OBD:File types: Difference between revisions

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[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> File Types
[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> File types




<CENTER>The table below shows all file types of Oni.<BR>Files with a * are relicts of an early development stage and therefore without any function.</CENTER>
The table below shows all file types of Oni.<br>files with a * are relicts of an early development stage and therefore without any function.
[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> File types
 
 
The table below shows all file types of Oni.<br>files with a * are relicts of an early development stage and therefore without any function.


{| border="1" cellpadding="2" cellspacing="0" style="background:#ffeedd"
{| border="1" cellpadding="2" cellspacing="0" style="background:#ffeedd"
Line 19: Line 23:
|ANBA
|ANBA
|BSP Tree Node Array
|BSP Tree Node Array
|Level File
|Level file
|-
|[[OBD:AGDB|AGDB]]
|BDGA
|Gunk Quad Debug Array
|Level file
|-
|[[OBD:AGQC|AGQC]]
|CQGA
|Gunk Quad Collision Array
|Level file
|-
|[[OBD:AGQG|AGQG]]
|GQGA
|Gunk Quad General Array
|Level file
|-
|AGQM*
|MQGA
|Gunk Quad Material
| -
|-
|[[OBD:AGQR|AGQR]]
|RQGA
|Gunk Quad Render Array
|Level file
|-
|[[OBD:AISA|AISA]]
|ASIA
|AI Character Setup Array
|Level file
|-
|[[OBD:AITR|AITR]]
|RTIA
|AI Script Trigger Array
|Level file
|-
|AIWA*
|AWIA
|AI Imported Waypoint Array
| -
|-
|[[OBD:AKAA|AKAA]]
|AAKA
|Adjacency Array
|Level file
|-
|[[OBD:AKBA|AKBA]]
|ABKA
|Side Array
|Level file
|-
|[[OBD:AKBP|AKBP]]
|PBKA
|BSP Node Array
|Level file
|-
|[[OBD:AKDA|AKDA]]
|ADKA
|Door Frame Array
|Level file
|-
|[[OBD:AKEV|AKEV]]
|VEKA
|Akira Environment
|Level file
|-
|[[OBD:AKOT|AKOT]]
|TOKA
|Oct Tree
|Level file
|-
|[[OBD:AKVA|AKVA]]
|AVKA
|BNV Node Array
|Level file
|-
|[[OBD:BINA|BINA]]
|ANIB
|Binary Data
|Start file
|-
|[[OBD:CBPI|CBPI]]
|IPBC
|Character Body Part Impacts
|Character file
|-
|[[OBD:CBPM|CBPM]]
|MPBC
|Character Body Part Material
|Character file
|-
|[[OBD:CONS|CONS]]
|SNOC
|Console
|Level 0 file
|-
|[[OBD:CRSA|CRSA]]
|ASRC
|Corpse Array
|Level file
|-
|[[OBD:DOOR|DOOR]]
|ROOD
|Door
|Level 0 file
|-
|[[OBD:DPge|DPge]]
|egPD
|Diary Page
|Level 0 file
|-
|EDIA*
|AIDE
|Edge Index Array
| -
|-
|[[OBD:ENVP|ENVP]]
|PVNE
|Env Particle Array
|Level file
|-
|[[OBD:FILM|FILM]]
|MLIF
|Film
| -
|-
|FXLR*
|RLXF
|FX Laser Effect
| -
|-
|GMAN*
|NAMG
|Geometry Animation
| -
|-
|[[OBD:HPge|HPge]]
|egPH
|Help Page
|Level 0 file
|-
|[[OBD:IDXA|IDXA]]
|AXDI
|Index Array
| -
|-
|[[OBD:IGHH|IGHH]]
|HHGI
|IGUI HUD Help
|Level 0 file
|-
|[[OBD:IGPA|IGPA]]
|APGI
|IGUI Page Array
|Message file
|-
|[[OBD:IGPG|IGPG]]
|GPGI
|IGUI Page
|Message file
|-
|[[OBD:IGSA|IGSA]]
|ASGI
|IGUI String Array
|Message file
|-
|[[OBD:IGSt|IGSt]]
|tSGI
|IGUI String
|Message file
|-
|[[OBD:Impt|Impt]]
|tpmI
|Impact Tree
|Character file, zero byte file
|-
|[[OBD:IPge|IPge]]
|egPI
|Item Page
|Message file, not in all levels
|-
|[[OBD:KeyI|KeyI]]
|IyeK
|Key Icons
|Level 0 file
|-
|[[OBD:M3GA|M3GA]]
|AG3M
|Geometry Array
| -
|-
|[[OBD:M3GM|M3GM]]
|MG3M
|Geometry
| -
|-
|M3TA*
|AT3M
|Triangle Array
| -
|-
|[[OBD:Mtrl|Mtrl]]
|lrtM
|Material
|zero byte file
|-
|NMSA*
|ASMN
|Network Spawn Point Array
| -
|-
|[[OBD:OBAN|OBAN]]
|NABO
|Object Animation
| -
|-
|[[OBD:OBDC|OBDC]]
|CDBO
|Door Class Array
|Level file
|-
|OBLS*
|SLBO
|Object LS Data
| -
|-
|[[OBD:OBOA|OBOA]]
|AOBO
|Starting Object Array
|Level file
|-
|[[OBD:OFGA|OFGA]]
|AGFO
|Object Furn Geom Array
|Level 0 file
|-
|[[OBD:ONCC|ONCC]]
|CCNO
|Oni Character Class
|Character file
|-
|[[OBD:ONCP|ONCP]]
|PCNO
|Oni Character Particle Array
|Character file, useless?
