OBD:File types: Difference between revisions
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The table below shows all file types of Oni.
Files with a * are relicts of an early development stage and therefore without any function.
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<CENTER>The table below shows all file types of Oni.<BR>Files with a * are relicts of an early development stage and therefore without any function.</CENTER> | <CENTER>The table below shows all file types of Oni.<BR>Files with a * are relicts of an early development stage and therefore without any function.</CENTER> | ||
{| border="1" cellpadding="2" cellspacing="0" style="background:#ffeedd" | |||
|-style="background:#ffddbb" | |||
!Type | |||
!Code | |||
!Description | |||
!Notes | |||
|- | |||
|3CLA* | |||
|ALC3 | |||
|RGB Color Array | |||
| - | |||
|- | |||
|[[OBD:ABNA|ABNA]] | |||
|ANBA | |||
|BSP Tree Node Array | |||
|Level File | |||
|- | |||
|[[OBD:AGDB|AGDB]] | |||
|BDGA | |||
|Gunk Quad Debug Array | |||
|Level File | |||
|- | |||
|[[OBD:AGQC|AGQC]] | |||
|CQGA | |||
|Gunk Quad Collision Array | |||
|Level File | |||
|- | |||
|[[OBD:AGQG|AGQG]] | |||
|GQGA | |||
|Gunk Quad General Array | |||
|Level File | |||
|- | |||
|AGQM* | |||
|MQGA | |||
|Gunk Quad Material | |||
| - | |||
|- | |||
|[[OBD:AGQR|AGQR]] | |||
|RQGA | |||
|Gunk Quad Render Array | |||
|Level File | |||
|- | |||
|[[OBD:AISA|AISA]] | |||
|ASIA | |||
|AI Character Setup Array | |||
|Level File | |||
|- | |||
|[[OBD:AITR|AITR]] | |||
|RTIA | |||
|AI Script Trigger Array | |||
|Level File | |||
|- | |||
|AIWA* | |||
|AWIA | |||
|AI Imported Waypoint Array | |||
| - | |||
|- | |||
|[[OBD:AKAA|AKAA]] | |||
|AAKA | |||
|Adjacency Array | |||
|Level File | |||
|- | |||
|[[OBD:AKBA|AKBA]] | |||
|ABKA | |||
|Side Array | |||
|Level File | |||
|- | |||
|[[OBD:AKBP|AKBP]] | |||
|PBKA | |||
|BSP Node Array | |||
|Level File | |||
|- | |||
|[[OBD:AKDA|AKDA]] | |||
|ADKA | |||
|Door Frame Array | |||
|Level File | |||
|- | |||
|[[OBD:AKEV|AKEV]] | |||
|VEKA | |||
|Akira Environment | |||
|Level File | |||
|- | |||
|[[OBD:AKOT|AKOT]] | |||
|TOKA | |||
|Oct Tree | |||
|Level File | |||
|- | |||
|[[OBD:AKVA|AKVA]] | |||
|AVKA | |||
|BNV Node Array | |||
|Level File | |||
|- | |||
|[[OBD:BINA|BINA]] | |||
|ANIB | |||
|Binary Data | |||
|Start File | |||
|- | |||
|[[OBD:CBPI|CBPI]] | |||
|IPBC | |||
|Character Body Part Impacts | |||
|Character File | |||
|- | |||
|[[OBD:CBPM|CBPM]] | |||
|MPBC | |||
|Character Body Part Material | |||
|Character File | |||
|- | |||
|[[OBD:CONS|CONS]] | |||
|SNOC | |||
|Console | |||
|Level 0 File | |||
|- | |||
|[[OBD:CRSA|CRSA]] | |||
|ASRC | |||
|Corpse Array | |||
|Level File | |||
|- | |||
|[[OBD:DOOR|DOOR]] | |||
|ROOD | |||
|Door | |||
