OBD:File types: Difference between revisions
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(beginning to revise layout and contents; removed category coloring; added defunct types from /Defunct, temporarily marked in pink) |
(sorted unused types in with used types) |
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Line 18: | Line 18: | ||
:[[dat|Instance files]] (.dat files) | :[[dat|Instance files]] (.dat files) | ||
:[[raw|Raw and separate files]] (.raw/.sep files) | :[[raw|Raw and separate files]] (.raw/.sep files) | ||
;Legend | |||
:Pink: Defunct (engine still has templates in code, but data does not exist) | |||
:Yellow: Unused (data exists and is typically looked up by engine, but is not used) | |||
Line 34: | Line 38: | ||
![[ABNA]] | ![[ABNA]] | ||
|BSP Tree Node Array | |BSP Tree Node Array | ||
!^_^ | |||
|- | |||
![[AGDB]] | |||
|style="background:black;color:white"|Gunk Quad Debug Array | |||
!^_^ | !^_^ | ||
|- | |- | ||
Line 54: | Line 62: | ||
![[AISA]] | ![[AISA]] | ||
|AI Character Setup Array | |AI Character Setup Array | ||
! | |||
|- | |||
![[AITR]] | |||
|style="background:black;color:white"|AI Script Trigger Array | |||
! | ! | ||
|- | |- | ||
Line 67: | Line 79: | ||
|Side Array | |Side Array | ||
!^_^ | !^_^ | ||
|- | |||
![[AKDA]] | |||
|style="background:black;color:white"|Door Frame Array | |||
! | |||
|- | |- | ||
![[AKBP]] | ![[AKBP]] | ||
Line 84: | Line 100: | ||
! | ! | ||
|- | |- | ||
![[BINA]] | !''[[BINA]]'' | ||
|Binary Data | |Binary Data | ||
! | ! | ||
|- | |- | ||
![[CBPI]] | ![[CBPI]] | ||
Line 202: | Line 218: | ||
|Object Animation | |Object Animation | ||
!^_^ | !^_^ | ||
|- | |||
![[OBDC]] | |||
|style="background:black;color:white"|Door Class Array | |||
! | |||
|- | |- | ||
!style="background:pink"|[[OBLS]] | !style="background:pink"|[[OBLS]] | ||
Line 226: | Line 246: | ||
|Oni Character Variant | |Oni Character Variant | ||
!^_^ | !^_^ | ||
|- | |||
![[ONFA]] | |||
|style="background:black;color:white"|Imported Flag Node Array | |||
! | |||
|- | |- | ||
![[ONGS]] | ![[ONGS]] | ||
Line 242: | Line 266: | ||
|Oni Game Level | |Oni Game Level | ||
!^_^ | !^_^ | ||
|- | |||
![[ONMA]] | |||
|style="background:black;color:white"|Imported Marker Node Array | |||
! | |||
|- | |- | ||
![[ONOA]] | ![[ONOA]] | ||
|Object Gunk Array | |Object Gunk Array | ||
!^_^ | !^_^ | ||
|- | |||
![[ONSA]] | |||
|style="background:black;color:white"|Imported Spawn Array | |||
! | |||
|- | |- | ||
![[ONSK]] | ![[ONSK]] | ||
|Oni Sky Class | |Oni Sky Class | ||
!^_^ | !^_^ | ||
|- | |||
![[ONTA]] | |||
|style="background:black;color:white"|Trigger Array | |||
! | |||
|- | |- | ||
![[ONVL]] | ![[ONVL]] | ||
Line 305: | Line 341: | ||
![[SNDD]] | ![[SNDD]] | ||
|Sound Data | |Sound Data | ||
!^_^ | |||
|- | |||
![[StNA]] | |||
|style="background:black;color:white"|String Array | |||
!^_^ | !^_^ | ||
|- | |- | ||
Line 392: | Line 432: | ||
![[TSGA]] | ![[TSGA]] | ||
|Glyph Array | |Glyph Array | ||
!^_^ | |||
|- | |||
![[TStr]] | |||
|style="background:black;color:white"|String | |||
!^_^ | !^_^ | ||
|- | |- | ||
Line 457: | Line 501: | ||
|Weapon Page | |Weapon Page | ||
!^_^ | !^_^ | ||
{{OBD}} | {{OBD}} |
Revision as of 21:53, 19 July 2014
- Categories
View the below resources types grouped by purpose.
- Resources
About the resources.
- Named resources (and unnamed ones)
- Defunct files (and unused ones, too)
- Global resources (types found only in level 0)
- Data files
About the level data files.
- Instance files (.dat files)
- Raw and separate files (.raw/.sep files)
- Legend
- Pink: Defunct (engine still has templates in code, but data does not exist)
- Yellow: Unused (data exists and is typically looked up by engine, but is not used)
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