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  • '''[[Oni]]''' is an action video game developed by Bungie West and released in 2001. Our wiki also has the following additional '''Oni''' articles:
    363 bytes (54 words) - 15:25, 13 April 2024
  • |colspan="2" align="right"|(Mac support coming later) |colspan="2" align="right"|#oni-general channel on [{{Discord}} Discord]
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  • * FILM*.oni files are level-specific (they are usually used in cutscenes and can be fou ==BSL support==
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  • ==BSL support== <Oni>
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  • {{Nochange}}{{Retitle|Oni ReadMe}} <tt>Welcome to Oni!<br />
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  • ...the Deck is thus easier than directly [[Playing in Linux|using Wine to run Oni in Linux]]. # Install Oni (vanilla or Anniversary Edition) on a Windows PC and copy the installation
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  • <tt>Welcome to Oni!<br> ...odgames.com and www.bungie.com for news about Oni. Also, to maximize your Oni experience, you'll want to make sure you have the latest drivers for your v
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  • ==BSL support== <Oni>
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  • |Support the Oni demo ...d=36174#p36174 here]. See discussion of his and love_Oni's changes [http://oni.bungie.org/forum/viewtopic.php?id=2576 here].
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  • [http://oni.bungie.org/forum/viewtopic.php?id=2657 OCF thread] * [http://oni.bungie.org/forum/viewtopic.php?pid=48310#p48310 Animated Rotoscope]
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  • | IPge'''[[Quotes/Items#ammo|ammo]]'''_ballistic.oni | IPge'''[[Quotes/Items#cell|ammo]]'''_energy.oni
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  • Most of the problems in Oni itself can be solved by installing a community patch: There are several reasons why Oni might exit with such a message. The most common cause is solved by the Daod
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  • ...evels. In addition, Vago features wizards for easy conversion of sounds to Oni format, and creation of packages for the [[AEI]] 2. The main program conversion tables support contextual menus which can be very helpful. To access them, right-click on
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  • Oni's difficulty setting appears simple: a menu that lets you choose Easy, Norm ...ged'' through the UI of the Options screen. (It's interesting to note that Oni's vanilla scripting never reads the difficulty level and uses it to change
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  • This page will guide you in obtaining, installing and running Oni on practically any computer. ...ni does not run in macOS 10.15 Catalina or newer due to the loss of 32-bit support, though a 64-bit port is expected eventually).
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  • ...ell. But if you are still encountering crashes while using the most stable Oni available for your system, read on: chances are that your crash is document ...ore or less the same reasons, hence the general use of "blam" for whenever Oni runs into trouble and suddenly quits.
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  • ...by core mods and to follow the same low-to-high mod number precedence as .oni files. *Support request emails now have "sent" timestamp.
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  • {{Hatnote|For a comparison of Win/Mac Oni with PS2 Oni, see [[Oni (PlayStation 2)]].}} ...retail Oni but before the Windows demo was made, some changes made for Mac Oni carried over to the Windows demo. (This addition of .sep files was also car
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  • {{Hatnote|For the overall history of Oni's development, see [[Oni]]. For information on the unusual European Mac releases with extra files, s ...updated or patched by the developer after its release, the Mac version of Oni has a complicated history due to changes in the Mac platform, and has evolv
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  • ==BSL support== <Oni>
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  • When Oni launches, Options is the third button on the Main Menu. But after you load [[Image:Classic_Oni_startup_options.jpg|thumb|Wouldn't it be nice if Oni had something like this? Oh well...]]
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  • {{Hatnote|If you are looking for help running Oni on the Steam Deck, see [[Playing on the Steam Deck]] for much simpler instr There is no official support for Oni in the Linux OS family. Nevertheless, it is still possible to run the game
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  • ...lights, front grille, wheel spokes) and towards the characteristic look of Oni's technology: blocky, minimalistic, sometimes cartoonish but reasonably pra ...on the front grille, wheel hubs, or back panel. Also, a recurrent motif on Oni cars and weapons (also found, e.g., on Barabas's armor and Konoko's glider)
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  • {{Hatnote|For a list of people who worked on Oni, see [[Credits]].}} ...version, or that Microsoft owns the title since they bought Bungie before Oni's release.
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  • ...d to GameDataFolderZero on Mac due to GDF-remembering feature in OmniGroup Oni build. :* Added support for BSL mods.