|Level 0 File | |||
|- | |||
|[[OBD:DPge|DPge]] | |||
|egPD | |||
|Diary Page | |||
|Level 0 File | |||
|- | |||
|EDIA* | |||
|AIDE | |||
|Edge Index Array | |||
| - | |||
|- | |||
|[[OBD:ENVP|ENVP]] | |||
|PVNE | |||
|Env Particle Array | |||
|Level File | |||
|- | |||
|[[OBD:FILM|FILM]] | |||
|MLIF | |||
|Film | |||
| - | |||
|- | |||
|FXLR* | |||
|RLXF | |||
|FX Laser Effect | |||
| - | |||
|- | |||
|GMAN* | |||
|NAMG | |||
|Geometry Animation | |||
| - | |||
|- | |||
|[[OBD:HPge|HPge]] | |||
|egPH | |||
|Help Page | |||
|Level 0 File | |||
|- | |||
|[[OBD:IDXA|IDXA]] | |||
|AXDI | |||
|Index Array | |||
| - | |||
|- | |||
|[[OBD:IGHH|IGHH]] | |||
|HHGI | |||
|IGUI HUD Help | |||
|Level 0 File | |||
|- | |||
|[[OBD:IGPA|IGPA]] | |||
|APGI | |||
|IGUI Page Array | |||
|Message File | |||
|- | |||
|[[OBD:IGPG|IGPG]] | |||
|GPGI | |||
|IGUI Page | |||
|Message File | |||
|- | |||
|[[OBD:IGSA|IGSA]] | |||
|ASGI | |||
|IGUI String Array | |||
|Message File | |||
|- | |||
|[[OBD:IGSt|IGSt]] | |||
|tSGI | |||
|IGUI String | |||
|Message File | |||
|- | |||
|[[OBD:Impt|Impt]] | |||
|tpmI | |||
|Impact Tree | |||
|Character File, zero byte file | |||
|- | |||
|[[OBD:IPge|IPge]] | |||
|egPI | |||
|Item Page | |||
|Message File, not in all levels | |||
|- | |||
|[[OBD:KeyI|KeyI]] | |||
|IyeK | |||
|Key Icons | |||
|Level 0 File | |||
|- | |||
|[[OBD:M3GA|M3GA]] | |||
|AG3M | |||
|Geometry Array | |||
| - | |||
|- | |||
|[[OBD:M3GM|M3GM]] | |||
|MG3M | |||
|Geometry | |||
| - | |||
|- | |||
|M3TA* | |||
|AT3M | |||
|Triangle Array | |||
| - | |||
|- | |||
|[[OBD:Mtrl|Mtrl]] | |||
|lrtM | |||
|Material | |||
|zero byte file | |||
|- | |||
|NMSA* | |||
|ASMN | |||
|Network Spawn Point Array | |||
| - | |||
|- | |||
|[[OBD:OBAN|OBAN]] | |||
|NABO | |||
|Object Animation | |||
| - | |||
|- | |||
|[[OBD:OBDC|OBDC]] | |||
|CDBO | |||
|Door Class Array | |||
|Level File | |||
|- | |||
|OBLS* | |||
|SLBO | |||
|Object LS Data | |||
| - | |||
|- | |||
|[[OBD:OBOA|OBOA]] | |||
|AOBO | |||
|Starting Object Array | |||
|Level File | |||
|- | |||
|[[OBD:OFGA|OFGA]] | |||
|AGFO | |||
|Object Furn Geom Array | |||
|Level 0 File | |||
|- | |||
|[[OBD:ONCC|ONCC]] | |||
|CCNO | |||
|Oni Character Class | |||
|Character File | |||
|- | |||
|[[OBD:ONCP|ONCP]] | |||
|PCNO | |||
|Oni Character Particle Array | |||
|Character File, useless? | |||
|- | |||
|[[OBD:ONCV|ONCV]] | |||
|VCNO | |||
|Oni Character Variant | |||
|Character File, zero byte file, useless? | |||
|- | |||
|[[OBD:ONFA|ONFA]] | |||
|AFNO | |||
|Imported Flag Node Array | |||
|Level File | |||
|- | |||
|[[OBD:ONGS|ONGS]] | |||
|SGNO | |||
|Oni Game Settings | |||
|Level 0 File | |||
|- | |||
|[[OBD:ONIA|ONIA]] | |||
|AINO | |||
|Oni Character Impact Array | |||
|Character File, useless? | |||
