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| OK, I've tried to organize it a little bit. The first little table is in alphabetical order, and the other ones are thematic. The thematic grouping is subject to change and further hierarchisation. | | OK, I've tried to organize it a little bit. The first little table is in alphabetical order, and the other ones are thematic. The thematic grouping is subject to change and further hierarchisation. |
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| <B>geyser: Stop destroying my artwork. Please wait until I've finished it. Btw., this site sucks totally.</B> | | <B>@geyser: Stop destroying my artwork. Please wait until I've finished it. Btw., this site sucks totally.</B> |
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| The table below shows all of Oni's file types. | | The table below shows all of Oni's file types. |
Revision as of 15:41, 30 December 2005
Main Page >> Oni Binary Data >> File Types
OK, I've tried to organize it a little bit. The first little table is in alphabetical order, and the other ones are thematic. The thematic grouping is subject to change and further hierarchisation.
@geyser: Stop destroying my artwork. Please wait until I've finished it. Btw., this site sucks totally.
The table below shows all of Oni's file types.
| Appearance
|
Meaning
|
BLAH
|
Absent from the binaries
|
| BLAH
|
Level 0 file
|
| BLAH
|
Level file
|
| BLAH
|
Character file
|
|
|
Misc files
Main Page >> Oni Binary Data >> File types
Unsorted
| Type
|
Description
|
Notes
|
| BINA
|
Binary Data
|
Start file
|
| FILM
|
Film
|
-
|
| IDXA
|
Index Array
|
-
|
| M3GA
|
Geometry Array
|
-
|
| M3GM
|
Geometry
|
-
|
| Mtrl
|
Material
|
0 byte file
|
| OBAN
|
Object Animation
|
-
|
| PNTA
|
3D Point Array
|
-
|
| SNDD
|
Sound Data
|
-
|
| TXAN
|
Texture Map Animation
|
-
|
| TXCA
|
Texture Coordinate Array
|
-
|
| TXMB
|
Texture Map Big
|
-
|
| TXMP
|
Texture Map
|
-
|
| VCRA
|
3D Vector Array
|
-
|
Message files
| Type
|
Description
|
Notes
|
| IGPA
|
IGUI Page Array
|
-
|
| IGPG
|
IGUI Page
|
-
|
| IGSA
|
IGUI String Array
|
-
|
| IGSt
|
IGUI String
|
-
|
| IPge
|
Item Page
|
not in all levels
|
| OPge
|
Objective Page
|
-
|
| PSpc
|
Part Specification
|
-
|
| TSFF
|
Font Family
|
0 byte file
|
| TxtC
|
Text Console
|
-
|
Defunct files
| Type
|
Description
|
Notes
|
| 3CLA
|
RGB Color Array
|
-
|
| AGQM
|
Gunk Quad Material
|
-
|
| AIWA
|
AI Imported Waypoint Array
|
-
|
| EDIA
|
Edge Index Array
|
-
|
| FXLR
|
FX Laser Effect
|
-
|
| GMAN
|
Geometry Animation
|
-
|
| M3TA
|
Triangle Array
|
-
|
| NMSA
|
Network Spawn Point Array
|
-
|
|
| Type
|
Description
|
Notes
|
| OBLS
|
Object LS Data
|
-
|
| QUDA
|
Quad Array
|
-
|
| TMFA
|
Float Array
|
-
|
| TMRA
|
Template Reference Array
|
-
|
| TRFT
|
Totoro Facing Table
|
-
|
| TXPC
|
Texture Procedure Data
|
-
|
| UUEA
|
Error Binding Array
|
-
|
| UVDL
|
UV Data List
|
-
|
|
Level 0 files
| Type
|
Description
|
Notes
|
| CONS
|
Console
|
-
|
| DOOR
|
Door
|
-
|
| DPge
|
Diary Page
|
-
|
| HPge
|
Help Page
|
-
|
| IGHH
|
IGUI HUD Help
|
-
|
| KeyI
|
Key Icons
|
-
|
| OFGA
|
Object Furn Geom Array
|
-
|
| ONGS
|
Oni Game Settings
|
-
|
| ONLD
|
Oni Game Level Descriptor
|
-
|
| ONVL
|
Oni Variant List
|
useless?