|-
|[[OBD:ONCV|ONCV]]
|VCNO
|Oni Character Variant
|Character file, zero byte file, useless?
|-
|[[OBD:ONFA|ONFA]]
|AFNO
|Imported Flag Node Array
|Level file
|-
|[[OBD:ONGS|ONGS]]
|SGNO
|Oni Game Settings
|Level 0 file
|-
|[[OBD:ONIA|ONIA]]
|AINO
|Oni Character Impact Array
|Character file, useless?
|-
|[[OBD:ONLD|ONLD]]
|DLNO
|Oni Game Level Descriptor
|Level 0 file
|-
|[[OBD:ONLV|ONLV]]
|VLNO
|Oni Game Level
|Level file
|-
|[[OBD:ONMA|ONMA]]
|AMNO
|Imported Marker Node Array
|Level file
|-
|[[OBD:ONOA|ONOA]]
|AONO
|Object Gunk Array
|Level file
|-
|[[OBD:ONSA|ONSA]]
|ASNO
|Imported Spawn Array
|Level file
|-
|[[OBD:ONSK|ONSK]]
|KSNO
|Oni Sky Class
|Level file
|-
|[[OBD:ONTA|ONTA]]
|ATNO
|Trigger Array
|Level file, useless?
|-
|[[OBD:ONVL|ONVL]]
|LVNO
|Oni Variant List
|Level 0 file, useless?
|-
|[[OBD:ONWC|ONWC]]
|CWNO
|Oni Weapon Class
|Level file, zero byte file
|-
|[[OBD:OPge|OPge]]
|egPO
|Objective Page
|Message file
|-
|[[OBD:OSBD|OSBD]]
|DBSO
|Oni Sound Binary Data
|Level 0 file
|-
|[[OBD:OTIT|OTIT]]
|TITO
|Oct Tree Interior Node Array
|Level file
|-
|[[OBD:OTLF|OTLF]]
|FLTO
|Oct Tree Leaf Node Array
|Level file
|-
|[[OBD:PLEA|PLEA]]
|AELP
|Plane Equation Array
|Level file
|-
|[[OBD:PNTA|PNTA]]
|ATNP
|3D Point Array
| -
|-
|[[OBD:PSpc|PSpc]]
|cpSP
|Part Specification
|Message file
|-
|[[OBD:PSpL|PSpL]]
|LpSP
|Part Specification List
|Level 0 file
|-
|[[OBD:PSUI|PSUI]]
|IUSP
|Part Specifications UI
|Level 0 file
|-
|[[OBD:QTNA|QTNA]]
|ANTQ
|Quad Tree Node Array
|Level file
|-
|QUDA*
|ADUQ
|Quad Array
| -
|-
|[[OBD:SNDD|SNDD]]
|DDNS
|Sound Data
| -
|-
|[[OBD:StNA|StNA]]
|ANtS
|String Array
|Level 0 file
|-
|[[OBD:SUBT|SUBT]]
|TBUS
|Subtitle Array
|Level 0 file
|-
|TMFA*
|AFMT
|Float Array
| -
|-
|TMRA*
|ARMT
|Template Reference Array
| -
|-
|[[OBD:TRAC|TRAC]]
|CART
|Animation Collection
|Character file
|-
|[[OBD:TRAM|TRAM]]
|MART
|Totoro Animation Sequence
|Character file
|-
|[[OBD:TRAS|TRAS]]
|SART
|Totoro Aiming Screen
|Character file
|-
|[[OBD:TRBS|TRBS]]
|SBRT
|Totoro Body Set
|Character file
|-
|[[OBD:TRCM|TRCM]]
|MCRT
|Totoro Quaternion Body
|Character file
|-
|TRFT*
|TFRT
|Totoro Facing Table
| -
|-
|[[OBD:TRGA|TRGA]]
|AGRT
|Totoro Quaternion Body Geometry Array
|Character file
|-
|[[OBD:TRGE|TRGE]]
|EGRT
|Trigger Emitter
|Level 0 file
|-
|[[OBD:TRIA|TRIA]]
|AIRT
|Totoro Quaternion Body Index Array
|Character file
|-
|[[OBD:TRIG|TRIG]]
|GIRT
|Trigger
|Level 0 file
|-
|[[OBD:TRMA|TRMA]]
|AMRT
|Texture Map Array
|Character file
|-
|[[OBD:TRSC|TRSC]]
|CSRT
|Screen (Aiming) Collection
|Character file, half 0 byte file
|-
|[[OBD:TRTA|TRTA]]
|ATRT
|Totoro Quaternion Body Translation Array
|Character file
|-
|[[OBD:TSFF|TSFF]]
|FFST
|Font Family
|Message file, 0 byte file
|-
|[[OBD:TSFL|TSFL]]
|LFST
|Font Language
|Level 0 file
|-
|[[OBD:TSFT|TSFT]]
|TFST
|Font
|Level 0 file
|-
|[[OBD:TSGA|TSGA]]
|AGST
|Glyph Array
|Level 0 file
|-
|[[OBD:TStr|TStr]]
|rtST
|String
|Level 0 file
|-
|[[OBD:TURR|TURR]]
|RRUT
|Turret