|- | |||
|[[OBD:ONLD|ONLD]] | |||
|DLNO | |||
|Oni Game Level Descriptor | |||
|Level 0 File | |||
|- | |||
|[[OBD:ONLV|ONLV]] | |||
|VLNO | |||
|Oni Game Level | |||
|Level File | |||
|- | |||
|[[OBD:ONMA|ONMA]] | |||
|AMNO | |||
|Imported Marker Node Array | |||
|Level File | |||
|- | |||
|[[OBD:ONOA|ONOA]] | |||
|AONO | |||
|Object Gunk Array | |||
|Level File | |||
|- | |||
|[[OBD:ONSA|ONSA]] | |||
|ASNO | |||
|Imported Spawn Array | |||
|Level File | |||
|- | |||
|[[OBD:ONSK|ONSK]] | |||
|KSNO | |||
|Oni Sky Class | |||
|Level File | |||
|- | |||
|[[OBD:ONTA|ONTA]] | |||
|ATNO | |||
|Trigger Array | |||
|Level File, useless? | |||
|- | |||
|[[OBD:ONVL|ONVL]] | |||
|LVNO | |||
|Oni Variant List | |||
|Level 0 File, useless? | |||
|- | |||
|[[OBD:ONWC|ONWC]] | |||
|CWNO | |||
|Oni Weapon Class | |||
|Level File, zero byte file | |||
|- | |||
|[[OBD:OPge|OPge]] | |||
|egPO | |||
|Objective Page | |||
|Message File | |||
|- | |||
|[[OBD:OSBD|OSBD]] | |||
|DBSO | |||
|Oni Sound Binary Data | |||
|Level 0 File | |||
|- | |||
|[[OBD:OTIT|OTIT]] | |||
|TITO | |||
|Oct Tree Interior Node Array | |||
|Level File | |||
|- | |||
|[[OBD:OTLF|OTLF]] | |||
|FLTO | |||
|Oct Tree Leaf Node Array | |||
|Level File | |||
|- | |||
|[[OBD:PLEA|PLEA]] | |||
|AELP | |||
|Plane Equation Array | |||
|Level File | |||
|- | |||
|[[OBD:PNTA|PNTA]] | |||
|ATNP | |||
|3D Point Array | |||
| - | |||
|- | |||
|[[OBD:PSpc|PSpc]] | |||
|cpSP | |||
|Part Specification | |||
|Message File | |||
|- | |||
|[[OBD:PSpL|PSpL]] | |||
|LpSP | |||
|Part Specification List | |||
|Level 0 File | |||
|- | |||
|[[OBD:PSUI|PSUI]] | |||
|IUSP | |||
|Part Specifications UI | |||
|Level 0 File | |||
|- | |||
|[[OBD:QTNA|QTNA]] | |||
|ANTQ | |||
|Quad Tree Node Array | |||
|Level File | |||
|- | |||
|QUDA* | |||
|ADUQ | |||
|Quad Array | |||
| - | |||
|- | |||
|[[OBD:SNDD|SNDD]] | |||
|DDNS | |||
|Sound Data | |||
| - | |||
|- | |||
|[[OBD:StNA|StNA]] | |||
|ANtS | |||
|String Array | |||
|Level 0 File | |||
|- | |||
|[[OBD:SUBT|SUBT]] | |||
|TBUS | |||
|Subtitle Array | |||
|Level 0 File | |||
|- | |||
|TMFA* | |||
|AFMT | |||
|Float Array | |||
| - | |||
|- | |||
|TMRA* | |||
|ARMT | |||
|Template Reference Array | |||
| - | |||
|- | |||
|[[OBD:TRAC|TRAC]] | |||
|CART | |||
|Animation Collection | |||
|Character File | |||
|- | |||
|[[OBD:TRAM|TRAM]] | |||
|MART | |||
|Totoro Animation Sequence | |||
|Character File | |||
|- | |||
|[[OBD:TRAS|TRAS]] | |||
|SART | |||
|Totoro Aiming Screen | |||
|Character File | |||
|- | |||
|[[OBD:TRBS|TRBS]] | |||
|SBRT | |||
|Totoro Body Set | |||
|Character File | |||
|- | |||
|[[OBD:TRCM|TRCM]] | |||
|MCRT | |||
|Totoro Quaternion Body | |||
|Character File | |||
|- | |||
|TRFT* | |||
|TFRT | |||
|Totoro Facing Table | |||
| - | |||
