OBD:File types: Difference between revisions
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[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> File types | [[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> File types | ||
OK, I've tried to organize it a little bit. The first little table is in alphabetical order, and the other ones are thematic. The thematic grouping is subject to change and further hierarchisation : "Character files" should probably be a subsection of "Level Files", "Message files" a subsection of "General files", etc... | |||
The table below shows all file types of Oni.<br>files with a * are relicts of an early development stage and therefore without any function. | The table below shows all file types of Oni.<br>files with a * are relicts of an early development stage and therefore without any function. | ||
Revision as of 06:14, 29 December 2005
Main Page >> Oni Binary Data >> File types
OK, I've tried to organize it a little bit. The first little table is in alphabetical order, and the other ones are thematic. The thematic grouping is subject to change and further hierarchisation : "Character files" should probably be a subsection of "Level Files", "Message files" a subsection of "General files", etc...
The table below shows all file types of Oni.
files with a * are relicts of an early development stage and therefore without any function.
| 3CLA* | ABNA | AGDB | AGQC | AGQG | AGQM* |
| AGQR | AISA | AITR | AIWA* | AKAA | AKBA |
| AKBP | AKDA | AKEV | AKOT | AKVA | BINA |
| CBPI | CBPM | CONS | CRSA | DOOR | DPge |
| EDIA* | ENVP | FILM | FXLR* | GMAN* | HPge |
| IDXA | IGHH | IGPA | IGPG | IGSA | IGSt |
| Impt | IPge | KeyI | M3GA | M3GM | M3TA* |
| Mtrl | NMSA* | OBAN | OBDC | OBLS* | OBOA |
| OFGA | ONCC | ONCP | ONCV | ONFA | ONGS |
| ONIA | ONLD | ONLV | ONMA | ONOA | ONSA |
| ONSK | ONTA | ONVL | ONWC | OPge | OSBD |
| OTIT | OTLF | PLEA | PNTA | PSpc | PSpL |
| PSUI | QTNA | QUDA* | SNDD | StNA | SUBT |
| TMFA* | TMRA* | TRAC | TRAM | TRAS | TRBS |
| TRCM | TRFT* | TRGA | TRGE | TRIA | TRIG |
| TRMA | TRSC | TRTA | TSFF | TSFL | TSFT |
| TSGA | TStr | TURR | TXAN | TXCA | TXMA |
| TXMB | TXMP | TXPC* | TxtC | UUEA* | UVDL* |
| VCRA | WMCL | WMDD | WMM_ | WMMB | WPge |
Main Page >> Oni Binary Data >> File types
General files
| Type | Code | Description | Notes |
|---|---|---|---|
| 3CLA* | ALC3 | RGB Color Array | - |
| AGQM* | MQGA | Gunk Quad Material | - |
| AIWA* | AWIA | AI Imported Waypoint Array | - |
| BINA | ANIB | Binary Data | Start file |
| EDIA* | AIDE | Edge Index Array | - |
| FILM | MLIF | Film | - |
| FXLR* | RLXF | FX Laser Effect | - |
| GMAN* | NAMG | Geometry Animation | - |
| IDXA | AXDI | Index Array | - |
| M3GA | AG3M | Geometry Array | - |
| M3GM | MG3M | Geometry | - |
| M3TA* | AT3M | Triangle Array | - |
| Mtrl | lrtM | Material | zero byte file |
| NMSA* | ASMN | Network Spawn Point Array | - |
| OBAN | NABO | Object Animation | - |
| OBLS* | SLBO | Object LS Data | - |
| PNTA | ATNP | 3D Point Array | - |
| QUDA* | ADUQ | Quad Array | - |
| SNDD | DDNS | Sound Data | - |
| TMFA* | AFMT | Float Array | - |
| TMRA* | ARMT | Template Reference Array | - |
| TRFT* | TFRT | Totoro Facing Table | - |
| TXAN | NAXT | Texture Map Animation | - |
| TXCA | ACXT | Texture Coordinate Array | - |
| TXMB | BMXT | Texture Map Big | - |
| TXMP | PMXT | Texture Map | - |
| TXPC* | CPXT | Texture Procedure Data | - |
| UUEA* | AEUU | Error Binding Array | - |
| UVDL* | LDVU | UV Data List | - |
| VCRA | ARCV | 3D Vector Array | - |
Level 0 files
| Type | Code | Description | Notes |
|---|---|---|---|