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  • Max number of all objects with physics which can Oni handle is '''128'''. By "all objects" is meant: ONI supports these collisions:
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  • ..."center" style="height:30px" valign="top"|<div style="font-size:1.15em">'''Support:'''</div> ...center" style="height:40px" valign="top"|<div style="font-size:1.15em">'''#oni-general on [{{Discord}} Discord]'''</div>
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  • ...wing, etc. It is the community's current 3D software of choice for modding Oni. ...animations, it was relatively easy to learn and use. Up until 2019, it was Oni community's 3D program of choice.
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  • ==Lightmaps and Oni== Oni doesn't really support light maps, but we like to pretend that it does. See [[:Image:Lightmap part
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  • ...tnote|Before reading this page, it's a good idea to be familiar with basic Oni [[game data terminology]].}} ...formats was added. OniSplit incorporates the latest [[OBD|knowledge about Oni's game data]], and it is currently the community's main modding tool.
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  • :3) Now all the TXMPs from Oni (over 2,000) will be located in the Oni/TXMPfiles ...ed version of Oni for Windows supports 512x512, and the patched version of Oni for macOS supports up to 1024x1024.
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  • ...though multiplayer was in fact a [[Pre-beta features|pre-beta feature]] of Oni, it was removed before release. Since then, there have been multiple attemp [[Image:Filming of Oni MP at Macworld SF 2000 1.jpg|thumb|right]]
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  • ...]. For information on the patches to Windows Oni and other Mac versions of Oni, see the [[:Category:Patches|Patches category]].}} :http://edt.oni2.net/files/Oni.zip -- Updated on July 2009, with all patches listed below except the bgra3
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  • **Windows 8: Right-click Oni.exe and choose "Properties". Go to the "Compatibility" tab. Check the "Disa **Windows 10, 11: Right-click on Oni.exe and choose "Properties". Go to the "Compatibility" tab. Click on the "C
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  • ...lightweight app (limited to the split/link functionality) may be dubbed ''(Oni)SpLink'', although this is likely a bad idea.) ...s in the game data format - provided that the OniX engine implements their support as well.
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  • ...ures' X and Y dimensions are typically powers of two (e.g. 128, 256, 512). Oni and OniSplit will accept textures with dimensions that are not power-of-two * The camera can look at 2049 transparent textures at once; one more, and Oni crashes.
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  • ...eChange: Image functions: OniImageClass makes use of Imaginglib which adds support for many file formats. *Feature: Global: Setting: CharSet selection (eg for russian chars in Oni's data)
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  • :: "-extract:dae output src\OBANElevator.oni" exports the animation with a null node :: "-extract:dae output src\OBANElevator.oni -geom:M3GMdebris.oni" exports animation with specified geometry
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  • #once Muro is in power, continue to monitor/support him, but also create and lead an independent faction (Ninja and Comms); ...e same parallel universe as the Screamers, Mukade's "Devilstar" and all of Oni's "Phase technologies".
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  • I'll be detailing it and splitting it up : consider this as an "Oni/Nausicaä" sandbox for now. **support of a sort of symbiosis between Mankind and the toxic environment it generat
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  • ...y large weapon. This is likely a reference to [[Oni (myth)|the myth of the oni]], who sometimes guards gates and generally uses a heavy club as a weapon. ...o be in an incomplete Imago state, and his suit may even be providing life support to compensate for a botched implantation).
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  • ...[:Category:Patches|Patches category]]. Also see [[OniX]], a rebuild of the Oni application for modern Windows systems.}} ...]" error that occurs on modern machines. It also adds new features such as support for widescreen resolutions and bonus cheat codes. The Daodan DLL was create
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  • ...it complicated, the key conclusion is that [[BSL]] does '''not''' reliably support string comparison. It is strongly advised to '''not''' rely on string compa # When keeping track of a BSL string, Oni thus uses a '''pointer''' to the given C string.
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  • ...by editing '''[[key_config.txt]]''', though there are GUI solutions like [[Oni Key Editor]] and [[KeyConfig]]. ...mmand. To reset your bindings to default, delete key_config.txt and launch Oni to generate a clean version of the file.