|Level 0 file
|-
|[[OBD:TXAN|TXAN]]
|NAXT
|Texture Map Animation
| -
|-
|[[OBD:TXCA|TXCA]]
|ACXT
|Texture Coordinate Array
| -
|-
|[[OBD:TXMA|TXMA]]
|AMXT
|Texture Map Array
|Level file
|-
|[[OBD:TXMB|TXMB]]
|BMXT
|Texture Map Big
| -
|-
|[[OBD:TXMP|TXMP]]
|PMXT
|Texture Map
| -
|-
|TXPC*
|CPXT
|Texture Procedure Data
| -
|-
|[[OBD:TxtC|TxtC]]
|CtxT
|Text Console
|Message file
|-
|UUEA*
|AEUU
|Error Binding Array
| -
|-
|UVDL*
|LDVU
|UV Data List
| -
|}
{|
|[[OBD:VCRA|VCRA]]
|[[OBD:File_types#Level 0 files|WMCL]]
|[[OBD:File_types#Level 0 files|WMDD]]
|[[OBD:File_types#Level 0 files|WMM_]]
|[[OBD:File_types#Level 0 files|WMMB]]
|[[OBD:File_types#Level 0 files|WPge]]
|}
[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> File types
 
{| border="1" cellpadding="5" cellspacing="0" style="background:#ffeedd"
|-style="background:#ffddbb"
!Type
!Code
!Description
!Notes
|-
|3CLA*
|ALC3
|RGB Color Array
| -
|-
|[[OBD:ABNA|ABNA]]
|ANBA
|BSP Tree Node Array
|Level file
|-
|-
|[[OBD:AGDB|AGDB]]
|[[OBD:AGDB|AGDB]]
|BDGA
|BDGA
|Gunk Quad Debug Array
|Gunk Quad Debug Array
|Level File
|Level file
|-
|-
|[[OBD:AGQC|AGQC]]
|[[OBD:AGQC|AGQC]]
|CQGA
|CQGA
|Gunk Quad Collision Array
|Gunk Quad Collision Array
|Level File
|Level file
|-
|-
|[[OBD:AGQG|AGQG]]
|[[OBD:AGQG|AGQG]]
|GQGA
|GQGA
|Gunk Quad General Array
|Gunk Quad General Array
|Level File
|Level file
|-
|-
|AGQM*
|AGQM*
Line 44: Line 605:
|RQGA
|RQGA
|Gunk Quad Render Array
|Gunk Quad Render Array
|Level File
|Level file
|-
|-
|[[OBD:AISA|AISA]]
|[[OBD:AISA|AISA]]
|ASIA
|ASIA
|AI Character Setup Array
|AI Character Setup Array
|Level File
|Level file
|-
|-
|[[OBD:AITR|AITR]]
|[[OBD:AITR|AITR]]
|RTIA
|RTIA
|AI Script Trigger Array
|AI Script Trigger Array
|Level File
|Level file
|-
|-
|AIWA*
|AIWA*
Line 64: Line 625:
|AAKA
|AAKA
|Adjacency Array
|Adjacency Array
|Level File
|Level file
|-
|-
|[[OBD:AKBA|AKBA]]
|[[OBD:AKBA|AKBA]]
|ABKA
|ABKA
|Side Array
|Side Array
|Level File
|Level file
|-
|-
|[[OBD:AKBP|AKBP]]
|[[OBD:AKBP|AKBP]]
|PBKA
|PBKA
|BSP Node Array
|BSP Node Array
|Level File
|Level file
|-
|-
|[[OBD:AKDA|AKDA]]
|[[OBD:AKDA|AKDA]]
|ADKA
|ADKA
|Door Frame Array
|Door Frame Array
|Level File
|Level file
|-
|-
|[[OBD:AKEV|AKEV]]
|[[OBD:AKEV|AKEV]]
|VEKA
|VEKA
|Akira Environment
|Akira Environment
|Level File
|Level file
|-
|-
|[[OBD:AKOT|AKOT]]
|[[OBD:AKOT|AKOT]]
|TOKA
|TOKA
|Oct Tree
|Oct Tree
|Level File
|Level file
|-
|-
|[[OBD:AKVA|AKVA]]
|[[OBD:AKVA|AKVA]]
|AVKA
|AVKA
|BNV Node Array
|BNV Node Array
|Level File
|Level file
|-
|-
|[[OBD:BINA|BINA]]
|[[OBD:BINA|BINA]]
|ANIB
|ANIB
|Binary Data
|Binary Data
|Start File
|Start file
|-
|-
|[[OBD:CBPI|CBPI]]
|[[OBD:CBPI|CBPI]]
|IPBC
|IPBC
|Character Body Part Impacts
|Character Body Part Impacts
|Character File
|Character file
|-
|-
|[[OBD:CBPM|CBPM]]
|[[OBD:CBPM|CBPM]]
|MPBC
|MPBC
|Character Body Part Material
|Character Body Part Material
|Character File
|Character file
|-
|-
|[[OBD:CONS|CONS]]
|[[OBD:CONS|CONS]]
|SNOC