|- | |||
|[[OBD:TRGA|TRGA]] | |||
|AGRT | |||
|Totoro Quaternion Body Geometry Array | |||
|Character File | |||
|- | |||
|[[OBD:TRGE|TRGE]] | |||
|EGRT | |||
|Trigger Emitter | |||
|Level 0 File | |||
|- | |||
|[[OBD:TRIA|TRIA]] | |||
|AIRT | |||
|Totoro Quaternion Body Index Array | |||
|Character File | |||
|- | |||
|[[OBD:TRIG|TRIG]] | |||
|GIRT | |||
|Trigger | |||
|Level 0 File | |||
|- | |||
|[[OBD:TRMA|TRMA]] | |||
|AMRT | |||
|Texture Map Array | |||
|Character File | |||
|- | |||
|[[OBD:TRSC|TRSC]] | |||
|CSRT | |||
|Screen (Aiming) Collection | |||
|Character File, half 0 byte file | |||
|- | |||
|[[OBD:TRTA|TRTA]] | |||
|ATRT | |||
|Totoro Quaternion Body Translation Array | |||
|Character File | |||
|- | |||
|[[OBD:TSFF|TSFF]] | |||
|FFST | |||
|Font Family | |||
|Message File, 0 byte file | |||
|- | |||
|[[OBD:TSFL|TSFL]] | |||
|LFST | |||
|Font Language | |||
|Level 0 File | |||
|- | |||
|[[OBD:TSFT|TSFT]] | |||
|TFST | |||
|Font | |||
|Level 0 File | |||
|- | |||
|[[OBD:TSGA|TSGA]] | |||
|AGST | |||
|Glyph Array | |||
|Level 0 File | |||
|- | |||
|[[OBD:TStr|TStr]] | |||
|rtST | |||
|String | |||
|Level 0 File | |||
|- | |||
|[[OBD:TURR|TURR]] | |||
|RRUT | |||
|Turret | |||
|Level 0 File | |||
|- | |||
|[[OBD:TXAN|TXAN]] | |||
|NAXT | |||
|Texture Map Animation | |||
| - | |||
|- | |||
|[[OBD:TXCA|TXCA]] | |||
|ACXT | |||
|Texture Coordinate Array | |||
| - | |||
|- | |||
|[[OBD:TXMA|TXMA]] | |||
|AMXT | |||
|Texture Map Array | |||
|Level File | |||
|- | |||
|[[OBD:TXMB|TXMB]] | |||
|BMXT | |||
|Texture Map Big | |||
| - | |||
|- | |||
|[[OBD:TXMP|TXMP]] | |||
|PMXT | |||
|Texture Map | |||
| - | |||
|- | |||
|TXPC* | |||
|CPXT | |||
|Texture Procedure Data | |||
| - | |||
|- | |||
|[[OBD:TxtC|TxtC]] | |||
|CtxT | |||
|Text Console | |||
|Message File | |||
|- | |||
|UUEA* | |||
|AEUU | |||
|Error Binding Array | |||
| - | |||
|- | |||
|UVDL* | |||
|LDVU | |||
|UV Data List | |||
| - | |||
|- | |||
|[[OBD:VCRA|VCRA]] | |||
|ARCV | |||
|3D Vector Array | |||
| - | |||
|- | |||
|[[OBD:WMCL|WMCL]] | |||
|LCMW | |||
|WM Cursor List | |||
|Level 0 File | |||
|- | |||
|[[OBD:WMDD|WMDD]] | |||
|DDMW | |||
|WM Dialog Data | |||
|Level 0 File | |||
|- | |||
|[[OBD:WMM_|WMM_]] | |||
|_MMW | |||
|WM Menu | |||
|Level 0 File | |||
|- | |||
|[[OBD:WMMB|WMMB]] | |||
|BMMW | |||
|WM Menu Bar | |||
|Level 0 File | |||
|- | |||
|[[OBD:WPge|WPge]] | |||
|egPW | |||
|Weapon Page | |||
|Level 0 File | |||
|} | |||
[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> File Types | [[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> File Types |
Revision as of 04:37, 29 December 2005
Main Page >> Oni Binary Data >> File Types
Files with a * are relicts of an early development stage and therefore without any function.