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  • ...]. For information on the patches to Windows Oni and other Mac versions of Oni, see the [[:Category:Patches|Patches category]].}} ...2-bit Intel Macs. It does not run on versions of macOS after 10.14 because support for 32-bit applications was dropped in 10.15.
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  • ;Jun 2008: Support 512x512 textures (Does not work, 2nd texture buffer needs to be found) ;Oct 21 2008: Support 1024x1024 textures
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  • ...s on the globe where it was Dec. 4, not Dec. 3. However, if we assume that Oni's action took place in Japan, then it was still Dec. 3 over the whole world ...k later. With the TCTF as her enemy, she would not be able to assemble any support for a raid, and thus may have figured that this might be her only chance.
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  • ...p:Video game modding|modding]]; for an introduction to how to actually mod Oni, see [[Introduction to modding|here]]. To download mods, you can start [[AE ...ious game. Just as some features had to be omitted, the promise of modding support<ref>
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  • ==BSL support== ...Ctrl-Shift-X if you are using the [[Daodan DLL]] or the Intel Mac build of Oni.
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  • ...ake a folder named "bsl". If you have [[Making a patch mod|XML patches]] (.oni-patch files), make a folder named "patches". If you have other kinds of fil 5. Make a folder called "common" inside the oni/, bsl/, patches/ or plain/ folder for files which will work both in Windows
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  • This page gives a brief look at [[BSL]], Oni's scripting language. For those with scripting or programming experience, B ...evel-load, regardless of which .bsl file it is found in (the convention in Oni's scripts is to place it in a file called *_main.bsl).
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  • [[Image:Oni 2 - Shadow glitch.jpg|left|thumb|x220px|You will see issues like this with [[Image:Oni 2 - Initial Attack.jpg|right|thumb|x220px|Characters will often be "blacked
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  • *Why does Oni crash on game start? *Why does Oni crash while loading a level?
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  • |colspan="2" align="center"|[http://oni.bungie.org/forum/viewtopic.php?id=2841 Forum thread] ...currently comes in the form of a bundle called '''Daodan.plugin''' and an Oni [[AE:Plugins|level plugin]] called '''level0_Zukai''' with supplemental res
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  • ...s article focuses on the overall Bungie fandom, with extra emphasis on the Oni-related details. ...s and alt.games.marathon. Additionally, Marathon was the start of Bungie's support for modders. Jason Jones worked closely with fans, who in turn made map and
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  • ...purpose of making Oni animations, and also how to use it, and what are the Oni-specific additions to it that we've made. ...humb|Screenshot showing Cmder's capabilities within the context of modding Oni]]
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  • ...recording game footage in Windows and on Macs. Although it's written with Oni in mind, the various instructions below should apply to any game. Of course ...hat the final setup should look like before pressing "Start Recording". As Oni plays the Main Menu music, the Desktop Audio meter shows an appropriate lev
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  • [[Image:Oni 2 - Title screen.jpg|right|300px]] ...or a light-hearted placeholder; the game data internally uses the name '''Oni&nbsp;2:&nbsp;Rebirth''', and this title can also be seen in an unused menu
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  • {{Hatnote|For information on the patches to Mac versions of Oni, see the [[:Category:Patches|Patches category]]. For historical information ...application. See those pages for current information on patches to Windows Oni.