|SNOC
|Console
|Console
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:CRSA|CRSA]]
|[[OBD:CRSA|CRSA]]
|ASRC
|ASRC
|Corpse Array
|Corpse Array
|Level File
|Level file
|-
|-
|[[OBD:DOOR|DOOR]]
|[[OBD:DOOR|DOOR]]
|ROOD
|ROOD
|Door
|Door
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:DPge|DPge]]
|[[OBD:DPge|DPge]]
|egPD
|egPD
|Diary Page
|Diary Page
|Level 0 File
|Level 0 file
|-
|-
|EDIA*
|EDIA*
Line 139: Line 700:
|PVNE
|PVNE
|Env Particle Array
|Env Particle Array
|Level File
|Level file
|-
|-
|[[OBD:FILM|FILM]]
|[[OBD:FILM|FILM]]
Line 159: Line 720:
|egPH
|egPH
|Help Page
|Help Page
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:IDXA|IDXA]]
|[[OBD:IDXA|IDXA]]
Line 169: Line 730:
|HHGI
|HHGI
|IGUI HUD Help
|IGUI HUD Help
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:IGPA|IGPA]]
|[[OBD:IGPA|IGPA]]
|APGI
|APGI
|IGUI Page Array
|IGUI Page Array
|Message File
|Message file
|-
|-
|[[OBD:IGPG|IGPG]]
|[[OBD:IGPG|IGPG]]
|GPGI
|GPGI
|IGUI Page
|IGUI Page
|Message File
|Message file
|-
|-
|[[OBD:IGSA|IGSA]]
|[[OBD:IGSA|IGSA]]
|ASGI
|ASGI
|IGUI String Array
|IGUI String Array
|Message File
|Message file
|-
|-
|[[OBD:IGSt|IGSt]]
|[[OBD:IGSt|IGSt]]
|tSGI
|tSGI
|IGUI String
|IGUI String
|Message File
|Message file
|-
|-
|[[OBD:Impt|Impt]]
|[[OBD:Impt|Impt]]
|tpmI
|tpmI
|Impact Tree
|Impact Tree
|Character File, zero byte file
|Character file, zero byte file
|-
|-
|[[OBD:IPge|IPge]]
|[[OBD:IPge|IPge]]
|egPI
|egPI
|Item Page
|Item Page
|Message File, not in all levels
|Message file, not in all levels
|-
|-
|[[OBD:KeyI|KeyI]]
|[[OBD:KeyI|KeyI]]
|IyeK
|IyeK
|Key Icons
|Key Icons
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:M3GA|M3GA]]
|[[OBD:M3GA|M3GA]]
Line 239: Line 800:
|CDBO
|CDBO
|Door Class Array
|Door Class Array
|Level File
|Level file
|-
|-
|OBLS*
|OBLS*
Line 249: Line 810:
|AOBO
|AOBO
|Starting Object Array
|Starting Object Array
|Level File
|Level file
|-
|-
|[[OBD:OFGA|OFGA]]
|[[OBD:OFGA|OFGA]]
|AGFO
|AGFO
|Object Furn Geom Array
|Object Furn Geom Array
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:ONCC|ONCC]]
|[[OBD:ONCC|ONCC]]
|CCNO
|CCNO
|Oni Character Class
|Oni Character Class
|Character File
|Character file
|-
|-
|[[OBD:ONCP|ONCP]]
|[[OBD:ONCP|ONCP]]
|PCNO
|PCNO
|Oni Character Particle Array
|Oni Character Particle Array
|Character File, useless?
|Character file, useless?
|-
|-
|[[OBD:ONCV|ONCV]]
|[[OBD:ONCV|ONCV]]
|VCNO
|VCNO
|Oni Character Variant
|Oni Character Variant
|Character File, zero byte file, useless?
|Character file, zero byte file, useless?
|-
|-
|[[OBD:ONFA|ONFA]]
|[[OBD:ONFA|ONFA]]
|AFNO
|AFNO
|Imported Flag Node Array
|Imported Flag Node Array
|Level File
|Level file
|-
|-
|[[OBD:ONGS|ONGS]]
|[[OBD:ONGS|ONGS]]
|SGNO
|SGNO
|Oni Game Settings
|Oni Game Settings
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:ONIA|ONIA]]
|[[OBD:ONIA|ONIA]]
|AINO
|AINO
|Oni Character Impact Array
|Oni Character Impact Array
|Character File, useless?
|Character file, useless?