|
| OSBD
|
Oni Sound Binary Data
|
-
|
| PSpL
|
Part Specification List
|
-
|
| PSUI
|
Part Specifications UI
|
-
|
| StNA
|
String Array
|
-
|
|
| Type
|
Description
|
Notes
|
| SUBT
|
Subtitle Array
|
-
|
| TRGE
|
Trigger Emitter
|
-
|
| TRIG
|
Trigger
|
-
|
| TSFL
|
Font Language
|
-
|
| TSFT
|
Font
|
-
|
| TSGA
|
Glyph Array
|
-
|
| TStr
|
String
|
-
|
| TURR
|
Turret
|
-
|
| WMCL
|
WM Cursor List
|
-
|
| WMDD
|
WM Dialog Data
|
-
|
| WMM_
|
WM Menu
|
-
|
| WMMB
|
WM Menu Bar
|
-
|
| WPge
|
Weapon Page
|
-
|
| -
|
-
|
-
|
|
Level files
Unsorted
| Type
|
Description
|
Notes
|
| ABNA
|
BSP Tree Node Array
|
-
|
| AGDB
|
Gunk Quad Debug Array
|
-
|
| AGQC
|
Gunk Quad Collision Array
|
-
|
| AGQG
|
Gunk Quad General Array
|
-
|
| AGQR
|
Gunk Quad Render Array
|
-
|
| AISA
|
AI Character Setup Array
|
-
|
| AITR
|
AI Script Trigger Array
|
-
|
| AKAA
|
Adjacency Array
|
-
|
| AKBA
|
Side Array
|
-
|
| AKBP
|
BSP Node Array
|
-
|
| AKDA
|
Door Frame Array
|
-
|
| AKEV
|
Akira Environment
|
-
|
| AKOT
|
Oct Tree
|
-
|
| AKVA
|
BNV Node Array
|
-
|
| CRSA
|
Corpse Array
|
-
|
| ENVP
|
Env Particle Array
|
-
|
|
| Type
|
Description
|
Notes
|
| OBDC
|
Door Class Array
|
-
|
| OBOA
|
Starting Object Array
|
-
|
| ONFA
|
Imported Flag Node Array
|
-
|
| ONLV
|
Oni Game Level
|
-
|
| ONMA
|
Imported Marker Node Array
|
-
|
| ONOA
|
Object Gunk Array
|
-
|
| ONSA
|
Imported Spawn Array
|
-
|
| ONSK
|
Oni Sky Class
|
-
|
| ONTA
|
Trigger Array
|
useless?
|
| ONWC
|
Oni Weapon Class
|
0 byte file
|
| OTIT
|
Oct Tree Interior Node Array
|
-
|
| OTLF
|
Oct Tree Leaf Node Array
|
-
|
| PLEA
|
Plane Equation Array
|
-
|
| QTNA
|
Quad Tree Node Array
|
-
|
| TXMA
|
Texture Map Array
|
-
|
| -
|
-
|
-
|
|
Character files
| Type
|
Description
|
Notes
|
| CBPI
|
Character Body Part Impacts
|
-
|
| CBPM
|
Character Body Part Material
|
-
|
| Impt
|
Impact Tree
|
0 byte file
|
| ONCC
|
Oni Character Class
|
-
|
| ONCP
|
Oni Character Particle Array
|
useless?
|
| ONCV
|
Oni Character Variant
|
0 byte file, useless?
|
| ONIA
|
Oni Character Impact Array
|
useless?