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  • Outside of Oni, the IMA4 codec is used for storing audio in .aif files, as one of the form ...SSND section (i.e., the actual IMA4 blocks) is stored in the .raw part of Oni's SNDD, and the .dat part of the SNDD is filled in with basic storage param
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  • ...nspired by the toxic wilderness in Nausicaa, the story was never stated by Oni's developers to be an influence on the game. ...Torumekian king, aware of the Doroks developing biotechnology with Shuwa's support, starts an invasion of the Dorok lands. The Valley of the Wind is required
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  • ...e.sketchup.com/collection/236901867937c4ed5fbaf4019d18db23/New-content-for-Oni HERE] is a tentative collection of such stuff (it's not limited to levels, ...ony (Red City)"]. Neither of these will be simple to put into Oni (because Oni's pathfinding works better with world-axis-aligned rooms), but both have gr
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  • ...does not assume that you have prior modding experience or knowledge of the Oni engine. Links to more technical parts of the wiki are interspersed below or ...new ones. If you take things one step at a time, you can learn a lot from Oni about how to make games in general; in fact, many game developers started o
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  • Throughout Oni's promotional art, Konoko is seen with a variety of handguns. Does her serv ...ding in any art. The SH-11's workings were complex and would have required support for animated weapons in order to depict the sliding block which facilitates
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  • The persist.dat file is the save-game and preference file for Oni. It can be edited most easily with GUI tools such as [[OSGE]] for Windows a ...tension (it looks like Bungie West simply used .dat for every kind of file Oni read and wrote – saved_film####.dat, lvl_#_###_corpse.dat, etc. – until
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  • SNDD instances is where Oni stores sound data. In Vanilla Oni game data, sounds are either mono or stereo waveforms (with sampling freque ...nd IMA4, as well as uncompressed PCM, whereas PC demo and Mac engines only support MS ADPCM and IMA4, respectively. (It has not been confirmed whether the PC
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  • ...to explore the Unreal engine and answer the longstanding question whether Oni can be recreated. ...Engine can be fully modified by C++ the question is rather '''how much of Oni can be replicated by Blueprint scripting''' and '''what parts need real pro
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  • ...acters. This cheat is considered to be the biggest contribution to vanilla Oni's replayability (in other words, before installing mods with the [[Annivers ...n DLL]] installed in Windows, or are using an [[FERAL|Intel Mac build]] of Oni, cheats will be unlocked even when the game has not been beaten. (Note that
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  • :* Adds Blender support using the tag -blender. First release by [[User:Geyser|geyser]]. :* Adds support for adding corpses. In a section of the master.xml file, add the generated
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  • ...]] variables and functions which have no known/noticeable effect in retail Oni (Mac or Windows). They may have been functional in the beta versions, howev |"lets you disable packed-pixels support"||??
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  • ...y, make an inside joke, or contain vanity messages such as hidden credits. Oni contains a few in-jokes and a lot of references to other Bungie games, as i ...ut very apropos: a [[wp:Penny Arcade|Penny Arcade]] comic about crates and Oni.]]
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  • Oni provides two complementary types of gameplay: ...elow) with varying behaviors, reload times, ammo clip sizes, and accuracy. Oni is notable in that Konoko can only carry one weapon at a time, holstered or
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  • ...source). The AIFF .oni files will go in the mac_only/ folder and the WAV .oni files will go in the win_only/ folder as described on [[Making a mod packag To create suitable files for importing into Oni, you could use [https://www.audacityteam.org/download/ Audacity] and its [h
    31 KB (4,573 words) - 15:13, 31 December 2023
  • ...-beta Oni. See the [[Pre-beta features]] article for features removed from Oni during development.}} Fans have sometimes observed that earlier versions of Oni's levels as seen in pre-release screenshots and the [[Trailers#1999|1999 tr
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  • ...a/galleria/093.htm this one]. First cited (without being named ^_^) in the Oni context by [[User:Guido|Guido]], along with [[wp:Frank Lloyd Wright|Frank L That's more or less why Hasegawa and Kerr didn't get/seek WCG support for the Daodan project. Another reason is that Hasegawa had already become
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  • ...:COLLADA|COLLADA]] as the "passthrough" format between your 3D program and Oni. In this article, COLLADA is referred to as "Collada" (because who enjoys b [[OniSplit]] is the program that we use to get models into and out of Oni. It is a command line tool. There is a GUI wrapper for OniSplit that covers
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  • ...ble on Rockstar's [https://museum.rockstarnexus.com/websites/2011-05/games/oni/ Flash site], additional differences from the PS2 and PDF versions of the m ...ements to the text, however the manual sections about the overall world of Oni have been significantly abridged, perhaps to save pages; the PS2 manual's s
    51 KB (7,740 words) - 18:31, 10 October 2023
  • ...plot concept of the Daodan Chrysalis; for the Daodan DLL patch for Windows Oni, see [[Daodan DLL|HERE]].}} ...Actually, the Chinese GUǏ (same kanji) means "ghost" more literally; see [[Oni (myth)]].)]]