|-
|-
|[[OBD:ONLD|ONLD]]
|[[OBD:ONLD|ONLD]]
|DLNO
|DLNO
|Oni Game Level Descriptor
|Oni Game Level Descriptor
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:ONLV|ONLV]]
|[[OBD:ONLV|ONLV]]
|VLNO
|VLNO
|Oni Game Level
|Oni Game Level
|Level File
|Level file
|-
|-
|[[OBD:ONMA|ONMA]]
|[[OBD:ONMA|ONMA]]
|AMNO
|AMNO
|Imported Marker Node Array
|Imported Marker Node Array
|Level File
|Level file
|-
|-
|[[OBD:ONOA|ONOA]]
|[[OBD:ONOA|ONOA]]
|AONO
|AONO
|Object Gunk Array
|Object Gunk Array
|Level File
|Level file
|-
|-
|[[OBD:ONSA|ONSA]]
|[[OBD:ONSA|ONSA]]
|ASNO
|ASNO
|Imported Spawn Array
|Imported Spawn Array
|Level File
|Level file
|-
|-
|[[OBD:ONSK|ONSK]]
|[[OBD:ONSK|ONSK]]
|KSNO
|KSNO
|Oni Sky Class
|Oni Sky Class
|Level File
|Level file
|-
|-
|[[OBD:ONTA|ONTA]]
|[[OBD:ONTA|ONTA]]
|ATNO
|ATNO
|Trigger Array
|Trigger Array
|Level File, useless?
|Level file, useless?
|-
|-
|[[OBD:ONVL|ONVL]]
|[[OBD:ONVL|ONVL]]
|LVNO
|LVNO
|Oni Variant List
|Oni Variant List
|Level 0 File, useless?
|Level 0 file, useless?
|-
|-
|[[OBD:ONWC|ONWC]]
|[[OBD:ONWC|ONWC]]
|CWNO
|CWNO
|Oni Weapon Class
|Oni Weapon Class
|Level File, zero byte file
|Level file, zero byte file
|-
|-
|[[OBD:OPge|OPge]]
|[[OBD:OPge|OPge]]
|egPO
|egPO
|Objective Page
|Objective Page
|Message File
|Message file
|-
|-
|[[OBD:OSBD|OSBD]]
|[[OBD:OSBD|OSBD]]
|DBSO
|DBSO
|Oni Sound Binary Data
|Oni Sound Binary Data
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:OTIT|OTIT]]
|[[OBD:OTIT|OTIT]]
|TITO
|TITO
|Oct Tree Interior Node Array
|Oct Tree Interior Node Array
|Level File
|Level file
|-
|-
|[[OBD:OTLF|OTLF]]
|[[OBD:OTLF|OTLF]]
|FLTO
|FLTO
|Oct Tree Leaf Node Array
|Oct Tree Leaf Node Array
|Level File
|Level file
|-
|-
|[[OBD:PLEA|PLEA]]
|[[OBD:PLEA|PLEA]]
|AELP
|AELP
|Plane Equation Array
|Plane Equation Array
|Level File
|Level file
|-
|-
|[[OBD:PNTA|PNTA]]
|[[OBD:PNTA|PNTA]]
Line 364: Line 925:
|cpSP
|cpSP
|Part Specification
|Part Specification
|Message File
|Message file
|-
|-
|[[OBD:PSpL|PSpL]]
|[[OBD:PSpL|PSpL]]
|LpSP
|LpSP
|Part Specification List
|Part Specification List
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:PSUI|PSUI]]
|[[OBD:PSUI|PSUI]]
|IUSP
|IUSP
|Part Specifications UI
|Part Specifications UI
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:QTNA|QTNA]]
|[[OBD:QTNA|QTNA]]
|ANTQ
|ANTQ
|Quad Tree Node Array
|Quad Tree Node Array
|Level File
|Level file
|-
|-
|QUDA*
|QUDA*
Line 394: Line 955:
|ANtS
|ANtS
|String Array
|String Array
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:SUBT|SUBT]]
|[[OBD:SUBT|SUBT]]
|TBUS
|TBUS
|Subtitle Array
|Subtitle Array
|Level 0 File
|Level 0 file
|-
|-
|TMFA*
|TMFA*
Line 414: Line 975:
|CART
|CART
|Animation Collection
|Animation Collection
|Character File
|Character file
|-
|-
|[[OBD:TRAM|TRAM]]
|[[OBD:TRAM|TRAM]]
|MART
|MART
|Totoro Animation Sequence
|Totoro Animation Sequence
|Character File
|Character file
|-
|-
|[[OBD:TRAS|TRAS]]
|[[OBD:TRAS|TRAS]]
|SART
|SART
|Totoro Aiming Screen
|Totoro Aiming Screen
|Character File
|Character file
|-
|-
|[[OBD:TRBS|TRBS]]
|[[OBD:TRBS|TRBS]]
|SBRT
|SBRT
|Totoro Body Set
|Totoro Body Set
|Character File
|Character file
|-
|-
|[[OBD:TRCM|TRCM]]
|[[OBD:TRCM|TRCM]]
|MCRT
|MCRT
|Totoro Quaternion Body
|Totoro Quaternion Body