Type | Code | Description | Notes |
---|---|---|---|
3CLA* | ALC3 | RGB Color Array | - |
ABNA | ANBA | BSP Tree Node Array | Level File |
AGDB | BDGA | Gunk Quad Debug Array | Level File |
AGQC | CQGA | Gunk Quad Collision Array | Level File |
AGQG | GQGA | Gunk Quad General Array | Level File |
AGQM* | MQGA | Gunk Quad Material | - |
AGQR | RQGA | Gunk Quad Render Array | Level File |
AISA | ASIA | AI Character Setup Array | Level File |
AITR | RTIA | AI Script Trigger Array | Level File |
AIWA* | AWIA | AI Imported Waypoint Array | - |
AKAA | AAKA | Adjacency Array | Level File |
AKBA | ABKA | Side Array | Level File |
AKBP | PBKA | BSP Node Array | Level File |
AKDA | ADKA | Door Frame Array | Level File |
AKEV | VEKA | Akira Environment | Level File |
AKOT | TOKA | Oct Tree | Level File |
AKVA | AVKA | BNV Node Array | Level File |
BINA | ANIB | Binary Data | Start File |
CBPI | IPBC | Character Body Part Impacts | Character File |
CBPM | MPBC | Character Body Part Material | Character File |
CONS | SNOC | Console | Level 0 File |
CRSA | ASRC | Corpse Array | Level File |
DOOR | ROOD | Door | Level 0 File |
DPge | egPD | Diary Page | Level 0 File |
EDIA* | AIDE | Edge Index Array | - |
ENVP | PVNE | Env Particle Array | Level File |
FILM | MLIF | Film | - |
FXLR* | RLXF | FX Laser Effect | - |
GMAN* | NAMG | Geometry Animation | - |
HPge | egPH | Help Page | Level 0 File |
IDXA | AXDI | Index Array | - |
IGHH | HHGI | IGUI HUD Help | Level 0 File |
IGPA | APGI | IGUI Page Array | Message File |
IGPG | GPGI | IGUI Page | Message File |
IGSA | ASGI | IGUI String Array | Message File |
IGSt | tSGI | IGUI String | Message File |
Impt | tpmI | Impact Tree | Character File, zero byte file |
IPge | egPI | Item Page | Message File, not in all levels |
KeyI | IyeK | Key Icons | Level 0 File |
M3GA | AG3M | Geometry Array | - |
M3GM | MG3M | Geometry | - |
M3TA* | AT3M | Triangle Array | - |
Mtrl | lrtM | Material | zero byte file |
NMSA* | ASMN | Network Spawn Point Array | - |
OBAN | NABO | Object Animation | - |
OBDC | CDBO | Door Class Array | Level File |
OBLS* | SLBO | Object LS Data | - |
OBOA | AOBO | Starting Object Array | Level File |
OFGA | AGFO | Object Furn Geom Array | Level 0 File |
ONCC | CCNO | Oni Character Class | Character File |
ONCP | PCNO | Oni Character Particle Array | Character File, useless? |
ONCV | VCNO | Oni Character Variant | Character File, zero byte file, useless? |
ONFA | AFNO | Imported Flag Node Array | Level File |
ONGS | SGNO | Oni Game Settings | Level 0 File |
ONIA | AINO | Oni Character Impact Array | Character File, useless? |
ONLD | DLNO | Oni Game Level Descriptor | Level 0 File |
ONLV | VLNO | Oni Game Level | Level File |