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  • ...ruth and identity<br>that the player can identify with even better than in Oni.'' ...w member not included. --<br>However, in the 21st century most of military support became [[wp:Outsourcing|outsourced]] and even parts of the military itself
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  • ...w.xsidatabase.com:80/content/drag_and_drop_obj_files_jscript drag and drop support for OBJ files] * [http://mods.oni2.net/node/210 OBJ + OFGA exporter] for Oni
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  • "A storyline for Oni 2" was a brainstorming thread on the Oni Central Forum that ran from April 2005 to May 2006. It is summarized by top ...that link is now a 404. [http://web.archive.org/web/20070226155159/http://oni.bungie.org/forums/index.php?threadid=9 Here's] an archived version that may
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  • ==Oni 2 game== If we had a real option to create an Oni 2 with modern engine I would root for Unreal Engine 4.
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  • ...parts is relatively new, and especially appealing as far as the graphical support is concerned (rendering that "creepy grace" is much more of a challenge for [[Category:Oni 2]]
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  • <center><big>'''What can we do to improve on the original Oni?'''</big></center> ...think of what we really can do at this point to truly improve Oni. IE: If Oni was rated a 7 in some gaming magazine, [how] we['d raise] it to an 8.|Gumby
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  • ...L manual's [[BSL:Manual#Variables|Variables]] section. This page documents Oni's built-in (or "native") scripting variables. The other half of the availab :"OK-D": both platforms can use this command, but Windows Oni requires the Daodan DLL
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  • Various thoughts on the design of Oni 2 and games in general.</div> ...'' too. Let them be distracted by things near them while walking casually (Oni already has AIs look in random directions when not alert). Make them react
    32 KB (5,511 words) - 21:44, 5 February 2023
  • ...done on characters with a small amount of bones, it does not work well for Oni characters and animations, as it's too labor-intensive and inefficient. ...istant future; other than that, you don't need to know them to animate for Oni:
    44 KB (7,228 words) - 21:50, 5 February 2023
  • ...etter pre-beta. Let's make a list and see if we can turn back time to give Oni back some of the pretty stuff it used to have. Look at the [[Pre-beta conte For one thing, Oni's levels allow for 10 savepoints each, which allows:
    26 KB (4,552 words) - 20:14, 19 December 2023
  • |Oni 2 Angel Studios Tour |[http://oni.bungie.org/forum/viewtopic.php?id=2965 Omega Tournament]
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  • This is a detailed list of key elements in Oni's canon (and TNZ fanon), their approximate date/time and how they follow fr ...and chronology is kept to a minimum -- keeping the amount of data close to Oni's, with just a few blanks filled in according to [[wp:Occam's razor|Occam's
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  • Part 2/2 of the post summary of the thread "A storyline for Oni 2" from OCF. The first 15 pages are found [[Oni2:A Storyline/PostSummary1|h '''A storyline for Oni 2'''<br />
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  • ...n|deprecated]]. The body doesn't get deformed by following animated bones. Oni modders often use the terms mesh and bone interchangeably. Only the pelvis ...ne. Typically we use the correct spelling here, but OniSplit's XML follows Oni's misspelling, so you may see "varient" creep into the wiki here and there.
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  • ONI JOINT STORY ...wet and slippery. Griffin removed his arm that was leaning on the table in support from it before he slipped over. "This has all been a massive waste of time!
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  • Pages 1-15 (the first half) of the thread "A Storyline for Oni 2" from OCF are summarized below, for eventual further summarization on the '''A storyline for Oni 2'''<br />
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  • TestFile="C:\Oni\AE\Tools\Simple_OniSplit_GUI\XSI_exchange\test.vbs" ' if obj is not an Oni obj or camera
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  • ONI JOINT STORY ...altered so severely that her heart now needed to pump harder and faster to support the new growth and strength. Undoubtedly her heart itself had grown and be
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  • ...nvolve divining the workings of plants and the minds of animals. Of course Oni is pretty much on the other side of the action/thinking spectrum from a gam ...onsumes the spider, then pupates on the web which has been strengthened to support the pupa.
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  • ===How far after Oni should Oni 2 be?=== :A. Starting days after Oni ends would be interesting. There would be a lot more energy at this time pe
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  • Originally created in English, Oni has been translated into the following [[seven]] languages: French, Italian Depending on the language version, vanilla Oni uses one of the following five encodings to render text:
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  • ONI JOINT STORY ...dvanced security mode" shinitama 2 said .. as a heavy barrier came down to support the door ... and laser beams thru wholes in the ground came up behind it ..
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