|Character File
|Character file
|-
|-
|TRFT*
|TRFT*
Line 444: Line 1,005:
|AGRT
|AGRT
|Totoro Quaternion Body Geometry Array
|Totoro Quaternion Body Geometry Array
|Character File
|Character file
|-
|-
|[[OBD:TRGE|TRGE]]
|[[OBD:TRGE|TRGE]]
|EGRT
|EGRT
|Trigger Emitter
|Trigger Emitter
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:TRIA|TRIA]]
|[[OBD:TRIA|TRIA]]
|AIRT
|AIRT
|Totoro Quaternion Body Index Array
|Totoro Quaternion Body Index Array
|Character File
|Character file
|-
|-
|[[OBD:TRIG|TRIG]]
|[[OBD:TRIG|TRIG]]
|GIRT
|GIRT
|Trigger
|Trigger
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:TRMA|TRMA]]
|[[OBD:TRMA|TRMA]]
|AMRT
|AMRT
|Texture Map Array
|Texture Map Array
|Character File
|Character file
|-
|-
|[[OBD:TRSC|TRSC]]
|[[OBD:TRSC|TRSC]]
|CSRT
|CSRT
|Screen (Aiming) Collection
|Screen (Aiming) Collection
|Character File, half 0 byte file
|Character file, half 0 byte file
|-
|-
|[[OBD:TRTA|TRTA]]
|[[OBD:TRTA|TRTA]]
|ATRT
|ATRT
|Totoro Quaternion Body Translation Array
|Totoro Quaternion Body Translation Array
|Character File
|Character file
|-
|-
|[[OBD:TSFF|TSFF]]
|[[OBD:TSFF|TSFF]]
|FFST
|FFST
|Font Family
|Font Family
|Message File, 0 byte file
|Message file, 0 byte file
|-
|-
|[[OBD:TSFL|TSFL]]
|[[OBD:TSFL|TSFL]]
|LFST
|LFST
|Font Language
|Font Language
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:TSFT|TSFT]]
|[[OBD:TSFT|TSFT]]
|TFST
|TFST
|Font
|Font
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:TSGA|TSGA]]
|[[OBD:TSGA|TSGA]]
|AGST
|AGST
|Glyph Array
|Glyph Array
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:TStr|TStr]]
|[[OBD:TStr|TStr]]
|rtST
|rtST
|String
|String
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:TURR|TURR]]
|[[OBD:TURR|TURR]]
|RRUT
|RRUT
|Turret
|Turret
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:TXAN|TXAN]]
|[[OBD:TXAN|TXAN]]
Line 519: Line 1,080:
|AMXT
|AMXT
|Texture Map Array
|Texture Map Array
|Level File
|Level file
|-
|-
|[[OBD:TXMB|TXMB]]
|[[OBD:TXMB|TXMB]]
Line 539: Line 1,100:
|CtxT
|CtxT
|Text Console
|Text Console
|Message File
|Message file
|-
|-
|UUEA*
|UUEA*
Line 559: Line 1,120:
|LCMW
|LCMW
|WM Cursor List
|WM Cursor List
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:WMDD|WMDD]]
|[[OBD:WMDD|WMDD]]
|DDMW
|DDMW
|WM Dialog Data
|WM Dialog Data
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:WMM_|WMM_]]
|[[OBD:WMM_|WMM_]]
|_MMW
|_MMW
|WM Menu
|WM Menu
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:WMMB|WMMB]]
|[[OBD:WMMB|WMMB]]
|BMMW
|BMMW
|WM Menu Bar
|WM Menu Bar
|Level 0 File
|Level 0 file
|-
|-
|[[OBD:WPge|WPge]]
|[[OBD:WPge|WPge]]
|egPW
|egPW
|Weapon Page
|Weapon Page
|Level 0 File
|Level 0 file
|}
|}
[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> File Types
==Level 0 files==
[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> File types

Revision as of 04:50, 29 December 2005

Main Page >> Oni Binary Data >> File types


The table below shows all file types of Oni.
files with a * are relicts of an early development stage and therefore without any function. Main Page >> Oni Binary Data >> File types


The table below shows all file types of Oni.
files with a * are relicts of an early development stage and therefore without any function.

