OBD:File types
Main Page >> Oni Binary Data >> File Types
Files with a * are relicts of an early development stage and therefore without any function.
| Type | Code | Description | Notes |
|---|---|---|---|
| 3CLA* | ALC3 | RGB Color Array | - |
| ABNA | ANBA | BSP Tree Node Array | Level File |
| AGDB | BDGA | Gunk Quad Debug Array | Level File |
| AGQC | CQGA | Gunk Quad Collision Array | Level File |
| AGQG | GQGA | Gunk Quad General Array | Level File |
| AGQM* | MQGA | Gunk Quad Material | - |
| AGQR | RQGA | Gunk Quad Render Array | Level File |
| AISA | ASIA | AI Character Setup Array | Level File |
| AITR | RTIA | AI Script Trigger Array | Level File |
| AIWA* | AWIA | AI Imported Waypoint Array | - |
| AKAA | AAKA | Adjacency Array | Level File |
| AKBA | ABKA | Side Array | Level File |
| AKBP | PBKA | BSP Node Array | Level File |
| AKDA | ADKA | Door Frame Array | Level File |
| AKEV | VEKA | Akira Environment | Level File |
| AKOT | TOKA | Oct Tree | Level File |
| AKVA | AVKA | BNV Node Array | Level File |
| BINA | ANIB | Binary Data | Start File |
| CBPI | IPBC | Character Body Part Impacts | Character File |
| CBPM | MPBC | Character Body Part Material | Character File |
| CONS | SNOC | Console | Level 0 File |
| CRSA | ASRC | Corpse Array | Level File |
| DOOR | ROOD | Door | Level 0 File |
| DPge | egPD | Diary Page | Level 0 File |
| EDIA* | AIDE | Edge Index Array | - |
| ENVP | PVNE | Env Particle Array | Level File |
| FILM | MLIF | Film | - |
| FXLR* | RLXF | FX Laser Effect | - |
| GMAN* | NAMG | Geometry Animation | - |
| HPge | egPH | Help Page | Level 0 File |
| IDXA | AXDI | Index Array | - |
| IGHH | HHGI | IGUI HUD Help | Level 0 File |
| IGPA | APGI | IGUI Page Array | Message File |
| IGPG | GPGI | IGUI Page | Message File |
| IGSA | ASGI | IGUI String Array | Message File |
| IGSt | tSGI | IGUI String | Message File |
| Impt | tpmI | Impact Tree | Character File, zero byte file |
| IPge | egPI | Item Page | Message File, not in all levels |
| KeyI | IyeK | Key Icons | Level 0 File |
| M3GA | AG3M | Geometry Array | - |
| M3GM | MG3M | Geometry | - |
| M3TA* | AT3M | Triangle Array | - |
| Mtrl | lrtM | Material | zero byte file |
| NMSA* | ASMN | Network Spawn Point Array | - |
| OBAN | NABO | Object Animation | - |
| OBDC | CDBO | Door Class Array | Level File |
| OBLS* | SLBO | Object LS Data | - |
| OBOA | AOBO | Starting Object Array | Level File |
| OFGA | AGFO | Object Furn Geom Array | Level 0 File |
| ONCC | CCNO | Oni Character Class | Character File |
| ONCP | PCNO | Oni Character Particle Array | Character File, useless? |
| ONCV | VCNO | Oni Character Variant | Character File, zero byte file, useless? |
| ONFA | AFNO | Imported Flag Node Array | Level File |
| ONGS | SGNO | Oni Game Settings | Level 0 File |
| ONIA | AINO | Oni Character Impact Array | Character File, useless? |
| ONLD | DLNO | Oni Game Level Descriptor | Level 0 File |
| ONLV | VLNO | Oni Game Level | Level File |
| ONMA | AMNO | Imported Marker Node Array | Level File |
| ONOA | AONO | Object Gunk Array | Level File |
| ONSA | ASNO | Imported Spawn Array | Level File |
| ONSK | KSNO | Oni Sky Class | Level File |
| ONTA | ATNO | Trigger Array | Level File, useless? |
| ONVL | LVNO | Oni Variant List | Level 0 File, useless? |
| ONWC | CWNO | Oni Weapon Class | Level File, zero byte file |
| OPge | egPO | Objective Page | Message File |
| OSBD | DBSO | Oni Sound Binary Data | Level 0 File |
| OTIT | TITO | Oct Tree Interior Node Array | Level File |
| OTLF | FLTO | Oct Tree Leaf Node Array | Level File |
| PLEA | AELP | Plane Equation Array | Level File |
| PNTA | ATNP | 3D Point Array | - |
| PSpc | cpSP | Part Specification | Message File |
| PSpL | LpSP | Part Specification List | Level 0 File |
| PSUI | IUSP | Part Specifications UI | Level 0 File |
| QTNA | ANTQ | Quad Tree Node Array | Level File |
| QUDA* | ADUQ | Quad Array | - |
| SNDD | DDNS | Sound Data | - |
| StNA | ANtS | String Array | Level 0 File |
| SUBT | TBUS | Subtitle Array | Level 0 File |
| TMFA* | AFMT | Float Array | - |
| TMRA* | ARMT | Template Reference Array | - |
| TRAC | CART | Animation Collection | Character File |
| TRAM | MART | Totoro Animation Sequence | Character File |
| TRAS | SART | Totoro Aiming Screen | Character File |
| TRBS | SBRT | Totoro Body Set | Character File |
| TRCM | MCRT | Totoro Quaternion Body | Character File |
| TRFT* | TFRT | Totoro Facing Table | - |
| TRGA | AGRT | Totoro Quaternion Body Geometry Array | Character File |
| TRGE | EGRT | Trigger Emitter | Level 0 File |
| TRIA | AIRT | Totoro Quaternion Body Index Array | Character File |
| TRIG | GIRT | Trigger | Level 0 File |
| TRMA | AMRT | Texture Map Array | Character File |
| TRSC | CSRT | Screen (Aiming) Collection | Character File, half 0 byte file |
| TRTA | ATRT | Totoro Quaternion Body Translation Array | Character File |
| TSFF | FFST | Font Family | Message File, 0 byte file |
| TSFL | LFST | Font Language | Level 0 File |
| TSFT | TFST | Font | Level 0 File |
| TSGA | AGST | Glyph Array | Level 0 File |
| TStr | rtST | String | Level 0 File |
| TURR | RRUT | Turret | Level 0 File |
| TXAN | NAXT | Texture Map Animation | - |
| TXCA | ACXT | Texture Coordinate Array | - |
| TXMA | AMXT | Texture Map Array | Level File |
| TXMB | BMXT | Texture Map Big | - |
| TXMP | PMXT | Texture Map | - |
| TXPC* | CPXT | Texture Procedure Data | - |
| TxtC | CtxT | Text Console | Message File |
| UUEA* | AEUU | Error Binding Array | - |
| UVDL* | LDVU | UV Data List | - |
| VCRA | ARCV | 3D Vector Array | - |
| WMCL | LCMW | WM Cursor List | Level 0 File |
| WMDD | DDMW | WM Dialog Data | Level 0 File |
| WMM_ | _MMW | WM Menu | Level 0 File |
| WMMB | BMMW | WM Menu Bar | Level 0 File |
| WPge | egPW | Weapon Page | Level 0 File |
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