|
| TRAC
|
Animation Collection
|
-
|
| TRAM
|
Totoro Animation Sequence
|
-
|
|
| Type
|
Description
|
Notes
|
| TRAS
|
Totoro Aiming Screen
|
-
|
| TRBS
|
Totoro Body Set
|
-
|
| TRCM
|
Totoro Quaternion Body
|
-
|
| TRGA
|
Totoro Quaternion Body Geometry Array
|
-
|
| TRIA
|
Totoro Quaternion Body Index Array
|
-
|
| TRMA
|
Texture Map Array
|
-
|
| TRSC
|
Screen (Aiming) Collection
|
half 0 byte file
|
| TRTA
|
Totoro Quaternion Body Translation Array
|
-
|
| -
|
-
|
-
|
|
BIG table
Main Page >> Oni Binary Data >> File types
- BLAH* means that there are no BLAH files in Oni's binaries and that they're probably defunct (same as
BLAH above)
| Type
|
Description
|
Notes
|
| 3CLA*
|
RGB Color Array
|
-
|
| ABNA
|
BSP Tree Node Array
|
Level file
|
| AGDB
|
Gunk Quad Debug Array
|
Level file
|
| AGQC
|
Gunk Quad Collision Array
|
Level file
|
| AGQG
|
Gunk Quad General Array
|
Level file
|
| AGQM*
|
Gunk Quad Material
|
-
|
| AGQR
|
Gunk Quad Render Array
|
Level file
|
| AISA
|
AI Character Setup Array
|
Level file
|
| AITR
|
AI Script Trigger Array
|
Level file
|
| AIWA*
|
AI Imported Waypoint Array
|
-
|
| AKAA
|
Adjacency Array
|
Level file
|
| AKBA
|
Side Array
|
Level file
|
| AKBP
|
BSP Node Array
|
Level file
|
| AKDA
|
Door Frame Array
|
Level file
|
| AKEV
|
Akira Environment
|
Level file
|
| AKOT
|
Oct Tree
|
Level file
|
| AKVA
|
BNV Node Array
|
Level file
|
| BINA
|
Binary Data
|
Start file
|
| CBPI
|
Character Body Part Impacts
|
Character file
|
| CBPM
|
Character Body Part Material
|
Character file
|
| CONS
|
Console
|
Level 0 file
|
| CRSA
|
Corpse Array
|
Level file
|
| DOOR
|
Door
|
Level 0 file
|
| DPge
|
Diary Page
|
Level 0 file
|
| EDIA*
|
Edge Index Array
|
-
|
| ENVP
|
Env Particle Array
|
Level file
|
| FILM
|
Film
|
-
|
| FXLR*
|
FX Laser Effect
|
-
|
| GMAN*
|
Geometry Animation
|
-
|
| HPge
|
Help Page
|
Level 0 file
|
| IDXA
|
Index Array
|
-
|
| IGHH
|
IGUI HUD Help
|
Level 0 file
|
| IGPA
|
IGUI Page Array
|
Message file
|
| IGPG
|
IGUI Page
|
Message file
|
| IGSA
|
IGUI String Array
|
Message file
|
| IGSt
|
IGUI String
|
Message file
|
| Impt
|
Impact Tree
|
Character file, 0 byte file
|
| IPge
|
Item Page
|
Message file, not in all levels
|
| KeyI
|
Key Icons
|
Level 0 file
|
| M3GA
|
Geometry Array
|
-
|
| M3GM
|
Geometry
|
-
|
| M3TA*
|
Triangle Array
|
-
|
| Mtrl
|
Material
|
0 byte file
|
| NMSA*
|
Network Spawn Point Array
|
-
|
| OBAN
|
Object Animation
|
-
|
| OBDC
|
Door Class Array
|
Level file
|
| OBLS*
|
Object LS Data
|
-
|
| OBOA
|
Starting Object Array
|
Level file
|
| OFGA
|
Object Furn Geom Array
|
Level 0 file
|
| ONCC
|
Oni Character Class
|
Character file
|
| ONCP
|
Oni Character Particle Array
|
Character file, useless?
|
| ONCV
|
Oni Character Variant
|
Character file, 0 byte file, useless?
|
| ONFA
|
Imported Flag Node Array
|
Level file
|
| ONGS
|
Oni Game Settings
|
Level 0 file
|
| ONIA
|
Oni Character Impact Array
|
Character file, useless?