Type Code Description Notes
3CLA* ALC3 RGB Color Array -
ABNA ANBA BSP Tree Node Array Level file
AGDB BDGA Gunk Quad Debug Array Level file
AGQC CQGA Gunk Quad Collision Array Level file
AGQG GQGA Gunk Quad General Array Level file
AGQM* MQGA Gunk Quad Material -
AGQR RQGA Gunk Quad Render Array Level file
AISA ASIA AI Character Setup Array Level file
AITR RTIA AI Script Trigger Array Level file
AIWA* AWIA AI Imported Waypoint Array -
AKAA AAKA Adjacency Array Level file
AKBA ABKA Side Array Level file
AKBP PBKA BSP Node Array Level file
AKDA ADKA Door Frame Array Level file
AKEV VEKA Akira Environment Level file
AKOT TOKA Oct Tree Level file
AKVA AVKA BNV Node Array Level file
BINA ANIB Binary Data Start file
CBPI IPBC Character Body Part Impacts Character file
CBPM MPBC Character Body Part Material Character file
CONS SNOC Console Level 0 file
CRSA ASRC Corpse Array Level file
DOOR ROOD Door Level 0 file
DPge egPD Diary Page Level 0 file
EDIA* AIDE Edge Index Array -
ENVP PVNE Env Particle Array Level file
FILM MLIF Film -
FXLR* RLXF FX Laser Effect -
GMAN* NAMG Geometry Animation -
HPge egPH Help Page Level 0 file
IDXA AXDI Index Array -
IGHH HHGI IGUI HUD Help Level 0 file
IGPA APGI IGUI Page Array Message file
IGPG GPGI IGUI Page Message file
IGSA ASGI IGUI String Array Message file
IGSt tSGI IGUI String Message file
Impt tpmI Impact Tree Character file, zero byte file
IPge egPI Item Page Message file, not in all levels
KeyI IyeK Key Icons Level 0 file
M3GA AG3M Geometry Array -
M3GM MG3M Geometry -
M3TA* AT3M Triangle Array -
Mtrl lrtM Material zero byte file
NMSA* ASMN Network Spawn Point Array -
OBAN NABO Object Animation -
OBDC CDBO Door Class Array Level file
OBLS* SLBO Object LS Data -
OBOA AOBO Starting Object Array Level file
OFGA AGFO Object Furn Geom Array Level 0 file
ONCC CCNO Oni Character Class Character file
ONCP PCNO Oni Character Particle Array Character file, useless?
ONCV VCNO Oni Character Variant Character file, zero byte file, useless?
ONFA AFNO Imported Flag Node Array Level file
ONGS SGNO Oni Game Settings Level 0 file
ONIA AINO Oni Character Impact Array Character file, useless?
ONLD DLNO Oni Game Level Descriptor Level 0 file
ONLV VLNO Oni Game Level Level file
ONMA AMNO Imported Marker Node Array Level file
ONOA AONO Object Gunk Array Level file
ONSA ASNO Imported Spawn Array Level file
ONSK KSNO Oni Sky Class Level file
ONTA ATNO Trigger Array Level file, useless?
ONVL LVNO Oni Variant List Level 0 file, useless?
ONWC CWNO Oni Weapon Class Level file, zero byte file
OPge egPO Objective Page Message file
OSBD DBSO Oni Sound Binary Data Level 0 file
OTIT TITO Oct Tree Interior Node Array Level file
OTLF FLTO Oct Tree Leaf Node Array Level file
PLEA AELP Plane Equation Array Level file
PNTA ATNP 3D Point Array -
PSpc cpSP Part Specification Message file
PSpL LpSP Part Specification List Level 0 file
PSUI IUSP Part Specifications UI Level 0 file
QTNA ANTQ Quad Tree Node Array Level file
QUDA* ADUQ Quad Array -
SNDD DDNS Sound Data -
StNA ANtS String Array Level 0 file
SUBT TBUS Subtitle Array Level 0 file
TMFA* AFMT Float Array -
TMRA* ARMT Template Reference Array -
TRAC CART Animation Collection Character file
TRAM MART Totoro Animation Sequence Character file
TRAS SART Totoro Aiming Screen Character file
TRBS SBRT Totoro Body Set Character file
TRCM MCRT Totoro Quaternion Body Character file
TRFT* TFRT Totoro Facing Table -
TRGA AGRT Totoro Quaternion Body Geometry Array Character file
TRGE EGRT Trigger Emitter Level 0 file
TRIA AIRT Totoro Quaternion Body Index Array Character file
TRIG GIRT Trigger Level 0 file
TRMA AMRT Texture Map Array Character file
TRSC CSRT Screen (Aiming) Collection Character file, half 0 byte file
TRTA ATRT Totoro Quaternion Body Translation Array Character file
TSFF FFST Font Family Message file, 0 byte file
TSFL LFST Font Language Level 0 file
TSFT TFST Font Level 0 file
TSGA AGST Glyph Array Level 0 file
TStr rtST String Level 0 file
TURR RRUT Turret Level 0 file
TXAN NAXT Texture Map Animation -
TXCA ACXT Texture Coordinate Array -
TXMA AMXT Texture Map Array Level file
TXMB BMXT Texture Map Big -
TXMP PMXT Texture Map -
TXPC* CPXT Texture Procedure Data -
TxtC CtxT Text Console Message file
UUEA* AEUU Error Binding Array -
UVDL* LDVU UV Data List -
VCRA WMCL WMDD WMM_ WMMB WPge

Main Page >> Oni Binary Data >> File types

Type Code Description Notes
3CLA* ALC3 RGB Color Array -
ABNA ANBA BSP Tree Node Array Level file
