can be heard in the End Titles reprise of Farewell.
- Sound files
- mus_choral1#, #={, _in, _out)
- OSBD entries
- mus_choral1 (_in, +mus_xtr2, _out)
- mus_choralbeat1_hd (_in, +mus_cool19, _out).
mus_fite
Long version of Fight.
- Sound files
- mus_fite#, #={1, 2, 3, 4, 5, 6, 7, 8, 9, _out)
- OSBD entries
- mus_fite, mus_fite_hd (1, 1+2+3+5+6+7+8+9+4, _out)
mus_om02
- Sound files
- mus_om2#, #={a, b, _in, _out)
- OSBD entries
- mus_om2 (_in, a+b, _out)
mus_xgrv1
Probably the "porn groove" playing in the bonus track of End Titles, also called "X-Groove" for SFW's sake. For those who wish to listen to X-Groove without character soundbites playing over top, a discussion was had here on the possibility of recreating the track using the audio in End Titles, resulting in a reconstruction by Vadell Gabriel and a later reconstruction by AtlyxMusic which are found on Music/Fanmade.
- Sound files
- mus_xgrv1#, #={_1, _out)
- OSBD entries
- mus_xgrv1 (_1, _out)
mus_xgrv2
Perhaps an alternate version of the above piece, but it may also be the remaining two-thirds of X-Groove, as the reconstructed X-Groove has three segments.
- Sound files
- mus_xgrv2#, #={_1, _2, _out)
- OSBD entries
- mus_xgrv2 (_1+_2, _out)
mus_cool13
- Sound files
- mus_cool13#, #={_1, _2, _3, _end, _in)
- OSBD entries
- mus_cool13 (_in, _1+_2+_3, _end)
atm_cl08
- Sound files
- atm_cl08#, #={_in, _lp, _out}
- OSBD entries
- atm_cl08 (_in, _lp, _out)
atm_cl14
- Sound files
- atm_cl14#, #={_in, _lp1, _lp2, _lp3, _out}
- OSBD entries
- atm_cl14 (_in, _lp1+_lp2+_lp3, _out)
atm_ft61
- Sound files
- atm_ft61#, #={_in, _lp1, _lp2, _out}
- OSBD entries
- atm_ft61 (_in, _lp1+_lp2, _out)
atm_ft66
- Sound files
- atm_ft66#, #={_in, _lp, _out}
- OSBD entries
- atm_ft66 (_in, _lp, _out)
atm_ft66b
- Sound files
- atm_ft66b#, #={_in, _lp, _out}
- OSBD entries
- atm_ft66b (_in, _lp, _out)
atm_ft68b
- Sound files
- atm_ft68b#, #={_in, _lp, _out}
- OSBD entries
- atm_ft68b (_in, _lp, _out)
atm_ft69
- Sound files
- atm_ft69#, #={_in, _lp1, _lp2, _lp3, _out}
- OSBD entries
- atm_ft69 (_in, _lp1+_lp2+_lp3, _out)
atm_ft93
- Sound files
- atm_ft93#, #={_in, _lp, _out}
- OSBD entries
- atm_ft93 (_in, _lp, _out)
atm_ft99
- Sound files
- atm_ft99#, #={_in, _lp1, _lp2, _out}
- OSBD entries
- atm_ft99 (_in, _lp1+_lp2, _out)
atm_gr96
- Sound files
- atm_ft96#, #={_in, _lp1, _lp2, _lp3, _lp4, _out}
- OSBD entries
- atm_ft96 (_in, _lp1+_lp2+_lp3+_lp4, _out)