OBD:File types: Difference between revisions
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==Level files== | ==Level files== | ||
===Unsorted=== | ===Unsorted=== | ||
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===Character files=== | ===Character files=== | ||
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Revision as of 21:32, 29 December 2005
Main Page >> Oni Binary Data >> File types
OK, I've tried to organize it a little bit. The first little table is in alphabetical order, and the other ones are thematic. The thematic grouping is subject to change and further hierarchisation.
The table below shows all of Oni's file types.
Appearance | Meaning | Appearance | Meaning |
---|---|---|---|
Absent from the binaries | BLAH | Level file | |
BLAH | Level 0 file | BLAH | Character file |
Main Page >> Oni Binary Data >> File types
Misc files
Unsorted
Type | Description | Notes |
---|---|---|
BINA | Binary Data | Start file |
FILM | Film | - |
IDXA | Index Array | - |
M3GA | Geometry Array | - |
M3GM | Geometry | - |
Mtrl | Material | 0 byte file |
OBAN | Object Animation | - |
PNTA | 3D Point Array | - |
SNDD | Sound Data | - |
TXAN | Texture Map Animation | - |
TXCA | Texture Coordinate Array | - |
TXMB | Texture Map Big | - |
TXMP | Texture Map | - |
VCRA | 3D Vector Array | - |
Message files
Type | Description | Notes |
---|---|---|
IGPA | IGUI Page Array | - |
IGPG | IGUI Page | - |
IGSA | IGUI String Array | - |
IGSt | IGUI String | - |
IPge | Item Page | not in all levels |
OPge | Objective Page | - |
PSpc | Part Specification | - |
TSFF | Font Family | 0 byte file |
TxtC | Text Console | - |
Defunct files
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Level 0 files
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Level files
Unsorted
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Character files
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Main Page >> Oni Binary Data >> File types
BIG table
BLAH* means that there are no BLAH files in Oni's binaries and that they're probably defunct (same as BLAH above)
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Main Page >> Oni Binary Data >> File types