ONMA | AMNO | Imported Marker Node Array | Level File |
ONOA | AONO | Object Gunk Array | Level File |
ONSA | ASNO | Imported Spawn Array | Level File |
ONSK | KSNO | Oni Sky Class | Level File |
ONTA | ATNO | Trigger Array | Level File, useless? |
ONVL | LVNO | Oni Variant List | Level 0 File, useless? |
ONWC | CWNO | Oni Weapon Class | Level File, zero byte file |
OPge | egPO | Objective Page | Message File |
OSBD | DBSO | Oni Sound Binary Data | Level 0 File |
OTIT | TITO | Oct Tree Interior Node Array | Level File |
OTLF | FLTO | Oct Tree Leaf Node Array | Level File |
PLEA | AELP | Plane Equation Array | Level File |
PNTA | ATNP | 3D Point Array | - |
PSpc | cpSP | Part Specification | Message File |
PSpL | LpSP | Part Specification List | Level 0 File |
PSUI | IUSP | Part Specifications UI | Level 0 File |
QTNA | ANTQ | Quad Tree Node Array | Level File |
QUDA* | ADUQ | Quad Array | - |
SNDD | DDNS | Sound Data | - |
StNA | ANtS | String Array | Level 0 File |
SUBT | TBUS | Subtitle Array | Level 0 File |
TMFA* | AFMT | Float Array | - |
TMRA* | ARMT | Template Reference Array | - |
TRAC | CART | Animation Collection | Character File |
TRAM | MART | Totoro Animation Sequence | Character File |
TRAS | SART | Totoro Aiming Screen | Character File |
TRBS | SBRT | Totoro Body Set | Character File |
TRCM | MCRT | Totoro Quaternion Body | Character File |
TRFT* | TFRT | Totoro Facing Table | - |
TRGA | AGRT | Totoro Quaternion Body Geometry Array | Character File |
TRGE | EGRT | Trigger Emitter | Level 0 File |
TRIA | AIRT | Totoro Quaternion Body Index Array | Character File |
TRIG | GIRT | Trigger | Level 0 File |
TRMA | AMRT | Texture Map Array | Character File |
TRSC | CSRT | Screen (Aiming) Collection | Character File, half 0 byte file |
TRTA | ATRT | Totoro Quaternion Body Translation Array | Character File |
TSFF | FFST | Font Family | Message File, 0 byte file |
TSFL | LFST | Font Language | Level 0 File |
TSFT | TFST | Font | Level 0 File |
TSGA | AGST | Glyph Array | Level 0 File |
TStr | rtST | String | Level 0 File |
TURR | RRUT | Turret | Level 0 File |
TXAN | NAXT | Texture Map Animation | - |
TXCA | ACXT | Texture Coordinate Array | - |
TXMA | AMXT | Texture Map Array | Level File |
TXMB | BMXT | Texture Map Big | - |
TXMP | PMXT | Texture Map | - |
TXPC* | CPXT | Texture Procedure Data | - |
TxtC | CtxT | Text Console | Message File |
UUEA* | AEUU | Error Binding Array | - |
UVDL* | LDVU | UV Data List | - |
VCRA | ARCV | 3D Vector Array | - |
WMCL | LCMW | WM Cursor List | Level 0 File |
WMDD | DDMW | WM Dialog Data | Level 0 File |
WMM_ | _MMW | WM Menu | Level 0 File |
WMMB | BMMW | WM Menu Bar | Level 0 File |
WPge | egPW | Weapon Page | Level 0 File |
Main Page >> Oni Binary Data >> File Types