| CONS | SNOC | Console | |
| DOOR | ROOD | Door | |
| DPge | egPD | Diary Page | |
| HPge | egPH | Help Page | |
| IGHH | HHGI | IGUI HUD Help | |
| KeyI | IyeK | Key Icons | |
| OFGA | AGFO | Object Furn Geom Array | |
| ONGS | SGNO | Oni Game Settings | |
| ONLD | DLNO | Oni Game Level Descriptor | |
| ONVL | LVNO | Oni Variant List | useless? |
| OSBD | DBSO | Oni Sound Binary Data | |
| PSpL | LpSP | Part Specification List | |
| PSUI | IUSP | Part Specifications UI | |
| StNA | ANtS | String Array | |
| SUBT | TBUS | Subtitle Array | |
| TRGE | EGRT | Trigger Emitter | |
| TRIG | GIRT | Trigger | |
| TSFL | LFST | Font Language | |
| TSFT | TFST | Font | |
| TSGA | AGST | Glyph Array | |
| TStr | rtST | String | |
| TURR | RRUT | Turret | |
| WMCL | LCMW | WM Cursor List | |
| WMDD | DDMW | WM Dialog Data | |
| WMM_ | _MMW | WM Menu | |
| WMMB | BMMW | WM Menu Bar | |
| WPge | egPW | Weapon Page |
Message files
| Type | Code | Description | Notes |
|---|---|---|---|
| IGPA | APGI | IGUI Page Array | |
| IGPG | GPGI | IGUI Page | |
| IGSA | ASGI | IGUI String Array | |
| IGSt | tSGI | IGUI String | |
| IPge | egPI | Item Page | not in all levels |
| OPge | egPO | Objective Page | |
| PSpc | cpSP | Part Specification | |
| TSFF | FFST | Font Family | 0 byte file |
| TxtC | CtxT | Text Console | Message file |
Character files
| Type | Code | Description | Notes |
|---|---|---|---|
| CBPI | IPBC | Character Body Part Impacts | |
| CBPM | MPBC | Character Body Part Material | |
| Impt | tpmI | Impact Tree | 0 byte file |
| ONCC | CCNO | Oni Character Class | |
| ONCP | PCNO | Oni Character Particle Array | useless? |
| ONCV | VCNO | Oni Character Variant | 0 byte file, useless? |
| ONIA | AINO | Oni Character Impact Array | useless? |
| TRAC | CART | Animation Collection | |
| TRAM | MART | Totoro Animation Sequence | |
| TRAS | SART | Totoro Aiming Screen | |
| TRBS | SBRT | Totoro Body Set | |
| TRCM | MCRT | Totoro Quaternion Body | |
| TRGA | AGRT | Totoro Quaternion Body Geometry Array | |
| TRIA | AIRT | Totoro Quaternion Body Index Array | |
| TRMA | AMRT | Texture Map Array | |
| TRSC | CSRT | Screen (Aiming) Collection | half 0 byte file |
| TRTA | ATRT | Totoro Quaternion Body Translation Array |
Level files
| Type | Code | Description | Notes |
|---|---|---|---|
| ABNA | ANBA | BSP Tree Node Array | |
| AGDB | BDGA | Gunk Quad Debug Array | |
| AGQC | CQGA | Gunk Quad Collision Array | |
| AGQG | GQGA | Gunk Quad General Array | |
| AGQR | RQGA | Gunk Quad Render Array | |
| AISA | ASIA | AI Character Setup Array | |
| AITR | RTIA | AI Script Trigger Array | |
| AKAA | AAKA | Adjacency Array | |
| AKBA | ABKA | Side Array | |
| AKBP | PBKA | BSP Node Array | |
| AKDA | ADKA | Door Frame Array | |
| AKEV | VEKA | Akira Environment | |
| AKOT | TOKA | Oct Tree | |
| AKVA | AVKA | BNV Node Array | |
| CRSA | ASRC | Corpse Array | |
| ENVP | PVNE | Env Particle Array | |
| OBDC | CDBO | Door Class Array | |
| OBOA | AOBO | Starting Object Array | |
| ONFA | AFNO | Imported Flag Node Array | |
| ONLV | VLNO | Oni Game Level | |
| ONMA | AMNO | Imported Marker Node Array | |
| ONOA | AONO | Object Gunk Array | |
| ONSA | ASNO | Imported Spawn Array | |
| ONSK | KSNO | Oni Sky Class | |
| ONTA | ATNO | Trigger Array | useless? |
| ONWC | CWNO | Oni Weapon Class | 0 byte file |
| OTIT | TITO | Oct Tree Interior Node Array | |
| OTLF | FLTO | Oct Tree Leaf Node Array | |
| PLEA | AELP | Plane Equation Array | |
| QTNA | ANTQ | Quad Tree Node Array | |
| TXMA | AMXT | Texture Map Array |
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