AGDB BDGA Gunk Quad Debug Array Level file
AGQC CQGA Gunk Quad Collision Array Level file
AGQG GQGA Gunk Quad General Array Level file
AGQM* MQGA Gunk Quad Material -
AGQR RQGA Gunk Quad Render Array Level file
AISA ASIA AI Character Setup Array Level file
AITR RTIA AI Script Trigger Array Level file
AIWA* AWIA AI Imported Waypoint Array -
AKAA AAKA Adjacency Array Level file
AKBA ABKA Side Array Level file
AKBP PBKA BSP Node Array Level file
AKDA ADKA Door Frame Array Level file
AKEV VEKA Akira Environment Level file
AKOT TOKA Oct Tree Level file
AKVA AVKA BNV Node Array Level file
BINA ANIB Binary Data Start file
CBPI IPBC Character Body Part Impacts Character file
CBPM MPBC Character Body Part Material Character file
CONS SNOC Console Level 0 file
CRSA ASRC Corpse Array Level file
DOOR ROOD Door Level 0 file
DPge egPD Diary Page Level 0 file
EDIA* AIDE Edge Index Array -
ENVP PVNE Env Particle Array Level file
FILM MLIF Film -
FXLR* RLXF FX Laser Effect -
GMAN* NAMG Geometry Animation -
HPge egPH Help Page Level 0 file
IDXA AXDI Index Array -
IGHH HHGI IGUI HUD Help Level 0 file
IGPA APGI IGUI Page Array Message file
IGPG GPGI IGUI Page Message file
IGSA ASGI IGUI String Array Message file
IGSt tSGI IGUI String Message file
Impt tpmI Impact Tree Character file, zero byte file
IPge egPI Item Page Message file, not in all levels
KeyI IyeK Key Icons Level 0 file
M3GA AG3M Geometry Array -
M3GM MG3M Geometry -
M3TA* AT3M Triangle Array -
Mtrl lrtM Material zero byte file
NMSA* ASMN Network Spawn Point Array -
OBAN NABO Object Animation -
OBDC CDBO Door Class Array Level file
OBLS* SLBO Object LS Data -
OBOA AOBO Starting Object Array Level file
OFGA AGFO Object Furn Geom Array Level 0 file
ONCC CCNO Oni Character Class Character file
ONCP PCNO Oni Character Particle Array Character file, useless?
ONCV VCNO Oni Character Variant Character file, zero byte file, useless?
ONFA AFNO Imported Flag Node Array Level file
ONGS SGNO Oni Game Settings Level 0 file
ONIA AINO Oni Character Impact Array Character file, useless?
ONLD DLNO Oni Game Level Descriptor Level 0 file
ONLV VLNO Oni Game Level Level file
ONMA AMNO Imported Marker Node Array Level file
ONOA AONO Object Gunk Array Level file
ONSA ASNO Imported Spawn Array Level file
ONSK KSNO Oni Sky Class Level file
ONTA ATNO Trigger Array Level file, useless?
ONVL LVNO Oni Variant List Level 0 file, useless?
ONWC CWNO Oni Weapon Class Level file, zero byte file
OPge egPO Objective Page Message file
OSBD DBSO Oni Sound Binary Data Level 0 file
OTIT TITO Oct Tree Interior Node Array Level file
OTLF FLTO Oct Tree Leaf Node Array Level file
PLEA AELP Plane Equation Array Level file
PNTA ATNP 3D Point Array -
PSpc cpSP Part Specification Message file
PSpL LpSP Part Specification List Level 0 file
PSUI IUSP Part Specifications UI Level 0 file
QTNA ANTQ Quad Tree Node Array Level file
QUDA* ADUQ Quad Array -
SNDD DDNS Sound Data -
StNA ANtS String Array Level 0 file
SUBT TBUS Subtitle Array Level 0 file
TMFA* AFMT Float Array -
TMRA* ARMT Template Reference Array -
TRAC CART Animation Collection Character file
TRAM MART Totoro Animation Sequence Character file
TRAS SART Totoro Aiming Screen Character file
TRBS SBRT Totoro Body Set Character file
TRCM MCRT Totoro Quaternion Body Character file
TRFT* TFRT Totoro Facing Table -
TRGA AGRT Totoro Quaternion Body Geometry Array Character file
TRGE EGRT Trigger Emitter Level 0 file
TRIA AIRT Totoro Quaternion Body Index Array Character file
TRIG GIRT Trigger Level 0 file
TRMA AMRT Texture Map Array Character file
TRSC CSRT Screen (Aiming) Collection Character file, half 0 byte file
TRTA ATRT Totoro Quaternion Body Translation Array Character file
TSFF FFST Font Family Message file, 0 byte file
TSFL LFST Font Language Level 0 file
TSFT TFST Font Level 0 file
TSGA AGST Glyph Array Level 0 file
TStr rtST String Level 0 file
TURR RRUT Turret Level 0 file
TXAN NAXT Texture Map Animation -
TXCA ACXT Texture Coordinate Array -
TXMA AMXT Texture Map Array Level file
TXMB BMXT Texture Map Big -
TXMP PMXT Texture Map -
TXPC* CPXT Texture Procedure Data -
TxtC CtxT Text Console Message file
UUEA* AEUU Error Binding Array -
UVDL* LDVU UV Data List -
VCRA ARCV 3D Vector Array -
WMCL LCMW WM Cursor List Level 0 file
WMDD DDMW WM Dialog Data Level 0 file
WMM_ _MMW WM Menu Level 0 file
WMMB BMMW WM Menu Bar Level 0 file
WPge egPW Weapon Page Level 0 file

Level 0 files

Main Page >> Oni Binary Data >> File types