|
| ONLD
|
Oni Game Level Descriptor
|
Level 0 file
|
| ONLV
|
Oni Game Level
|
Level file
|
|
| Type
|
Description
|
Notes
|
| ONMA
|
Imported Marker Node Array
|
Level file
|
| ONOA
|
Object Gunk Array
|
Level file
|
| ONSA
|
Imported Spawn Array
|
Level file
|
| ONSK
|
Oni Sky Class
|
Level file
|
| ONTA
|
Trigger Array
|
Level file, useless?
|
| ONVL
|
Oni Variant List
|
Level 0 file, useless?
|
| ONWC
|
Oni Weapon Class
|
Level file, 0 byte file
|
| OPge
|
Objective Page
|
Message file
|
| OSBD
|
Oni Sound Binary Data
|
Level 0 file
|
| OTIT
|
Oct Tree Interior Node Array
|
Level file
|
| OTLF
|
Oct Tree Leaf Node Array
|
Level file
|
| PLEA
|
Plane Equation Array
|
Level file
|
| PNTA
|
3D Point Array
|
-
|
| PSpc
|
Part Specification
|
Message file
|
| PSpL
|
Part Specification List
|
Level 0 file
|
| PSUI
|
Part Specifications UI
|
Level 0 file
|
| QTNA
|
Quad Tree Node Array
|
Level file
|
| QUDA*
|
Quad Array
|
-
|
| SNDD
|
Sound Data
|
-
|
| StNA
|
String Array
|
Level 0 file
|
| SUBT
|
Subtitle Array
|
Level 0 file
|
| TMFA*
|
Float Array
|
-
|
| TMRA*
|
Template Reference Array
|
-
|
| TRAC
|
Animation Collection
|
Character file
|
| TRAM
|
Totoro Animation Sequence
|
Character file
|
| TRAS
|
Totoro Aiming Screen
|
Character file
|
| TRBS
|
Totoro Body Set
|
Character file
|
| TRCM
|
Totoro Quaternion Body
|
Character file
|
| TRFT*
|
Totoro Facing Table
|
-
|
| TRGA
|
Totoro Quaternion Body Geometry Array
|
Character file
|
| TRGE
|
Trigger Emitter
|
Level 0 file
|
| TRIA
|
Totoro Quaternion Body Index Array
|
Character file
|
| TRIG
|
Trigger
|
Level 0 file
|
| TRMA
|
Texture Map Array
|
Character file
|
| TRSC
|
Screen (Aiming) Collection
|
Character file, half 0 byte file
|
| TRTA
|
Totoro Quaternion Body Translation Array
|
Character file
|
| TSFF
|
Font Family
|
Message file, 0 byte file
|
| TSFL
|
Font Language
|
Level 0 file
|
| TSFT
|
Font
|
Level 0 file
|
| TSGA
|
Glyph Array
|
Level 0 file
|
| TStr
|
String
|
Level 0 file
|
| TURR
|
Turret
|
Level 0 file
|
| TXAN
|
Texture Map Animation
|
-
|
| TXCA
|
Texture Coordinate Array
|
-
|
| TXMA
|
Texture Map Array
|
Level file
|
| TXMB
|
Texture Map Big
|
-
|
| TXMP
|
Texture Map
|
-
|
| TXPC*
|
Texture Procedure Data
|
-
|
| TxtC
|
Text Console
|
Message file
|
| UUEA*
|
Error Binding Array
|
-
|
| UVDL*
|
UV Data List
|
-
|
| VCRA
|
3D Vector Array
|
-
|
| WMCL
|
WM Cursor List
|
Level 0 file
|
| WMDD
|
WM Dialog Data
|
Level 0 file
|
| WMM_
|
WM Menu
|
Level 0 file
|
| WMMB
|
WM Menu Bar
|
Level 0 file
|
| WPge
|
Weapon Page
|
Level 0 file
|
|
Main Page >> Oni Binary Data >> File types